Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 18:45:50 Player: BlobtheGreat Result: Destroyed by CK-OYC(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (562) 562 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-114) -114 TOTAL SCORE: 978 Bonus ------- Friendly Fire -114 Cogmind --------- Core Integrity 0/250 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Battle Cannon > --- INVENTORY (15) --- Subdweller Power Source Makeshift Power Source Makeshift Leg Subdweller Monowheel Light Humpback Scrap Shield Beam Cannon Subdweller Machine Gun Improved Light Cannon Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Battle Cannon > --- INVENTORY -------- Subdweller Power Source Makeshift Power Source Makeshift Leg Subdweller Monowheel Light Humpback Seismic Detector Scrap Shield Beam Cannon Improved Light Cannon Improved Light Cannon Subdweller Shrapnel Launcher [Rating: 18] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 1 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 4 | . . 4 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 11 | 4 7 13 Power 1 | . 1 1 Propulsion 2 | 2 1 3 Utility 1 | . 1 2 Weapon 5 | . 4 5 Tool/Special . | . . . Unused Backups 15 | . 4 11 Power 3 | . . 3 Propulsion 6 | . 4 2 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 97 Engine 13 | . 14 13 Treads 25 | . 28 25 Wheel 1 | . . 2 Device 12 | . 14 12 Storage 14 | . 14 14 Energy Gun 3 | . 14 . Ballistic Gun 3 | . 14 . Ballistic Cannon 20 | . . 27 Peak Build Rating 18 | 7 8 18 Average Rating 11 | 5 7 13 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 10 | . . 10 Naked Turns . | . . . Heaviest Build 38 | 15 30 38 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 10 15 Most Carried 15 | 7 9 15 Average Carried 12 | 4 7 14 Final Capacity 15 | 8 15 15 Final Carried 12 | 7 9 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 858 | 297 61 500 Remotely . | . . . Salvage Created 470 | 126 80 264 Parts 40 | 8 8 24 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 2 16 Guns 2 | . 2 . Cannons 13 | . . 13 AOE 3 | . . 3 Classes Destroyed 10 | 2 3 5 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Turret 1 | . . 1 Swarmer 7 | . 2 5 Grunt 1 | . . 1 Sentry 1 | . . 1 Subdweller 9 | . . 9 Zionite 2 | . . 2 Best Kill Streak 4 | 2 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 108 | . 16 92 Missed 29 | . 1 28 Hits 79 | . 15 64 Projectile 79 | . 15 64 Damage Taken 1251 | . 137 1114 Core 253 | . 15 238 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | 9 17 72 Largest 2 | 2 2 2 Hottest 70 | 70 70 66 Shots Fired 175 | 18 34 123 Gun 52 | 18 34 . Cannon 117 | . . 117 Launcher 6 | . . 6 Special . | . . . Kinetic 149 | 9 17 123 Thermal 26 | 9 17 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 4 8 19 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 111 | 12 26 73 Core Hits 38 | 4 6 28 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 3 2 Burn 2 | . 2 . Destroy 1 | . 1 . Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2239 | 157 367 1715 Guns 508 | 157 351 . Cannons 1519 | . . 1519 Explosions 196 | . . 196 Melee . | . . . Ramming 16 | . 16 . Kinetic 2011 | 94 202 1715 Thermal 212 | 63 149 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks 13 | . . 13 Impact . | . . . Kinetic 12 | . . 12 Secondary 1 | . . 1 Self-Inflicted Damage 16 | . . 16 Shots 1 | . . 1 Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 51 | 45 51 2 Average Temperature 19 | 18 20 2 Received Heat Transfer 291 | . 36 255 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 777 | 185 592 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 52 | 5 52 . Initial . | . . . Average 4 | . 5 . Influence Increases 342 | 15 92 235 Destroy 0b10 Robot/C 200 | . 40 160 Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 12 | . 12 . Lose Combat Pursuer 105 | . 30 75 Influence Decreases 342 | 15 92 235 Time Decay 301 | 15 92 194 Lost Part 41 | . . 41 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 10 21 Peak Tracking Total 6 | . 3 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 3 4 Successful 5 | . 1 4 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Record 4 | . . 4 Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3233 | 70 876 2287 Seismic 3233 | 70 876 2287 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3609 | 131 876 2602 Spaces Moved 1850 | 56 403 1391 Core 2 | 2 . . Treads 1556 | 54 403 1099 Legs . | . . . Wheels 292 | . . 292 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 154 | 156 160 152 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 6 53 82 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 71 | . . 71 Terrain Destroyed 96 | . . 96 Melee . | . . . Projectile 2 | . . 2 AOE 94 | . . 94 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2430 | 78 601 1751 Wait 414 | . 167 247 Move 1848 | 55 402 1391 Hop . | . . . Pick Up 25 | 7 6 12 Fast Attach 7 | 7 . . Attach 5 | . . 5 Detach . | . . . Swap 16 | . 1 15 Drop 13 | . 5 8 Fire 98 | 9 17 72 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Met a group of wandering Federalists 139 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Entered Subcaves 1009 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1072 | -10/Subcaves | Lost 4 allies 1193 | -10/Subcaves | Visited Clippyterm 1198 | -10/Subcaves | Learned Research machine intel 1234 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1236 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1630 | -10/Subcaves | Discovered new exit (range 15) 1654 | -10/Subcaves | Learned location of Zion (-6) 1654 | -10/Subcaves | Met a Zionite searching for "candidates" 1731 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1799 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1928 | -10/Subcaves | Discovered new exit (range 7) 2074 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2129 | -10/Subcaves | Learned location of 2 exits from Materials 2258 | -10/Subcaves | Discovered new exit (range 16) 3140 | -10/Subcaves | Core integrity fell below 50% 3180 | -10/Subcaves | Lost 3 parts (2n1u) 3458 | -10/Subcaves | Core integrity fell below 20% 3571 | -10/Subcaves | Lost 3 parts (1p1n1w) 3610 | -10/Subcaves | Destroyed by CK-OYC(R) with Subdweller Laser Last Messages --------------- 03478_ Subatomizers dissect the Sub. Laser. 03501_ E1-IW8(O) collects matter. 03505_ Subatomizers dissect the Sub. Laser. 03506_ Acquired 46 matter. 03508_ E1-IW8(O) puts together Sub. Laser. 03524_ Imp. Light Cannon destroyed. 03538_ Lgt. Treads destroyed. 03540_ Mak. Power Source destroyed. 03544_ Subatomizers dissect the Sub. Laser. 03545_ TI-UWN(R) destroyed. 03551_ VI-E6J(R) destroyed. 03554_ Subatomizers dissect the Sub. Laser. 03557_ Acquired Sub. Machine Gun. 03561_ Acquired 26 matter. 03562_ E1-IW8(O) collects matter. 03562_ Acquired 8 matter. 03563_ Acquired 6 matter. 03566_ E1-IW8(O) collects matter. 03592_ Seismic Detector destroyed. 03607_ E1-IW8(O) collects matter. 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"# @O #?????????????? | | # ##&# # # ###????????????? | | # ############ #####?????????????? ## | | # #???????????## #### ###?????????????????#??### | | ###?????????????####??###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingActiveStripper Manual? 0 Play Time 00:21:28 Cumulative 178.2 hours Start 2025.10.29 @ 17:43:41 End 2025.10.29 @ 18:45:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fabb28b-c622-4c51-98e6-f3382ee63bf9