Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.19 @ 16:41:03 Player: Boris Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (48) 240 Value Destroyed (1903) 1903 Prototype IDs (278) 5560 Alien Tech Used (16) 3200 Bonus (57709) 57709 TOTAL SCORE: 76912 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 945 Follower Combat Kills 32 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Win Speed 4563 Friendly Fire -131 Cogmind --------- Core Integrity 144/1600 Matter 279/300 Energy 448/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (7) ---- Experimental Phase Shifter Microwarp Drive Sigix Sheargun Sigix Sheargun Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Salvage Targeting Computer Experimental Phase Shifter Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Core Regenerator Sigix Sheargun Sigix Sheargun Core Cannon [Rating: 252] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Reactor Quantum Reactor Propulsion Sigix Exoskeleton Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Hacking Suite Device Experimental Phase Shifter Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Microwarp Drive Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 2 2 . . 2 2 2 . . 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . 2 1 . . . 1 . 1 . . 1 1 . . . . . Utility 9 | . . . . 1 2 . . . 2 1 . . 1 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 129 | 5 . . 4 5 2 1 1 10 4 1 11 7 11 5 9 18 23 12 . Power 11 | . . . . . . . . . . . 2 . 1 1 4 2 1 . . Engine 1 | . . . . . . . . . . . . . . . 1 . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . 2 . 1 1 3 2 1 . . Propulsion 19 | 2 . . 4 3 . 1 . 3 . . 3 . 2 . 1 . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 4 1 . 1 . 3 . . 3 . 2 . 1 . . . . Utility 61 | 1 . . . 2 1 . 1 5 4 1 4 3 5 3 3 7 15 6 . Device 25 | 1 . . . . 1 . 1 2 1 . 4 . 4 1 . . 5 5 . Storage 1 | . . . . . . . . . . . . . . . . . 1 . . Processor 14 | . . . . 1 . . . 1 1 1 . . . . 1 1 7 1 . Hackware 8 | . . . . . . . . 2 2 . . 1 . 1 1 1 . . . Protection 9 | . . . . 1 . . . . . . . 2 1 1 1 3 . . . Artifact 4 | . . . . . . . . . . . . . . . . 2 2 . . Weapon 38 | 2 . . . . 1 . . 2 . . 2 4 3 1 1 9 7 6 . Energy Gun 12 | . . . . . . . . . . . . 1 . . . 2 5 4 . Energy Cannon 13 | . . . . . . . . . . . 1 2 3 1 . 3 1 2 . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 . . . . . . 1 4 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . . 6 3 1 . 1 4 . . Parts Lost 25 | . . . 1 4 . 2 1 5 1 4 2 3 . 1 . 1 . . . Power 2 | . . . . . . . . . . . . 1 . 1 . . . . . Propulsion 10 | . . . 1 2 . 1 . 3 1 1 . 1 . . . . . . . Utility 9 | . . . . 1 . 1 . 2 . 2 1 1 . . . 1 . . . Weapon 4 | . . . . 1 . . 1 . . 1 1 . . . . . . . . Highest Loss Streak 4 | . . . 1 4 . 1 1 4 1 4 1 3 . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 71 71 67 67 30 39 30 41 56 46 44 57 63 65 66 59 63 78 72 Reactor 4 | . . . . . . . . . . . 2 6 4 4 3 7 9 9 9 Leg 3 | . . . . . . . . . . . . . . . . 4 9 9 9 Wheel 2 | . . . . 6 15 15 15 3 . . . . . . . . . . . Flight 7 | . . . 34 19 . 4 . 11 11 3 6 12 17 17 17 9 . . . Device 5 | . 14 14 11 8 2 3 . 6 5 3 6 5 4 8 4 2 3 9 18 Processor 10 | . . . . 9 7 7 7 3 10 11 10 10 9 8 12 5 12 25 18 Hackware 7 | . . . . . . . . 7 21 21 15 16 18 16 18 11 . . . Protection 1 | . . . . 7 . . . . . . . 1 4 4 4 . . . . Artifact 2 | . . . . . . . . . . . . . . . . 5 6 . . Energy Gun 6 | . . . . . . . . . . . . . . . . 3 17 24 9 Ballistic Gun 2 | . 28 28 22 15 5 7 6 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 5 5 . . . . 2 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 3 3 3 3 6 2 2 2 10 4 4 35 41 38 38 42 52 49 47 40 Greatest Support 60 | 3 3 3 16 56 3 3 3 28 8 4 43 43 42 42 42 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . . . 1 . . 1 1 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 17 7 7 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 7 7 Most Carried 7 | . 4 4 5 5 3 4 5 5 5 5 5 5 5 5 4 7 7 7 7 Average Carried 4 | . 2 4 . 1 2 1 4 3 4 4 4 3 4 4 3 5 6 6 6 Final Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 Final Carried 7 | . 4 4 . 3 1 4 5 5 4 5 4 5 4 5 4 7 6 6 7 Class Distribution -------------------- 37% | Alien-Sigix 21% | Mutant 16% | Hacker-Sprinter 15% | Hacker-Mutant 8% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Matter Collected 1141 | 125 . . . 87 . 85 2 160 12 . . . 101 12 92 92 323 50 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3535 | 16 . . . 38 . . . 271 27 . . . 101 . 92 380 786 1679 145 Parts 154 | 4 . . . 2 . . . 17 7 . . . 6 . 8 20 34 56 . Haulers Intercepted 4 | . . . . . . . . 1 . . . . . . . . 3 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 23 | . . . . . . . . 3 . . . 1 1 . . 1 7 9 1 Melee 6 | . . . . . . . . 3 . . . . . . . 1 2 . . Guns 14 | . . . . . . . . . . . . . . . . . 5 9 . Cannons 2 | . . . . . . . . . . . . . 1 . . . . . 1 Classes Destroyed 13 | 1 . . . 1 . . . 3 1 . . . . . 1 2 2 2 . Worker 3 | . . . . . . . . . . . . . . . . 1 1 1 . Builder 4 | . . . . . . . . . 1 . . . 1 . . . 2 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . 1 . . Hauler 4 | . . . . . . . . 1 . . . . . . . . 3 . . Mechanic 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . Operator 4 | . . . . . . . . 2 1 . . . . . 1 . . . . Swarmer 9 | . . . . . . . . 3 . . . . 1 . . . 1 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . Researcher 5 | . . . . . . . . . . . . . . . 1 4 . . . Sentry 2 | . . . . . . . . . . . . . . . . 1 . 1 . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . Tracker 4 | . . . . . . . . . . . . . . . . . 4 . . Best Kill Streak 7 | 1 . . . 1 . . . 3 1 . . 1 2 . 2 2 4 7 1 Combat Bots Only 6 | . . . . . . . . 3 . . . 1 1 . . 1 2 6 1 Max Kills in Single Turn 3 | 1 . . . 1 . . . 1 1 . . 1 1 . 1 1 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . 1 1 . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . 1 . . . . . 2 1 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Damage Taken 9907 | . 10 52 89 624 136 357 90 614 84 476 675 468 255 200 40 1103 2625 1727 282 Core 3920 | . . 43 19 124 48 157 22 309 31 367 250 81 77 . . 721 1032 540 99 Absorbed by Shields 404 | . . . . . . . . . . . . . . . . . 404 . . Regen/Repaired (Parts) 213 | . . . . . . . . . . . . . 62 47 28 74 2 . . Core Remaining (%) 70 | 100 . 82 95 77 . . 67 63 96 . . 39 94 . . 48 . . 9 Volleys Fired 174 | 3 . . . 17 7 . . . . . 2 16 11 13 5 7 37 52 4 Largest 3 | 2 . . . 2 1 . . . . . 1 1 1 1 1 2 3 3 2 Hottest 400 | 40 . . . 40 20 . . . . . 120 120 120 120 120 300 300 400 400 Shots Fired 286 | 6 . . . 30 7 . . . . . 2 16 11 13 5 12 61 118 5 Gun 230 | 6 . . . 30 7 . . . . . . . . . . 10 60 116 1 Cannon 42 | . . . . . . . . . . . 2 2 11 13 5 2 1 2 4 Launcher . | . . . . . . . . . . . . . . . . . . . . Special 14 | . . . . . . . . . . . . 14 . . . . . . . Kinetic 43 | 6 . . . 30 7 . . . . . . . . . . . . . . Thermal 42 | . . . . . . . . . . . 2 2 11 13 5 2 1 2 4 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Slashing 187 | . . . . . . . . . . . . . . . . 10 60 116 1 Robot Hit Streak 27 | 2 . . . 7 5 . . . . . . 4 6 2 3 . 3 27 4 Robot Miss Streak 11 | 1 . . . 2 1 . . . . . . 3 1 3 . . 11 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 7 | . . . . . . . . . . . . . . . . . 3 4 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 182 | 4 . . . 21 6 . . 10 4 1 . 6 4 3 4 5 23 87 4 Core Hits 77 | 2 . . . 4 2 . . 7 . . . . 2 1 2 5 14 37 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . 1 Critical Strikes 7 | . . . . 1 . . . 1 . . . . . . . . . 2 3 Destroy 4 | . . . . 1 . . . . . . . . . . . . . . 3 Sever 3 | . . . . . . . . 1 . . . . . . . . . 2 . Melee Attacks 78 | . . . . . . . . 18 12 8 2 . . . 2 16 20 . . Impact 4 | . . . . . . . . 2 . . 2 . . . . . . . . Slashing 74 | . . . . . . . . 16 12 8 . . . . 2 16 20 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 3 2 . . . . . 1 3 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 15585 | 37 . . . 170 60 18 18 535 224 43 10 . 209 126 431 1303 4486 6279 1636 Guns 8122 | 37 . . . 170 55 . . . . . . . . . . . 1581 6279 . Cannons 2019 | . . . . . . . . . . . . . 209 126 84 . . . 1600 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 5167 | . . . . . . . . 535 224 43 . . . . 347 1234 2784 . . Ramming 277 | . . . . . 5 18 18 . . . 10 . . . . 69 121 . 36 Kinetic 262 | 37 . . . 170 55 . . . . . . . . . . . . . . Thermal 2019 | . . . . . . . . . . . . . 209 126 84 . . . 1600 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 13027 | . . . . . . . . 535 224 43 . . . . 347 1234 4365 6279 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . . 1 2 2 . . . . . . . Average Corruption 1 | . . . . . . 2 2 . . 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . 2 . . . 2 . . . . . . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1351 | . . . . . . . . . 92 . . . 14 . . 87 908 . 250 Projectiles 264 | . . . . . . . . . . . . . 14 . . . . . 250 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1087 | . . . . . . . . . 92 . . . . . . 87 908 . . Knockbacks 3 | . . . . . . . . . . . . . . . . . 3 . . Impact 3 | . . . . . . . . . . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . 2 18 18 . . . 4 . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . 1 . . . . 1 3 . . . . . . . . Targets Rammed 17 | . . . . . 1 . . . . 1 3 . . . . 3 8 . 1 Kicked 12 | . . . . . . . . . . . . . . . . 3 8 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . . . . 18 . . . . . . 263 64 . . 24 268 72 108 88 Average Temperature 59 | . . . . 13 . . . . . . 108 36 . . 15 119 36 42 69 Received Heat Transfer 1302 | . 6 . 30 315 27 93 . 57 18 45 141 . 9 . 9 126 219 207 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 370 | . . . . . . . . . . . . . 185 111 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Peak Influence 3179 | 5 3 10 63 162 126 . . 236 220 205 285 . 323 310 248 1692 3179 2221 . Initial 2034 | . 3 . 3 22 66 . . 53 110 102 83 . . 181 168 74 1100 2034 . Average 772 | 1 3 1 29 80 80 . . 118 158 184 128 . 116 259 196 407 1947 2084 . Maximum Alert Level 5 | . . . . . . . . 1 1 1 1 . 1 1 1 5 5 5 . Low Security (%) 45 | 100 100 100 100 100 100 . . 75 97 73 89 . 85 7 48 37 . . . Level 1 14 | . . . . . . . . 24 2 26 10 . 14 92 52 29 . . . Level 2 2 | . . . . . . . . . . . . . . . . 22 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 7 | . . . . . . . . . . . . . . . . . 31 . . Level 5 12 | . . . . . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 17 | . . . . . . . . . . . . . . . . 11 68 . . Squads Dispatched 60 | . . . 2 2 2 . . 4 4 1 3 . . 3 1 9 29 . . Investigation 15 | . . . 2 1 1 . . 4 1 1 2 . . 2 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . . . . 1 1 . . . 3 . 1 . . 1 . 3 1 . . Assault 27 | . . . . . . . . . . . . . . . . 6 21 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . 7 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Distress Signals 39 | . . . . 3 . . . 2 . . 3 . . . . 3 6 22 . Communications Jammed 25 | . . . . . . . . . . . 25 . . . . . . . . Distress Signals 25 | . . . . . . . . . . . 25 . . . . . . . . Times Spotted 421 | . 4 3 9 22 6 5 1 19 14 14 42 1 22 5 5 56 160 25 8 Peak Tracking Total 55 | . 4 3 9 16 7 4 1 10 15 14 34 1 14 5 2 39 55 17 7 Tactical Retreats 41 | . . . . 2 1 2 . 1 . . 4 . 4 1 . 3 21 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . . . . . 3 . . 1 . . 1 . 1 2 2 2 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . 1 . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Machines Disabled 24 | . . . . . . 1 1 . . . 1 . . 1 3 10 4 2 1 Max in Single Turn 2 | . . . . . . 1 1 . . . 1 . . 1 1 2 2 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Machines Accessed 35 | . . . 2 2 1 . . 6 5 4 1 . . 3 3 4 2 2 . Terminals 29 | . . . 1 2 . . . 5 4 3 1 . . 3 3 4 1 2 . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Total Hacks 89 | . . . 5 8 1 . . 15 9 14 4 . . 7 9 11 4 2 . Successful 47 | . . . 2 2 1 . . 6 8 9 1 . . 4 6 8 . . . Failed 42 | . . . 3 6 . . . 9 1 5 3 . . 3 3 3 4 2 . Catastrophic 7 | . . . 1 3 . . . . . . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 56 | . . . 5 6 1 1 . 13 7 6 . . . 5 8 3 . 1 . Terminals 79 | . . . 4 8 . . . 12 8 12 4 . . 7 9 11 2 2 . Fabricators 5 | . . . . . . . . 3 . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 29 | . . . . 1 . . . 1 6 6 1 . . 3 5 6 . . . Open Door 2 | . . . . . . . . . . . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . . . 1 1 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . . . 1 . . . . 1 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 1 . . . Maintenance Status 2 | . . . . . . . . . 1 1 . . . . . . . . . Patrol Status 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Hauler Manifests 3 | . . . . . . . . 1 1 1 . . . . . . . . . Zone Layout 5 | . . . . 1 . . . . . . . . . . 2 2 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . . . 2 1 1 . . 5 2 2 . . . 1 1 2 . . . Terminals 12 | . . . 1 1 . . . 4 1 1 . . . 1 1 2 . . . Track 2 | . . . . . . . . . . . . . . . . 2 . . . Assimilate 2 | . . . . . . . . 1 . 1 . . . . . . . . . Botnet 7 | . . . 1 1 . . . 2 1 . . . . 1 1 . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . . . . Fabnet 2 | . . . . . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 23 | . . . 1 2 . . . 5 . 3 1 . . 2 3 2 2 2 . Full Trace Events 10 | . . . 1 2 . . . 4 . 1 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 2 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 3 . . . . . 2 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . 1 . 2 . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 . 1 . 2 . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 1 3 1 1 1 . . . Autooverrided 5 | . . . . . . . . . 1 . 1 . 2 . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Total Allies 87 | . . . . . . . . 1 1 1 1 . 2 . . 1 57 23 . Largest Group 12 | . . . . . . . . 1 1 1 . . 2 . . . 8 12 . Highest-Rated Group 170 | . . . . . . . . 10 41 10 . . 103 . . . 105 170 . Highest-Rated Ally 56 | . . . . . . . . 10 41 10 . . 56 . . . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . . . . . . 4 . 1 . 3 . . . 109 13 . Total Damage 2321 | . . . . . . . . . 67 . 28 . 87 . . . 1873 266 . Kills 11 | . . . . . . . . . . . . . . . . . 10 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Drone Launches 21 | . . . . . . . . 2 . . 19 . . . . . . . . Drone Recoveries 6 | . . . . . . . . 2 . . 4 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Turns Passed 3136 | 35 41 11 52 138 70 159 95 185 144 112 191 142 163 97 150 340 646 332 33 Spaces Moved 5842 | 37 73 21 120 179 108 296 182 279 321 212 357 134 336 170 286 750 1475 455 51 Core 998 | 37 73 21 . 13 108 296 182 74 . 31 163 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1990 | . . . . . . . . . . . . . . . . 171 1313 455 51 Wheels 10 | . . . . 3 . . . 7 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2381 | . . . 120 163 . . . 198 321 181 194 134 336 170 286 278 . . . Fastest Speed 29 | 50 50 50 31 37 50 50 50 29 32 35 34 34 29 29 29 29 30 30 30 Average Speed 35 | 50 50 50 36 40 50 50 50 38 32 37 42 50 30 29 29 31 30 30 30 Slowest Speed 117 | 50 50 50 37 100 50 50 50 100 35 50 100 117 105 29 29 105 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . 4 12 . . . 2 . 1 1 . 8 . 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 1 Microwarps 32 | . . . . . . . . . . . . . . . . 19 13 . . Exploration Rate (%) 26 | 3 12 13 20 26 6 51 21 13 15 11 50 95 15 8 43 46 51 27 4 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 1 . 1 . 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 . . . . . . . . . . . . . Spaces Dug 108 | . . . . . . . . 1 6 6 3 . 3 4 . 1 53 31 . Terrain Destroyed 226 | . . . . . . . . 1 6 6 3 . 6 9 . 10 90 53 42 Melee 23 | . . . . . . . . 1 6 6 1 . . . . 1 8 . . Projectile 203 | . . . . . . . . . . . 2 . 6 9 . 9 82 53 42 AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed 2 | . . . . . . 1 1 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled 2 | . . . . . . 1 1 . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Total 6210 | 45 76 20 125 209 117 305 185 328 343 232 385 179 377 203 341 608 1487 581 64 Wait 268 | 1 . . 3 13 . 6 . 2 4 9 3 11 21 12 34 64 33 45 7 Move 5339 | 36 72 20 112 159 107 295 181 274 320 209 354 133 320 169 283 466 1325 454 50 Hop 23 | . . . 3 7 . . . 2 . 1 1 . 7 . 1 1 . . . Pick Up 41 | . 4 . . 4 . 2 2 4 1 1 3 2 . . 1 7 4 5 1 Fast Attach 87 | 5 . . . 2 . 1 . 5 3 1 5 6 8 4 8 17 17 5 . Attach 51 | . . . 4 3 2 . 1 5 1 . 6 3 3 1 1 7 7 7 . Detach 39 | . . . 1 2 . . . 1 . 1 2 4 3 2 . 8 11 4 . Swap 2 | . . . . . . . . . . . . . . . . . . 1 1 Drop 57 | . . . 2 2 . . . 1 2 1 . 4 4 2 6 13 12 8 . Fire 174 | 3 . . . 17 7 . . . . . 2 16 11 13 5 7 37 52 4 Melee 76 | . . . . . . . . 16 12 8 2 . . . 2 16 20 . . Ram 7 | . . . . . 1 1 1 . . 1 3 . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . 2 8 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 18 . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . 4 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 8) 77 | -10/Materials | Entered Mines 84 | -10/Mines | Discovered new exit (range 5) 88 | -10/Mines | Entered Materials 88 | -9/Materials | Evolved 2 slots: Propulsion x2 134 | -9/Materials | Discovered new exit (range 14) 140 | -9/Materials | Entered another Materials area 140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 274 | -8/Materials | Discovered new exit (range 9) 278 | -8/Materials | Entered Factory 278 | -7/Factory | Evolved 2 slots: Utility x2 306 | -7/Factory | Lost 4 parts (2n1u1w) 319 | -7/Factory | Build established: Mutant 346 | -7/Factory | Discovered new exit (range 4) 348 | -7/Factory | Entered Lower Caves 378 | -7/Lower Caves | Encountered a Warlord checkpoint 391 | -7/Lower Caves | Spotted B-75 Beast 420 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 486 | -7/Lower Caves | Discovered new exit (range 15) 498 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 498 | -7/Lower Caves | Learned 12 Factory zone layouts 500 | -7/Lower Caves | Found Prototype Special Weapon 507 | -7/Lower Caves | Entered another Lower Caves area 580 | -7/Lower Caves | Discovered new exit (range 14) 593 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 602 | -7/Lower Caves | Entered Factory 602 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 695 | -6/Factory | Lost 4 parts (2n2u) 737 | -6/Factory | Discovered new exit (range 11) 763 | -6/Factory | Spotted B-75 Beast 787 | -6/Factory | Entered another Factory area 787 | -5/Factory | Evolved 2 slots: Utility x2 820 | -5/Factory | Identified exit to Factory 931 | -5/Factory | Entered another Factory area 931 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 944 | -4/Factory | Identified exit to Research 944 | -4/Factory | Identified exit to Upper Caves 944 | -4/Factory | Identified exit to Extension 944 | -4/Factory | Identified exit to Armory 1043 | -4/Factory | Entered Armory 1073 | -4/Armory | Lost 4 parts (1n2u1w) 1202 | -4/Armory | Local machine network offline 1203 | -4/Armory | P-70 Sage assimilated allied L-61 Swordsman 1206 | -4/Armory | Spotted B-86 Titan 1211 | -4/Armory | Core integrity fell below 50% 1229 | -4/Armory | Discovered new exit (range 5) 1234 | -4/Armory | Entered Lab 1234 | -4/Lab | Discovered exit to Research (range 9) 1239 | -4/Lab | Unable to decrypt terminal 1239 | -4/Lab | Identified Molecular Deconstructor 1254 | -4/Lab | Detected for breach 1257 | -4/Lab | Gained access to the hidden lab's interior 1259 | -4/Lab | Found Alien Artifact 1259 | -4/Lab | Identified Core Reset Matrix 1259 | -4/Lab | Used Core Reset Matrix 1263 | -4/Lab | Confronted by A5 1263 | -4/Lab | Sensed 3 artifacts in vicinity 1280 | -4/Lab | Build established: Hacker-Mutant 1300 | -4/Lab | Destroyed A5 1330 | -4/Lab | Lost 3 parts (1p1n1u) 1330 | -4/Lab | Found Prototype Energy Gun 1330 | -4/Lab | Identified Tachyon Dispersion Ray 1335 | -4/Lab | Found Prototype Energy Cannon 1335 | -4/Lab | Identified Potential Cannon 1338 | -4/Lab | Found Prototype Protection 1338 | -4/Lab | Identified Med. Regenerative Plating 1342 | -4/Lab | Found Prototype Hackware 1342 | -4/Lab | Identified Deep Network Scanner 1350 | -4/Lab | Found Integrated Mediator 1350 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 1355 | -4/Lab | Found Core Regenerator 1359 | -4/Lab | Found Transdimensional Reconstructor 1374 | -4/Lab | Discovered exit to Research (range 6) 1376 | -4/Lab | Entered Research 1376 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1493 | -3/Research | Local machine network offline 1522 | -3/Research | Discovered new exit (range 10) 1539 | -3/Research | Entered another Research area 1539 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1546 | -2/Research | Identified exit to Quarantine 1636 | -2/Research | Entered Quarantine 1637 | -2/Quarantine | Detected hypermatrix surge 1637 | -2/Quarantine | Sensed 17 artifacts in vicinity 1645 | -2/Quarantine | Found Matter Drive 1669 | -2/Quarantine | Found Core Cannon 1682 | -2/Quarantine | Build established: Hacker-Sprinter 1709 | -2/Quarantine | Found Sigix Broadsword 1716 | -2/Quarantine | Discovered new exit (range 11) 1765 | -2/Quarantine | Spotted Fortress 1785 | -2/Quarantine | Discovered new exit (range 6) 1786 | -2/Quarantine | Entered Section 7 1787 | -2/Section 7 | Sensed 19 artifacts in vicinity 1798 | -2/Section 7 | Found Integrated Reactor 1798 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 1822 | -2/Section 7 | Identified exit to Access 1887 | -2/Section 7 | Spotted B-90 Cyclops 1905 | -2/Section 7 | Found Microwarp Drive 1912 | -2/Section 7 | Spotted Alpha 7 1912 | -2/Section 7 | Spotted Alpha 7 1914 | -2/Section 7 | Spotted B-99 Colossus 1929 | -2/Section 7 | Found Integrated Dissipator 1929 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 1943 | -2/Section 7 | Found LRC Storage 1943 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 1977 | -2/Section 7 | Integrated with Sigix Exoskeleton 1997 | -2/Section 7 | Spotted Striker 1997 | -2/Section 7 | Spotted Striker 2040 | -2/Section 7 | Found Sigix Sheargun 2096 | -2/Section 7 | Spotted S7 Guard 2101 | -2/Section 7 | Found Integrated Thermoelectric Network 2101 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 2112 | -2/Section 7 | Spotted S7 Guard 2120 | -2/Section 7 | Found Core Membrane 2120 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 2126 | -2/Section 7 | Core integrity fell below 50% 2126 | -2/Section 7 | Entered Access 2126 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 2127 | -1/Access | Sensed 1 artifact in vicinity 2131 | -1/Access | Emitted hypermatrix ping 2136 | -1/Access | Assembled emerged from beneath the floor 2254 | -1/Access | Found Prototype Processor 2254 | -1/Access | Identified Exp. Core Analyzer 2290 | -1/Access | Build established: Alien-Sigix 2291 | -1/Access | Assembled emerged from beneath the floor 2345 | -1/Access | Assembled emerged from beneath the floor 2407 | -1/Access | Assembled emerged from beneath the floor 2422 | -1/Access | Assembled emerged from beneath the floor 2422 | -1/Access | Intercept squad dispatched 2435 | -1/Access | Spotted Tracker 2436 | -1/Access | Spotted Tracker 2441 | -1/Access | Destroyed Tracker 2445 | -1/Access | Found Prototype Device 2445 | -1/Access | Identified Exp. Phase Shifter 2446 | -1/Access | Spotted Investigator 2447 | -1/Access | Spotted Combat Programmer 2447 | -1/Access | Spotted Striker 2456 | -1/Access | Spotted Combat Programmer 2519 | -1/Access | Destroyed Tracker 2523 | -1/Access | Found Prototype Processor 2523 | -1/Access | Identified Exp. Targeting Computer 2531 | -1/Access | Used Core Regenerator, restored core integrity (+400) 2533 | -1/Access | Spotted Striker 2539 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 2559 | -1/Access | Found Prototype Processor 2559 | -1/Access | Identified Exp. Target Analyzer 2577 | -1/Access | Assembled emerged from beneath the floor 2605 | -1/Access | Discovered new exit (range 17) 2622 | -1/Access | Assembled emerged from beneath the floor 2655 | -1/Access | Spotted Executioner 2681 | -1/Access | Intercept squad dispatched 2690 | -1/Access | Spotted Tracker 2690 | -1/Access | Spotted Tracker 2691 | -1/Access | Spotted Tracker 2700 | -1/Access | Destroyed Tracker 2705 | -1/Access | Destroyed Tracker 2706 | -1/Access | Spotted Investigator 2707 | -1/Access | Scanned by Researcher 2708 | -1/Access | Found Exp. Targeting Computer 2711 | -1/Access | Spotted Striker 2711 | -1/Access | Spotted Striker 2717 | -1/Access | Assembled emerged from beneath the floor 2723 | -1/Access | Spotted Combat Programmer 2727 | -1/Access | Spotted Combat Programmer 2729 | -1/Access | Spotted Combat Programmer 2734 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 2763 | -1/Access | Discovered new exit (range 18) 2772 | -1/Access | Entered Command 2773 | -1/Command | Sensed 1 artifact in vicinity 2777 | -1/Command | Emitted hypermatrix ping 2782 | -1/Command | Assembled emerged from beneath the floor 2801 | -1/Command | Assembled emerged from beneath the floor 2825 | -1/Command | Assembled emerged from beneath the floor 2828 | -1/Command | Found Exp. Core Analyzer 2882 | -1/Command | Spotted Combat Programmer 2901 | -1/Command | Met MAIN.C 2904 | -1/Command | 0b10 Conduit disabled 2964 | -1/Command | Core integrity fell below 50% 2965 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 2965 | -1/Command | Destroyed MAIN.C Shell 2965 | -1/Command | Spotted M Shell/Def 2965 | -1/Command | Spotted M Shell/Atk 2965 | -1/Command | Spotted M Shell/Def 2965 | -1/Command | Spotted M Shell/Atk 2965 | -1/Command | Spotted M Shell/Atk 2965 | -1/Command | Spotted M Shell/Def 2965 | -1/Command | Spotted M Shell/Atk 2965 | -1/Command | Spotted M Shell/Def 2968 | -1/Command | MAIN.C activated Command garrisons 3027 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 3049 | -1/Command | Destroyed MAIN.C 3052 | -1/Command | Discovered new exit (range 57) 3052 | -1/Command | Discovered new exit (range 184) 3052 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 3096 | -1/Command | Warped through subspace to slip node 3096 | -1/Command | Discovered new exit (range 5) 3104 | -1/Command | Entered Access_0 3105 | -1/Access_0 | Sensed 3 artifacts in vicinity 3105 | -1/Access_0 | Met Architect 3106 | -1/Access_0 | Core integrity fell below 20% 3116 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 3128 | -1/Access_0 | Destroyed Architect 3128 | -1/Access_0 | Subspace Access Node disabled 3129 | -1/Access_0 | Architect triggered a singularity event 3131 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 3132 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 3133 | -1/Access_0 | Warped through subspace to slip node 3133 | -1/Access_0 | Discovered new exit (range 8) 3137 | *** | Escaped singularity! Last Messages --------------- 03128_ Beam penetrates Architect. 03128_ Architect: "If I can't win, no one wins!" 03128_ Architect destroyed. 03128_ Beam penetrates Subspace Access Node. 03128_ Subspace Access Node disabled. 03128_ Beam penetrates Wall. 03129_ A0_COM: Initiating irreversible singularity event. Goodbye. 03130_ A0_COM: 10. 03131_ A0_COM: 9. 03131_ Acquired data core, extracted unknown sensor trigger ID. 03131_ Kicked Enhanced Grunt out of the way. 03132_ A0_COM: 8. 03132_ Acquired Hpw. Transdimensional Reconstructor. 03133_ A0_COM: 7. 03133_ Warped through subspace, drawn to slip node. 03133_ EXIT=FOUND 03134_ A0_COM: 6. 03135_ A0_COM: 5. 03136_ A0_COM: 4. 03137_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 77 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 410 Jamming Range 14 Corruption Containment 12 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 45 Defensive Hacking 30 Item Schematics ----------------- Hvy. Gatling Laser | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Exp. System Shield | -2/Section 7 | Archive Cld. Antigrav System | -2/Section 7 | Archive Adv. Thermal Defense Suite | -2/Section 7 | Archive Exp. Thermal Defense Suite | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -2/Quarantine | Archive R-06 Scavenger | -2/Quarantine | Archive R-10 Processor | -2/Section 7 | Archive C-65 Expert | -2/Section 7 | Archive S-43 Plague | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Matter Drive Sigix Broadsword Integrated Reactor Core Cannon Microwarp Drive Integrated Dissipator LRC Storage Sigix Exoskeleton Sigix Sheargun Integrated Thermoelectric Network Core Membrane Core Regenerator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LegPortableDetector Manual? 0 Play Time 01:24:27 Cumulative 368.9 hours Start 2022.08.19 @ 15:16:27 End 2022.08.19 @ 16:41:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 115 Adventurer 15 Explorer 0 Win Type 6 Total 23 Types 6/1/7/2/2/0/4/1/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffdda480-60ce-4bbc-b9e0-5602087174bc