Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 19:58:56 Player: Oldman Pu Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (117) 585 Value Destroyed (3124) 3124 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 6199 Bonus ------- High Alert Combat Kills 670 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 427/445 System Corruption 0% Temperature Hot (214) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Cooling System High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Spread Laser Pulse Rifle Enhanced Autogun > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Improved Deuterium Engine Improved Heat Sink Cooling System Improved Cooling System Improved Cooling System Compact Battery (200) Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardlight Generator Particle Gun Pulse Rifle Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Compact Wheel Improved Heat Sink Cooling System Cooling System Cooling System Improved Cooling System Compact Battery Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardlight Generator Spread Laser Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Enhanced Autogun [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 111 | 6 11 50 44 Power 16 | 1 1 7 7 Engine 16 | 1 1 7 7 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 3 9 7 Treads . | . . . . Leg . | . . . . Wheel 21 | 2 3 9 7 Hover . | . . . . Flight . | . . . . Utility 30 | 1 4 8 17 Device 15 | . 1 4 10 Storage 4 | 1 2 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 9 | . . 2 7 Artifact . | . . . . Weapon 44 | 2 3 26 13 Energy Gun 10 | . . 4 6 Energy Cannon 12 | . . 9 3 Ballistic Gun 22 | 2 3 13 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 9 | . . 5 4 Parts Lost 22 | . 2 3 17 Power 2 | . . 2 . Propulsion 7 | . 1 . 6 Utility 7 | . . 1 6 Weapon 6 | . 1 . 5 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 96 98 Engine 13 | . 14 10 18 Wheel 21 | . 27 21 17 Device 10 | . . 10 16 Storage 14 | . 21 15 9 Processor 2 | . 3 2 1 Protection 4 | . . 3 9 Energy Gun 1 | . . . 5 Energy Cannon 10 | . . 11 15 Ballistic Gun 17 | . 27 19 6 Naked Turns . | . . . . Heaviest Build 78 | 13 54 64 78 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 13 | . 4 13 6 Average Overweight (x) 2 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 17 20 20 Most Carried 20 | 1 10 20 20 Average Carried 14 | . 4 17 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 1 9 20 20 Class Distribution -------------------- 34% | Gunner 30% | Tank 28% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2416 | 236 184 1314 682 Remotely . | . . . . Salvage Created 4590 | . 453 1803 2334 Parts 250 | . 27 116 107 Haulers Intercepted 12 | . 2 6 4 Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 82 | . 8 28 46 Guns 43 | . 6 12 25 Cannons 36 | . . 16 20 AOE 2 | . 2 . . Classes Destroyed 15 | . 7 4 4 Worker 8 | . 4 2 2 Builder 3 | . 1 1 1 Tunneler 2 | . . 1 1 Hauler 12 | . 2 6 4 Recycler 6 | . 1 5 . Operator 2 | . . 1 1 Watcher 6 | . 1 5 . Swarmer 21 | . 3 13 5 Grunt 36 | . 5 4 27 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 17 | . . 10 7 Specialist 3 | . . . 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 11 | . 7 6 11 Combat Bots Only 9 | . 3 4 9 Max Kills in Single Turn 4 | . 4 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 393 | . 33 113 247 Missed 90 | . 8 32 50 Damage Taken 4738 | . 476 1064 3198 Core 928 | . 153 203 572 Absorbed by Shields 72 | . . . 72 Regen/Repaired (Parts) 207 | . . 207 . Core Remaining (%) 62 | 100 38 49 . Volleys Fired 262 | . 44 95 123 Largest 3 | . 2 3 3 Hottest 191 | . 46 159 191 Shots Fired 712 | . 88 273 351 Gun 450 | . 88 188 174 Cannon 262 | . . 85 177 Launcher . | . . . . Special . | . . . . Kinetic 364 | . 88 178 98 Thermal 348 | . . 95 253 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 14 26 16 Robot Miss Streak 7 | . 3 6 7 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 448 | . 61 146 241 Core Hits 235 | . 34 62 139 Critical Kills 3 | . . 1 2 Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 6 | . 1 3 2 Burn 1 | . . 1 . Meltdown 2 | . . . 2 Destroy 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8232 | . 1170 2483 4579 Guns 4113 | . 559 1469 2085 Cannons 3497 | . . 1003 2494 Explosions 595 | . 595 . . Melee . | . . . . Ramming 27 | . 16 11 . Kinetic 2999 | . 559 1326 1114 Thermal 4611 | . . 1146 3465 Explosive 595 | . 595 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 86 | . 67 7 12 Projectiles 19 | . . 7 12 Explosions 67 | . 67 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 180 | . 175 5 . Shots 2 | . 2 . . Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 448 | . 18 314 448 Average Temperature 91 | . 8 65 108 Received Heat Transfer 1950 | . 141 333 1476 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Interference 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 19 | . . 6 13 Heat Transferred 8366 | . . 2257 6109 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1060 | . 331 509 1060 Initial 195 | . . 1 195 Average 299 | . 141 224 576 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 45 | 100 73 55 3 Level 1 16 | . 26 15 12 Level 2 31 | . . 29 61 Level 3 6 | . . . 22 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 1 2 12 Investigation . | . . . . Extermination . | . . . . Reinforcement 9 | . 1 2 6 Assault 3 | . . . 3 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 126 | . 19 36 71 Peak Tracking Total 10 | . 5 4 10 Tactical Retreats 8 | . 1 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . . 6 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 2 2 3 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 7 2 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 39 | . 6 28 5 Successful 22 | . 4 16 2 Failed 17 | . 2 12 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 6 14 2 Fabricators . | . . . . Repair Stations 11 | . . 11 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access 3 | . . . 3 Terminal Hacks 12 | . 4 7 1 Record 3 | . 1 2 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 2 | . 1 1 . Terminal Index 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 4 | . . 4 . Repair 4 | . . 4 . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 10 | . 2 7 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 166 | . . 166 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4823 | 46 956 2542 1279 Spaces Moved 2809 | 40 728 1493 548 Core 8 | 7 . 1 . Treads . | . . . . Legs . | . . . . Wheels 2801 | 33 728 1492 548 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 120 Average Speed 121 | 91 108 125 130 Slowest Speed 700 | 100 140 700 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 5 99 95 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . 29 . . Melee . | . . . . Projectile . | . . . . AOE 29 | . 29 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3701 | 46 820 1969 866 Wait 394 | . 18 275 101 Move 2806 | 39 727 1492 548 Hop . | . . . . Pick Up 65 | 1 10 29 25 Fast Attach 37 | 6 3 21 7 Attach 32 | . 2 10 20 Detach 3 | . . 1 2 Swap 42 | . 6 19 17 Drop 57 | . 8 26 23 Fire 262 | . 44 95 123 Melee . | . . . . Ram 3 | . 2 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 368 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Discovered new exit (range 12) 709 | -10/Materials | Discovered new exit (range 10) 816 | -10/Materials | Discovered new exit (range 12) 903 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Entered another Materials area 1003 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1744 | -9/Materials | Discovered new exit (range 10) 1931 | -9/Materials | Build established: Gunner 2087 | -9/Materials | Discovered new exit (range 16) 2627 | -9/Materials | Discovered new exit (range 3) 2760 | -9/Materials | Build established: Tank 2926 | -9/Materials | Repaired Cooling System 2960 | -9/Materials | Repaired Cooling System 3017 | -9/Materials | Repaired Adv. Beam Cannon 3118 | -9/Materials | Repaired Adv. Beam Cannon 3186 | -9/Materials | Discovered new exit (range 13) 3378 | -9/Materials | Core integrity fell below 50% 3424 | -9/Materials | Build established: Gunner 3545 | -9/Materials | Entered another Materials area 3545 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3788 | -8/Materials | Lost 5 parts (2n2u1w) 3820 | -8/Materials | Destroyed 9 combat bots 4104 | -8/Materials | Build established: Tank 4345 | -8/Materials | First assault squad dispatched 4468 | -8/Materials | Lost 3 parts (2n1u) 4491 | -8/Materials | Garrison activated, responded to threat 4515 | -8/Materials | Destroyed 9 combat bots 4582 | -8/Materials | Core integrity fell below 50% 4677 | -8/Materials | Core integrity fell below 20% 4824 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04753_ Acquired 4 matter. 04763_ S-10 Pest destroyed. 04771_ Acquired 12 matter. 04778_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 04781_ Acquired Gauss Rifle. 04787_ Acquired Pulse Rifle. 04795_ Connecting with Garrison Access... >>Seal Access door sealed. 04807_ C-30 ARC bursts open, deploying its payload. 04807_ G-47 Trooper unfolds itself. 04807_ M-28 Smith unfolds itself. 04808_ G-47 Trooper destroyed. 04808_ Switching to secondary target: G-47 Trooper. 04814_ G-47 Trooper destroyed. 04814_ Switching to secondary target: G-50 Soldier. 04820_ Adv. Heat Sink melted. 04820_ G-50 Soldier destroyed. 04820_ Switching to secondary target: G-50 Soldier. 04823_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# % | | ??????????????????????? ????????????????????# | | ??????????????????????? #???????????????????# | | ??????????????????????? #???????????????????# | | ??????????????????????? #???????????????????#### | | ?????????????????????## ##????????###???####### | | ?????????????????????# % ###????### | | ?????????????????????? ?????? ?######### | | ?????????????????????? ???????#!=????????### | | ??????????????????????% ?????????#!#######?# | | ?????????????????????? ??????????#%[=** ### | | ??????????????????????#% #??????????#[!%* + | | ??????????????????????# #??????????#! * ## | | #############?????????# #??????????# ! ## | | #?????????# %=#??????????# ## | | ########### #??????????# ## | | ! %!!=[% % #??????????# #### | | %=*=!! %mg% #??????????# #??? | | =!=[!%!####b#####???????# #??? | | # #############*=/!%# =%@ #???????# #??? | | # #???#* !====#%*=*!# """ ######??# !!###? | | # #???# *==[**/%%!*=# "G # #??# !%#T## | | # #???# """"%####### """ ! # #??# ! | | # #???#= """%*#?????# # #### ^ | | # #???# """"=#?????# """ # + ^^ | | # #???#########?????# """ # # ^ | | # #?????????????????# """ # # != | | # ###???????????????# # + = %" | | #??????################# # #### "" | | ! ######## ##??????## #??# = "" | | = ! / ^""" # #############??# | | =* ######## """"" # % %* #??????# ### | | #??????# """"" # """===! ######## ########+## | | #+####?????# """""^ # "T" %+% ## ## | | ]#?????# " " # " " %########### T ## | | " / #?????# # % #?????????# ## | | T !#?????# # " #?????????# [## | | " ! #?????# # "%#?????????# ## | | #?????######/### %%%%#??######## ## | | * ! #????????# ###+####+##### ## """ #? | | ######????????# [ = T ## """ #? | | ??????????????# [ [ "" ## """ #? | | ??????????????# ] =[%] % ## #? | | ??????????????# ##############% ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 23 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsReactiveShifter Manual? 0 Play Time 00:51:20 Cumulative 266.3 hours Start 2024.04.18 @ 19:09:55 End 2024.04.18 @ 19:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 195 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfb1695c-d07c-4b7d-baf4-78a0595236ad