Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 02:01:00 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1303) 1303 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2754 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 349/400 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Autogun Mini Grenade Launcher > --- INVENTORY (18) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Bomb Drone Bay (16/16) Assault Rifle Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Bomb Drone Bay > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Bomb Drone Bay Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 45 | 6 9 9 21 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 . 7 Treads 10 | 2 1 . 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 6 5 Device 1 | . . 1 . Storage 7 | 1 1 3 2 Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 15 | 2 5 1 7 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 13 | 2 4 1 6 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . Average Slot Usage (%) 97 | . 98 99 95 Engine 12 | . 14 14 10 Treads 25 | . 28 28 21 Storage 14 | . 14 13 16 Protection 13 | . 12 13 12 Ballistic Gun 29 | . 27 28 32 Naked Turns . | . . . . Heaviest Build 65 | 12 30 57 65 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 18 | 6 10 18 18 Average Capacity 11 | 5 9 11 14 Most Carried 18 | 2 10 11 18 Average Carried 10 | . 8 10 13 Final Capacity 18 | 6 10 12 18 Final Carried 18 | 2 10 11 18 Class Distribution -------------------- 66% | Mutant 29% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1505 | 284 238 122 861 Remotely . | . . . . Salvage Created 1987 | 88 545 72 1282 Parts 134 | 1 38 11 84 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 5 | . 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 47 | . 17 5 25 Guns 47 | . 17 5 25 Classes Destroyed 8 | 1 3 . 4 Worker 2 | . . . 2 Hauler 5 | . 2 . 3 Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 18 | . 9 5 4 Grunt 20 | . 8 . 12 Brawler 1 | . . . 1 Sentry 8 | . . . 8 Best Kill Streak 6 | 1 3 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1524 | . 594 144 786 Core 182 | . 80 51 51 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 47 . Volleys Fired 142 | 7 59 9 67 Largest 3 | 2 2 2 3 Hottest 85 | 40 85 40 69 Shots Fired 348 | 14 117 18 199 Gun 347 | 14 117 18 198 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 344 | 14 114 18 198 Thermal 3 | . 3 . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 15 | 6 8 3 15 Robot Miss Streak 3 | 3 3 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 220 | 8 74 8 130 Core Hits 90 | 2 33 6 49 Critical Hits 2 | 1 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2612 | 73 743 120 1676 Guns 2538 | 73 739 109 1617 Cannons . | . . . . Explosions 37 | . . . 37 Melee . | . . . . Ramming 37 | . 4 11 22 Kinetic 2490 | 73 691 109 1617 Thermal 48 | . 48 . . Explosive 37 | . . . 37 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 10 | . 3 2 5 Targets Rammed 10 | . 3 2 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 277 | . 132 . 277 Average Temperature 44 | . 23 . 55 Received Heat Transfer 450 | . 144 . 306 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 426 | 5 285 145 426 Initial 10 | . 3 10 . Average 132 | 2 97 43 249 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 74 | 100 89 100 37 Level 1 22 | . 10 . 54 Level 2 2 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 4 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 40 6 33 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 5 1 2 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 19 1 8 Successful 18 | . 12 1 5 Failed 10 | . 7 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 17 | . 11 . 6 Terminals 25 | . 19 . 6 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 8 1 2 Part Schematic 1 | . . . 1 Robot Analysis 6 | . 5 . 1 Open Door 1 | . . 1 . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Assimilate 1 | . 1 . . Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 13 | . . . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 6 | . 5 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3418 | 129 1247 869 1173 Spaces Moved 1647 | 64 650 466 467 Core 3 | 3 . . . Treads 1644 | 61 650 466 467 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 180 Average Speed 169 | 154 160 175 180 Slowest Speed 180 | 160 160 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 5 94 79 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1996 | 78 757 502 659 Wait 93 | . 18 . 75 Move 1644 | 63 649 465 467 Hop . | . . . . Pick Up 29 | 2 11 7 9 Fast Attach 15 | 6 1 4 4 Attach 5 | . 1 1 3 Detach 4 | . . 1 3 Swap 25 | . 7 4 14 Drop 29 | . 8 9 12 Fire 142 | 7 59 9 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . 3 2 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Discovered new exit (range 16) 1077 | -10/Materials | Discovered new exit (range 4) 1377 | -10/Materials | Entered Mines 1445 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1450 | -10/Mines | Found Prototype Device 1473 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1473 | -10/Mines | Discovered new exit (range 5) 1673 | -10/Mines | Core integrity fell below 50% 1824 | -10/Mines | Found the Drone Emporium 1840 | -10/Mines | Found Prototype Device 1840 | -10/Mines | Identified Bomb Drone Bay 2202 | -10/Mines | Discovered new exit (range 4) 2246 | -10/Mines | Entered Materials 2246 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2416 | -9/Materials | Repaired Lgt. Treads 2573 | -9/Materials | Build established: Tank 2741 | -9/Materials | Discovered new exit (range 14) 3119 | -9/Materials | Discovered new exit (range 4) 3393 | -9/Materials | Discovered new exit (range 9) 3419 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Transport Network Coupler. R-06 Scavenger collects Lgt. Treads. Acquired 16 matter. K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger inserts Ion Engine into recycling unit. K-01 Serf cleans the Terminal. EXIT=FOUND U-05 Engineer lays Concrete. R-06 Scavenger collects Assault Rifle. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. U-05 Engineer lays Concrete. Connecting with Scanalyzer... 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicIntegratedClaw Manual? 0 Play Time 00:22:43 Cumulative 243.0 hours Start 2021.05.01 @ 01:40:32 End 2021.05.01 @ 02:01:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/2/1/0/0/1/0/0/0 Lore% 60 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15bd13d0-0db6-4533-89e6-90299d9c1bd7