Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 16:21:00 Player: my balls icht Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2571) 2571 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-837) -837 TOTAL SCORE: 6019 Bonus ------- High Alert Combat Kills 39 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1476 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (66) Movement Core (200) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (3) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Scout] Target Analyzer Improved Target Analyzer Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Core Analyzer Layered Medium Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Hypervelocity Gauss Rifle Greatsword > --- INVENTORY -------- Improved Medium Treads Cesium-ion Thruster Cesium-ion Thruster Makeshift Flight Unit 0b10 Decoder Chip [Scout] Target Analyzer Improved Target Analyzer Hacking Suite Heavy Battle Rifle Heavy Flak Cannon [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Core Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 2 . . . . Power 2 | . . 1 . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . 1 1 . 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 98 | 7 4 11 8 19 12 22 5 2 8 Power 20 | 1 2 3 1 5 1 6 . . 1 Engine 8 | 1 2 2 . 1 . 2 . . . Core 11 | . . 1 1 4 1 4 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 24 | 2 . 2 1 5 3 5 2 . 4 Treads 8 | 2 . 2 . 1 . 2 . . 1 Leg 6 | . . . . . 1 3 2 . . Wheel 1 | . . . 1 . . . . . . Hover 6 | . . . . 4 2 . . . . Flight 3 | . . . . . . . . . 3 Utility 22 | 2 1 1 1 5 5 2 2 2 1 Device 8 | 1 . . . 1 2 1 1 2 . Storage 2 | 1 . . . . 1 . . . . Processor 4 | . . . . 2 1 1 . . . Hackware . | . . . . . . . . . . Protection 8 | . 1 1 1 2 1 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 1 5 5 4 3 9 1 . 2 Energy Gun 2 | . . 1 . . . 1 . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 23 | 2 . 3 5 2 3 7 . . 1 Ballistic Cannon 4 | . 1 1 . 1 . . . . 1 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . 1 2 Parts Lost 55 | . 2 5 2 10 7 10 . . 19 Power 13 | . 1 2 . 3 1 3 . . 3 Propulsion 18 | . . 2 . 3 3 2 . . 8 Utility 12 | . 1 . 2 1 2 2 . . 4 Weapon 12 | . . 1 . 3 1 3 . . 4 Highest Loss Streak 19 | . 2 2 1 4 5 8 . . 19 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 88 | . 100 81 92 79 85 94 95 93 80 Engine 8 | . 14 9 4 7 . 9 13 13 10 Core 8 | . . 3 13 8 17 9 6 6 5 Treads 7 | . 28 20 18 4 . 8 3 . . Leg 9 | . . . . . 1 12 22 26 22 Hover 3 | . . . . 8 17 . . . . Device 4 | . 11 . . 1 3 7 6 6 5 Storage 6 | . 14 11 9 7 3 6 6 6 5 Processor 11 | . . . . 8 13 18 15 13 12 Protection 6 | . 2 15 20 8 7 . 3 6 5 Energy Cannon 1 | . . . . . . 3 2 . . Ballistic Gun 13 | . 18 13 16 19 14 13 8 6 5 Ballistic Cannon 1 | . 9 5 . 2 . . . . . Slashing Weapon 1 | . . . . . . . 3 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 11 17 25 28 45 50 49 51 51 51 Greatest Support 71 | 40 40 40 16 26 35 53 71 71 71 Greatest Overweight (x) 10 | . . . 1 7 10 2 2 . 5 Average Overweight (x) . | . . . 1 1 1 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 7 10 10 10 9 Most Carried 10 | 3 6 6 8 8 6 8 10 10 10 Average Carried 6 | 2 4 5 6 7 4 5 9 10 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 3 4 6 8 7 5 8 10 10 4 Class Distribution -------------------- 39% | Scavenger-Gunner 21% | Scavenger-Gladiator 13% | Scavenger-Mutant 12% | Mutant 5% | Tank 3% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Matter Collected 2765 | 260 118 427 234 777 412 428 94 15 . Remotely . | . . . . . . . . . . Salvage Created 3036 | 49 171 646 540 882 435 313 . . . Parts 166 | 4 11 33 30 52 20 16 . . . Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 4 | . . . 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 56 | . 5 14 9 14 8 6 . . . Guns 47 | . 3 7 9 14 8 6 . . . Cannons 9 | . 2 7 . . . . . . . Classes Destroyed 14 | 1 4 2 2 2 2 1 . . . Worker 1 | . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . . . 2 . . . . . . Recycler 6 | . 1 1 1 2 1 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . Watcher 3 | . 1 1 . 1 . . . . . Swarmer 12 | . 3 . 3 3 3 . . . . Grunt 24 | . 2 8 3 6 3 2 . . . Brawler 1 | . . . 1 . . . . . . Sentry 11 | . . 6 2 2 . 1 . . . Hunter 4 | . . . . . 2 2 . . . Programmer 3 | . . . . 3 . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 Z-Technician 5 | . . . . . . . . . 5 Thief 1 | . . . . . . 1 . . . Best Kill Streak 8 | 1 3 5 8 5 3 2 . . 5 Combat Bots Only 5 | . 3 4 5 3 3 2 . . . Max Kills in Single Turn 6 | 1 1 1 2 1 1 1 . . 6 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 577 | . 18 95 46 107 79 121 . . 111 Missed 156 | . 8 21 12 20 8 41 . . 46 Damage Taken 7740 | . 266 1037 358 1141 1271 1191 . . 2476 Core 1236 | . 16 177 40 131 156 173 . . 543 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . 4 37 9 . . . . . . Regen/Repaired (Parts) 300 | . . . . . 300 . . . . Core Remaining (%) 84 | 100 93 55 92 81 . . . . . Volleys Fired 237 | 11 18 57 31 61 31 25 . . 3 Largest 3 | 2 2 2 2 3 3 3 . . 3 Hottest 119 | 40 55 68 50 85 81 103 . . 119 Shots Fired 511 | 22 36 103 62 143 71 67 . . 7 Gun 461 | 22 18 75 62 141 71 67 . . 5 Cannon 50 | . 18 28 . 2 . . . . 2 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 503 | 22 36 98 62 143 71 64 . . 7 Thermal 3 | . . . . . . 3 . . . Explosive . | . . . . . . . . . . Electromagnetic 5 | . . 5 . . . . . . . Robot Hit Streak 29 | 4 7 29 6 10 11 10 . . 7 Robot Miss Streak 9 | 4 4 4 6 9 7 4 . . 9 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 4 | . . . 1 3 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 341 | 12 15 86 33 83 58 50 . 1 3 Core Hits 191 | 5 9 35 20 36 60 18 . . 8 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 4 | . . . . . 1 2 . 1 . Destroy 3 | . . . . . 1 2 . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 13 | . . . . . . . . 13 . Impact . | . . . . . . . . . . Slashing 13 | . . . . . . . . 13 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8539 | 99 329 1270 637 1515 1105 821 . 106 2657 Guns 4995 | 99 78 879 637 1492 965 821 . . 24 Cannons 541 | . 138 377 . 18 . . . . 8 Explosions 2847 | . 104 . . . 121 . . . 2622 Melee 106 | . . . . . . . . 106 . Ramming 50 | . 9 14 . 5 19 . . . 3 Kinetic 5401 | 99 216 1182 637 1510 965 760 . . 32 Thermal 2908 | . 104 . . . 121 61 . . 2622 Explosive . | . . . . . . . . . . Electromagnetic 74 | . . 74 . . . . . . . Impact . | . . . . . . . . . . Slashing 106 | . . . . . . . . 106 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . Average Corruption 1 | . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . 7 . . . . . Message Errors 1 | . . . . 1 . . . . . Matter Fused 2 | . . . . 2 . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . Energy Discharges 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 619 | . 113 . . . . . . . 506 Projectiles 4 | . 4 . . . . . . . . Explosions 615 | . 109 . . . . . . . 506 Melee . | . . . . . . . . . . Knockbacks 4 | . 2 2 . . . . . . . Impact . | . . . . . . . . . . Kinetic 4 | . 2 2 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 719 | . 157 . . 2 109 . . . 451 Shots 4 | . 2 . . . 1 . . . 1 Rammed 6 | . 1 1 . 1 1 . . . 2 Targets Rammed 7 | . 1 2 . 1 1 . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 486 | . 53 153 297 486 462 28 . . 177 Average Temperature 108 | . 18 30 131 118 152 9 . . 71 Received Heat Transfer 1662 | . 45 444 126 276 144 42 . . 585 Effects 19 | . . . . 8 11 . . . . Shutdowns 10 | . . . . 4 6 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 4 | . . . . 4 . . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 311 | . 100 . . . 100 111 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Peak Influence 469 | 10 250 462 469 263 277 . . . . Initial 208 | . 6 105 146 208 91 . . . . Average 163 | 3 72 271 264 148 138 . . . . Maximum Alert Level 2 | . 1 2 2 1 1 . . . . Low Security (%) 66 | 100 79 26 43 75 79 . . . . Level 1 32 | . 20 68 45 24 20 . . . . Level 2 1 | . . 5 11 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 5 4 . . . . Investigation 4 | . . 1 . 2 1 . . . . Extermination 3 | . . . . 3 . . . . . Reinforcement 2 | . 1 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Distress Signals 3 | . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 8 20 14 21 12 8 . . 11 Peak Tracking Total 11 | . 4 7 4 3 4 3 . . 11 Tactical Retreats 2 | . . 1 . 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . . 2 . 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Disabled 14 | . 8 1 1 . 2 . . . 2 Max in Single Turn 6 | . 6 1 1 . 2 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Accessed 12 | . 1 3 3 3 2 . . . . Terminals 6 | . . 3 3 . . . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 29 | . 1 7 5 7 9 . . . . Successful 19 | . 1 3 4 5 6 . . . . Failed 10 | . . 4 1 2 3 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . 2 . Terminals 12 | . . 7 5 . . . . . . Fabricators 5 | . . . . 5 . . . . . Repair Stations 8 | . . . . . 8 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 7 | . . 3 4 . . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . Alert Level 2 | . . 1 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Load Schematic 2 | . . . . 2 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . Scan Component 3 | . . . . . 3 . . . . Repair 3 | . . . . . 3 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 1 1 3 2 . . . . Full Trace Events 3 | . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . 134 . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 124 | . . . . . 124 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . 6 . Largest Group 6 | . . . . . . . . 6 3 Highest-Rated Group 345 | . . . . . . . . 345 223 Highest-Rated Ally 96 | . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 43 | . . . . . . . . . 43 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Turns Passed 7397 | 164 382 652 292 1569 564 1900 611 1017 246 Spaces Moved 3985 | 85 200 288 179 829 232 776 422 784 190 Core 53 | 12 . . . 11 1 . . . 29 Treads 904 | 73 200 288 . 303 . 38 . . 2 Legs 2156 | . . . . . 54 738 422 784 158 Wheels 242 | . . . 179 63 . . . . . Hover 629 | . . . . 452 177 . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 50 | 50 160 160 115 108 105 120 125 125 50 Average Speed 159 | 144 160 160 115 164 142 228 138 125 118 Slowest Speed 550 | 160 160 160 115 400 550 260 260 125 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 6 39 24 20 24 7 83 55 90 44 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 2 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . . . 5 11 1 . Spaces Dug 4 | . . . . . . . . 4 . Terrain Destroyed 85 | . 28 . . . 31 . . 4 22 Melee 4 | . . . . . . . . 4 . Projectile . | . . . . . . . . . . AOE 81 | . 28 . . . 31 . . . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total 4633 | 106 230 378 228 974 412 847 451 803 204 Wait 215 | . 1 13 . 44 131 13 10 3 . Move 3976 | 84 199 287 178 828 231 775 421 783 190 Hop . | . . . . . . . . . . Pick Up 42 | 4 4 3 4 10 3 9 5 . . Fast Attach 59 | 6 2 10 7 10 6 10 4 2 2 Attach 33 | 1 2 1 1 8 5 8 1 . 6 Detach 6 | . . 1 . 1 . 1 3 . . Swap 6 | . . . . 1 1 4 . . . Drop 37 | . 3 4 7 8 3 2 7 2 1 Fire 237 | 11 18 57 31 61 31 25 . . 3 Melee 13 | . . . . . . . . 13 . Ram 4 | . . . . 1 1 . . . 2 Kick . | . . . . . . . . . . Crush 3 | . 1 2 . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 8) 514 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1184 | -9/Materials | Discovered new exit (range 7) 1199 | -9/Materials | Entered another Materials area 1199 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1276 | -8/Materials | Build established: Scavenger-Mutant 1481 | -8/Materials | Discovered new exit (range 9) 1491 | -8/Materials | Entered Factory 1491 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1576 | -7/Factory | Lost 4 parts (2p1n1u) 1922 | -7/Factory | Build established: Tank 3045 | -7/Factory | Discovered new exit (range 7) 3060 | -7/Factory | Entered another Factory area 3060 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3210 | -6/Factory | Repaired Enh. Autogun 3249 | -6/Factory | Repaired Imp. Light Armor Plating 3449 | -6/Factory | Garrison activated, responded to threat 3478 | -6/Factory | Lost 5 parts (2n2u1w) 3534 | -6/Factory | Build established: Scavenger-Gunner 3565 | -6/Factory | Discovered new exit (range 15) 3624 | -6/Factory | Entered Lower Caves 3653 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3851 | -6/Lower Caves | Learned Factory stockpile data 3992 | -6/Lower Caves | Lost 8 parts (2p2n2u2w) 4443 | -6/Lower Caves | Learned Factory security intel 5332 | -6/Lower Caves | Discovered new exit (range 11) 5524 | -6/Lower Caves | Entered another Lower Caves area 5784 | -6/Lower Caves | Learned location of Zion (-6) 5796 | -6/Lower Caves | Encountered a Warlord checkpoint 6045 | -6/Lower Caves | Build established: Scavenger-Gladiator 6129 | -6/Lower Caves | Discovered new exit (range 5) 6130 | -6/Lower Caves | Learned location of Extension (-5) 6135 | -6/Lower Caves | Entered Zion 6160 | -6/Zion | Given A8's code to call for help 6183 | -6/Zion | Discovered new exit (range 14) 6340 | -6/Zion | Learned location of Quarantine (-3) 6639 | -6/Zion | Imprinted 6642 | -6/Zion | Declared Zion's savior 6865 | -6/Zion | Found Prototype Device 6865 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6963 | -6/Zion | Received a hallucinogenic algorithm 6966 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6971 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7138 | -6/Zion | Discovered new exit (range 4) 7141 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7152 | -6/Zion | Entered Deep Caves 7152 | -6/Deep Caves | Accompanied by 6 allies 7324 | -6/Deep Caves | Z-Facility disabled 7334 | -6/Deep Caves | Attacked by Z-Imprinter 7349 | -6/Deep Caves | Core integrity fell below 50% 7387 | -6/Deep Caves | Found Prototype Protection 7387 | -6/Deep Caves | Identified Zio. Heavy Carapace 7396 | -6/Deep Caves | Core integrity fell below 20% 7398 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Hyp. Gauss Rifle destroyed. Lgt. Deuterium Engine destroyed. Cesium-ion Thruster destroyed. Flexi-carbon Leg destroyed. Cesium-ion Thruster destroyed. Hvy. Flak Cannon destroyed. Microactuators destroyed. Targeting Computer destroyed. Mak. Flight Unit destroyed. Dropped Med. Storage Unit. Mic. Nuclear Core destroyed. Arm. Leg destroyed. Imp. Medium Treads destroyed. Acquired Prototype Protection. Identified Zio. Heavy Carapace. Acquired Prototype Reactor. Identified Zio. Light DM Reactor. Zio. Heavy Carapace destroyed. Slammed into Z-Imprinter. Slammed into 3N-706(z). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????# ###?????###??????????? | | ??????????????????????????? ###### #?????????? | | ??????????????????????????? # ????????? | | ??????????????????????????? ????????? | | ??????????????????????????? ???????? | | ??????????????????????????? ???????? | | ??????????????????????????## ??????? | | ??????????????????????????# ??????? | | ???????????????????????#### ??????? | | ?????????????????????### z#z ?????? | | ?????????????????????#; I@z ????? | | ?????????????????????##zz#z ????? | | ??????????????????????#####zzz ???? | | ?????????????????????????## z ??? | | ?????????????????????????# "? | | ?????????????????????????## "? | | ???????????????????????##?# "" | | ??????????????????????## # " | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????## | | ???????????????????????### | | ?????????????????????????# | | ?????????????????????????## | | ??????????????????????????# | | ??????????????????????????## | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ????????????????????????? | | ???????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1200 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Cld. Airjet | -7/Factory | Scanalyzed Adv. Field Recycling Unit | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive HERF Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed ImpactCryofiberPick Manual? 0 Play Time 00:55:05 Cumulative 16.9 hours Start 2024.05.15 @ 15:11:39 End 2024.05.17 @ 16:21:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d7b3b0e-2bc3-42c5-bcb6-bfceb72497cc