Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 19:23:02 Player: NeoBioHazard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (3161) 3161 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6403 Bonus ------- High Alert Combat Kills 322 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink Terrain Scan Processor Targeting Computer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Targeting Computer Transmission Jammer Advanced ECM Suite Particle Gun Particle Gun Improved EM Pulse Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Medium Treads Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 97 | 6 6 27 25 33 Power 11 | 1 2 2 2 4 Engine 11 | 1 2 2 2 4 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 1 3 5 6 Treads 7 | 1 . 1 3 2 Leg . | . . . . . Wheel 8 | 1 1 2 2 2 Hover . | . . . . . Flight 2 | . . . . 2 Utility 34 | 1 3 6 7 17 Device 22 | . . 3 5 14 Storage 6 | 1 2 . 1 2 Processor 6 | . 1 3 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 35 | 2 . 16 11 6 Energy Gun 22 | . . 9 9 4 Energy Cannon 2 | . . . 1 1 Ballistic Gun 8 | 2 . 5 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 42 | . 1 9 9 23 Power 5 | . 1 . . 4 Propulsion 12 | . . 2 3 7 Utility 9 | . . 2 1 6 Weapon 16 | . . 5 5 6 Highest Loss Streak 10 | . 1 3 5 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 98 96 91 Engine 9 | . 14 11 9 6 Treads 8 | . 14 3 15 7 Wheel 13 | . 14 18 10 10 Device 12 | . . 2 17 21 Storage 9 | . 14 11 9 6 Processor 13 | . 13 18 8 13 Energy Gun 17 | . . 17 21 20 Ballistic Gun 7 | . 28 13 2 . Peak Build Rating 44 | 6 10 20 29 44 Average Rating 24 | 4 9 16 26 35 On Entrance 12 | . 6 9 20 28 Naked Turns . | . . . . . Heaviest Build 47 | 11 35 38 44 47 Greatest Support 56 | 20 10 22 43 56 Greatest Overweight (x) 12 | 1 3 3 4 12 Average Overweight (x) 1 | . 2 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 6 14 15 15 14 Most Carried 15 | 4 15 15 15 15 Average Carried 12 | 2 9 13 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 15 11 13 4 Class Distribution -------------------- 35% | Scavenger-Skirmisher 22% | Gunner 17% | Mutant 13% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1839 | 241 260 684 327 327 Remotely . | . . . . . Salvage Created 3923 | . 354 1269 1296 1004 Parts 216 | . 29 85 62 40 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 4 | . 2 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 12 30 23 15 Guns 64 | . 12 25 17 10 Cannons 4 | . . . 4 . AOE 8 | . . 4 . 4 Classes Destroyed 12 | . 4 5 2 1 Worker 10 | . 1 3 2 4 Builder 5 | . . . 3 2 Tunneler 1 | . . . 1 . Hauler 2 | . . 1 1 . Recycler 7 | . . 1 2 4 Watcher 7 | . 1 3 2 1 Swarmer 21 | . 6 8 4 3 Grunt 39 | . 6 11 15 7 Brawler 2 | . . 1 . 1 Duelist 2 | . . 1 1 . Sentry 14 | . . 9 3 2 Programmer 2 | . . . . 2 Best Kill Streak 20 | . 4 9 7 20 Combat Bots Only 9 | . 3 9 4 8 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 521 | . 55 127 116 223 Missed 151 | . 16 27 39 69 Damage Taken 5352 | . 419 1381 1251 2301 Core 1280 | . 99 247 220 714 Absorbed by Shields 12 | . . . . 12 Core Remaining (%) 64 | 100 60 38 60 . Volleys Fired 240 | . 49 78 68 45 Largest 3 | . 2 3 3 3 Hottest 195 | . 40 151 195 193 Shots Fired 641 | . 98 225 194 124 Gun 598 | . 98 219 165 116 Cannon 32 | . . . 29 3 Launcher 11 | . . 6 . 5 Special . | . . . . . Kinetic 202 | . 98 91 13 . Thermal 425 | . . 128 181 116 Explosive 11 | . . 6 . 5 Electromagnetic 3 | . . . . 3 Robot Hit Streak 20 | . 11 14 20 12 Robot Miss Streak 5 | . 4 4 5 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 2 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 414 | . 61 132 136 85 Core Hits 186 | . 29 54 56 47 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . . 5 6 4 Burn 14 | . . 4 6 4 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7623 | . 631 2192 2445 2355 Guns 6061 | . 631 1921 1988 1521 Cannons 529 | . . . 457 72 Explosions 1032 | . . 271 . 761 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1513 | . 631 748 134 . Thermal 5420 | . . 1173 2311 1936 Explosive 617 | . . 271 . 346 Electromagnetic 72 | . . . . 72 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 2 . 13 Average Corruption 6 | . . 1 . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 3 . 18 Message Errors 4 | . . 2 . 2 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . 1 . 1 Data Loss (minor) 6 | . . . . 6 Misfires 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 93 | . . 31 . 62 Projectiles . | . . . . . Explosions 93 | . . 31 . 62 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . . 45 Shots 2 | . . . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 574 | . 19 574 184 460 Average Temperature 119 | . 3 136 62 195 Received Heat Transfer 1772 | . 147 399 522 704 Effects 14 | . . 9 . 5 Shutdowns 4 | . . 3 . 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . 4 . 1 Damage (minor) 2 | . . 2 . . Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . 1 2 1 Combat Hostiles 4 | . . 1 2 1 Parts Melted 16 | . . 1 9 6 Heat Transferred 12032 | . . 2976 5365 3691 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 769 | . 263 769 763 576 Initial 346 | . . 53 324 346 Average 315 | . 123 339 561 230 Maximum Alert Level 3 | . 1 3 3 2 Low Security (%) 31 | 100 75 12 . 49 Level 1 41 | . 24 63 18 43 Level 2 20 | . . 17 59 7 Level 3 6 | . . 6 21 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 3 3 8 Investigation 5 | . 1 2 2 . Extermination 2 | . . . . 2 Reinforcement 5 | . . 1 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 2 . 1 . Communications Jammed 2 | . . . . 2 Distress Signals 2 | . . . . 2 Times Spotted 128 | . 17 43 29 39 Peak Tracking Total 9 | . 4 7 6 9 Tactical Retreats 13 | . . 5 1 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 4 . 4 Max in Single Turn 4 | . . 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 1 5 1 2 Terminals 9 | . 1 5 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 5 13 3 2 Successful 5 | . 1 3 . 1 Failed 18 | . 4 10 3 1 Catastrophic 5 | . 2 2 . 1 Database Lockouts . | . . . . . Manual 11 | . 4 7 . . Terminals 23 | . 5 13 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 . 1 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 5 1 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3882 | 44 465 1162 798 1413 Spaces Moved 2299 | 35 250 771 309 934 Core 89 | 7 . . . 82 Treads 279 | 1 . 6 133 139 Legs . | . . . . . Wheels 1749 | 27 250 765 176 531 Hover . | . . . . . Flight 182 | . . . . 182 Fastest Speed 35 | 50 95 95 95 35 Average Speed 112 | 90 110 105 162 101 Slowest Speed 650 | 160 125 240 240 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 48 61 29 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 7 | . . 7 . . Terrain Destroyed 103 | . . 59 1 43 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 102 | . . 59 . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3101 | 44 348 966 453 1290 Wait 391 | . 34 69 33 255 Move 2289 | 34 249 770 308 928 Hop 3 | . . . . 3 Pick Up 38 | 4 9 9 8 8 Fast Attach 24 | 6 2 5 8 3 Attach 32 | . 1 10 5 16 Detach . | . . . . . Swap 41 | . 3 12 12 14 Drop 34 | . 1 13 11 9 Fire 240 | . 49 78 68 45 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 724 | -9/Materials | Discovered new exit (range 17) 852 | -9/Materials | Identified exit to Materials 935 | -9/Materials | Build established: Scavenger-Skirmisher 1349 | -9/Materials | Build established: Skirmisher 1448 | -9/Materials | Lost 3 parts (1u2w) 1462 | -9/Materials | Destroyed 9 combat bots 1479 | -9/Materials | Core integrity fell below 50% 1649 | -9/Materials | Build established: Gunner 1672 | -9/Materials | Entered another Materials area 1672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2114 | -8/Materials | Discovered new exit (range 13) 2326 | -8/Materials | Lost 5 parts (3n1u1w) 2465 | -8/Materials | Identified exit to Factory 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Utility x2 2764 | -7/Factory | Build established: Scavenger-Skirmisher 3425 | -7/Factory | Lost 4 parts (1p2n1u) 3642 | -7/Factory | Garrison activated, responded to threat 3665 | -7/Factory | System corruption reached 10% 3729 | -7/Factory | Destroyed 8 combat bots 3734 | -7/Factory | Lost 10 parts (2p1n4u3w) 3808 | -7/Factory | Lost 6 parts (1p2n3w) 3844 | -7/Factory | Core integrity fell below 50% 3865 | -7/Factory | Core integrity fell below 20% 3883 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03843_ Penetrated by Slug. 03843_ Imp. Terrain Scanner destroyed. 03843_ VTOL Module destroyed. 03844_ Knocked back. 03844_ R-06 Scavenger destroyed. 03844_ K-01 Serf knocked back. 03845_ K-01 Serf collects debris. 03852_ Critical hit (Burn: +37). 03852_ K-01 Serf collects debris. 03853_ G-47 Trooper destroyed. 03853_ Knocked back. 03853_ R-06 Scavenger collects Particle Gun. 03853_ U-05 Engineer lays Concrete. 03854_ K-01 Serf collects debris. 03854_ U-05 Engineer lays Concrete. 03855_ ,B%JY=2>KJ 03856_ R-06 Scavenger collects Aluminum Leg. 03856_ U-05 Engineer lays Concrete. 03877_ Transmission Jammer severed. 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Thermal Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystBurstFrame Manual? 0 Play Time 00:50:23 Cumulative 101.9 hours Start 2025.02.13 @ 17:36:57 End 2025.02.13 @ 19:23:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 134 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c06f2280-b4b7-46b2-bf24-13190234b95c