Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.26 @ 13:10:41 Player: Hamilcar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1347 Bonus ------- None Cogmind --------- Core Integrity 296/400 Matter 196/300 Energy 275/275 System Corruption 0% Temperature Cool (291) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Terrain Scanner Reactive Plating > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (4) ---- Light Nuclear Core Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Terrain Scanner Reactive Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Flight Unit Flight Unit Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Processor Signal Interpreter Protection Reactive Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 23 | 5 8 10 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 1 | . . 1 Utility 4 | . 3 1 Device 1 | . 1 . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 4 | 1 3 . Energy Cannon 4 | . . 4 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 89 | . 92 79 Engine 14 | . 14 15 Wheel 25 | . 28 19 Device 6 | . 5 11 Processor 12 | . 17 . Protection 2 | . . 11 Energy Gun 10 | . 14 1 Energy Cannon 4 | . . 17 Ballistic Gun 7 | . 10 . Launcher 2 | . 2 3 Naked Turns . | . . . Heaviest Build 31 | 7 8 31 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 10 | 2 . 10 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 415 | 250 93 72 Remotely . | . . . Salvage Created 435 | . 246 189 Parts 33 | . 17 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 8 6 Guns 5 | . 5 . Cannons 1 | . . 1 AOE 8 | . 3 5 Classes Destroyed 7 | . 5 2 Worker 2 | . 1 1 Builder 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 5 | . 2 3 Best Kill Streak 7 | . 7 7 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | . 3 3 Gunslinging 1 | . 1 . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 886 | . 378 508 Core 228 | . 124 104 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 29 | . 16 13 Largest 2 | . 2 2 Hottest 120 | . 80 120 Shots Fired 51 | . 29 22 Gun 26 | . 26 . Cannon 16 | . . 16 Launcher 9 | . 3 6 Special . | . . . Kinetic 12 | . 12 . Thermal 19 | . 3 16 Explosive 9 | . 3 6 Electromagnetic 11 | . 11 . Robot Hit Streak 5 | . 5 2 Robot Miss Streak 7 | . 3 7 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 24 | . 16 8 Core Hits 32 | . 14 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1096 | . 387 709 Guns 121 | . 121 . Cannons 165 | . . 165 Explosions 810 | . 266 544 Melee . | . . . Ramming . | . . . Kinetic 47 | . 47 . Thermal 186 | . 21 165 Explosive 778 | . 234 544 Electromagnetic 85 | . 85 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 169 | . 107 62 Shots 8 | . 5 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 298 | . 48 298 Average Temperature 102 | . 23 124 Received Heat Transfer 252 | . 72 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 309 | . 50 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 303 | . 303 224 Average Influence 111 | . 130 106 Maximum Alert Level 1 | . 1 1 Low Security (%) 73 | 100 66 83 Level 1 26 | . 33 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 14 12 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 5 | . 5 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 11 | . 8 3 Successful 6 | . 3 3 Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Recall Reinforcements 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 626 | 64 416 146 Spaces Moved 489 | 53 349 87 Core 7 | 6 . 1 Treads . | . . . Legs . | . . . Wheels 482 | 47 349 86 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 100 | 99 100 105 Slowest Speed 550 | 150 100 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 52 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 62 | . 11 51 Melee . | . . . Projectile 4 | . . 4 AOE 58 | . 11 47 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 565 | 61 387 117 Wait 6 | . 4 2 Move 487 | 52 348 87 Hop . | . . . Pick Up 9 | 4 4 1 Fast Attach 16 | 5 6 5 Attach 3 | . 1 2 Detach 3 | . 2 1 Swap 4 | . 1 3 Drop 8 | . 5 3 Fire 29 | . 16 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Identified exit to Materials 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 627 | -9/Materials | Self-destructed Last Messages --------------- 00602_ Acquired 25 matter. 00603_ K-01 Serf collects debris. 00603_ R-06 Scavenger collects Flight Unit. 00603_ U-05 Engineer destroyed. 00603_ R-06 Scavenger destroyed. 00604_ R-06 Scavenger sends out distress signal. 00604_ Com. Wheel destroyed. 00606_ R-06 Scavenger collects Lgt. Ion Engine. 00606_ K-01 Serf collects debris. 00608_ R-06 Scavenger collects Flight Unit. 00610_ The unstable cave ceiling collapses. 00610_ K-01 Serf collects debris. 00610_ Grenade Launcher destroyed. 00613_ R-06 Scavenger collects Aluminum Leg. 00614_ R-06 Scavenger collects Sml. Matter Pod. 00616_ R-06 Scavenger collects Wheel. 00619_ Com. Wheel destroyed. 00622_ The unstable cave ceiling collapses. 00622_ R-06 Scavenger crushed by falling debris. 00622_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | #################???#????????????????????????????? | | """ # #????????????????????????????????? | | "T" # #????????????????????????????????? | | # ###??????????????????????????????? | | # #????????????????????????????????? | | ##### ########?????????????????????????????? | | ##+#####?## ##??####?? ???????????????????? | | #### # ## ????????????????????? | | # "" # """ + ?????????????????????? | | ! """ # """ #??????#???????????????? | | ## = S" # """ #? ????????????????????? | | [[ # # """ #????#?????????????????? | | !! ! ## ####### *#??? #?????????????????? | | !!!!]]##### ########## #??? #?????????????????? | | #######???# #?? #?????????????????? | | ???##?#??## =[ ### ##????????????????? | | ?##??????####### gg%[ # # ???????????????? | | ??????????????## % | # # ???????????????? | | ?????????#?????# %% %Y@ +????????????????? | | ?#?????????????# #????????????????? | | ??????????#????# ### ## #????????????????? | | ????? ???????#?## #?######?##r###????????????????? | | ??? ?????#??????#+#???????????#??????????????????? | | ????????????#??? ?????????? ???????????????????? | | ???????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????? ??? """??????????????????????????????? | | ?????????????? """ ?????????????????????????????? | | ??????????????????" ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeArmageddonRegulator Manual? 0 Play Time 00:09:26 Cumulative 42.5 hours Start 2020.02.26 @ 13:00:42 End 2020.02.26 @ 13:10:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9c89c2a-49f7-4a2d-ad47-3c8ad0cf3a02