Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 11:22:46 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1713) 1713 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 6236 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 362 Friendly Fire -22 Cogmind --------- Core Integrity 844/850 Matter 9/300 Energy 288/290 System Corruption 0% Temperature Cool (24) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Weight Redist. System Structural Scanner Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scanner Reaction Control System System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Structural Scanner Experimental Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Heavy Ion Cannon Missile Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Terrain Scanner Reaction Control System [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . 1 Utility 4 | . . 1 . 1 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 106 | 8 13 19 8 29 6 8 14 1 Power 10 | 1 1 . 1 4 1 . 2 . Engine 10 | 1 1 . 1 4 1 . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 31 | 4 3 5 1 6 1 5 5 1 Treads 17 | 2 3 4 1 6 1 . . . Leg 1 | 1 . . . . . . . . Wheel 2 | 1 . 1 . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . . . . 5 5 1 Utility 28 | 1 4 6 3 7 2 3 2 . Device 12 | . 1 2 . 2 2 3 2 . Storage 3 | 1 2 . . . . . . . Processor 2 | . . . . 2 . . . . Hackware . | . . . . . . . . . Protection 11 | . 1 4 3 3 . . . . Artifact . | . . . . . . . . . Weapon 37 | 2 5 8 3 12 2 . 5 . Energy Gun 4 | 1 . 2 . 1 . . . . Energy Cannon 9 | . 2 2 . 3 1 . 1 . Ballistic Gun 11 | 1 3 2 1 4 . . . . Ballistic Cannon 3 | . . . . 1 1 . 1 . Launcher 9 | . . 1 2 3 . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . . 1 . 2 1 . Parts Lost 23 | . 1 4 4 7 2 . 4 1 Power 4 | . . 1 . 2 1 . . . Propulsion 9 | . . 1 1 4 . . 3 . Utility 7 | . 1 2 2 1 . . . 1 Weapon 3 | . . . 1 . 1 . 1 . Highest Loss Streak 5 | . 1 3 4 3 1 . 4 5 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 94 | . 94 97 89 95 94 81 89 60 Engine 9 | . 14 8 10 8 6 7 7 6 Treads 28 | . 28 29 30 34 32 . . . Flight 3 | . . . . . . 32 37 20 Device 10 | . 2 15 6 5 15 27 30 26 Storage 8 | . 14 11 11 9 7 1 . . Processor 4 | . . . . 3 15 8 7 6 Protection 8 | . 6 6 9 16 . . . . Energy Gun 1 | . 1 2 9 . . . . . Energy Cannon 5 | . 8 . . 8 7 1 1 . Ballistic Gun 8 | . 18 17 3 7 3 . . . Ballistic Cannon 1 | . . . . . 3 1 3 . Launcher 1 | . . . 7 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 114 | 12 90 98 95 114 103 14 22 14 Greatest Support 108 | 40 46 66 66 86 108 29 36 24 Greatest Overweight (x) 5 | 1 2 5 1 2 1 . 4 . Average Overweight (x) . | . . 2 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 Average Capacity 21 | 6 12 25 25 25 25 9 5 5 Most Carried 25 | 6 15 25 25 25 25 23 5 3 Average Carried 19 | 4 10 21 23 24 24 8 4 2 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 Final Carried 25 | 6 15 25 18 25 23 5 3 3 Class Distribution -------------------- 43% | Scavenger-Mutant 35% | Mutant 10% | Infiltrator-Scout 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Infiltrator-Scout | -7/Waste Infiltrator-Scout | -7/Factory Infiltrator-Scout | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Matter Collected 1645 | 219 194 272 204 573 102 . 81 . Remotely . | . . . . . . . . . Salvage Created 2076 | . 295 445 238 859 155 . 84 . Parts 116 | . 18 20 12 58 6 . 2 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . 3 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 60 | . 9 9 14 21 5 . 2 . Guns 14 | . 4 2 7 1 . . . . Cannons 21 | . 4 4 . 8 5 . . . AOE 23 | . . 2 7 12 . . 2 . Classes Destroyed 12 | . 4 2 3 1 1 . 1 . Worker 4 | . 1 . 1 2 . . . . Builder 3 | . . . 1 2 . . . . Recycler 5 | . 1 1 . 2 . . 1 . Watcher 1 | . . . . 1 . . . . Swarmer 22 | . 6 . 4 9 3 . . . Cutter 2 | . . . . . . . 2 . Grunt 18 | . 3 4 4 7 . . . . Brawler 1 | . . 1 . . . . . . Sentry 10 | . . 4 . 5 1 . . . Demolisher 1 | . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . Assembled 5 | . . . 5 . . . . . Best Kill Streak 8 | . 3 5 7 8 3 . 2 . Combat Bots Only 6 | . 2 5 6 6 3 . 2 . Max Kills in Single Turn 4 | . 1 2 3 4 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 3 2 . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Damage Taken 4289 | . 431 796 814 1124 518 . 565 41 Core 652 | . 68 70 182 82 40 . 204 6 Absorbed by Shields 43 | . . . . . . . 43 . Core Remaining (%) 71 | 100 72 . 37 85 . . 65 . Volleys Fired 183 | . 33 29 30 50 21 . 20 . Largest 2 | . 2 2 2 2 2 . 1 . Hottest 119 | . 88 88 89 103 119 . 65 . Shots Fired 337 | . 66 54 60 100 37 . 20 . Gun 172 | . 40 32 52 39 9 . . . Cannon 142 | . 26 19 . 53 28 . 16 . Launcher 23 | . . 3 8 8 . . 4 . Special . | . . . . . . . . . Kinetic 163 | . 40 31 22 42 16 . 12 . Thermal 151 | . 26 20 30 50 21 . 4 . Explosive 23 | . . 3 8 8 . . 4 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 9 13 9 10 11 . 3 . Robot Miss Streak 10 | . 10 3 2 6 2 . 2 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 193 | . 28 37 41 59 25 . 3 . Core Hits 116 | . 15 19 25 44 8 . 5 . Critical Kills 3 | . 1 2 . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . Critical Strikes 10 | . 2 2 5 1 . . . . Burn 5 | . . . 5 . . . . . Meltdown 2 | . 1 1 . . . . . . Destroy 3 | . 1 1 . 1 . . . . Melee Attacks 10 | . . 10 . . . . . . Impact . | . . . . . . . . . Slashing 10 | . . 10 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5091 | . 423 790 1001 1992 589 . 296 . Guns 1226 | . 137 207 512 266 104 . . . Cannons 1881 | . 286 308 . 749 485 . 53 . Explosions 1984 | . . 275 489 977 . . 243 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1035 | . 137 207 223 278 190 . . . Thermal 2072 | . 286 308 289 737 399 . 53 . Explosive 1984 | . . 275 489 977 . . 243 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 8 9 . Average Corruption 8 | . . . . . . 8 8 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . . . 1 27 . Message Errors 9 | . . . . . . 1 8 . Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 4 | . . . . . . . 4 . Energy Discharges 8 | . . . . . . . 8 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 63 | . . 18 10 18 . . 17 . Projectiles . | . . . . . . . . . Explosions 63 | . . 18 10 18 . . 17 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 203 | . . 73 . . . . 130 . Shots 6 | . . 2 . . . . 4 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 357 | . 312 357 32 258 276 . 261 . Average Temperature 105 | . 134 188 15 74 99 . 61 . Received Heat Transfer 1189 | . 93 264 147 504 102 . 61 18 Effects 11 | . 3 6 . . 2 . . . Energy Bleed 1 | . 1 . . . . . . . Interference 9 | . 2 5 . . 2 . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . Parts Melted 10 | . 1 2 3 2 2 . . . Heat Transferred 4144 | . 518 555 1110 1332 555 . 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Peak Influence 733 | . 240 150 191 733 74 55 138 30 Initial 67 | . . 37 8 12 67 25 38 30 Average 135 | . 88 50 46 284 51 32 66 30 Maximum Alert Level 3 | . 1 . . 3 . . . . Low Security (%) 73 | 100 77 100 100 31 100 100 100 100 Level 1 21 | . 22 . . 54 . . . . Level 2 3 | . . . . 11 . . . . Level 3 . | . . . . 2 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 1 . 2 2 . 2 . Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . . 1 . 2 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Distress Signals 10 | . 3 3 . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 23 18 19 47 7 6 19 1 Peak Tracking Total 9 | . 6 5 7 9 2 6 6 3 Tactical Retreats 13 | . 5 . . 3 . . 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 8 | . . 2 . . 2 . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 2 | . . 1 . 1 . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 26 | . 4 3 . 9 4 . 6 . Terminals 18 | . 3 3 . 9 1 . 2 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 67 | . 10 12 . 25 8 . 12 . Successful 34 | . 3 7 . 13 5 . 6 . Failed 33 | . 7 5 . 12 3 . 6 . Catastrophic 15 | . 3 2 . 5 1 . 4 . Database Lockouts . | . . . . . . . . . Manual 42 | . 9 8 . 18 4 . 3 . Terminals 53 | . 9 12 . 25 2 . 5 . Fabricators 3 | . . . . . 1 . 2 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 6 | . 1 . . . 3 . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 18 | . 1 5 . 10 1 . 1 . Part Schematic 1 | . . . . 1 . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . . 1 . 1 . . . . Alert Level 4 | . . . . 2 1 . 1 . Unreport Threat 5 | . 1 1 . 3 . . . . Locate Traps 1 | . . . . 1 . . . . Security Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . 1 2 . 3 4 . 2 . Terminals 7 | . 1 2 . 3 1 . . . Assimilate 1 | . . . . 1 . . . . Botnet 2 | . . . . 1 1 . . . Operators 4 | . 1 2 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 3 . 2 . Reject 2 | . . . . . 1 . 1 . Recyclers 1 | . . . . . 1 . . . Mask 2 | . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 3 2 . 8 3 . 6 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Total Allies 5 | . . . 4 1 . . . . Largest Group 4 | . . . 4 4 1 . . . Highest-Rated Group 71 | . . . 71 71 10 . . . Highest-Rated Ally 31 | . . . 31 31 10 . . . Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks 106 | . . . 10 96 . . . . Total Damage 1305 | . . . 105 1200 . . . . Kills 18 | . . . 2 16 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Turns Passed 7641 | 83 825 1018 1089 2632 1178 56 739 21 Spaces Moved 4353 | 51 389 350 397 990 531 123 1467 55 Core 22 | 16 . . . . . . 6 . Treads 2552 | 29 389 216 397 990 531 . . . Legs 2 | 2 . . . . . . . . Wheels 138 | 4 . 134 . . . . . . Hover . | . . . . . . . . . Flight 1639 | . . . . . . 123 1461 55 Fastest Speed 23 | 50 160 175 240 240 160 23 27 34 Average Speed 147 | 127 170 215 240 240 200 28 32 34 Slowest Speed 320 | 160 320 240 240 320 240 29 250 34 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 59 34 83 76 13 85 36 2 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug 15 | . . 4 . . . . 11 . Terrain Destroyed 185 | . . 31 47 66 . . 41 . Melee 4 | . . 4 . . . . . . Projectile 11 | . . . . . . . 11 . AOE 170 | . . 27 47 66 . . 30 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Total 5259 | 67 502 545 477 1155 608 146 1702 57 Wait 425 | . 31 109 31 29 42 6 177 . Move 4330 | 50 388 349 396 989 531 122 1450 55 Hop 8 | . . . . . . . 8 . Pick Up 105 | 9 21 21 4 35 5 1 8 1 Fast Attach 7 | 3 . . 1 1 . . 2 . Attach 43 | 3 4 5 5 10 4 5 6 1 Detach 1 | . . . . . . . 1 . Swap 56 | 2 9 14 2 18 2 3 6 . Drop 81 | . 16 8 8 23 3 9 14 . Fire 183 | . 33 29 30 50 21 . 20 . Melee 10 | . . 10 . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -9/Materials | Lost 3 parts (1n2u) 1893 | -9/Materials | Discovered new exit (range 13) 1927 | -9/Materials | Entered Mines 1928 | -9/Mines | Learned location of Storage (-7) 1932 | -9/Mines | Met a Derelict bent on vengeance 2029 | -9/Mines | Build established: Scavenger-Mutant 2072 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2250 | -9/Mines | Assembled infested the area 2476 | -9/Mines | Build established: Mutant 2532 | -9/Mines | Escorted by a lone wolf Derelict 2562 | -9/Mines | Learned location of Zion (-6) 2587 | -9/Mines | Core integrity fell below 50% 2625 | -9/Mines | Lost 4 parts (1n2u1w) 2695 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2700 | -9/Mines | Found Prototype Device 2758 | -9/Mines | Discovered new exit (range 5) 2958 | -9/Mines | Discovered new exit (range 9) 2994 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3016 | -9/Mines | Entered Materials 3016 | -8/Materials | Accompanied by 4 allies 3016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3184 | -8/Materials | Lost 3 parts (1p2n) 3423 | -8/Materials | Build established: Scavenger-Mutant 4497 | -8/Materials | Discovered new exit (range 15) 5323 | -8/Materials | Discovered new exit (range 10) 5648 | -8/Materials | Identified exit to Factory 5648 | -8/Materials | Entered Factory 5648 | -7/Factory | Accompanied by 1 ally 5648 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5944 | -7/Factory | Build established: Scavenger-Skirmisher 6163 | -7/Factory | Discovered new exit (range 5) 6172 | -7/Factory | Identified exit to Factory 6826 | -7/Factory | Sucked down chute 6826 | -7/Factory | Entered Waste 6836 | -7/Waste | Identified Exp. Sensor Array 6841 | -7/Waste | EMP discharged 6856 | -7/Waste | Spotted C-40 Crusher 6857 | -7/Waste | Spotted C-40 Crusher 6858 | -7/Waste | Spotted C-40 Crusher 6863 | -7/Waste | Spotted C-40 Crusher 6867 | -7/Waste | Spotted C-40 Crusher 6867 | -7/Waste | Spotted C-40 Crusher 6880 | -7/Waste | Discovered new exit (range 10) 6882 | -7/Waste | Identified exit to Factory 6882 | -7/Waste | Entered Factory 6963 | -7/Factory | Identified exit to Garrison 7121 | -7/Factory | Build established: Infiltrator-Scout 7281 | -7/Factory | Discovered exit to Factory (range 4) 7588 | -7/Factory | Discovered exit to Factory (range 12) 7621 | -7/Factory | Entered another Factory area 7621 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7642 | -6/Factory | Self-destructed Last Messages --------------- 07602_ C-17 Slicer destroyed. 07605_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07605_ C-17 Slicer destroyed. 07611_ Xenon Bombardment Thruster destroyed. 07611_ Destroyed Xenon Bombardment Thruster. 07612_ |#MK%UK&:G5F6V8 |T0MZ1GHR 07612_ Xenon Bombardment Thruster destroyed. 07619_ Missile Launcher destroyed. 07619_ Xenon Bombardment Thruster destroyed. 07619_ Knocked back. 07619_ T-07 Excavator knocked back. 07620_ C-17 Slicer destroyed. 07620_ Knocked back. 07620_ T-07 Excavator destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 07630_ Acquired System Restoration Module. 07642_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ???## #######+#####???????????????? | | ???## ####### #####???????????????? | | ???### ###??????????????????????????? | | ???### ######## ?? ???????????????? | | ????## ######## ??????????????? | | ????## ??????????????? | | ????## ??????????????? | | ????## ??????????????? | | ????### ##############??????????????? | | ????### ########## ??????????????? | | ?????## ##??????????????????????????? | | ?????## ##??????????????????????????? | | ?????## ##??????????????????????????? | | ?????## ##??????????????????????????? | | ?????## ##??????????????????????????? | | ####### ##??????????????????????????? | | ####### ##??????????????????????????? | | # [ # ##??????????????????????????? | | # # ##########??????????????????? | | # # ##########??????????????????? | | # # ### ##??????????????????? | | # """ # ### T" ##??????????????????? | | # """ + A"" ##??????????????????? | | # """ # ### ##??????????????????? | | # # ### ##??????????????????? | | # """ # ####@ ###??????????????????? | | # """ # #### ###??????????????????? | | # """ # #### ##???????????????????? | | # # #### ##???????????????????? | | ####### #### ##???????????????????? | | ?###### #### ##???????????????????? | | ?????## #### ##???????????????????? | | ??????# #?## ##???????????????????? | | ??????#+#?## ##???????????????????? | | ?????? ?## ##???????????????????? | | ????w??????? ???????????????????? | | ???????????? ????????????????????? | | ???????????? ????????????????????? | | ???????????? Y ????????????????????? | | ???????????? ???????????????????? | | ???????????? ?????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- ECM Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed CommDynamicNeutralizer Manual? 0 Play Time 01:17:08 Cumulative 76.6 hours Start 2023.03.15 @ 09:56:06 End 2023.03.15 @ 11:22:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73e762a5-a0af-4f38-9754-a05db1664f0f