Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 10:22:21 // Winter2019/RPGLIKE Player: daniels1231 Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1010) 1010 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2860 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 13/400 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (2) ------ Improved Sensor Array Hardlight Generator > --- WEAPON (3) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (3) ---- Light Deuterium Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Sensor Array Hardlight Generator > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- VTOL Module VTOL Module Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Matter Pod Device Improved Sensor Array Storage Medium Matter Pod Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | 1 . 3 1 Power . | . . . . Propulsion 2 | 1 . . 1 Utility 1 | . . 1 . Weapon 2 | . . 2 . Parts Attached 24 | 6 4 9 5 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 2 | . . 2 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . 2 2 . Utility 4 | . . 2 2 Device 2 | . . . 2 Storage 2 | . . 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 1 | . 1 1 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 82 | . 78 89 79 Engine 13 | . 20 13 11 Treads 9 | . . 5 17 Wheel 5 | . 21 . . Flight 11 | . 17 21 . Device 8 | . . . 18 Storage 6 | . . 14 3 Energy Gun 8 | . 17 11 1 Energy Cannon 6 | . . 10 6 Ballistic Gun 4 | . . . 9 Launcher 9 | . 2 12 11 Peak Build Rating 20 | 4 4 13 20 Average Rating 11 | 3 3 10 16 On Entrance 5 | . 4 4 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 7 8 19 22 Greatest Support 46 | 32 32 46 46 Greatest Overweight (x) 6 | 1 2 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 1 1 3 3 Average Capacity 2 | . 1 2 3 Most Carried 3 | 1 1 3 3 Average Carried 1 | . . 1 2 Final Capacity 3 | 1 1 3 3 Final Carried 3 | 1 1 3 2 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 734 | 260 110 257 107 Remotely . | . . . . Salvage Created 548 | . 192 151 205 Parts 56 | . 20 17 19 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 7 7 9 Guns 4 | . 1 1 2 Cannons 1 | . . 1 . AOE 17 | . 5 5 7 Classes Destroyed 7 | . 6 . 1 Worker 2 | . 1 . 1 Builder 7 | . 4 1 2 Mechanic 2 | . . . 2 Operator 1 | . 1 . . Watcher 3 | . 1 . 2 Swarmer 6 | . 3 . 3 Grunt 17 | . 4 7 6 Best Kill Streak 7 | . 5 7 5 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 77 | . 19 19 39 Missed 22 | . 8 3 11 Hits 55 | . 11 16 28 Melee 2 | . . 2 . Projectile 53 | . 11 14 28 Critical Strikes 3 | . . 1 2 Damage Taken 1205 | . 169 240 796 Core 1002 | . 139 187 676 Absorbed by Shields 76 | . . . 76 Redirected to Core 693 | . 102 175 416 Ignored by Resistances 4 | . 2 . 2 Core Remaining (%) 87 | 100 97 66 . Volleys Fired 80 | . 38 18 24 Largest 3 | . 1 3 2 Hottest 141 | . 40 141 56 Shots Fired 116 | . 38 30 48 Gun 69 | . 31 14 24 Cannon 9 | . . 9 . Launcher 38 | . 7 7 24 Special . | . . . . Kinetic 27 | . . 3 24 Thermal 9 | . . 9 . Explosive 38 | . 7 7 24 Electromagnetic 42 | . 31 11 . Robot Hit Streak 7 | . 5 4 7 Robot Miss Streak 8 | . 8 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 15 13 27 Core Hits 63 | . 19 12 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2963 | . 682 688 1593 Guns 511 | . 210 106 195 Cannons 82 | . . 82 . Explosions 2360 | . 472 500 1388 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 227 | . . 32 195 Thermal 110 | . 28 82 . Explosive 2316 | . 444 484 1388 Electromagnetic 300 | . 210 90 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . 8 3 31 Projectiles . | . . . . Explosions 42 | . 8 3 31 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . 31 24 16 Shots 4 | . 1 1 2 Rammed 6 | . . 2 4 Targets Rammed 6 | . . 2 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 446 | . 98 446 100 Average Temperature 109 | . 41 223 45 Received Heat Transfer 380 | . 78 84 218 Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 78 | 100 97 100 49 Level 1 21 | . 2 . 50 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 298 | . 215 195 298 Initial 86 | . . 86 81 Average 97 | . 63 41 171 Influence Increases 1003 | . 340 256 407 Destroy 0b10 Robot/C 460 | . 140 140 180 Destroy 0b10 Robot/NC 75 | . 35 5 35 Destroy Leader 86 | . 32 20 34 Disable Machine 180 | . 105 45 30 Destroy Structure 187 | . 28 46 113 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 809 | . 135 266 408 Entered New Map 233 | . . 119 114 Time Decay 566 | . 135 137 294 Lost Part 10 | . . 10 . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 9 14 Peak Tracking Total 8 | . 3 8 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . 7 3 2 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful . | . . . . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 602 | . . . 602 Sensors 602 | . . . 602 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1574 | 97 347 478 652 Spaces Moved 1031 | 101 406 273 251 Core 34 | 28 4 2 . Treads 306 | . . 55 251 Legs . | . . . . Wheels 217 | 73 144 . . Hover . | . . . . Flight 474 | . 258 216 . Fastest Speed 37 | 50 37 37 160 Average Speed 107 | 87 60 135 160 Slowest Speed 350 | 100 150 350 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Potential Cave-ins 7 | . . . 7 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 25 | 4 58 19 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 202 | . 24 41 137 Melee . | . . . . Projectile . | . . . . AOE 202 | . 24 41 137 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1375 | 107 465 351 452 Wait 191 | . . 30 161 Move 1026 | 100 403 272 251 Hop 1 | . 1 . . Pick Up 11 | . 3 8 . Fast Attach 16 | 5 2 4 5 Attach 3 | . . 3 . Detach 2 | . . 2 . Swap 16 | 1 7 7 1 Drop 17 | 1 5 5 6 Fire 80 | . 38 18 24 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 6 | . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 98 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Discovered new exit (range 16) 445 | -10/Materials | Entered another Materials area 447 | -9/Materials | Reached level 2 510 | -9/Materials | Reached level 3 512 | -9/Materials | Upgraded with Utility slot (x1) 512 | -9/Materials | Upgraded with Weapon slot (x2) 600 | -9/Materials | Discovered new exit (range 16) 775 | -9/Materials | Build established: Gunner 860 | -9/Materials | Discovered new exit (range 9) 923 | -9/Materials | Entered another Materials area 925 | -8/Materials | Reached level 4 935 | -8/Materials | Upgraded with Propulsion slot (x1) 1180 | -8/Materials | Core integrity fell below 50% 1183 | -8/Materials | Reached level 5 1223 | -8/Materials | Build established: Mutant 1252 | -8/Materials | Garrison activated, responded to threat 1262 | -8/Materials | Core integrity fell below 20% 1571 | -8/Materials | Crushed by falling debris 1576 | -8/Materials | Crushed by falling debris 1576 | -8/Materials | Smashed by cave-in Last Messages --------------- 01316_ Hvy. Assault Rifle severed. 01316_ Imp. Treads severed. 01316_ Broken Adv. Beam Cannon severed. 01321_ Acquired Hvy. Assault Rifle. 01345_ Upgraded: Core Integrity (+250) 01345_ Upgraded: Matter Storage (+100) 01349_ U-05 Engineer lays Concrete. 01350_ U-05 Engineer builds a Wall. 01356_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: Heavy Suspicion] 01374_ Slammed into W-25 Informer. 01375_ K-01 Serf cleans the Terminal. 01398_ Slammed into R-06 Scavenger. 01398_ R-06 Scavenger knocked back. 01403_ U-05 Engineer lays Concrete. 01571_ The unstable cave ceiling collapses. 01571_ Crushed by falling debris. 01576_ The unstable cave ceiling collapses. 01576_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????########????? | | ?????????????????????????????????????# #????? | | ??????????????????????????????######## #????? | | ??????? #??????????????????# # !! #????? | | ???????# % ###????????????????# ^ #! !! #????? | | ??????## ##########?????????# ^ # !! #????? | | ???????# %# #?????????# ^ # ??????? | | ???????# # #???####??#^ ###+###?????? | | ######?# # #???# #??# # #?????? | | ! ### # * #???###########+## #?????? | | ### # #???#@# T #?????? | | " "" ### # #???### ########## #?????? | | " ### ! #??#### ##???????# #?????? | | ## # #### ## ##???????#### ##?????? | | # # # ####????????# #??????? | | ###+### #????????# #??????? | | !? ##????????# #??????? | | % * % #????????# #??????? | | [ = ##????????? #??????? | | # # # ## # #?????????? #??????? | | # ## # # #######?????????? #??????? | | ?# # """ ##############???????????????? ??????? | | ?### "Y #????????????????????????????? ]??????? | | ???##""" #????????????????????????????? ???????? | | ????# #????????????????????????????? ???????? | | ????# #?????????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 395 Matter Capacity 500 Sight Range 16 Robot Scan Range 23 Terrain Scan Density 10 Resistance: KI 20 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Levels Raised 4 | . . 2 2 XP Earned 9600 | 3000 1375 2525 2700 XP Spent 7400 | 2900 . 3050 1450 Upgrades 23 | 10 . 5 8 Propulsion Slot 2 | 1 . . 1 Utility Slot 1 | . . 1 . Weapon Slot 2 | . . 2 . Core Integrity 5 | . . . 5 Matter Storage 2 | . . . 2 Inventory Capacity 3 | 1 . 2 . Sensor Range 4 | 4 . . . KI Resistance % 4 | 4 . . . Protomatter Created 167 | . 101 66 . Integrity Restored 126 | . 126 . . Core 126 | . 126 . . Protomatter Decayed 32 | . 30 2 . Game ------ Seed AssemblyMagneticDrillbomb Manual? 0 Play Time 00:19:51 Cumulative 5.7 hours Start 2025.11.16 @ 10:04:58 End 2025.11.16 @ 10:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 7 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7420084d-829d-40a4-b89a-bf38b5b18a7f