Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 20:13:43 Player: Fusha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3999) 3999 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 7885 Bonus ------- High Alert Combat Kills 356 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Beam Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core High-capacity Battery High-capacity Matter Pod Machine Analyzer Improved Grenade Launcher Improved Grenade Launcher Heavy Flail [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . 2 . . . . Weapon 2 | . . . 2 . . . Parts Attached 112 | 7 11 11 24 23 24 12 Power 13 | 1 2 1 1 3 3 2 Engine 6 | 1 1 1 . 3 . . Core 7 | . 1 . 1 . 3 2 Reactor . | . . . . . . . Propulsion 32 | 2 5 3 6 5 9 2 Treads . | . . . . . . . Leg 31 | 2 5 3 6 5 9 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 28 | 1 2 5 5 5 6 4 Device 15 | . 2 1 1 5 4 2 Storage 2 | 1 . . . . 1 . Processor 5 | . . 1 2 . 1 1 Hackware 3 | . . 1 1 . . 1 Protection 3 | . . 2 1 . . . Artifact . | . . . . . . . Weapon 39 | 3 2 2 12 10 6 4 Energy Gun 9 | 2 1 1 2 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 1 1 7 5 4 . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 3 . 1 2 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 2 . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . . 3 2 . . Parts Lost 39 | . 5 3 8 . 14 9 Power 5 | . 2 1 . . 1 1 Propulsion 8 | . 1 . 1 . 4 2 Utility 12 | . 1 2 2 . 3 4 Weapon 14 | . 1 . 5 . 6 2 Highest Loss Streak 9 | . 2 2 4 . 8 9 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 84 | . 89 94 92 98 92 55 Engine 3 | . 11 5 4 2 1 . Core 4 | . 2 5 4 5 5 4 Leg 19 | . 28 22 17 17 27 4 Device 7 | . 4 13 3 11 9 5 Storage 7 | . 14 11 9 9 7 . Processor 6 | . . 3 7 5 2 14 Hackware 5 | . . 2 11 9 6 4 Protection 1 | . . 7 2 . . . Energy Gun 10 | . 25 10 2 15 10 . Ballistic Gun 11 | . 2 11 24 18 15 . Launcher 3 | . . . 3 . . 14 Naked Turns 2 | . . . . . . 2 Heaviest Build 31 | 13 15 20 26 29 31 28 Greatest Support 63 | 20 20 30 30 30 63 20 Greatest Overweight (x) 9 | 1 . . 1 1 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 2 8 8 8 8 8 7 Average Carried 6 | . 6 6 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 7 6 8 7 8 4 Class Distribution -------------------- 26% | Scavenger-Gunner 22% | Mutant 15% | Scavenger-Mutant 12% | Derelict-Skirmisher 7% | Scavenger-Skirmisher 6% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Derelict-Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 3240 | 255 338 135 691 653 971 197 Remotely . | . . . . . . . Salvage Created 5754 | 74 616 715 1077 1432 1779 61 Parts 265 | 1 21 27 56 76 83 1 Haulers Intercepted 11 | . 1 2 4 4 . . Recyclers Shooed 5 | . . 1 . 3 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 91 | . 15 12 15 18 29 2 Melee 1 | . . . . . . 1 Guns 86 | . 15 12 15 18 26 . AOE 4 | . . . . . 3 1 Classes Destroyed 15 | 1 3 4 3 3 1 . Worker 3 | . . . . 1 2 . Tunneler 1 | . . . 1 . . . Hauler 11 | . 1 2 4 4 . . Recycler 11 | 1 . 2 1 2 5 . Mechanic 1 | . . . . 1 . . Operator 1 | . . 1 . . . . Watcher 7 | . . 1 2 2 2 . Swarmer 17 | . 3 4 2 . 8 . Grunt 47 | . 12 5 9 7 14 . Brawler 1 | . . . . 1 . . Duelist 3 | . . 1 . . 1 1 Sentry 17 | . . 2 2 9 3 1 Hunter 3 | . . . 1 1 1 . Programmer 2 | . . . . . 2 . Heavy 1 | . . . 1 . . . Best Kill Streak 7 | 1 3 4 5 7 6 1 Combat Bots Only 7 | . 3 4 3 7 5 1 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 558 | . 87 33 87 43 243 65 Missed 165 | . 18 10 22 9 83 23 Damage Taken 5741 | . 796 319 1160 522 2087 857 Core 1059 | . 164 16 119 57 305 398 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 209 | . . . 104 105 . . Core Remaining (%) 74 | 100 34 96 . 68 . . Volleys Fired 363 | 2 81 48 80 53 95 4 Largest 4 | 2 2 2 4 4 4 2 Hottest 170 | 90 90 85 122 170 163 72 Shots Fired 983 | 4 149 95 220 201 307 7 Gun 968 | 4 149 95 217 201 302 . Cannon . | . . . . . . . Launcher 15 | . . . 3 . 5 7 Special . | . . . . . . . Kinetic 576 | . 34 48 204 115 175 . Thermal 392 | 4 115 47 13 86 127 . Explosive 15 | . . . 3 . 5 7 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 3 15 11 19 15 21 6 Robot Miss Streak 7 | . 4 2 3 2 7 . Penetration Max 1 | . . . . 1 1 . Secondary Targets 5 | . 1 . . 1 3 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 651 | 3 90 73 160 128 183 14 Core Hits 256 | 2 35 32 62 44 73 8 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 6 | . . . 3 2 1 . Critical Strikes 21 | . 5 2 3 3 7 1 Burn 12 | . 5 2 . . 5 . Destroy 8 | . . . 3 3 2 . Smash 1 | . . . . . . 1 Melee Attacks 22 | . . . . 5 2 15 Impact 20 | . . . . 5 . 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10992 | 36 1030 919 1994 2564 3867 582 Guns 9881 | 36 1030 919 1923 2564 3409 . Cannons . | . . . . . . . Explosions 767 | . . . 70 . 440 257 Melee 325 | . . . . . . 325 Ramming 19 | . . . 1 . 18 . Kinetic 5804 | . 181 292 1787 1364 2180 . Thermal 4077 | 36 849 627 136 1200 1229 . Explosive 767 | . . . 70 . 440 257 Electromagnetic . | . . . . . . . Impact 325 | . . . . . . 325 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 2 11 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 3 18 Message Errors 10 | . . . . . 2 8 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 112 | . . . . . 90 22 Projectiles . | . . . . . . . Explosions 90 | . . . . . 90 . Melee 22 | . . . . . . 22 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 8 | . . 1 1 . 6 . Kicked 8 | . . 1 1 . 6 . Crushed . | . . . . . . . Highest Temperature 338 | 60 338 222 255 315 96 230 Average Temperature 87 | 30 132 52 50 101 26 95 Received Heat Transfer 1839 | . 432 126 423 189 534 135 Effects 4 | . 3 . . 1 . . Energy Bleed 3 | . 2 . . 1 . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . 6 1 . 3 5 . Heat Transferred 9422 | 99 2515 1591 333 2257 2627 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Peak Influence 723 | 5 216 402 304 618 723 . Initial 280 | . 3 68 78 27 280 . Average 273 | 1 83 189 171 377 477 . Maximum Alert Level 3 | . 1 2 1 2 3 . Low Security (%) 46 | 100 98 65 62 20 . . Level 1 24 | . 1 32 37 30 25 . Level 2 28 | . . 1 . 49 71 . Level 3 . | . . . . . 3 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 . 1 1 7 . Investigation 4 | . 2 . . . 2 . Extermination 2 | . . . . . 2 . Reinforcement 7 | . 2 . 1 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 10 | . 4 2 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 26 23 23 24 41 8 Peak Tracking Total 7 | . 5 4 3 6 5 7 Tactical Retreats 9 | . 2 4 . 1 2 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 7 | . 2 1 . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . . 3 . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 4 | . . . . 4 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 30 | . 7 6 6 8 3 . Terminals 26 | . 6 6 4 7 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 94 | . 26 13 16 27 12 . Successful 57 | . 15 7 12 18 5 . Failed 36 | . 11 6 3 9 7 . Catastrophic 5 | . 1 1 1 . 2 . Database Lockouts 1 | . . . 1 . . . Manual 61 | . 19 13 11 8 10 . Terminals 80 | . 24 13 12 19 12 . Fabricators . | . . . . . . . Repair Stations 10 | . . . 2 8 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 10 3 4 9 3 . Robot Analysis 7 | . 4 1 1 1 . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 3 | . . . . 3 . . Branch Access Points 1 | . . . . . 1 . Terminal Index 3 | . 1 . 1 1 . . Alert Level 4 | . . 1 . 3 . . Unreport Threat 4 | . . 1 1 . 2 . Locate Traps 3 | . 2 . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . 2 7 . . Scan Component 5 | . . . 1 4 . . Repair 4 | . . . 1 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 5 4 4 2 2 . Terminals 16 | . 4 4 4 2 2 . Botnet 16 | . 4 4 4 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 26 | . 6 6 5 6 3 . Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 1 3 . . Time 158 | . . . 32 126 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 2 | . . . . . 2 . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . find_recycling 1 | . . . . . 1 . check_alert 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Robot Analysis Total 7 | . 4 1 1 1 . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 5978 | 75 972 673 897 790 1331 1240 Spaces Moved 3155 | 53 575 377 436 313 665 736 Core 218 | 15 . . . . 19 184 Treads . | . . . . . . . Legs 2935 | 38 575 377 436 313 646 550 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Fastest Speed 50 | 50 120 120 120 120 100 50 Average Speed 130 | 107 120 120 122 129 119 159 Slowest Speed 500 | 120 120 120 190 190 120 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 93 28 29 59 17 80 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 6 | . . . . . . 6 Spaces Dug . | . . . . . . . Terrain Destroyed 74 | . . . 26 2 24 22 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 72 | . . . 26 . 24 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 4308 | 64 716 511 643 580 1019 775 Wait 561 | . 33 64 87 172 202 3 Move 3149 | 52 574 376 435 312 664 736 Hop . | . . . . . . . Pick Up 29 | 2 11 3 4 2 6 1 Fast Attach 61 | 7 2 8 16 14 10 4 Attach 20 | . 4 1 4 . 3 8 Detach 5 | . . . 1 1 . 3 Swap 31 | . 5 2 4 9 11 . Drop 56 | 1 6 8 11 12 17 1 Fire 363 | 2 81 48 80 53 95 4 Melee 22 | . . . . 5 2 15 Ram . | . . . . . . . Kick 8 | . . 1 1 . 6 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . . 3 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Discovered new exit (range 11) 879 | -10/Materials | Core integrity fell below 50% 971 | -10/Materials | Discovered new exit (range 11) 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Utility x2 1258 | -9/Materials | Build established: Scavenger-Mutant 1665 | -9/Materials | Discovered new exit (range 16) 1721 | -9/Materials | Entered another Materials area 1721 | -8/Materials | Evolved 2 slots: Weapon x2 1724 | -8/Materials | Central database locked down 2013 | -8/Materials | Lost 4 parts (1n1u2w) 2336 | -8/Materials | Repaired Hvy. Assault Rifle 2529 | -8/Materials | Discovered new exit (range 16) 2549 | -8/Materials | Build established: Scavenger-Gunner 2616 | -8/Materials | Identified exit to Storage 2618 | -8/Materials | Entered Storage 3126 | -8/Storage | Destroyed 7 combat bots 3224 | -8/Storage | Discovered new exit (range 8) 3291 | -8/Storage | Repaired Lgt. Angular Momentum Engine 3330 | -8/Storage | Repaired Carbon-fiber Leg 3370 | -8/Storage | Repaired Imp. Heat Sink 3408 | -8/Storage | Entered Factory 3408 | -7/Factory | Evolved 2 slots: Propulsion x2 3582 | -7/Factory | Discovered new exit (range 14) 4245 | -7/Factory | Discovered new exit (range 12) 4297 | -7/Factory | Identified exit to Lower Caves 4500 | -7/Factory | Build established: Scavenger-Skirmisher 4702 | -7/Factory | Lost 8 parts (1p3n1u3w) 4739 | -7/Factory | Entered Lower Caves 4751 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4771 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4987 | -7/Lower Caves | Build established: Mutant 5004 | -7/Lower Caves | Learned Factory stockpile data 5454 | -7/Lower Caves | Build established: Derelict-Skirmisher 5906 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5950 | -7/Lower Caves | Core integrity fell below 50% 5970 | -7/Lower Caves | System corruption reached 10% 5978 | -7/Lower Caves | Core integrity fell below 20% 5979 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05945_ Imp. Sensor Array destroyed. 05947_ Mak. Leg destroyed. 05949_ L-41 Fighter knocked back. 05954_ Destroyed Microactuators. 05954_ L-41 Fighter system corrupted by crushing effect. 05954_ L-41 Fighter destroyed. 05958_ Machine Analyzer destroyed. 05958_ Mak. Hacking Suite destroyed. 05958_ System corrupted by crushing effect (+3). 05958_ System corrupted by crushing effect (+4). 05958_ Knocked back. 05962_ System corrupted: Heat flow error (+216). 05963_ Knocked back. 05967_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 05969_ Imp. Signal Interpreter destroyed. 05969_ System corrupted by crushing effect (+2). 05969_ Knocked back. 05971_ B-48 Gladiator suffers critical hit (Smash). 05977_ Hvy. Flail severed. 05977_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????????????## ####??????????????????????????? | | ???????????????## ######?????????????????????? | | ???????????????# # #?????????????????????? | | ???????????????# # #### #??####???????????????? | | ??????????####### # ##?## #?## ##??????????????? | | ??????????# #?#### #### ### #??????????????? | | ??????????# ###????# @l## ##??#####????### | | ??????????# #?????# /b= #??# ##???# | | ?????????## #?###?# gl### #???# #???# | | ?????????# # ### ### b ### ##???# ##### | | ?????????# # Y### !##?#### | | ?????##### # # # #?## ## | | ????## ## ### # ### ## | | ??## # # ###?# # ## ## | | #??# # # # ###???# ### ## | | #?# # ##????## # ## ## | | ??##### ###?????# ## ## | | ????### ####???# ## # | | ???## #???## ####? | | ???# ####### #???? | | ???# #### ## ##??# | | ???# #?# ## ## | | ?#### # #### ## ### ## | | ## # ### #" ## | | # # ###### #" + # ## | | # #### #" #### ### | | # # # # ### #" ?# #?# | | # ## ## #? ??# ### | | ## ### ## #? ??# # # | | ### #### ### ###+#### # | | #### ####### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingFlyingThruster Manual? 0 Play Time 01:05:47 Cumulative 122.8 hours Start 2024.04.30 @ 19:08:16 End 2024.04.30 @ 20:13:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7113e1c-8ce9-45ef-96d5-e02c7d50abcb