Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.21 @ 23:47:03 Player: fwankie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (941) 941 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2315 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 324/400 Matter 172/300 Energy 460/460 System Corruption 0% Temperature Critical (522) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Light Cannon Bore Cannon > --- INVENTORY (10) --- High-capacity Matter Pod (200) Structural Scanner Seismic Detector Targeting Computer Shield Generator Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Bore Cannon > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Seismic Detector Targeting Computer Shield Generator Improved Light Cannon Improved Light Cannon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Signal Interpreter Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 6 3 6 8 Power 5 | 1 . 2 2 Engine 4 | 1 . 1 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 1 1 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 2 4 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 6 | . 2 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 8 | . . 2 6 Power 1 | . . 1 . Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 89 99 87 Engine 9 | . 14 4 14 Core 4 | . . 9 . Wheel 25 | . 28 27 19 Device 3 | . . . 10 Storage 13 | . 14 14 11 Processor 10 | . 4 14 11 Energy Gun 6 | . 9 . 14 Ballistic Gun 2 | . 9 . . Ballistic Cannon 17 | . 9 28 7 Peak Build Rating 27 | 6 10 16 27 Average Rating 13 | 3 7 12 21 On Entrance 6 | . 6 10 11 Naked Turns . | . . . . Heaviest Build 39 | 10 16 28 39 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 5 8 9 10 Average Carried 7 | 2 7 8 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 4 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 708 | 214 48 358 88 Remotely . | . . . . Salvage Created 933 | . 48 319 566 Parts 79 | . 9 29 41 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 39 | . 3 20 16 Guns 16 | . 3 . 13 Cannons 21 | . . 19 2 AOE 1 | . . . 1 Classes Destroyed 4 | . 2 1 1 Watcher 3 | . 1 . 2 Swarmer 22 | . 3 12 7 Grunt 14 | . . 8 6 Sentry 3 | . . . 3 Best Kill Streak 6 | . 2 5 6 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 135 | . 4 62 69 Missed 29 | . 3 15 11 Damage Taken 899 | . 4 338 557 Core 145 | . . 69 76 Absorbed by Shields . | . . . . Ignored by Resistances 279 | . 2 109 168 Core Remaining (%) 86 | 100 . 72 . Volleys Fired 77 | . 4 40 33 Largest 2 | . 2 2 2 Hottest 102 | . 60 78 102 Shots Fired 133 | . 8 59 66 Gun 52 | . 8 . 44 Cannon 81 | . . 59 22 Launcher . | . . . . Special . | . . . . Kinetic 85 | . 4 59 22 Thermal 4 | . 4 . . Explosive . | . . . . Electromagnetic 44 | . . . 44 Robot Hit Streak 16 | . 4 16 13 Robot Miss Streak 4 | . 2 2 4 Penetration Max 1 | . . . 1 Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 96 | . 4 42 50 Core Hits 53 | . 4 21 28 Critical Kills 4 | . . 3 1 Critical Parts Destroyed 10 | . . 6 4 Critical Strikes 20 | . . 13 7 Destroy 15 | . . 9 6 Blast 5 | . . 4 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2149 | . 44 986 1119 Guns 627 | . 44 . 583 Cannons 1313 | . . 986 327 Explosions 209 | . . . 209 Melee . | . . . . Ramming . | . . . . Kinetic 1323 | . 10 986 327 Thermal 243 | . 34 . 209 Explosive . | . . . . Electromagnetic 583 | . . . 583 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 23 . Projectiles 23 | . . 23 . Explosions . | . . . . Melee . | . . . . Knockbacks 20 | . . 15 5 Impact . | . . . . Kinetic 19 | . . 14 5 Secondary 1 | . . 1 . Self-Inflicted Damage 91 | . . . 91 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 522 | . 40 155 522 Average Temperature 93 | . 20 57 134 Received Heat Transfer 285 | . . 111 174 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 4 | . . 1 3 Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 425 | . 75 . 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 453 | . 122 407 453 Initial 122 | . . 40 122 Average 229 | . 71 271 304 Maximum Alert Level 2 | . . 2 2 Low Security (%) 39 | 100 100 13 28 Level 1 53 | . . 86 46 Level 2 7 | . . . 24 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 6 21 24 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 1 1 Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . 15 2 2 Successful 6 | . 3 1 2 Failed 13 | . 12 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 14 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Branch Access Points 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1729 | 52 374 798 505 Spaces Moved 1325 | 48 332 652 293 Core 22 | 22 . . . Treads . | . . . . Legs . | . . . . Wheels 1303 | 26 332 652 293 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 95 | 71 90 96 103 Slowest Speed 130 | 90 90 115 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 65 97 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . 2 . Terrain Destroyed 17 | . . 8 9 Melee . | . . . . Projectile 11 | . . 8 3 AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1656 | 65 401 762 428 Wait 190 | 2 50 53 85 Move 1322 | 47 331 651 293 Hop . | . . . . Pick Up 32 | 10 9 7 6 Fast Attach . | . . . . Attach 16 | 6 3 2 5 Detach . | . . . . Swap 7 | . . 4 3 Drop 12 | . 4 5 3 Fire 77 | . 4 40 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Identified exit to Materials 334 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 647 | -10/Mines | Discovered exit to Materials (range 8) 722 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 885 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 887 | -10/Mines | Found Prototype Device 1225 | -10/Mines | Entered Materials 1225 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1225 | -9/Materials | Identified Exp. Sensor Array 1547 | -9/Materials | Discovered new exit (range 4) 1550 | -9/Materials | Identified exit to Materials 1730 | -9/Materials | Self-destructed Last Messages --------------- 01712_ Destroyed Hvy. Assault Rifle. 01712_ G-47 Trooper knocked back. 01712_ U-05 Engineer builds a Wall. 01713_ Com. Wheel destroyed. 01715_ Exp. Sensor Array destroyed. 01716_ U-05 Engineer builds a Wall. 01718_ Y-45 Defender suffers critical hit (Destroy). 01718_ Destroyed Beam Rifle. 01721_ G-34 Mercenary suffers critical hit (Destroy). 01721_ G-34 Mercenary destroyed. 01722_ K-01 Serf collects debris. 01724_ HV Slug penetrates W-16 Scout. 01724_ W-16 Scout suffers critical hit (Destroy). 01724_ Destroyed Hover Unit. 01724_ W-16 Scout knocked back. 01724_ HV Slug penetrates W-16 Scout. 01725_ K-01 Serf collects debris. 01728_ Power failure, Hvy. Ion Engine shutdown. 01729_ K-01 Serf collects debris. 01730_ Power failure, Hvy. Ion Engine shutdown. 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" ?????????????????? | | ########## ]]][% " !! ??????????????????? | | * ]]*% !! ???????????????????? | | ???????????????????? | | ????????????????????? | | ##########+#############+### ????????????????????? | | ??????#] #?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????#[ """ #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????##########?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadPitchforkArmor Manual? 0 Play Time 00:20:17 Cumulative 18.6 hours Start 2024.11.21 @ 23:24:31 End 2024.11.21 @ 23:47:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dafe27e-f1a1-4c6b-a42d-0f4ff7401802