Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 14:55:53 Player: Scuttle Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (1) 5 Value Destroyed (44) 44 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5949 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 256/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Transmission Jammer Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Core Reset Matrix Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- ECM Suite Core Reset Matrix [Rating: 11] Favorites ----------- Power None Propulsion None Utility Insulated Plating Device ECM Suite Protection Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 14 | . . 2 2 2 2 . . 2 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 11 | 1 . . . . 3 . . 2 . 3 2 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 8 | . . . . . 3 . . 1 . 2 2 Device 2 | . . . . . 1 . . . . . 1 Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . 2 . . 1 . 2 1 Artifact . | . . . . . . . . . . . . Weapon 3 | 1 . . . . . . . 1 . 1 . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 6 | . . 1 . . . . . 1 . 4 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . . . . 1 . 3 . Weapon 2 | . . 1 . . . . . . . 1 . Highest Loss Streak 4 | . . 1 . . . . . 1 . 4 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . . . . . 3 5 5 4 5 3 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . 2 4 4 3 3 1 1 Weapon . | . . . . . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 4 | . 14 9 . . 5 6 6 5 5 1 . Protection 3 | . . . . . 4 6 6 5 5 1 . Peak Build Rating 11 | 1 1 1 . . 7 4 4 8 6 6 11 Average Rating 2 | . 1 . . . 2 4 4 4 6 3 . On Entrance 2 | . 1 1 . . . 4 4 4 6 6 . Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 526 | . . 10 55 177 80 . . 1 . 45 158 Heaviest Build 5 | 2 2 2 . . 5 3 3 3 2 3 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 5 5 5 5 5 5 2 Average Carried 3 | . . . . . 3 5 5 4 5 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 5 5 5 5 5 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Matter Collected 210 | . . . 22 . . . . . . 22 166 Remotely . | . . . . . . . . . . . . Salvage Created 39 | . . 39 . . . . . . . . . Parts 4 | . . 4 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Combat Hostiles Destroyed 1 | . . 1 . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . Grunt 1 | . . 1 . . . . . . . . . Best Kill Streak 1 | . . 1 . . . . . . . . . Combat Bots Only 1 | . . 1 . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Hostile Shots Fired 274 | . 12 29 33 9 57 . 9 17 . 96 12 Missed 122 | . 7 12 12 5 25 . 6 9 . 41 5 Hits 152 | . 5 17 21 4 32 . 3 8 . 55 7 Melee 2 | . . . 2 . . . . . . . . Projectile 150 | . 5 17 19 4 32 . 3 8 . 55 7 Critical Strikes 4 | . . . . . . . . . . 4 . Actively Blocked 2 | . . . . . . . . . . 2 . Damage Taken 2853 | . 42 215 370 31 260 . 47 175 . 1564 149 Core 2159 | . 23 180 370 31 121 . 14 108 . 1163 149 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . 42 . 60 . Ignored by Resistances 16 | . . . . . . . . . . 16 . Core Remaining (%) 80 | 100 90 55 32 95 . . 84 89 100 . . Volleys Fired 1 | . . . . . . . . 1 . . . Largest 1 | . . . . . . . . 1 . . . Hottest 68 | . . . . . . . . 68 . . . Shots Fired 1 | . . . . . . . . 1 . . . Gun . | . . . . . . . . . . . . Cannon 1 | . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . . . . . . 1 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 3 | . . 1 . 1 . . . . . 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 103 | . . 18 . 7 1 . . 14 . 63 . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 103 | . . 18 . 7 1 . . 14 . 63 . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 . 5 5 Average Corruption 4 | . . . . . . . . 3 . 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . . . 2 . 2 6 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 5 | . . . . . . . . 2 . 2 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 49 | . . 9 . 3 . . . 6 . 31 . Shots . | . . . . . . . . . . . . Rammed 18 | . . 1 . 2 1 . . 4 . 10 . Targets Rammed 18 | . . 1 . 2 1 . . 4 . 10 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 79 | . . . . . . . . . . . 79 Average Temperature 79 | . . . . . . . . . . . 79 Received Heat Transfer 369 | . 6 108 54 6 87 . . 54 . 36 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 116 | . . . 17 2 50 . . 85 61 116 80 Initial 65 | . . . 12 2 . . . . 36 31 65 Average 22 | . . . 11 . 6 . . 23 35 45 62 Influence Increases 570 | . . 30 15 . 75 . . 135 75 165 75 Destroy 0b10 Robot/C 20 | . . 20 . . . . . . . . . Destroy Leader 10 | . . 10 . . . . . . . . . Disable Machine 15 | . . . . . . . . 15 . . . Partial Spotted 60 | . . . 15 . 30 . . . 15 . . Lose Combat Pursuer 465 | . . . . . 45 . . 120 60 165 75 Influence Decreases 510 | . . . 38 7 35 40 . 60 89 110 131 Entered New Map 158 | . . . 18 5 . 15 . . 39 30 51 Time Decay 302 | . . . 20 2 35 25 . 50 50 40 80 Lost Part 50 | . . . . . . . . 10 . 40 . Squads Dispatched 10 | . . 1 3 . 1 . . 4 . 1 . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 9 | . . 1 3 . 1 . . 3 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Distress Signals 13 | . 2 3 3 . . . . 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . 8 11 12 2 11 . 3 12 3 19 8 Peak Tracking Total 13 | . 7 13 10 1 5 . 3 9 4 11 7 Tactical Retreats 15 | . . . . . 3 . . 4 2 4 2 ECM-based Alert Blocks 4 | . . . . . 4 . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Traps Triggered 1 | . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Machines Disabled 1 | . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Machines Accessed . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . . Successful . | . . . . . . . . . . . . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Active Infowar (turns) 47 | . . . . . 46 . . . . . 1 Jamming 1 | . . . . . . . . . . . 1 ECM 46 | . . . . . 46 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Turns Passed 1462 | 14 41 47 55 177 268 293 10 168 115 98 176 Spaces Moved 2732 | 24 81 92 110 347 467 585 19 316 230 170 291 Core 2732 | 24 81 92 110 347 467 585 19 316 230 170 291 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 54 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 100 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 19 | 3 22 18 16 10 12 85 6 13 8 8 33 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Qua Total 2790 | 24 80 92 109 349 478 584 18 324 229 182 321 Wait 11 | . . . . . . . . . . . 11 Move 2722 | 23 80 92 109 346 466 584 18 315 229 169 291 Hop . | . . . . . . . . . . . . Pick Up 8 | . . . . 1 5 . . 1 . . 1 Fast Attach 5 | 1 . . . . 2 . . . . . 2 Attach 6 | . . . . . 1 . . 2 . 3 . Detach 2 | . . . . . 1 . . 1 . . . Swap . | . . . . . . . . . . . . Drop 3 | . . . . . 2 . . . . . 1 Fire 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Ram 17 | . . . . 2 1 . . 4 . 10 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 6) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Utility x2 100 | -9/Materials | Discovered new exit (range 6) 103 | -9/Materials | Entered another Materials area 103 | -8/Materials | Evolved 2 slots: Utility x2 155 | -8/Materials | Discovered new exit (range 5) 156 | -8/Materials | Core integrity fell below 50% 158 | -8/Materials | Entered Factory 158 | -7/Factory | Evolved 2 slots: Utility x2 305 | -7/Factory | Discovered new exit (range 4) 311 | -7/Factory | Build established: Mutant 335 | -7/Factory | Entered another Factory area 335 | -6/Factory | Evolved 2 slots: Utility x2 477 | -6/Factory | Discovered new exit (range 16) 603 | -6/Factory | Entered Lower Caves 617 | -6/Lower Caves | Encountered a Warlord checkpoint 673 | -6/Lower Caves | Learned Factory garrison access intel 822 | -6/Lower Caves | Learned 8 Factory zone layouts 889 | -6/Lower Caves | Discovered new exit (range 10) 896 | -6/Lower Caves | Entered another Lower Caves area 899 | -6/Lower Caves | Discovered new exit (range 14) 906 | -6/Lower Caves | Entered Factory 906 | -5/Factory | Evolved 2 slots: Utility x2 907 | -5/Factory | Identified exit to Factory 908 | -5/Factory | Loaded intel: 4 garrison access locations 1074 | -5/Factory | Entered another Factory area 1074 | -4/Factory | Evolved 2 slots: Utility x2 1177 | -4/Factory | Discovered new exit (range 11) 1189 | -4/Factory | Entered Research 1189 | -3/Research | Evolved 2 slots: Utility x2 1253 | -3/Research | Core integrity fell below 50% 1279 | -3/Research | Spotted B-86 Titan 1284 | -3/Research | Core integrity fell below 20% 1284 | -3/Research | Discovered new exit (range 8) 1285 | -3/Research | Lost 4 parts (3u1w) 1287 | -3/Research | Entered Quarantine 1435 | -3/Quarantine | Found Alien Artifact 1463 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01351_ Field strength at 64. 01352_ Field strength at 58. 01353_ Field strength at 52. 01354_ Field strength at 46. 01355_ Field strength at 40. 01356_ Field strength at 34. 01357_ Field strength at 28. 01358_ Field strength at 22. 01359_ Field strength at 16. 01360_ Field strength at 10. 01361_ Field strength at 4. 01362_ Stasis field depleted. 01369_ W-44 Eye sends out distress signal. 01376_ I 79PSWVMP6P:RV,NLG&TZ:UQ5E92Q1FG/C5X>Q 01400_ System corrupted: Component data lost. 01417_ System corrupted: Matter fused (-6). 01435_ Acquired Alien Artifact. 01445_ Acquired Imp. Utility Shielding. 01448_ Acquired 166 matter. 01450_ Acquired Adv. Transmission Jammer. 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""" # ########### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 266 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileVoltaicBiocell Manual? 0 Play Time 00:19:45 Cumulative 632.7 hours Start 2026.09.02 @ 14:39:48 End 2026.09.02 @ 14:55:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 38 Types 17/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 76697fab-abbf-4d38-bdb1-c11eeb118b9e