Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.06 @ 23:45:51 Player: cakedemon42 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (2202) 2202 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 4912 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Medium Storage Unit Structural Scanner Advanced Sensor Array Signal Interpreter Target Analyzer Maneuvering Thrusters Hacking Suite > --- WEAPON (2) ------- Heavy Flail Scythe > --- INVENTORY (8) ---- Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scan Processor Transmission Jammer High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter Salvage Targeting Computer Targeting Computer Hacking Suite > --- WEAPON ----------- Shock Rifle Gauss Cannon > --- INVENTORY -------- Seismic Analyzer Terrain Scan Processor Advanced Terrain Scan Processor Heavy Flail [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 60 | 6 2 7 7 38 Power 8 | 1 . . . 7 Engine 6 | 1 . . . 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 . 1 2 6 Treads . | . . . . . Leg 6 | . . . 2 4 Wheel 5 | 2 . 1 . 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 4 1 9 Device 8 | . . 3 . 5 Storage 2 | 1 1 . . . Processor 5 | . 1 1 1 2 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 24 | 2 . 2 4 16 Energy Gun 7 | 1 . 2 1 3 Energy Cannon 4 | . . . 1 3 Ballistic Gun 5 | 1 . . 1 3 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 2 | . . . 1 1 Impact Weapon 3 | . . . . 3 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 33 | . . . 6 27 Power 7 | . . . 1 6 Propulsion 8 | . . . 1 7 Utility 6 | . . . 1 5 Weapon 12 | . . . 3 9 Highest Loss Streak 6 | . . . 2 6 Average Slot Usage (%) 82 | . 95 87 91 77 Engine 7 | . 14 11 8 4 Leg 6 | . . . 14 8 Wheel 10 | . 28 22 10 4 Device 9 | . . 8 9 11 Storage 8 | . 14 11 9 7 Processor 17 | . 9 12 22 19 Hackware 1 | . . . . 3 Energy Gun 7 | . 14 22 4 1 Energy Cannon 1 | . . . 4 . Ballistic Gun 3 | . 14 . 5 3 Impact Weapon 1 | . . . . 2 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 29 | 13 17 21 23 29 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) 2 | 1 . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 6 6 8 8 8 Average Carried 6 | 3 6 7 5 5 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 6 6 8 5 5 Class Distribution -------------------- 57% | Mutant 22% | Scavenger-Mutant 15% | Hacker-Assassin 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1127 | 231 47 86 21 742 Remotely . | . . . . . Salvage Created 2236 | . 97 382 413 1344 Parts 117 | . 5 24 19 69 Haulers Intercepted 3 | . . 1 . 2 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 2 10 9 31 Melee 8 | . . . . 8 Guns 29 | . 2 9 4 14 Cannons 11 | . . . 4 7 AOE 3 | . . . 1 2 Classes Destroyed 11 | . 1 4 2 4 Worker 2 | . . . 1 1 Builder 2 | . . . . 2 Hauler 3 | . . 1 . 2 Recycler 1 | . . . . 1 Watcher 2 | . . 1 1 . Swarmer 18 | . . 6 . 12 Grunt 22 | . 2 2 5 13 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 6 | . . 2 3 1 Programmer 4 | . . . . 4 Best Kill Streak 6 | . 2 6 4 6 Combat Bots Only 6 | . 2 6 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4039 | . 68 180 473 3318 Core 837 | . 16 28 84 709 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 93 93 84 . Volleys Fired 150 | . 8 22 19 101 Largest 2 | . 2 2 2 2 Hottest 140 | . 60 100 140 123 Shots Fired 260 | . 16 44 38 162 Gun 208 | . 16 44 28 120 Cannon 40 | . . . 3 37 Launcher . | . . . . . Special 12 | . . . 7 5 Kinetic 125 | . 8 . 4 113 Thermal 43 | . . . 7 36 Explosive . | . . . . . Electromagnetic 92 | . 8 44 27 13 Robot Hit Streak 34 | . 10 25 18 34 Robot Miss Streak 2 | . 1 1 1 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 250 | . 14 35 30 171 Core Hits 96 | . 5 12 17 62 Critical Hits 9 | . . 1 . 8 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 6 | . . 1 . 5 Melee Attacks 38 | . . . . 38 Impact 14 | . . . . 14 Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 5718 | . 180 605 893 4040 Guns 2858 | . 180 588 310 1780 Cannons 700 | . . . 65 635 Explosions 956 | . . 17 370 569 Melee 984 | . . . . 984 Ramming . | . . . . . Kinetic 1926 | . 79 . 15 1832 Thermal 1105 | . . 17 518 570 Explosive 489 | . . . . 489 Electromagnetic 1214 | . 101 588 360 165 Impact 338 | . . . . 338 Slashing 646 | . . . . 646 Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 17 | . . . . 17 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 8 | . . . . 8 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 211 | . . . 5 206 Projectiles 16 | . . . . 16 Explosions 184 | . . . 5 179 Melee 11 | . . . . 11 Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 161 | . . 9 39 113 Shots 4 | . . 1 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 496 | . 48 157 135 496 Average Temperature 96 | . 29 55 57 138 Received Heat Transfer 1143 | . 48 33 198 864 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 6 | . . 3 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1627 | . . 50 550 1027 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 2 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 510 | . 59 251 475 510 Initial 177 | . . 21 90 177 Average 199 | . 25 93 247 259 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 49 | 100 100 81 27 32 Level 1 42 | . . 18 64 53 Level 2 8 | . . . 8 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 . 6 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 2 22 18 47 Peak Tracking Total 7 | . 2 5 7 6 Tactical Retreats 14 | . . 4 1 9 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 15 | . . . 8 7 Max in Single Turn 7 | . . . 7 3 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 4 6 1 4 Terminals 14 | . 4 6 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 51 | . 12 26 2 11 Successful 34 | . 7 19 1 7 Failed 17 | . 5 7 1 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 28 | . 5 15 1 7 Terminals 49 | . 12 26 2 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 18 | . 4 10 1 3 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 2 | . 1 1 . . Branch Access Points 2 | . . 2 . . Emergency Access Points 1 | . . 1 . . Terminal Index 2 | . . 1 . 1 Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 3 | . . 2 . 1 Reprogram Traps 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 15 | . 3 9 . 3 Terminals 15 | . 3 9 . 3 Track 2 | . 1 1 . . Assimilate 2 | . . 1 . 1 Botnet 9 | . 2 5 . 2 Operators 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 6 1 4 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders 3 | . . 3 . . STAY 1 | . . 1 . . FOLLOW 2 | . . 2 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2948 | 41 168 738 379 1622 Spaces Moved 1900 | 33 170 533 205 959 Core 2 | 2 . . . . Treads . | . . . . . Legs 496 | . . . 157 339 Wheels 1402 | 31 170 533 48 620 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 100 Average Speed 102 | 79 80 83 127 112 Slowest Speed 180 | 100 80 90 150 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 31 36 24 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 103 | . . 1 44 58 Melee . | . . . . . Projectile . | . . . . . AOE 103 | . . 1 44 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2565 | 44 185 786 271 1279 Wait 380 | . 5 210 39 126 Move 1896 | 32 169 532 204 959 Hop . | . . . . . Pick Up 27 | 6 . 5 1 15 Fast Attach 34 | 6 2 6 2 18 Attach 19 | . . . 5 14 Detach 4 | . . 2 1 1 Swap 7 | . . 1 . 6 Drop 13 | . 1 8 . 4 Fire 150 | . 8 22 19 101 Melee 35 | . . . . 35 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Materials 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Utility x2 323 | -9/Materials | Build established: Mutant 643 | -9/Materials | Identified exit to Mines 644 | -9/Materials | Identified exit to Materials 948 | -9/Materials | Entered another Materials area 948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -8/Materials | Discovered new exit (range 15) 1258 | -8/Materials | Discovered new exit (range 14) 1278 | -8/Materials | Identified exit to Factory 1327 | -8/Materials | Entered Factory 1327 | -7/Factory | Evolved 2 slots: Utility x2 1409 | -7/Factory | Discovered new exit (range 15) 2008 | -7/Factory | Build established: Scavenger-Mutant 2016 | -7/Factory | Lost 4 parts (1p1n1u1w) 2166 | -7/Factory | Lost 4 parts (1p1n2w) 2343 | -7/Factory | Core integrity fell below 50% 2378 | -7/Factory | Lost 6 parts (1p1n2u2w) 2782 | -7/Factory | Core integrity fell below 20% 2806 | -7/Factory | Build established: Hacker-Assassin 2949 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02807_ L-41 Fighter destroyed. 02809_ S-27 Virus destroyed. 02821_ G-47 Trooper destroyed. 02822_ Acquired 39 matter. 02824_ Acquired Lgt. Nuclear Core. 02826_ Acquired 25 matter. 02841_ Acquired Maneuvering Thrusters. 02851_ K-01 Serf collects debris. 02860_ A-02 Transporter suffers critical hit. 02860_ Destroyed Lgt. Treads. 02861_ K-01 Serf collects debris. 02862_ System corrupted: Heat flow error (+189). 02865_ K-01 Serf collects debris. 02869_ Acquired 26 matter. 02880_ A-02 Transporter destroyed. 02882_ K-01 Serf collects debris. 02883_ Acquired 38 matter. 02885_ System corrupted: Heat flow error (+191). 02886_ K-01 Serf collects debris. 02931_ :CNUBED6U>C#L49NOZTS Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????##############???????????########## | | ???????????????# #???????????# [! | | ???????????????# ! ????????????#! [! | | ???????????????# ????????????? 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""" """ ] / | | ? x /! % | | ? x x= %= | | ??????##########+#############+#############+### | | ????????????# #??# % ! ## = #*% | | #+#######???# """ #??# ## [!= # | | #???# """ #??# ## """ # | | #???# """ #??# ## """ # | | " """" ##### #??# ## """ # | | " """" + + """ #??# ## # | | " """" ##### """ #??# ## """ ### | | " """" #???# """ #??# ! ## """ ! #?? | | " """" #???# #??# ## """ #?? | | " """" #???##########??# ## #?? | | " """" #???????????????# ## """ #?? | | #######?????????# ## """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 10 Target Analysis 5 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileDynamicDissipator Manual? 0 Play Time 00:53:12 Cumulative 141.2 hours Start 2021.08.06 @ 22:41:46 End 2021.08.06 @ 23:45:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 104 Rogue 98 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 53 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0e1bc81-1a7b-46ac-8ea8-95b2ac32a3fc