Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:50:38 Player: Findu Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (224) 1120 Value Destroyed (9345) 9345 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3688) 3688 TOTAL SCORE: 21353 Bonus ------- High Alert Combat Kills 2304 Follower Combat Kills 1260 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -776 Cogmind --------- Core Integrity 0/1150 Matter 151/300 Energy 41/100 System Corruption 31% Temperature Cool (9) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Targeting Computer Improved Target Analyzer Graphene Brace > --- WEAPON (4) ------- Lance > --- INVENTORY (15) --- Matter Compressor (4) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Centrium Wheel > --- UTILITY ---------- Improved Coolant Injector Matter Compressor Advanced Trap Scanner Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Utility Shielding Graphene Brace Improved Shock Absorption System > --- WEAPON ----------- Gamma Rifle Enhanced Gauss Cannon Heavy Gauss Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Matter Neutralizer Improved Plasma Cutter Heavy Flail Lance [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . . 1 . . . . . . . Utility 7 | . . . 2 . 1 . . . . 1 . . . . 1 . 2 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Parts Attached 339 | 6 5 4 10 5 49 32 1 4 3 55 3 19 . 3 92 . 48 Power 48 | 1 1 1 2 1 4 4 . . 1 5 1 1 . . 18 . 8 Engine 13 | 1 1 . 1 . . . . . 1 3 1 . . . 5 . . Core 21 | . . 1 1 1 4 4 . . . . . 1 . . 6 . 3 Reactor 14 | . . . . . . . . . . 2 . . . . 7 . 5 Propulsion 88 | 2 . 2 1 1 12 15 1 . . 12 . 6 . . 26 . 10 Treads 21 | . . 2 1 1 7 4 . . . . . . . . 5 . 1 Leg 49 | . . . . . . 11 1 . . 12 . 6 . . 15 . 4 Wheel 16 | 2 . . . . 5 . . . . . . . . . 4 . 5 Hover 2 | . . . . . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 87 | 1 2 1 5 1 10 4 . 4 1 14 1 5 . 1 24 . 13 Device 44 | . 1 . . 1 2 3 . 4 1 8 . 2 . . 14 . 8 Storage 8 | 1 . . 2 . 1 . . . . . . . . . 3 . 1 Processor 13 | . . 1 2 . 2 1 . . . 1 . 1 . 1 . . 4 Hackware . | . . . . . . . . . . . . . . . . . . Protection 22 | . 1 . 1 . 5 . . . . 5 1 2 . . 7 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 116 | 2 2 . 2 2 23 9 . . 1 24 1 7 . 2 24 . 17 Energy Gun 31 | . . . . . 3 1 . . . 11 . 3 . . 7 . 6 Energy Cannon 15 | . . . 1 1 9 1 . . . . . . . . 1 . 2 Ballistic Gun 13 | 2 2 . . . 2 . . . . . . . . 2 4 . 1 Ballistic Cannon 13 | . . . 1 . 2 2 . . . 3 . 1 . . 3 . 1 Launcher 20 | . . . . 1 5 . . . 1 6 1 . . . 4 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . . . . . 1 . . . . 2 . 2 Slashing Weapon 15 | . . . . . 2 5 . . . 3 . 3 . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 2 . . 2 . 7 . . . . 5 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . . . . . . . . . 14 Parts Lost 129 | . 4 1 . 2 15 5 1 . 1 3 2 14 . . 42 . 39 Power 21 | . 1 . . 1 3 2 . . 1 . 1 1 . . 5 . 6 Propulsion 37 | . 1 . . 1 2 2 1 . . 1 . 4 . . 14 . 11 Utility 40 | . 1 1 . . 7 1 . . . 1 1 5 . . 13 . 10 Weapon 31 | . 1 . . . 3 . . . . 1 . 4 . . 10 . 12 Highest Loss Streak 15 | . 3 1 . 1 5 2 1 . 1 1 2 14 . . 9 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 89 93 90 97 93 83 90 91 91 95 99 94 100 100 87 76 79 Engine 1 | . 13 . . . . . . . . 3 4 1 . . 2 5 . Core 5 | . . 13 11 10 8 6 7 7 6 . . 4 6 6 1 5 2 Reactor 1 | . . . . . . . . . . 2 1 . . . 3 . 5 Treads 6 | . . 17 22 21 16 5 . . . . . . . . 2 11 6 Leg 12 | . . . . . . 16 21 23 23 25 26 24 26 26 16 . 3 Wheel 1 | . 23 5 . . 1 . . . . . . . . . 1 5 3 Device 9 | . 7 . . 6 11 8 15 14 14 12 6 5 6 6 11 . 14 Storage 7 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 6 6 5 5 Processor 14 | . . 8 23 24 13 14 15 15 15 13 13 18 20 20 13 5 9 Protection 4 | . 3 4 . . 4 6 . . . 6 12 7 6 6 2 11 3 Energy Gun 6 | . . . . . 3 1 7 7 7 14 20 16 20 10 3 5 4 Energy Cannon 3 | . . . 7 14 13 1 . . . . . . . . . 5 3 Ballistic Gun 3 | . 27 28 6 . 2 . . . . . . . . 9 6 . . Ballistic Cannon 4 | . . . 7 1 4 2 7 7 7 5 4 3 6 6 2 5 5 Launcher 1 | . . . . 6 2 . . . 6 1 1 1 . . 2 5 3 Slashing Weapon 1 | . . . . . . 9 7 7 . . . 1 . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 13 16 15 37 38 52 52 43 61 50 60 57 62 62 64 72 44 99 Greatest Support 127 | 32 32 40 43 43 40 60 55 50 50 71 71 71 70 70 70 16 127 Greatest Overweight (x) 18 | . . . . . 4 2 1 1 . 1 . 2 . . 3 2 18 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 15 12 5 9 Most Carried 15 | 3 6 8 13 15 15 15 12 14 15 15 15 14 9 10 15 3 10 Average Carried 10 | 1 5 6 9 11 9 13 11 12 13 13 13 9 9 9 9 3 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 Final Carried 15 | 3 6 8 13 10 14 12 11 13 14 15 14 9 9 9 3 3 1 Class Distribution -------------------- 25% | Scavenger-Gunner 16% | Mutant 14% | Scavenger-Mutant 10% | Scavenger-Skirmisher 9% | Messiah-Tank 8% | Scavenger-Gladiator 8% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Matter Collected 7067 | 232 182 71 140 137 668 306 98 28 75 889 146 215 . 83 2865 . 932 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9067 | . 385 138 430 109 1022 940 81 . 21 765 213 473 . 9 3102 . 1379 Parts 444 | . 30 10 29 3 49 50 3 . 1 63 9 15 . 2 115 . 65 Haulers Intercepted 3 | . . . 1 . 1 . . . . . . . . . 1 . . Recyclers Shooed 11 | . . . 2 . . 1 1 . . . . . . . 2 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 1 . 5 . 12 25 . 6 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Combat Hostiles Destroyed 182 | . 9 3 9 8 18 16 1 . 1 19 7 11 . 1 56 . 23 Melee 45 | . . . . . 5 14 . . . 3 . 9 . . 12 . 2 Guns 35 | . 9 3 . . 4 . 1 . . 4 4 1 . 1 5 . 3 Cannons 41 | . . . 9 4 8 1 . . 1 3 1 . . . 3 . 11 AOE 57 | . . . . 4 . 1 . . . 8 2 1 . . 34 . 7 Classes Destroyed 22 | . 5 1 2 2 1 3 1 . . 2 1 . . 1 3 . . Worker 12 | . . . 2 . 1 . . . . 2 . . . . 2 . 5 Builder 19 | . . . . . . 1 . . . 4 . . . . 9 . 5 Hauler 3 | . . . 1 . 1 . . . . . . . . . 1 . . Recycler 10 | . 1 . . . . . . . . . . . . . 7 . 2 Mechanic 2 | . . . . . . . . . . 1 . . . . 1 . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . Watcher 10 | . 1 . 1 . 2 3 . . . . . . . . . . 3 Swarmer 18 | . 3 . 2 . . . . . . 7 4 . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 90 | . 6 2 4 2 10 8 1 . . 5 2 8 . . 36 . 6 Brawler 4 | . . . . . . . . . . . . . . . 3 . 1 Duelist 7 | . . . . . . . . . . . 1 2 . . . . 4 Sentry 17 | . . 1 3 . 4 1 . . . 3 . 1 . . 4 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . Hunter 13 | . . . . . . 4 . . . 1 . . . . 2 . 6 Programmer 20 | . . . . . . 3 . . 1 2 . . . . 8 . 6 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . Best Kill Streak 18 | . 4 2 5 3 4 3 1 . 1 7 6 8 . 1 18 . 8 Combat Bots Only 9 | . 3 2 4 3 4 3 1 . 1 4 6 8 . 1 9 . 4 Max Kills in Single Turn 5 | . 1 1 2 1 2 1 1 . 1 5 2 2 . 1 4 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 1 . . . 3 1 1 . . 2 . 1 Melee 1 | . . . . . 1 1 . . . 1 . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Hostile Shots Fired 1450 | . 62 24 20 22 146 168 6 . . 116 34 92 . 7 397 1 355 Missed 389 | . 10 5 6 7 42 45 2 . . 32 12 18 . . 98 . 112 Damage Taken 19948 | . 559 226 204 366 2107 1635 60 . 58 1227 542 1490 . 159 6253 27 5035 Core 3145 | . 111 44 . 82 299 138 . . . 156 34 282 . 18 820 . 1161 Absorbed by Shields 28 | . . . . . . 28 . . . . . . . . . . . Redirected to Shielding 748 | . . . 7 . 200 . . . . 57 185 78 . . 163 . 58 Ignored by Resistances 53 | . . . . . . . . . . . . . . . 40 . 13 Regen/Repaired (Parts) 344 | . . . . . 123 221 . . . . . . . . . . . Core Remaining (%) 57 | 100 . 38 . 79 45 . . . 80 . . . . 42 . 18 . Volleys Fired 380 | . 40 11 31 17 45 10 6 . 4 35 12 3 . 5 89 . 72 Largest 4 | . 2 2 2 2 3 3 2 . 2 4 4 4 . 4 4 . 4 Hottest 305 | . 40 40 95 125 200 188 113 . 113 244 244 243 . 247 205 . 305 Shots Fired 844 | . 75 22 60 31 132 20 12 . 7 97 46 12 . 20 135 . 175 Gun 413 | . 75 22 22 . 34 7 6 . 3 53 36 9 . 15 63 . 68 Cannon 315 | . . . 38 23 91 13 6 . 3 30 6 . . 5 12 . 88 Launcher 116 | . . . . 8 7 . . . 1 14 4 3 . . 60 . 19 Special . | . . . . . . . . . . . . . . . . . . Kinetic 338 | . 75 22 42 . 15 6 6 . 3 30 6 . . 5 56 . 72 Thermal 349 | . . . 18 23 110 14 6 . 3 48 36 9 . 15 19 . 48 Explosive 116 | . . . . 8 7 . . . 1 14 4 3 . . 60 . 19 Electromagnetic 41 | . . . . . . . . . . 5 . . . . . . 36 Robot Hit Streak 44 | . 7 8 8 4 11 6 9 . 1 6 7 4 . 2 32 . 44 Robot Miss Streak 7 | . 3 3 5 5 4 7 2 . 1 5 2 1 . 7 5 . 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . 2 Secondary Targets 3 | . 1 1 . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 . . Shots Hit Robots 712 | . 46 15 39 14 94 53 10 . 3 52 27 29 . 5 190 . 135 Core Hits 477 | . 23 8 20 15 35 19 3 . 3 40 14 33 . 4 175 . 85 Critical Kills 2 | . . . . . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 4 . 2 Critical Strikes 68 | . . . 1 . 10 7 . . . 11 2 7 . 2 19 . 9 Burn 11 | . . . . . . . . . . 6 2 . . 2 1 . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . 1 . 2 Blast 11 | . . . 1 . 1 . . . . 2 . . . . 1 . 6 Smash 6 | . . . . . . . . . . . . . . . 6 . . Sever 32 | . . . . . 8 7 . . . 3 . 7 . . 7 . . Impale 4 | . . . . . . . . . . . . . . . 3 . 1 Melee Attacks 237 | . . . . . 24 54 1 . . 10 . 30 . . 108 . 10 Impact 54 | . . . . . . . . . . 1 . . . . 53 . . Slashing 136 | . . . . . 24 54 1 . . 9 . 30 . . 18 . . Piercing 47 | . . . . . . . . . . . . . . . 37 . 10 Sneak Attacks 3 | . . . . . . 1 1 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . 3 . . . 1 . 1 . . 19 . . Damage Inflicted 32417 | . 484 141 556 539 2851 2633 311 . 374 2652 1194 1621 . 164 11613 . 7284 Guns 5023 | . 484 141 136 . 423 54 95 . . 677 572 115 . 91 985 . 1250 Cannons 5663 | . . . 420 253 1242 155 100 . 84 424 179 . . 73 306 . 2427 Explosions 13452 | . . . . 286 166 114 . . 290 1183 443 617 . . 7028 . 3325 Melee 8258 | . . . . . 1004 2309 116 . . 364 . 889 . . 3294 . 282 Ramming 21 | . . . . . 16 1 . . . 4 . . . . . . . Kinetic 4827 | . 484 141 362 . 130 30 100 . 84 424 179 . . 73 1045 . 1775 Thermal 5604 | . . . 194 253 1535 179 95 . 234 628 572 115 . 91 246 . 1462 Explosive 12885 | . . . . 286 166 114 . . 56 1183 443 617 . . 7028 . 2992 Electromagnetic 822 | . . . . . . . . . . 49 . . . . . . 773 Impact 1894 | . . . . . . . . . . 26 . . . . 1868 . . Slashing 5132 | . . . . . 1004 2309 116 . . 338 . 889 . . 476 . . Piercing 1232 | . . . . . . . . . . . . . . . 950 . 282 Highest Corruption 31 | . . . . . . 2 2 2 . 2 2 2 2 2 31 31 31 Average Corruption 4 | . . . . . . 1 2 2 . 1 2 2 2 2 10 31 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 . . . . . . . Effects 106 | . . . . . . 13 . 2 . 12 5 10 1 4 39 1 19 Message Errors 19 | . . . . . . 2 . . . 6 1 . . 1 6 . 3 Matter Fused 31 | . . . . . . 4 . 1 . 1 3 4 . 1 12 1 4 Heat Flow Errors 11 | . . . . . . 2 . . . 1 . . 1 . 5 . 2 Energy Discharges 13 | . . . . . . 2 . . . 1 . 2 . 2 3 . 3 Parts Rejected 5 | . . . . . . . . . . . . . . . 4 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . 2 . . . 2 . 2 . . 3 . 4 Data Loss (major) 5 | . . . . . . . . 1 . 1 . 1 . . 2 . . Misfires 2 | . . . . . . . . . . . . . . . 1 . 1 Alerts 4 | . . . . . . 1 . . . . 1 1 . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 973 | . . . . 32 10 171 120 . 173 54 2 . . . 214 . 197 Projectiles 120 | . . . . 6 . . 9 . . 19 . . . . 15 . 71 Explosions 475 | . . . . 26 3 . . . 173 35 2 . . . 110 . 126 Melee 378 | . . . . . 7 171 111 . . . . . . . 89 . . Knockbacks 34 | . . . . . . 1 1 . 2 1 3 . . 1 15 . 10 Impact 11 | . . . . . . . . . . . . . . . 11 . . Kinetic 20 | . . . . . . 1 1 . 2 1 2 . . 1 2 . 10 Secondary 3 | . . . . . . . . . . . 1 . . . 2 . . Self-Inflicted Damage 737 | . . . . . 22 70 . . 50 59 . . . . 254 . 282 Shots 18 | . . . . . 1 1 . . 1 3 . . . . 7 . 5 Rammed 6 | . . . . . 6 . . . . . . . . . . . . Targets Rammed 8 | . . . . . 6 1 . . . 1 . . . . . . . Kicked 2 | . . . . . . 1 . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 582 | . 24 56 340 336 433 315 121 . 38 440 336 183 274 531 582 . 199 Average Temperature 124 | . 7 22 76 153 135 99 68 . 23 126 128 74 139 234 150 . 97 Received Heat Transfer 4431 | . 228 114 87 60 504 288 27 . . 186 54 574 . 36 1795 . 478 Effects 29 | . . . . . 2 . . . . 2 . . . 5 20 . . Shutdowns 4 | . . . . . . . . . . . . . . . 4 . . Energy Bleed 7 | . . . . . 2 . . . . . . . . 3 2 . . Interference 8 | . . . . . . . . . . 1 . . . . 7 . . Matter Decay 3 | . . . . . . . . . . . . . . 1 2 . . Short Circuit 3 | . . . . . . . . . . . . . . . 3 . . Damage (minor) 3 | . . . . . . . . . . 1 . . . 1 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . 1 . . . . 2 . 6 Impact Corruptions 5 | . . . . . . . . . . . . . . . 5 . . Robots Melted 2 | . . . . . 1 . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . . . Parts Melted 17 | . . . . . 3 . . . . 10 1 . . . . . 3 Heat Transferred 9604 | . . . 407 370 2590 296 185 . 240 1588 1218 180 . 333 609 . 1588 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Peak Influence 1549 | . 261 163 252 126 273 247 . . . 344 . . . . 1549 . 1447 Initial 595 | . . 23 63 39 22 15 . . . 22 . . . . 49 . 595 Average 288 | . 139 108 131 62 79 74 . . . 218 . . . . 558 . 946 Maximum Alert Level 4 | . 1 . 1 . 1 1 . . . 1 . . . . 4 . 4 Low Security (%) 63 | 100 74 100 84 100 96 96 . . . 31 . . . . 40 . . Level 1 17 | . 25 . 15 . 3 3 . . . 68 . . . . 11 . . Level 2 3 | . . . . . . . . . . . . . . . 4 . 28 Level 3 9 | . . . . . . . . . . . . . . . 28 . 36 Level 4 6 | . . . . . . . . . . . . . . . 14 . 35 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . 1 1 6 7 . . . 4 . 1 . . 24 . 9 Investigation 8 | . 1 . 1 1 . 3 . . . . . . . . 2 . . Extermination 11 | . . . . . . 3 . . . 2 . . . . 3 . 3 Reinforcement 18 | . 1 . . . 6 1 . . . 2 . . . . 6 . 2 Assault 11 | . . . . . . . . . . . . 1 . . 6 . 4 Garrison 7 | . . . . . . . . . . . . . . . 7 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 6 | . . . . . 1 . . . . . . . . . 4 . 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Distress Signals 13 | . . . 2 1 1 2 . . . 1 . . . . 2 . 4 Communications Jammed 47 | . . . . . . . . . . 17 . . . 1 29 . . Distress Signals 40 | . . . . . . . . . . 13 . . . . 27 . . Times Spotted 329 | . 13 8 11 9 40 24 2 . 5 26 12 17 . 4 81 1 76 Peak Tracking Total 15 | . 3 3 3 2 7 4 1 . 3 4 7 10 . 2 7 1 15 Tactical Retreats 12 | . . . 1 1 4 1 . . 1 . 1 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Traps Triggered 7 | . 1 . . . . 2 . . . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Machines Disabled 32 | . . . . . 5 2 . . 1 2 . . . . 13 . 9 Max in Single Turn 3 | . . . . . 2 2 . . 1 1 . . . . 3 . 3 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Machines Accessed 38 | . 6 . 5 2 8 4 . 1 . 4 . . 4 . 3 . 1 Terminals 19 | . 6 . 5 . 6 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . 2 2 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . 1 . . Garrison Access 4 | . . . . . . . . . . 2 . . . . 1 . 1 Total Hacks 118 | . 19 . 22 2 16 12 . 5 . 7 . . 28 . 6 . 1 Successful 72 | . 8 . 7 2 6 9 . 5 . 4 . . 28 . 3 . . Failed 46 | . 11 . 15 . 10 3 . . . 3 . . . . 3 . 1 Catastrophic 9 | . . . 3 . 5 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . . . 1 . 2 1 . . . 9 . . . . 14 . . Terminals 57 | . 19 . 22 . 11 5 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . Repair Stations 12 | . . . . . 5 7 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . Scanalyzers 4 | . . . . . . . . . . 2 . . . . 2 . . Garrison Access 5 | . . . . . . . . . . 2 . . . . 2 . 1 Terminal Hacks 56 | . 8 . 7 2 3 3 . 5 . . . . 28 . . . . Record 13 | . . . . . . 2 . . . . . . 11 . . . . Part Schematic 14 | . . . . . . . . 5 . . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . . . 3 . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Security Status 2 | . 1 . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . . . . 3 6 . . . . . . . . . . . Scan Component 5 | . . . . . 2 3 . . . . . . . . . . . Repair 4 | . . . . . 1 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 . . . . 2 . . Insert Component 3 | . . . . . . . . . . 1 . . . . 2 . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 5 . 7 4 . . . 3 . . . . 3 . 1 Full Trace Events 5 | . . . 1 . 1 2 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 3 . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . . 19 . 10 . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 3 . . . . . . . . . . . Time 158 | . . . . . 26 132 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 1 1 2 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Total Allies 24 | . . 2 . . . . . 4 . 7 1 2 . . 7 1 . Largest Group 6 | . . 2 2 . . . . 4 4 6 1 2 2 2 6 1 1 Highest-Rated Group 420 | . . 45 45 . . . . 154 154 259 29 61 61 61 420 127 127 Highest-Rated Ally 127 | . . 31 31 . . . . 39 39 70 29 32 32 32 70 127 127 Zionite Dispatches 5 | . . . . . . . . . . 2 . . . . 3 . . Light 3 | . . . . . . . . . . 1 . . . . 2 . . Hacker 1 | . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 226 | . . 6 9 . 13 . . . 22 55 7 . . 15 78 . 21 Total Damage 5848 | . . 103 84 . . . . . 404 1116 58 . . 301 1677 . 2105 Kills 45 | . . 3 2 . . . . . 3 10 . . . 4 8 . 15 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 2 1 . . . . . . . . Drone Launches 17 | . . . . . 14 . . . . 3 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . 1 . . . . 2 . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Turns Passed 16251 | 52 417 374 943 794 2709 1593 171 732 573 2356 462 802 101 339 2429 46 1358 Spaces Moved 9422 | 41 295 249 508 447 1117 758 114 557 416 1655 327 543 80 214 1408 36 657 Core 7 | 3 . . . . . . . . . . . . . . . . 4 Treads 2312 | . . 133 508 447 917 180 . . . . . . . . 9 . 118 Legs 5654 | . . . . . . 578 114 557 416 1655 327 543 80 214 1042 . 128 Wheels 1449 | 38 295 116 . . 200 . . . . . . . . . 357 36 407 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 160 110 120 123 123 123 120 122 120 120 120 100 130 119 Average Speed 141 | 96 100 132 160 160 210 162 125 123 123 122 122 122 120 120 125 130 150 Slowest Speed 950 | 100 100 160 160 160 240 260 195 193 123 193 122 260 120 120 260 130 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 61 42 50 86 65 14 15 73 59 47 47 65 69 48 29 8 17 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 10 | . . 1 . . . . . . . . . . 1 . 8 . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 11 | . . . . 1 . . . 2 3 . 2 3 . . . . . Spaces Dug 114 | . . . . . 15 . . . . 99 . . . . . . . Terrain Destroyed 924 | . . . . 72 90 21 . . 30 155 51 34 . 3 235 . 233 Melee . | . . . . . . . . . . . . . . . . . . Projectile 77 | . . . . 9 19 . . . . 9 4 1 . 3 11 . 21 AOE 847 | . . . . 63 71 21 . . 30 146 47 33 . . 224 . 212 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Fac Total 11230 | 51 350 280 583 498 1318 1033 128 605 470 1892 359 629 85 283 1772 35 859 Wait 551 | . 4 . 18 15 31 144 7 34 43 81 5 9 6 58 48 . 48 Move 9405 | 40 294 248 507 446 1116 757 113 556 415 1654 326 542 79 213 1407 35 657 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 124 | 5 5 9 7 6 28 9 . 3 1 10 1 8 . 2 21 . 9 Fast Attach 120 | 4 3 1 5 . 4 11 . 3 1 21 . 6 . . 33 . 28 Attach 132 | 2 2 2 1 3 21 18 1 1 1 21 2 9 . 1 34 . 13 Detach 84 | . 1 1 4 1 7 18 . 4 2 22 . 1 . 1 15 . 7 Swap 87 | . . 1 4 2 24 3 . . 1 13 1 4 . 2 25 . 7 Drop 105 | . 1 7 6 8 9 13 . 4 1 24 . 5 . 1 18 . 8 Fire 380 | . 40 11 31 17 45 10 6 . 4 35 12 3 . 5 89 . 72 Melee 203 | . . . . . 24 49 1 . . 9 . 28 . . 82 . 10 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 1 . . . 1 . . . . . . . Crush 6 | . . . . . 6 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 31 | . . . . . 3 . . . 1 1 12 14 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 5) 217 | -10/Materials | Discovered new exit (range 11) 241 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Lost 3 parts (1p1n1u) 424 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Entered Mines 472 | -10/Mines | Core integrity fell below 50% 501 | -10/Mines | Learned location of Storage (-9) 597 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 692 | -10/Mines | Discovered new exit (range 11) 844 | -10/Mines | Entered Materials 844 | -9/Materials | Accompanied by 2 allies 844 | -9/Materials | Evolved 2 slots: Utility x2 849 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1313 | -9/Materials | Discovered new exit (range 18) 1489 | -9/Materials | Discovered new exit (range 3) 1639 | -9/Materials | Discovered new exit (range 6) 1645 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Entered Mines 1816 | -9/Mines | Met a Derelict shopkeep closing up shop 1966 | -9/Mines | Found the Drone Emporium 1979 | -9/Mines | Found Prototype Device 2045 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2118 | -9/Mines | Assembled infested the area 2203 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2257 | -9/Mines | Identified exit to Zion 2326 | -9/Mines | Learned Materials trap positions 2437 | -9/Mines | Build established: Scavenger-Mutant 2573 | -9/Mines | Discovered new exit (range 6) 2579 | -9/Mines | Identified exit to Materials 2581 | -9/Mines | Entered Materials 2581 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2582 | -8/Materials | Loaded intel: 9 trap records 2591 | -8/Materials | Identified Bomb Drone Bay 2758 | -8/Materials | Lost 3 allies 2770 | -8/Materials | Repaired Lgt. Treads 2830 | -8/Materials | Lost 4 allies 2888 | -8/Materials | Build established: Scavenger-Gunner 3546 | -8/Materials | Discovered new exit (range 11) 3766 | -8/Materials | Lost 5 parts (2p2u1w) 3894 | -8/Materials | Core integrity fell below 50% 3918 | -8/Materials | Lost 4 parts (1n2u1w) 4076 | -8/Materials | Identified exit to Factory 4874 | -8/Materials | Discovered exit to Factory (range 14) 5290 | -8/Materials | Entered Factory 5290 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5626 | -7/Factory | Build established: Scavenger-Mutant 5917 | -7/Factory | Repaired Greatsword 5962 | -7/Factory | Repaired Greatsword? 6214 | -7/Factory | Build established: Scavenger-Gladiator 6426 | -7/Factory | Discovered new exit (range 14) 6517 | -7/Factory | Identified exit to Factory 6717 | -7/Factory | Discovered new exit (range 11) 6755 | -7/Factory | Repaired Greatsword 6855 | -7/Factory | Identified exit to Lower Caves 6883 | -7/Factory | Entered Lower Caves 7011 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7054 | -7/Lower Caves | Entered Zion 7101 | -7/Zion | Given the Hacking Drone Bay 7104 | -7/Zion | Found Prototype Device 7104 | -7/Zion | Identified Hacking Drone Bay 7128 | -7/Zion | Found CR-A16's Pointy Stick 7133 | -7/Zion | Discovered new exit (range 16) 7160 | -7/Zion | Identified exit to Proximity Caves 7198 | -7/Zion | System corruption cleaned by Quarantine Array 7268 | -7/Zion | Found Prototype Device 7268 | -7/Zion | Identified Phasing AFG 7301 | -7/Zion | Learned Factory emergency access door positions 7400 | -7/Zion | Build established: Scavenger-Mutant 7467 | -7/Zion | Imprinted 7470 | -7/Zion | Declared Zion's savior 7786 | -7/Zion | Entered Proximity Caves 7786 | -6/Proximity Caves | Accompanied by 4 allies 7980 | -6/Proximity Caves | Learned Factory terminal intel 8099 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 8336 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8359 | -6/Proximity Caves | Entered Factory 8359 | -6/Factory | Accompanied by 2 allies 8359 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8361 | -6/Factory | Loaded intel: 26 terminal locations 8492 | -6/Factory | Zion Hacker squad teleported in 8938 | -6/Factory | Lost 4 allies 9367 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9368 | -6/Factory | Zion Light squad teleported in 9627 | -6/Factory | Build established: Scavenger-Gunner 9640 | -6/Factory | Terminal network hard line cut 9791 | -6/Factory | Found Prototype Protection 9791 | -6/Factory | Identified Zio. Weapon Casing 10131 | -6/Factory | Build established: Messiah-Tank 10360 | -6/Factory | Discovered new exit (range 9) 10369 | -6/Factory | Identified exit to Factory 10411 | -6/Factory | Spotted B-75 Beast 10419 | -6/Factory | Destroyed B-75 Beast 10583 | -6/Factory | Discovered new exit (range 9) 10596 | -6/Factory | Found Zio. Weapon Casing 10618 | -6/Factory | Identified exit to Lower Caves 10715 | -6/Factory | Entered Lower Caves 10742 | -6/Lower Caves | Encountered a Warlord checkpoint 10808 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11164 | -6/Lower Caves | Discovered new exit (range 12) 11175 | -6/Lower Caves | Identified exit to Lower Caves 11177 | -6/Lower Caves | Entered another Lower Caves area 11177 | -6/Lower Caves | Accompanied by 1 ally 11311 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11407 | -6/Lower Caves | Destroyed 8 combat bots 11411 | -6/Lower Caves | Core integrity fell below 50% 11450 | -6/Lower Caves | Lost 14 parts (1p4n5u4w) 11736 | -6/Lower Caves | Build established: Gunner 11962 | -6/Lower Caves | Discovered new exit (range 11) 11973 | -6/Lower Caves | Identified exit to Data Miner 11979 | -6/Lower Caves | Entered Data Miner 11979 | -6/Data Miner | Accompanied by 2 allies 11979 | -6/Data Miner | Discovered new exit (range 6) 11984 | -6/Data Miner | Identified exit to Proximity Caves 12002 | -6/Data Miner | Met Data Miner 12024 | -6/Data Miner | Learned location of Section 7 (-2) 12024 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12044 | -6/Data Miner | Received God Mode back door access code from Data Miner 12080 | -6/Data Miner | Entered Proximity Caves 12080 | -5/Proximity Caves | Accompanied by 2 allies 12173 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12352 | -5/Proximity Caves | Discovered exit to Factory (range 13) 12419 | -5/Proximity Caves | Entered Factory 12419 | -5/Factory | Accompanied by 2 allies 12419 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12661 | -5/Factory | Lost 3 parts (1p1n1u) 12875 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12911 | -5/Factory | Retrieved Zion intel report: Trap Installations 12912 | -5/Factory | Zion Light squad teleported in 12930 | -5/Factory | Build established: Scavenger-Gunner 13082 | -5/Factory | Zion Light squad teleported in 13231 | -5/Factory | Found Zio. Weapon Casing 13345 | -5/Factory | Found Prototype Launcher 13345 | -5/Factory | Identified Mni. Smartbomb Launcher 13648 | -5/Factory | Zion Heavy Resupply teleported in 13710 | -5/Factory | Garrison activated, responded to threat 13786 | -5/Factory | Destroyed 9 combat bots 13794 | -5/Factory | Lost 6 parts (1p1n1u3w) 13839 | -5/Factory | Terminal network hard line cut 13883 | -5/Factory | Lost 5 parts (1p1n2u1w) 13919 | -5/Factory | First assault squad dispatched 14050 | -5/Factory | Garrison activated, responded to threat 14079 | -5/Factory | Lost 3 parts (1p2u) 14124 | -5/Factory | Lost 3 parts (2n1w) 14190 | -5/Factory | Lost 3 parts (1n1u1w) 14318 | -5/Factory | System corruption reached 10% 14327 | -5/Factory | Core integrity fell below 50% 14375 | -5/Factory | Garrison activated, responded to threat 14442 | -5/Factory | Lost 9 parts (1p4n2u2w) 14682 | -5/Factory | System corruption reached 30% 14686 | -5/Factory | Core integrity fell below 20% 14714 | -5/Factory | Lost 7 parts (1n4u2w) 14750 | -5/Factory | Discovered new exit (range 15) 14845 | -5/Factory | Incoming assault squad redirected 14848 | -5/Factory | Entered Upper Caves 14890 | -5/Upper Caves | CL-ANK showed up to help 14892 | -5/Upper Caves | CL-ANK revealed a hidden path 14894 | -5/Upper Caves | Entered Factory 14894 | -4/Factory | Accompanied by 1 ally (CL-ANK) 14894 | -4/Factory | Evolved 2 slots: Utility x2 14968 | -4/Factory | Lost 3 parts (1p2u) 15064 | -4/Factory | Discovered new exit (range 15) 15149 | -4/Factory | Identified exit to Research 15234 | -4/Factory | Build established: Tank 15685 | -4/Factory | First assault squad dispatched 15940 | -4/Factory | Lost 15 parts (3p3n3u6w) 15942 | -4/Factory | System corruption reached 10% 16217 | -4/Factory | Core integrity fell below 50% 16244 | -4/Factory | Core integrity fell below 20% 16246 | -4/Factory | Incoming assault squad redirected 16249 | -4/Factory | System corruption reached 30% 16252 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16247_ C-30 ARC bursts open, deploying its payload. 16247_ G-73 Enforcer unfolds itself. 16247_ B-60 Warrior unfolds itself. 16247_ E-15 Imp unfolds itself. 16247_ U-05 Engineer lays Concrete. 16247_ U-05 Engineer builds a Wall. 16248_ U-05 Engineer lays Concrete. 16248_ U-05 Engineer builds a Wall. 16248_ K-01 Serf collects debris. 16248_ Imp. Coolant Injector destroyed. 16248_ System corrupted by crushing effect (+2). 16248_ Knocked back. 16249_ U-05 Engineer lays Concrete. 16249_ U-05 Engineer destroyed. 16250_ U-05 Engineer lays Concrete. 16250_ Arm. Wheel destroyed. 16251_ U-05 Engineer lays Concrete. 16252_ K-01 Serf collects debris. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????################# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ############# | | ??????????????????????????# #???????????# ## | | ??????????????????????????# #???????????# #? | | ???????????????######"##### #?????? "???# #? | | ?????????????? ### """ """?+ +? | | ?????????????? / # #? | | ?????????????? % %### # #? | | ???????????????####+### #####g##? ?? # #? | | ?????????????????# g ###[??????? # #? | | ?????????????????# k% u g # "#????????? #? | | ?????????????????# m % # ##???????? #? | | ?????????????????# gg# #???????? #? | | ?????????????????# !u g g # #???????? ??? | | ?????????????????# # #???????????????? | | ?????????????????# pggg #???????????????? | | ?????????????????# |%=!i #???????????????? | | ?????????????????# !u/%= #???????????????? | | ?????????????????# %b ###???????????????? | | ?????????????????# u @ #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????##### # #?????????????????? | | ???????????????????### # # ###?????????????????? | | ?????????????????????### # ###???????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 49 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Recalibrator | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Hvy. Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Adventurer Armchair Analyst Explorer Just Browsing Knowing Is Half The Battle Oh No You Don't! Respectable Loadout Challenges ------------ None Game ------ Seed SurveybotSmartbombMediator Manual? 0 Play Time 05:15:11 Cumulative 23.3 hours Start 2024.04.05 @ 20:13:34 End 2024.04.07 @ 16:50:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 6 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f69eaccb-c2c5-47c9-97c8-6836dc768723