Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 16:20:51 Player: Singularius Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (148) 740 Value Destroyed (5641) 5641 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 11083 Bonus ------- High Alert Combat Kills 390 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -228 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 315/315 System Corruption 26% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Medium Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Improved Weapon Cycler > --- WEAPON (3) ------- Heavy Particle Gun Plasma Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Micro Fission Core Improved Kinecellerator Improved Light Armor Plating Improved Component Analysis Suite Heavy Laser Flak Gun Advanced Assault Cannon Heavy Rocket Launcher Molecular Deconstructor Great Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Micro Fission Core Improved Kinecellerator Improved Light Armor Plating Improved Component Analysis Suite Heavy Particle Gun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Great Maul [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 3 | . . . . 1 . 2 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 108 | 6 8 9 . 23 14 18 11 7 12 . Power 11 | 1 1 1 . 3 . 2 1 1 1 . Engine 10 | 1 1 1 . 3 . 2 1 1 . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 3 . 5 6 7 3 . 5 . Treads 2 | . . . . . . . . . 2 . Leg 31 | 2 2 3 . 5 6 7 3 . 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 2 1 . 7 . 7 3 2 1 . Device 14 | . 1 1 . 3 . 5 2 1 1 . Storage 4 | 1 1 . . 1 . . . 1 . . Processor 3 | . . . . 1 . 2 . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 3 4 . 8 8 2 4 4 5 . Energy Gun 20 | 2 3 2 . 3 3 1 2 2 2 . Energy Cannon 3 | . . . . 1 . 1 . 1 . . Ballistic Gun 5 | . . . . 2 3 . . . . . Ballistic Cannon 3 | . . . . 1 . . . 1 1 . Launcher 6 | . . 2 . 1 1 . 1 . 1 . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 4 4 1 . . 1 . Corrupted Parts 3 | . . . . . . 1 1 . 1 . System Corruption 22 | . . . . . . 7 6 . 9 . Parts Lost 31 | . 3 1 . 1 4 3 7 6 6 . Power 1 | . . . . . . . 1 . . . Propulsion 13 | . 1 . . . 2 . 4 1 5 . Utility 4 | . . . . 1 . . 1 2 . . Weapon 13 | . 2 1 . . 2 3 1 3 1 . Highest Loss Streak 7 | . 1 1 . 1 2 1 7 3 4 . To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 2 10 13 15 14 14 14 13 14 14 14 Power 3 | . 1 2 3 3 2 2 2 3 5 5 Propulsion 1 | 1 3 2 2 1 1 2 2 1 . . Utility 2 | . 1 2 2 1 2 2 3 4 2 3 Weapon 6 | . 3 5 8 8 8 7 5 5 5 6 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | . . . . 13 5 6 3 1 . 8 Power 12 | . . . . 6 . . 2 . . 4 Propulsion 4 | . . . . 2 2 . . . . . Utility 7 | . . . . . . 2 1 1 . 3 Weapon 13 | . . . . 5 3 4 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 91 99 100 99 98 99 99 99 94 100 Engine 6 | . 14 11 11 9 9 7 6 7 1 . Core 1 | . . . . . . . . . 5 7 Treads 1 | . . . . . . . . . 3 7 Leg 30 | . 28 43 44 36 35 30 29 30 23 23 Device 9 | . 6 11 11 9 9 7 7 7 13 15 Storage 8 | . 14 11 11 9 9 7 7 7 7 7 Processor 11 | . . . . 2 9 22 18 15 15 15 Protection 2 | . . . . 6 . . 3 6 . . Energy Gun 12 | . 27 21 22 16 15 10 7 10 4 7 Energy Cannon 3 | . . . . 1 . 3 5 4 7 7 Ballistic Gun 3 | . . . . 3 9 7 7 1 . . Ballistic Cannon 2 | . . . . 4 . . . 3 6 7 Peak Build Rating 64 | 6 9 16 16 34 43 54 57 58 64 56 Average Rating 41 | 4 7 12 16 26 40 51 52 54 51 56 On Entrance 30 | . 6 9 16 16 33 42 50 55 54 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 14 31 34 34 47 43 46 50 53 57 53 Greatest Support 73 | 20 20 40 40 54 60 73 71 62 62 40 Greatest Overweight (x) 3 | . 1 . . 1 1 . . 1 3 1 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 13 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 10 13 14 14 14 14 13 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 13 15 15 15 14 15 15 14 15 15 Class Distribution -------------------- 47% | Gunner 20% | Scavenger-Gunner 13% | Scavenger-Mutant 8% | Mutant 6% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Matter Collected 3160 | 169 181 125 . 568 456 376 369 272 644 . Remotely . | . . . . . . . . . . . Salvage Created 6193 | . 442 236 . 1091 1411 828 944 435 756 50 Parts 297 | . 19 17 . 59 70 32 54 17 27 2 Haulers Intercepted 7 | . . 1 . 4 2 . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 18 2 Prevented 8 | . . . . . . . . . 8 . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Combat Hostiles Destroyed 121 | . 8 7 . 22 30 11 17 8 17 1 Guns 53 | . 7 4 . 8 14 6 4 3 7 . Cannons 20 | . . . . 3 . 4 3 4 5 1 AOE 44 | . 1 3 . 11 15 . 10 . 4 . Classes Destroyed 17 | . 2 4 . 5 2 2 1 . 1 . Worker 4 | . . 1 . . 3 . . . . . Builder 5 | . . . . 2 3 . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 7 | . . 1 . 4 2 . . . . . Recycler 5 | . 1 . . 2 . 2 . . . . Mechanic 2 | . . . . . 2 . . . . . Watcher 3 | . . 1 . . 2 . . . . . Swarmer 17 | . . 3 . 6 4 . 4 . . . Cutter 3 | . . . . . . . 3 . . . Grunt 62 | . 8 4 . 7 21 3 8 4 6 1 Brawler 4 | . . . . 1 . 1 . . 2 . Duelist 4 | . . . . . 1 . . . 3 . Sentry 16 | . . . . 6 4 2 . 2 2 . Specialist 3 | . . . . 2 . . . . 1 . Hunter 3 | . . . . . . 1 1 . 1 . Programmer 8 | . . . . . . 4 1 2 1 . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 16 | . 4 9 . 7 16 4 8 2 7 1 Combat Bots Only 8 | . 3 5 . 7 8 4 8 2 7 1 Max Kills in Single Turn 6 | . 2 3 . 5 6 1 3 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 5 | . 1 2 . 5 4 . 3 . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Hostile Shots Fired 592 | . 48 32 . 81 72 86 103 82 83 5 Missed 195 | . 12 14 . 27 19 29 36 20 36 2 Hits 397 | . 36 18 . 54 53 57 67 62 47 3 Melee 13 | . . . . . . 2 11 . . . Projectile 384 | . 36 18 . 54 53 55 56 62 47 3 AOE 2 | . 1 . . . . . 1 . . . Critical Strikes 19 | . . 1 . 5 4 2 5 . 2 . Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 6329 | . 620 180 . 798 982 844 1217 762 863 63 Core 1102 | . 185 49 . 76 88 124 257 159 147 17 Absorbed by Shields 48 | . . . . . . . 48 . . . Regen/Repaired (Parts) 43 | . . 43 . . . . . . . . Core Remaining (%) 70 | 100 26 . 87 . 70 . . . . . Volleys Fired 240 | . 24 13 . 46 35 35 28 25 33 1 Largest 3 | . 2 2 . 3 3 3 3 3 3 3 Hottest 224 | . 115 130 . 180 139 145 184 224 189 175 Shots Fired 645 | . 48 25 . 129 94 103 67 77 97 5 Gun 429 | . 48 23 . 79 86 78 43 46 25 1 Cannon 174 | . . . . 39 . 25 17 31 58 4 Launcher 42 | . . 2 . 11 8 . 7 . 14 . Special . | . . . . . . . . . . . Kinetic 171 | . . . . 38 28 45 22 11 25 2 Thermal 272 | . 45 23 . 73 1 25 26 37 39 3 Explosive 35 | . . 2 . 11 8 . . . 14 . Electromagnetic 167 | . 3 . . 7 57 33 19 29 19 . Robot Hit Streak 36 | . 13 3 . 10 15 36 25 34 17 20 Robot Miss Streak 4 | . 2 4 . 3 4 2 1 2 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . . 4 . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . Shots Hit Robots 442 | . 33 11 . 75 66 85 53 55 61 3 Core Hits 271 | . 18 13 . 50 76 29 33 15 35 2 Critical Kills 2 | . . . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 2 1 . 3 1 2 . 1 1 . Burn 6 | . 2 1 . 3 . . . . . . Meltdown 2 | . . . . . . . . 1 1 . Corrupt 3 | . . . . . 1 2 . . . . Melee Attacks 22 | . . . . . 4 . 8 9 1 . Impact 15 | . . . . . 4 . 1 9 1 . Slashing 7 | . . . . . . . 7 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14542 | . 486 406 . 2329 4219 1697 1628 1327 2379 71 Guns 5780 | . 435 164 . 922 1503 1025 519 708 488 16 Cannons 2783 | . . . . 372 . 641 311 603 801 55 Explosions 5599 | . 51 242 . 1035 2716 31 418 16 1090 . Melee 380 | . . . . . . . 380 . . . Ramming . | . . . . . . . . . . . Kinetic 1912 | . . . . 368 230 611 201 198 275 29 Thermal 4274 | . 458 164 . 790 186 672 534 763 665 42 Explosive 4855 | . . 242 . 1035 2530 . . . 1048 . Electromagnetic 3121 | . 28 . . 136 1273 414 513 366 391 . Impact . | . . . . . . . . . . . Slashing 380 | . . . . . . . 380 . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . . . . . 7 14 16 26 26 Average Corruption 15 | . . . . . . 5 10 15 19 26 Corruption Purged 3 | . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 203 | . . . . . . 21 28 52 79 23 Message Errors 48 | . . . . . . 6 9 14 13 6 Matter Fused 48 | . . . . . . 3 6 9 25 5 Heat Flow Errors 22 | . . . . . . 1 . 6 15 . Energy Discharges 26 | . . . . . . 5 2 6 7 6 Data Loss (minor) 22 | . . . . . . 3 5 4 7 3 Data Loss (major) 9 | . . . . . . . 3 5 . 1 Misfires 12 | . . . . . . . 2 5 3 2 Alerts 7 | . . . . . . 1 1 2 3 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . 2 . 1 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 141 | . . . . 8 77 9 1 32 14 . Projectiles 41 | . . . . . . 9 . 32 . . Explosions 100 | . . . . 8 77 . 1 . 14 . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . 1 . . . 1 . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . 1 . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 516 | . 40 21 . 67 175 . 144 48 21 . Shots 19 | . 1 1 . 2 5 . 8 1 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 398 | . 337 165 . 342 165 300 230 346 398 68 Average Temperature 98 | . 155 54 . 66 38 103 72 104 127 36 Received Heat Transfer 1995 | . 282 30 . 306 444 264 162 186 303 18 Effects 3 | . . . . 2 . . . . 1 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Fried 15 | . . . . . 7 3 1 2 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . 1 1 . Parts Melted 13 | . 3 1 . 3 . 3 . . 3 . Heat Transferred 7731 | . 1395 444 . 1850 200 864 629 1027 1235 87 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 3 1 2 . 1 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Maximum Alert Level 3 | . . . . 1 3 1 2 1 . . Low Security (%) 55 | 100 100 100 100 22 54 47 17 70 . . Level 1 33 | . . . . 77 7 52 22 29 . . Level 2 10 | . . . . . 35 . 60 . . . Level 3 . | . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 859 | . 91 147 41 389 859 387 562 294 . . Initial 387 | . . 11 41 . 158 387 130 294 . . Average 208 | . 32 51 4 262 345 220 377 161 . . Influence Increases 3897 | . 249 210 . 776 1097 332 502 326 385 20 Destroy 0b10 Robot/C 2420 | . 160 140 . 440 600 220 340 160 340 20 Destroy 0b10 Robot/NC 145 | . 5 15 . 45 60 10 10 . . . Destroy Leader 480 | . 40 24 . 118 108 80 20 60 30 . Successful Hack 66 | . 7 3 . 14 16 . 14 12 . . Disable Machine 225 | . . 15 . 75 60 . 15 60 . . Anti-Garrison Action 200 | . . . . . 150 . 50 . . . Destroy Structure 211 | . 7 13 . 69 58 7 23 34 . . Lose Combat Pursuer 150 | . 30 . . 15 45 15 30 . 15 . Influence Decreases 3897 | . 222 130 107 400 620 998 127 814 425 54 Entered New Map 1127 | . . 16 66 . 218 466 57 268 29 7 Time Decay 2455 | . 192 104 41 390 362 502 . 486 331 47 Lost Part 280 | . 30 10 . 10 40 30 70 60 30 . Lost Ally 35 | . . . . . . . . . 35 . Squads Dispatched 24 | . 1 1 . 4 6 6 . 6 . . Investigation 2 | . . 1 . 1 . . . . . . Extermination 5 | . . . . . . 3 . 2 . . Reinforcement 7 | . 1 . . 3 1 1 . 1 . . Assault 4 | . . . . . 4 . . . . . Garrison 6 | . . . . . 1 2 . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Distress Signals 8 | . 1 2 . 3 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 18 14 . 34 44 16 18 11 19 2 Peak Tracking Total 9 | . 6 4 . 8 9 4 6 2 7 7 Tactical Retreats 11 | . 2 . . 1 4 1 2 . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Traps Triggered 4 | . . 1 . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Machines Disabled 18 | . . 1 . 5 5 . 2 4 1 . Max in Single Turn 2 | . . 1 . 1 1 . 1 2 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Machines Accessed 18 | . 1 3 . 2 4 3 2 3 . . Terminals 13 | . 1 2 . 2 4 1 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . 2 . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 31 | . 1 7 . 4 7 4 3 5 . . Successful 16 | . 1 3 . 3 4 1 1 3 . . Failed 15 | . . 4 . 1 3 3 2 2 . . Catastrophic 4 | . . . . 1 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . Terminals 23 | . 1 5 . 4 7 2 3 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . 2 . . . . . 4 . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 10 | . 1 1 . 3 4 . 1 . . . Prototype ID Bank 3 | . . 1 . . 2 . . . . . Open Door 1 | . . . . . 1 . . . . . Locate Traps 3 | . . . . 2 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . . . . 3 . . Scan Component 3 | . . 1 . . . . . 2 . . Repair 2 | . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . 3 . 1 4 2 1 3 . . Full Trace Events 3 | . . . . 1 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 100 | . . 32 . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 . 3 . . . Machine Destruction 1 | . . . . . 1 . . . . . Programmers 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 48 | . . . . . . . . . 48 . Highest-Rated Ally 32 | . . . . . . . . . 32 . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 . Total Damage 94 | . . . . . . . . . 94 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Active Infowar (turns) 78 | . . . . . . 78 . . . . Traps 78 | . . . . . . 78 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Turns Passed 9212 | 66 546 388 501 1284 823 1354 785 1264 1719 482 Spaces Moved 5486 | 46 229 235 417 777 472 872 466 837 883 252 Core 2 | 2 . . . . . . . . . . Treads 40 | . . . . . . . . . 40 . Legs 5444 | 44 229 235 417 777 472 872 466 837 843 252 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 112 120 120 122 122 122 190 Average Speed 136 | 116 182 120 120 125 120 122 123 123 174 190 Slowest Speed 330 | 120 190 120 120 190 190 125 126 190 330 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 42 22 90 64 57 28 52 18 76 36 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug 10 | . . . . . . . . 10 . . Terrain Destroyed 362 | . 5 12 . 67 97 5 3 37 135 1 Melee 9 | . . . . . . . . 9 . . Projectile 17 | . . . . 3 . 2 . 5 6 1 AOE 336 | . 5 12 . 64 97 3 3 23 129 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Low Low Total 6716 | 55 307 314 418 998 652 1103 614 997 1004 254 Wait 596 | . 33 47 . 73 91 139 71 98 43 1 Move 5475 | 45 228 234 416 776 471 871 464 836 882 252 Hop . | . . . . . . . . . . . Pick Up 105 | 4 10 5 1 33 10 15 12 9 6 . Fast Attach 31 | 6 3 . . 2 8 5 1 2 4 . Attach 38 | . 3 3 . 3 4 4 9 6 6 . Detach 2 | . 1 . . . . 1 . . . . Swap 89 | . 3 9 . 25 14 11 15 6 6 . Drop 98 | . 2 3 1 40 15 22 5 6 4 . Fire 240 | . 24 13 . 46 35 35 28 25 33 1 Melee 22 | . . . . . 4 . 8 9 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire 19 | . . . . . . . . . 19 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 329 | -10/Materials | Core integrity fell below 50% 545 | -10/Materials | Discovered new exit (range 4) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Propulsion x2 680 | -9/Materials | Repaired Particle Gun 720 | -9/Materials | Build established: Scavenger-Mutant 904 | -9/Materials | Discovered new exit (range 16) 1001 | -9/Materials | Entered Mines 1187 | -9/Mines | Found a hidden stash of uninstalled traps 1269 | -9/Mines | Discovered new exit (range 5) 1364 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1388 | -9/Mines | Learned Materials terminal intel 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1503 | -8/Materials | Loaded intel: 12 terminal locations 1751 | -8/Materials | Discovered new exit (range 14) 1827 | -8/Materials | Destroyed 7 combat bots 2054 | -8/Materials | Build established: Tank 2452 | -8/Materials | Build established: Scavenger-Tank 2605 | -8/Materials | Discovered new exit (range 4) 2738 | -8/Materials | Discovered new exit (range 11) 2786 | -8/Materials | Entered Storage 2794 | -8/Storage | Met 01-MTF 2896 | -8/Storage | Build established: Gunner 2923 | -8/Storage | Found Prototype Energy Gun 2923 | -8/Storage | Identified 01-MTF's Shockpuncher 3222 | -8/Storage | Garrison activated, responded to threat 3358 | -8/Storage | Destroyed 8 combat bots 3421 | -8/Storage | Discovered new exit (range 3) 3524 | -8/Storage | Found Prototype Processor 3586 | -8/Storage | First assault squad dispatched 3609 | -8/Storage | Entered Factory 3609 | -7/Factory | Evolved 2 slots: Utility x2 3609 | -7/Factory | Identified Exp. Targeting Computer 3620 | -7/Factory | Destroyed 7 combat bots 3806 | -7/Factory | Discovered new exit (range 15) 4836 | -7/Factory | Garrison activated, responded to threat 4850 | -7/Factory | Discovered new exit (range 7) 4961 | -7/Factory | Identified exit to Garrison 4963 | -7/Factory | Entered Garrison 5074 | -7/Garrison | Triggered checkpoint 5107 | -7/Garrison | Discovered new exit (range 51) 5107 | -7/Garrison | Discovered new exit (range 64) 5107 | -7/Garrison | Discovered new exit (range 76) 5205 | -7/Garrison | Triggered checkpoint 5247 | -7/Garrison | System corruption reached 10% 5283 | -7/Garrison | Destroyed 8 combat bots 5310 | -7/Garrison | Core integrity fell below 50% 5343 | -7/Garrison | Lost 7 parts (1p4n1u1w) 5375 | -7/Garrison | Triggered checkpoint 5555 | -7/Garrison | Installed Relay Interface Framework 5748 | -7/Garrison | Entered Factory 6253 | -7/Factory | Garrison activated, responded to threat 6304 | -7/Factory | Lost 3 parts (1n1u1w) 6448 | -7/Factory | Build established: Scavenger-Gunner 6992 | -7/Factory | Discovered new exit (range 12) 7012 | -7/Factory | Entered Lower Caves 7043 | -7/Lower Caves | Learned Factory emergency access door positions 7088 | -7/Lower Caves | Spotted B-75 Beast 7179 | -7/Lower Caves | Build established: Gunner 7368 | -7/Lower Caves | Core integrity fell below 20% 7426 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7484 | -7/Lower Caves | Destroyed 7 combat bots 7831 | -7/Lower Caves | Destroyed B-75 Beast 7861 | -7/Lower Caves | Lost 4 parts (3n1w) 8291 | -7/Lower Caves | Build established: Scavenger-Gunner 8310 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8324 | -7/Lower Caves | Found Prototype Special Weapon 8391 | -7/Lower Caves | Learned Factory terminal intel 8398 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8569 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8577 | -7/Lower Caves | Identified Molecular Deconstructor 8584 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8651 | -7/Lower Caves | Discovered new exit (range 8) 8731 | -7/Lower Caves | Entered another Lower Caves area 9213 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9213 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09088_ System corrupted: FCS attempts to trigger Plasma Cannon. 09088_ System corrupted: Plasma Cannon misfires. 09110_ %4P7TVXZ,WBJCCJFVHI0MMDN 2 3=WYR#PVDPZ 09130_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 09130_ System corrupted: Adv. Assault Cannon misfires. 09147_ System corrupted: Energy discharge (-110). 09154_ G-47 Trooper destroyed. 09161_ Particle Gun fries itself beyond repair. 09164_ Imp. Heat Sink fries itself beyond repair. 09173_ System corrupted: Matter fused (-6). 09193_ POAPO6QSFYQJ0RUCO& L 09212_ ELWX8DR=FBCF& DJC<98C& QB 09212_ Penetrated by Slug. 09213_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ???????????????????????## ##### ##?????????# | | ??????????????????????## ##??#####??????????# | | ????????????????????### ##??#######???????## | | ???????????????????## ### #???????## | | ??????????????????## % % ????????# | | ??????????????#??## ????????? | | ?????????????## ## ?????????? | | ?????????????# ## ??????????? | | ?????????????## ## #??????????? | | ??????????????## ## ######??????????? | | ???????????????##??## ##???????????????? | | ???????????????????## ##????#######????? | | ???????????????????# ### ???? | | ???????????????????# ???? | | ??????????????????# ##????????? | | ?????????????????# ## ## #?????????? | | ??????????????? ### #?? #?????????? | | ?????????????# ##?# #????###?????????? | | ?????????????# #??# #????????????????? | | ?????????????# ##??# #????????????????? | | ?????????????## #####?### #?????????##?????# | | ??????????????###### ?????## #????? #?????? | | ??????????????????? ????## ## #?????? | | ?????????????????? ?#### #?????? | | ?????????????????# # #?????? | | ?????????????????# @###### ## #????? | | ?????????????????# Y#???? #??## #????? | | ?????????????????# #???? #?????? #????? | | ?????????????????# ### ##/#???? #???????? ##????? | | ??????????????? #???# ???????? #???????????????? | | ????????????? ?????#????????? #???????????????? | | ????????????##???????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 26 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 42% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SkeletonIntegrityClaws Manual? 0 Play Time 02:42:44 Cumulative 59.7 hours Start 2025.06.12 @ 11:25:01 End 2025.06.12 @ 16:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a56b8b2c-dff2-4e05-81ec-90ae8cbaa50c