Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 13:30:15 Player: SYPIAC Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2067) 2067 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 6710 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/1150 Matter 30/300 Energy 77/100 System Corruption 10% Temperature Cool (33) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sensor Array Advanced Thermal Shield Improved Hacking Suite Variable Charge Gun Peak State ------------ > --- POWER ------------ Neutrino-Ion Core > --- PROPULSION ------- Hovering Gyrokinetic Exoskeleton Wheel Centrium Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Structural Scanner Visual Processing Unit Sensor Array Quantum Capacitor > --- WEAPON ----------- Variable Charge Gun Mass Driver Micro-nuke Launcher Accelerated Mass Construct/G > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Advanced Heat Sink Huge Storage Unit Improved Transmission Jammer Advanced Thermal Shield Improved Hacking Suite Advanced Drone Bay Field Laser Wave Gun Variable Charge Gun Variable Charge Gun Advanced Plasma Cannon [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 12 | . . . . 10 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 7 | . . . . 6 1 Weapon 2 | . . . . 2 . Parts Attached 107 | 3 11 18 1 57 17 Power 8 | . 1 . . 5 2 Engine 8 | . 1 . . 5 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 2 1 8 5 Treads 1 | . . . . 1 . Leg 2 | . . . . 1 1 Wheel 15 | 2 . 2 1 6 4 Hover . | . . . . . . Flight . | . . . . . . Utility 46 | . 4 8 . 27 7 Device 24 | . . 3 . 16 5 Storage 6 | . 2 . . 3 1 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 14 | . 2 5 . 7 . Artifact . | . . . . . . Weapon 35 | 1 6 8 . 17 3 Energy Gun 18 | 1 4 5 . 6 2 Energy Cannon 3 | . . 1 . 2 . Ballistic Gun . | . . . . . . Ballistic Cannon 5 | . 1 . . 4 . Launcher 6 | . . 2 . 3 1 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 42 | . . 2 . 22 18 Power 5 | . . . . 2 3 Propulsion 13 | . . 1 . 5 7 Utility 12 | . . 1 . 7 4 Weapon 12 | . . . . 8 4 Highest Loss Streak 14 | . . 2 . 5 14 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 99 99 100 80 58 Engine 9 | . 14 14 14 4 . Wheel 21 | . 28 27 28 11 8 Device 10 | . . 10 . 20 18 Storage 10 | . 14 14 14 4 4 Processor 1 | . . . . 3 6 Protection 8 | . 13 3 14 6 . Energy Gun 17 | . 19 27 28 7 7 Energy Cannon 2 | . . . . 6 3 Ballistic Cannon 2 | . 6 . . 3 3 Naked Turns 30 | . . . . . 30 Heaviest Build 122 | 12 100 104 101 122 74 Greatest Support 58 | 26 26 30 20 46 58 Greatest Overweight (x) 10 | . 3 9 10 10 2 Average Overweight (x) 2 | . 1 3 5 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 19 | 8 18 25 25 15 13 Most Carried 25 | 6 24 25 25 22 15 Average Carried 16 | 3 14 24 24 11 12 Final Capacity 25 | 8 25 25 25 15 5 Final Carried 24 | 3 24 24 24 15 4 Scrap Engine Consumption 64 | . . . . 60 4 Constructs Created 7 | . . . . 5 2 Constructs Modified 20 | . . . . 17 3 Class Distribution -------------------- 65% | Mutant 13% | Tank 7% | Scavenger-Tank 5% | Infiltrator-Tank 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 1361 | 230 120 150 126 708 27 Remotely . | . . . . . . Salvage Created 2847 | 124 348 281 459 1500 135 Parts 142 | 3 35 29 9 55 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . 14 . . . Prevented 3 | . . 3 . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 41 | . 10 8 . 18 5 Guns 21 | . 8 7 . 6 . Cannons 10 | . . . . 10 . AOE 9 | . 2 . . 2 5 Classes Destroyed 13 | 2 6 2 . 2 1 Worker 11 | . 1 . . 9 1 Builder 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 8 | 1 . . 4 3 . Operator 1 | . 1 . . . . Watcher 6 | . 3 . . 3 . Swarmer 15 | . 8 4 . . 3 Grunt 14 | . 2 . . 12 . Sentry 2 | . . 1 . 1 . Hunter 4 | . . . . 2 2 Programmer 3 | . . . . 3 . Subdweller 3 | . . 3 . . . Best Kill Streak 7 | 1 4 4 2 7 4 Combat Bots Only 4 | . 3 4 . 4 3 Max Kills in Single Turn 4 | 1 2 2 1 3 4 Gunslinging . | . . . . . . Exploded 3 | . 2 . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 554 | . 30 38 . 226 260 Missed 188 | . 10 15 . 65 98 Damage Taken 7242 | . 217 347 42 3310 3326 Core 1496 | . 45 81 . 218 1152 Absorbed by Shields . | . . . . . . Ignored by Resistances 141 | . . 6 . 135 . Regen/Repaired (Parts) 269 | . . . . 231 38 Core Remaining (%) 75 | 100 . . 49 78 . Volleys Fired 210 | 6 38 25 12 111 18 Largest 4 | 2 2 2 2 4 4 Hottest 266 | 90 105 110 110 266 266 Shots Fired 414 | 12 67 46 21 244 24 Gun 236 | 12 57 40 21 93 13 Cannon 161 | . 10 . . 147 4 Launcher 17 | . . 6 . 4 7 Special . | . . . . . . Kinetic 59 | . 10 . . 44 5 Thermal 180 | 6 29 . . 133 12 Explosive 16 | . . 6 . 3 7 Electromagnetic 159 | 6 28 40 21 64 . Robot Hit Streak 11 | 3 11 8 8 11 2 Robot Miss Streak 5 | 1 3 4 5 4 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Capacitor 2 | . . . . . 2 Shots Hit Robots 243 | 7 34 30 18 148 6 Core Hits 149 | 3 16 13 9 84 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . . 1 . Burn 2 | . 2 . . . . Blast 1 | . . . . 1 . Melee Attacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7327 | 89 567 377 339 4685 1270 Guns 2226 | 89 386 347 313 1046 45 Cannons 2321 | . 118 . . 2140 63 Explosions 2769 | . 63 30 20 1499 1157 Melee . | . . . . . . Ramming 11 | . . . 6 . 5 Kinetic 939 | . 118 . . 741 80 Thermal 3126 | 64 353 . 20 2617 72 Explosive 1418 | . . 30 . 422 966 Electromagnetic 1833 | 25 96 347 313 905 147 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 4 10 Average Corruption 4 | . . . . 3 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . . . 25 11 Message Errors 7 | . . . . 5 2 Matter Fused 9 | . . . . 7 2 Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 3 | . . . . 1 2 Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Misdirections 2 | . . . . . 2 Weapon Failures 1 | . . . . 1 . Overload Shots 6 | . . . . 1 5 Effects 1 | . . . . . 1 Heat Surge 1 | . . . . . 1 Overflow Damage 166 | . . . . 161 5 Projectiles 45 | . . . . 45 . Explosions 121 | . . . . 116 5 Melee . | . . . . . . Knockbacks 6 | . . . . 4 2 Impact . | . . . . . . Kinetic 6 | . . . . 4 2 Secondary . | . . . . . . Self-Inflicted Damage 539 | . 38 29 42 334 96 Shots 14 | . 1 1 1 7 4 Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 499 | 90 228 . 180 499 306 Average Temperature 86 | 46 74 . 65 102 99 Received Heat Transfer 1249 | . 24 45 . 898 282 Effects 8 | . 1 . . 7 . Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Interference 3 | . 1 . . 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 9 | . . 4 2 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | 3 1 . . 5 . Heat Transferred 4371 | 185 988 . . 3111 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 1 . 2 1 2 Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Peak Influence 597 | 10 195 . 200 597 530 Initial 252 | . 6 . 115 252 252 Average 188 | 4 64 . 82 306 321 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 65 | 100 100 . 96 39 . Level 1 21 | . . . 3 31 93 Level 2 12 | . . . . 29 6 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . . 4 7 Investigation 2 | . 1 . . . 1 Extermination 4 | . . . . 3 1 Reinforcement 5 | . . . . . 5 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 20 14 . 39 33 Peak Tracking Total 19 | . 3 6 . 7 19 Tactical Retreats 13 | . 1 4 . 4 4 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 4 | . . . . 1 3 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 21 | . 1 . . 12 8 Max in Single Turn 5 | . 1 . . 5 4 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 26 | . 9 . 8 5 4 Terminals 15 | . 8 . 4 1 2 Fabricators 2 | . . . . 1 1 Repair Stations . | . . . . . . Recycling Units 6 | . 1 . 4 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 1 1 Total Hacks 53 | . 22 . 17 6 8 Successful 24 | . 10 . 11 1 2 Failed 29 | . 12 . 6 5 6 Catastrophic 6 | . 1 . 1 1 3 Database Lockouts . | . . . . . . Manual 24 | . 13 . 8 1 2 Terminals 37 | . 21 . 10 1 5 Fabricators 4 | . . . . 2 2 Repair Stations . | . . . . . . Recycling Units 9 | . 1 . 7 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 1 1 Terminal Hacks 10 | . 6 . 4 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Maintenance Status 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 2 | . . . . 1 1 Network Status 1 | . . . . 1 . Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Report Inventory 2 | . . . 2 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 3 . 5 . . Terminals 4 | . 3 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Tunnel 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 20 | . 9 . 4 4 3 Full Trace Events 4 | . 2 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 69 | . . . . . 69 Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks 12 | . . . . 12 . Total Damage 210 | . . . . 210 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . . 3 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 6109 | 56 1479 1187 951 2000 436 Spaces Moved 3693 | 34 942 730 580 1043 364 Core 147 | . . . . 8 139 Treads 177 | . . . . 177 . Legs . | . . . . . . Wheels 3339 | 34 942 730 580 828 225 Hover 30 | . . . . 30 . Flight . | . . . . . . Fastest Speed 50 | 90 90 131 155 85 50 Average Speed 126 | 90 113 137 155 125 95 Slowest Speed 550 | 90 135 215 230 550 161 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 97 36 74 23 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . 7 . . . Spaces Dug 69 | . . 38 . 13 18 Terrain Destroyed 222 | . 5 45 10 115 47 Melee 4 | . . . . 4 . Projectile 23 | . . . . 18 5 AOE 195 | . 5 45 10 93 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Total 4776 | 47 1289 867 610 1528 435 Wait 624 | . 266 77 . 259 22 Move 3688 | 33 941 729 579 1042 364 Hop . | . . . . . . Pick Up 58 | 1 23 6 8 16 4 Fast Attach 38 | . 3 5 . 26 4 Attach 35 | . . 1 . 24 10 Detach 23 | . 1 3 . 13 6 Swap 34 | 3 8 12 1 7 3 Drop 60 | 4 9 9 9 26 3 Fire 210 | 6 38 25 12 111 18 Melee 4 | . . . . 4 . Ram 2 | . . . 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 57 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 10) 508 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Discovered new exit (range 3) 1516 | -10/Materials | Discovered new exit (range 4) 1536 | -10/Materials | Entered Subcaves 1723 | -10/Subcaves | Discovered new exit (range 5) 2329 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2334 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2697 | -10/Subcaves | Discovered new exit (range 7) 2698 | -10/Subcaves | Core integrity fell below 50% 2723 | -10/Subcaves | Entered Recycling 2749 | -7/Recycling | Found Scrap Engine 3075 | -7/Recycling | Discovered new exit (range 8) 3674 | -7/Recycling | Entered Factory 3674 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 3973 | -5/Factory | Build established: Derelict-Tank 4294 | -5/Factory | Build established: Tank 4661 | -5/Factory | Lost 4 parts (1n2u1w) 4906 | -5/Factory | Lost 5 parts (2n1u2w) 4977 | -5/Factory | Lost 3 parts (1p1u1w) 5184 | -5/Factory | Lost 5 parts (1p1n2u1w) 5512 | -5/Factory | Discovered new exit (range 5) 5674 | -5/Factory | Entered another Factory area 5674 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5936 | -4/Factory | Found Quantum Capacitor 6018 | -4/Factory | Lost 14 parts (2p5n3u4w) 6028 | -4/Factory | Released all parts (8) 6070 | -4/Factory | Core integrity fell below 50% 6075 | -4/Factory | System corruption reached 10% 6077 | -4/Factory | Spotted B-86 Titan 6108 | -4/Factory | Core integrity fell below 20% 6110 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- floor. 06076_ K-01 Serf collects debris. 06076_ Lgt. Ion Engine destroyed. 06077_ Slug penetrates Wall. 06081_ Slug penetrates Nuclear Reactor. 06084_ Penetrated by Slug. 06084_ Subcomponent Replicator disabled. 06087_ Arm. Leg destroyed. 06087_ Connecting with Terminal... 06087_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 06093_ U-05 Engineer lays Concrete. 06093_ Penetrated by Slug. 06093_ K-01 Serf collects debris. 06094_ U-05 Engineer lays Concrete. 06103_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06106_ Knocked back. 06110_ C-35 Carver destroyed. 06110_ Com. Wheel destroyed. 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