Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.13 @ 15:56:39 Player: ActualDio Result: Destroyed by as-99126 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (580) 580 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1185 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Structural Scanner Sensor Array Terrain Scanner Seismic Detector Rocket Launcher Datajack Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Treads Structural Scanner Sensor Array Terrain Scanner Seismic Detector Grenade Launcher Datajack Mining Laser Hammer [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 11 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 2 | . 2 . Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 7 | 2 6 10 Power . | . . 1 Propulsion . | . . 1 Utility 2 | . 2 4 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 98 90 Engine 6 | . 8 . Core 7 | . 5 14 Treads 28 | . 28 28 Device 2 | . 3 . Storage 14 | . 14 14 Processor 10 | . 9 14 Energy Gun 19 | . 19 19 Ballistic Gun 6 | . 8 . Peak Build Rating 11 | 6 11 11 Average Rating 8 | 4 8 10 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 12 30 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 15 20 Average Capacity 14 | 7 13 19 Most Carried 12 | 5 10 12 Average Carried 7 | 2 6 10 Final Capacity 20 | 8 15 20 Final Carried 11 | 2 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 527 | 147 305 75 Remotely . | . . . Salvage Created 711 | . 576 135 Parts 55 | . 45 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 15 5 Guns 17 | . 13 4 AOE 3 | . 2 1 Classes Destroyed 4 | . 4 . Worker 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 6 3 Grunt 11 | . 9 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 146 | . 102 44 Missed 47 | . 36 11 Hits 99 | . 66 33 Melee 7 | . . 7 Projectile 92 | . 66 26 Part Disruptions 1 | . . 1 Damage Taken 1020 | . 654 366 Core 252 | . 92 160 Absorbed by Shields . | . . . Ignored by Resistances 306 | . 201 105 Regen/Repaired (Parts) 35 | . 35 . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 48 17 Largest 2 | . 2 2 Hottest 105 | . 105 105 Shots Fired 116 | . 89 27 Gun 115 | . 88 27 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 33 | . 33 . Thermal 59 | . 42 17 Explosive . | . . . Electromagnetic 24 | . 14 10 Robot Hit Streak 18 | . 18 9 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | . 63 20 Core Hits 36 | . 29 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1251 | . 924 327 Guns 1151 | . 861 290 Cannons . | . . . Explosions 98 | . 61 37 Melee . | . . . Ramming 2 | . 2 . Kinetic 355 | . 355 . Thermal 687 | . 419 268 Explosive . | . . . Electromagnetic 207 | . 148 59 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 5 6 Message Errors 2 | . . 2 Matter Fused 2 | . 1 1 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . 1 . Data Loss (major) 2 | . 1 1 Misfires 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 549 | . 272 549 Average Temperature 121 | . 70 232 Received Heat Transfer 382 | . 255 127 Effects 10 | . . 10 Shutdowns 3 | . . 3 Interference 1 | . . 1 Matter Decay 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1765 | . 1160 605 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 104 | . 104 83 Initial . | . . . Average 17 | . 18 16 Influence Increases 616 | . 474 142 Destroy 0b10 Robot/C 400 | . 300 100 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 86 | . 66 20 Successful Hack 5 | . 5 . Select Force Hacks 60 | . 60 . Disable Machine 36 | . 18 18 Destroy Structure 4 | . . 4 Influence Decreases 616 | . 474 142 Time Decay 576 | . 444 132 Lost Part 40 | . 30 10 Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 19 12 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 20 | . 20 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 7 | . 7 . Botnet 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Patch 1 | . 1 . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 492 | . 492 . Terrain 492 | . 492 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2424 | 63 1835 526 Spaces Moved 1231 | 36 987 208 Core 14 | 14 . . Treads 1217 | 22 987 208 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 169 | 117 160 221 Slowest Speed 320 | 160 160 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 3 100 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1454 | 57 1150 247 Wait 110 | 8 86 16 Move 1229 | 35 986 208 Hop . | . . . Pick Up 26 | 8 15 3 Fast Attach . | . . . Attach 11 | 6 5 . Detach . | . . . Swap 8 | . 7 1 Drop 4 | . 2 2 Fire 65 | . 48 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 12) 64 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Discovered new exit (range 12) 708 | -10/Materials | Identified exit to Mines 796 | -10/Materials | Identified exit to Materials 931 | -10/Materials | Discovered exit to Materials (range 6) 1143 | -10/Materials | Discovered exit to Materials (range 14) 1491 | -10/Materials | Discovered new exit (range 9) 1502 | -10/Materials | Identified exit to Subcaves 1899 | -10/Materials | Entered Mines 2037 | -10/Mines | Learned location of Zion (-6) 2262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2280 | -10/Mines | Discovered exit to Materials (range 13) 2398 | -10/Mines | Assembled infested the area 2403 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2414 | -10/Mines | Core integrity fell below 50% 2422 | -10/Mines | Core integrity fell below 20% 2425 | -10/Mines | Destroyed by as-99126 with Assembled Blade Last Messages --------------- lend you mine." ER-6PW(g) slips back into the shadows. Acquired Rocket Launcher. Dropped Grenade Launcher. EXIT=FOUND: MATERIALS K-01 Serf cleans the Core Extractor. G7Z7GA=LXUVHBCNAAM2U SWGCK EM9R7IAK8 T-07 Excavator is excavating. ALERT: Infestation in the mines, dispatching Demolisher response squad. U-05 Engineer lays Concrete. A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" U-05 Engineer lays Concrete. 5R-UVD(h) exits level. Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. 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