Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 20:33:04 Player: inSANE Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (82) 410 Value Destroyed (2683) 2683 Prototype IDs (32) 640 Alien Tech Used (6) 1200 Bonus (934) 934 TOTAL SCORE: 14367 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 272 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 195/300 Energy 99/100 System Corruption 8% Temperature Hot (274) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Reaction Control System Advanced Focal Shield Hacking Suite System Shield Advanced System Shield Mapping Drone Bay > --- WEAPON ----------- Katana Makeshift Axe > --- INVENTORY -------- Transdimensional Reconstructor Integrated Reactor Thermic Laser Gauss Rifle Axe [Rating: 93] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 1 . . . . . 1 . 1 . . . . 1 . . . Utility 12 | . . . 2 1 2 . . . . 1 2 . . . . . 1 . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 170 | 6 10 10 25 6 24 13 7 . 8 9 13 4 3 1 1 1 1 9 7 12 Power 17 | 1 1 2 2 1 3 2 . . 1 . . 1 . . . . . 1 2 . Engine 9 | 1 1 2 2 . 1 1 . . . . . 1 . . . . . . . . Core 5 | . . . . 1 2 1 . . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 2 . Propulsion 57 | 2 6 5 14 1 3 2 . . 2 4 2 1 2 . . . 1 2 2 8 Treads 10 | . 2 2 6 . . . . . . . . . . . . . . . . . Leg 7 | . . . 2 1 3 . . . . . . . . . . . . . . 1 Wheel 17 | 2 4 3 6 . . 2 . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 2 . . . . . . . . . 2 7 Flight 12 | . . . . . . . . . . 4 2 1 2 . . . 1 2 . . Utility 53 | 1 2 . 4 3 7 6 1 . 4 4 10 2 1 . 1 1 . 1 3 2 Device 29 | . . . 3 2 2 2 . . 3 3 5 2 1 . 1 1 . 1 2 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . 1 1 1 . . 1 1 1 . . . . . . . . 1 Hackware 6 | . . . . . 1 . . . . . 4 . . . . . . . 1 . Protection 9 | . 1 . 1 . 3 3 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 3 5 1 11 3 6 . 1 1 1 . . 1 . . . 5 . 2 Energy Gun 13 | 1 . 1 2 1 4 . 2 . . 1 . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 15 | 1 1 2 1 . 5 1 3 . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 1 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . . . . . 2 . . Slashing Weapon 5 | . . . 1 . . 1 . . 1 . 1 . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . . . . . . . . . 1 3 1 3 Parts Lost 55 | . . 2 2 . 11 4 10 . . 1 1 1 2 . . 3 3 4 . 11 Power 9 | . . 1 1 . 3 1 1 . . . . . . . . 1 . . . 1 Propulsion 19 | . . . 1 . 3 . 2 . . . . . 2 . . 1 2 1 . 7 Utility 17 | . . . . . 3 3 3 . . 1 1 1 . . . 1 1 1 . 2 Weapon 10 | . . 1 . . 2 . 4 . . . . . . . . . . 2 . 1 Highest Loss Streak 11 | . . 2 2 . 4 2 9 . . 1 1 1 2 . . 3 2 4 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 99 97 87 84 61 38 63 89 97 100 100 100 100 94 55 14 17 23 Engine 5 | . 14 14 11 8 1 3 3 . . . . 5 5 5 5 4 . . . . Core 2 | . . . . . 5 3 . . 5 6 5 5 5 5 5 5 3 . . . Leg 4 | . . . 8 27 18 2 . . . . . . . . . . . . . . Wheel 8 | . 26 25 11 . . 10 6 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 11 4 . . . . . . . . 3 8 Flight 4 | . . . . . . . . . . 16 23 26 26 26 26 24 14 5 4 1 Device 8 | . . . 12 15 12 8 4 . 11 24 25 15 19 21 21 23 12 . . 2 Storage 6 | . 14 14 11 9 7 7 3 . . . . . . . . . . . . . Processor 8 | . . . . . 14 15 15 15 16 16 12 10 10 10 10 10 7 . . 2 Hackware 5 | . . . . . 4 7 7 7 7 6 16 26 22 21 21 15 10 . 3 2 Protection 7 | . 13 14 20 18 6 8 4 . . . . . . . . . . . . . Energy Gun 7 | . 14 14 13 18 7 7 6 7 7 6 . . . . . . . 1 . . Ballistic Gun 5 | . 14 14 6 . 5 4 6 7 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . 1 6 10 10 10 10 10 10 7 . . . Naked Turns 117 | . . . . . . . . . . . . . . . . . 14 10 . 93 Heaviest Build 45 | 10 18 19 28 31 34 40 40 7 17 22 22 25 27 27 27 30 20 28 32 45 Greatest Support 72 | 26 26 40 28 41 43 40 40 3 18 24 25 31 31 31 31 33 33 29 32 72 Greatest Overweight (x) 2 | . . . 2 . 2 1 2 2 . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . 1 2 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 5 5 5 5 4 4 3 5 5 5 5 5 5 Average Carried 7 | 1 8 9 9 9 9 9 7 5 3 4 5 3 2 2 3 4 5 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 10 10 9 9 10 5 5 4 5 5 4 2 3 5 5 5 5 5 4 Class Distribution -------------------- 45% | Scavenger-Mutant 38% | Mutant 12% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 2127 | 233 167 114 269 40 371 229 200 . 80 85 89 1 38 26 . 42 . . . 143 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3114 | . 396 201 315 102 565 496 701 . . 106 89 . . . . . . . . 143 Parts 177 | . 33 17 16 7 37 18 38 . . 2 3 . . . . . . . . 6 Haulers Intercepted 4 | . 1 . 1 . . . . . . 1 1 . . . . . . . . . Recyclers Shooed 4 | . 3 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 7 32 . 10 . . . 1 . . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 72 | . 12 9 6 2 18 10 15 . . . . . . . . . . . . . Guns 55 | . 12 9 6 2 7 6 13 . . . . . . . . . . . . . AOE 16 | . . . . . 11 3 2 . . . . . . . . . . . . . Classes Destroyed 13 | . 6 . 2 1 . 3 1 . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . . . . 1 1 . . . . . . . . . Recycler 4 | . 1 1 . . 1 . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Swarmer 28 | . 9 9 1 . 8 . 1 . . . . . . . . . . . . . Grunt 23 | . 3 . 2 . 7 2 9 . . . . . . . . . . . . . Brawler 3 | . . . . . . 2 1 . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 7 | . . . 2 1 2 1 1 . . . . . . . . . . . . . Hunter 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Programmer 2 | . . . . . . 1 1 . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . Fireman 3 | . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 5 2 1 9 5 13 . . 1 1 . . . . . . . . 1 Combat Bots Only 13 | . 4 5 2 1 9 5 13 . . . . . . . . . . . . . Max Kills in Single Turn 3 | . 2 1 1 1 3 2 1 . . 1 1 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Damage Taken 9331 | . 353 382 582 121 1443 634 1246 . 74 97 168 232 81 . . 142 510 652 79 2535 Core 3223 | . 103 109 108 . 150 132 346 . 64 23 . 133 . . . 18 413 105 27 1492 Absorbed by Shields 43 | . . . . . . . . . . . . . . . . . . 43 . . Redirected to Shielding 35 | . 5 4 6 15 5 . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 15 73 100 . . . . 1 97 100 . . . . 86 . 55 98 . Volleys Fired 200 | . 42 24 37 7 31 24 33 . . . . . . . . . . . . 2 Largest 2 | . 2 2 2 2 2 2 2 . . . . . . . . . . . . 1 Hottest 140 | . 60 70 140 140 108 108 108 . . . . . . . . . . . . 120 Shots Fired 385 | . 82 48 73 14 55 47 64 . . . . . . . . . . . . 2 Gun 371 | . 82 48 73 14 49 45 60 . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Launcher 12 | . . . . . 6 2 4 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 166 | . 40 24 25 . 25 22 30 . . . . . . . . . . . . . Thermal 198 | . 42 24 48 14 24 23 21 . . . . . . . . . . . . 2 Explosive 12 | . . . . . 6 2 4 . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . 9 . . . . . . . . . . . . . Robot Hit Streak 13 | . 10 10 13 6 12 11 10 . . . . . . . . . . . . . Robot Miss Streak 7 | . 4 7 2 3 3 7 2 . . . . . . . . . . . . 1 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 282 | . 52 26 55 9 40 38 54 . . 2 4 . . . . . 1 . . 1 Core Hits 167 | . 24 11 17 4 38 29 39 . . 1 1 . . . . . 2 . . 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Critical Strikes 9 | . . 3 2 1 3 . . . . . . . . . . . . . . . Burn 5 | . . 2 1 1 1 . . . . . . . . . . . . . . . Destroy 4 | . . 1 1 . 2 . . . . . . . . . . . . . . . Melee Attacks 61 | . . . 3 . . 1 . . . 2 20 3 4 . . 2 11 2 4 9 Impact 3 | . . . 1 . . . . . . . . . . . . . . 2 . . Slashing 45 | . . . 2 . . 1 . . . 2 20 3 4 . . 2 11 . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . 4 9 Sneak Attacks 4 | . . . 1 . . . . . . 1 1 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 6504 | . 514 290 792 174 1809 1013 1361 . . 132 241 . . . . . 34 . . 144 Guns 4291 | . 514 290 734 174 801 783 995 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1604 | . . . . . 1008 230 366 . . . . . . . . . . . . . Melee 576 | . . . 58 . . . . . . 119 241 . . . . . 33 . . 125 Ramming 33 | . . . . . . . . . . 13 . . . . . . 1 . . 19 Kinetic 1756 | . 199 98 169 . 470 339 481 . . . . . . . . . . . . . Thermal 2402 | . 315 192 565 174 331 444 381 . . . . . . . . . . . . . Explosive 1604 | . . . . . 1008 230 366 . . . . . . . . . . . . . Electromagnetic 133 | . . . . . . . 133 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 451 | . . . 58 . . . . . . 119 241 . . . . . 33 . . . Piercing 125 | . . . . . . . . . . . . . . . . . . . . 125 Highest Corruption 8 | . . . . . . 2 2 2 2 . . . . . . . . 1 . 8 Average Corruption 2 | . . . . . . 1 1 2 1 . . . . . . . . 1 . 8 Corruption Purged 4 | . . . . . . 2 . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . 8 3 . . . . . . . . . . . . 4 Message Errors 4 | . . . . . . 2 2 . . . . . . . . . . . . . Matter Fused 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . . 33 10 58 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 101 | . . . . . 33 10 58 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . 29 13 133 . . 6 . . . . . . . . . 9 Shots 6 | . . . . . 1 1 4 . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . 1 . . . . . . 1 . . 4 Targets Rammed 6 | . . . . . . . . . . 1 . . . . . . 1 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 246 | . 102 150 240 78 152 246 72 . . . . 33 2 1 1 1 . . . 42 Average Temperature 29 | . 27 49 53 42 56 47 20 . . . . 5 1 1 1 1 . . . 9 Received Heat Transfer 1328 | . 90 . 213 . 246 271 333 . 12 18 27 55 9 . . 9 9 9 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 11 | . . 1 5 1 . 2 2 . . . . . . . . . . . . . Heat Transferred 5748 | . 700 631 1406 407 781 975 848 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 651 | . 309 302 458 188 651 . . . . 176 421 373 . . . . 97 178 226 579 Initial 205 | . . 77 39 78 85 . . . . 51 93 205 . . . . . 54 99 135 Average 197 | . 153 118 251 118 413 . . . . 78 237 246 . . . . 38 90 149 210 Maximum Alert Level 2 | . 1 1 2 . 2 . . . . . 2 1 . . . . . . 1 2 Low Security (%) 64 | 100 67 87 48 100 16 . . . . 100 47 . . . . . 100 100 70 67 Level 1 21 | . 32 12 28 . 21 . . . . . 35 100 . . . . . . 29 25 Level 2 13 | . . . 22 . 61 . . . . . 17 . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 2 . 4 . 1 . . 2 3 1 . . . . 1 1 . 1 Investigation 4 | . 1 . . . 1 . . . . 1 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 11 | . 1 . 2 . 2 . . . . 1 2 1 . . . . 1 1 . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 11 | . 2 . 2 1 . . . . . . 1 1 . . . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 21 15 18 6 23 10 18 . 3 13 16 12 7 . . 4 13 12 6 50 Peak Tracking Total 30 | . 5 8 5 2 9 5 8 . 2 8 8 12 6 . . 4 15 10 5 30 Tactical Retreats 26 | . . 1 2 . . . 2 . . 3 5 2 2 . . . 1 1 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 5 | . . . . . 1 . . . . 1 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 8 | . . . . . 4 1 . . . . . . . . . . . 2 . 1 Max in Single Turn 4 | . . . . . 4 1 . . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 44 | . 5 . 3 1 3 1 . 4 . 3 4 3 . 1 9 . 3 2 2 . Terminals 27 | . 5 . 3 1 1 . . . . 3 4 3 . . . . 3 2 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 180 | . 18 . 14 2 9 1 . 32 . 12 14 13 . 1 48 . 8 3 5 . Successful 125 | . 10 . 7 1 3 1 . 32 . 6 8 4 . 1 48 . 1 2 1 . Failed 55 | . 8 . 7 1 6 . . . . 6 6 9 . . . . 7 1 4 . Catastrophic 5 | . . . . . . . . . . 1 . 2 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 14 . 10 2 5 . . . . 8 8 13 . . . . 7 2 . . Terminals 93 | . 18 . 14 2 4 . . . . 12 14 13 . . . . 8 3 5 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . . . . . . . . . Terminal Hacks 106 | . 7 . 4 . 1 1 . 32 . 4 4 2 . 1 48 . . 1 1 . Record 52 | . . . 1 . . 1 . 11 . 1 . . . . 36 . . 1 1 . Part Schematic 15 | . . . . . . . . 11 . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . . . . . 2 . . . 4 . . . . . Prototype ID Bank 11 | . 2 . 1 . . . . 3 . 1 . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 1 . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 3 1 2 . . . . 2 4 2 . . . . 1 1 . . Terminals 18 | . 3 . 3 1 1 . . . . 2 4 2 . . . . 1 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . Botnet 17 | . 3 . 3 1 1 . . . . 2 3 2 . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 3 1 3 . . . . 3 4 3 . . . . 3 1 2 . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 11 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 2 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 7 | . . 2 . . . 1 2 . 1 . 1 . . . . . . . . . Largest Group 3 | . . 2 2 . . 1 2 2 3 . 1 . . . . . . . . . Highest-Rated Group 142 | . . 49 49 . . 16 46 46 142 . 26 . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 . . 16 30 30 96 . 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . 25 . . . 6 . 29 . . . . . . . . . . . Total Damage 1271 | . . . 400 . . . 39 . 832 . . . . . . . . . . . Kills 14 | . . . 9 . . . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 8 | . 2 . . . . . . . . . 2 . . . 4 . . . . . Derelict Logs Recovered 7 | . . 3 . . . 1 . . 2 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 6581 | 44 519 672 559 281 586 1276 487 113 220 201 291 105 141 137 49 101 90 189 218 302 Spaces Moved 7523 | 36 382 474 333 180 324 1047 287 76 328 457 574 306 299 465 156 317 221 395 411 455 Core 600 | 5 . . . . . . 153 76 83 . . . . . . . 27 72 . 184 Treads 5 | . . 3 2 . . . . . . . . . . . . . . . . . Legs 779 | . . . 123 180 324 152 . . . . . . . . . . . . . . Wheels 2121 | 31 382 471 208 . . 895 134 . . . . . . . . . . . . . Hover 664 | . . . . . . . . . 245 90 . . . . . . . . 58 271 Flight 3354 | . . . . . . . . . . 367 574 306 299 465 156 317 194 323 353 . Fastest Speed 29 | 50 90 90 90 120 105 95 95 150 50 31 31 29 29 29 29 29 29 39 45 40 Average Speed 67 | 88 90 90 102 120 136 110 124 150 54 38 31 29 29 29 29 29 31 41 46 52 Slowest Speed 270 | 100 90 160 240 120 270 180 150 150 60 116 35 29 29 29 29 31 50 50 60 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 10 3 6 2 . . . 4 4 1 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 41 | 4 50 79 38 20 12 97 46 68 56 17 30 15 59 71 63 54 14 39 17 24 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 7 | . . 2 . . . . . 1 . . . . . 1 3 . . . . . Known Exits Taken 11 | . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 . . . . . . . . 1 1 1 . Scrap Searched 17 | . . 2 . . . 9 2 . . . . . 1 1 . 2 . . . . Spaces Dug 55 | . . . 1 . 15 . . . . . 13 3 3 . . 2 5 . 4 9 Terrain Destroyed 148 | . . . 1 . 57 16 35 . . . 13 3 3 . . 2 5 . 4 9 Melee 39 | . . . 1 . . . . . . . 13 3 3 . . 2 5 . 4 8 Projectile 1 | . . . . . . . . . . . . . . . . . . . . 1 AOE 108 | . . . . . 57 16 35 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 8500 | 45 482 673 479 236 411 1109 351 75 366 470 646 310 345 465 159 322 226 408 426 496 Wait 434 | . 36 160 60 27 15 16 10 . 27 2 38 . 42 . . . . . . 1 Move 7447 | 35 381 473 332 179 323 1046 286 75 327 439 568 293 295 464 155 316 212 385 408 455 Hop 25 | . . . . . . . . . . 8 2 6 1 . . . 4 3 1 . Pick Up 61 | 4 7 2 10 8 10 3 1 . 2 3 . 2 . . 2 1 . 1 2 3 Fast Attach 80 | 6 1 . 2 . 9 7 . . 6 6 12 1 1 . 1 1 1 10 7 9 Attach 40 | . . 2 6 3 9 1 5 . 2 1 . 3 2 . . . . 1 . 5 Detach 14 | . . . 2 . 1 . . . 1 3 1 1 1 . . 1 . 1 . 2 Swap 56 | . 9 8 17 3 6 5 3 . . 2 1 . . 1 . . . 1 . . Drop 70 | . 6 4 10 9 7 4 3 . 1 4 7 1 . . 1 1 . 2 4 6 Fire 200 | . 42 24 37 7 31 24 33 . . . . . . . . . . . . 2 Melee 54 | . . . 3 . . 1 . . . 2 17 3 3 . . 2 8 2 4 9 Ram 5 | . . . . . . . . . . . . . . . . . 1 . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . . Rewire 12 | . . . . . . 2 10 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 32 | -11/Junkyard | Discovered new exit (range 12) 45 | -11/Junkyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 564 | -10/Materials | Entered Mines 565 | -10/Mines | Assembled infested the area 572 | -10/Mines | Met a Derelict bent on vengeance 688 | -10/Mines | Discovered new exit (range 8) 847 | -10/Mines | Core integrity fell below 50% 941 | -10/Mines | Core integrity fell below 20% 963 | -10/Mines | Learned Materials terminal intel 1067 | -10/Mines | Learned location of Storage (-7) 1186 | -10/Mines | Discovered new exit (range 10) 1215 | -10/Mines | Build established: Scavenger-Mutant 1236 | -10/Mines | Entered Materials 1236 | -9/Materials | Accompanied by 2 allies 1236 | -9/Materials | Evolved 2 slots: Utility x2 1237 | -9/Materials | Loaded intel: 12 terminal locations 1241 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1777 | -9/Materials | Discovered new exit (range 16) 1795 | -9/Materials | Entered another Materials area 1795 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -8/Materials | Discovered new exit (range 3) 2055 | -8/Materials | Identified exit to Factory 2076 | -8/Materials | Entered Factory 2076 | -7/Factory | Evolved 2 slots: Utility x2 2179 | -7/Factory | Garrison activated, responded to threat 2201 | -7/Factory | Destroyed 9 combat bots 2352 | -7/Factory | Lost 4 parts (1p1n1u1w) 2508 | -7/Factory | Lost 3 parts (1n1u1w) 2622 | -7/Factory | Discovered new exit (range 15) 2660 | -7/Factory | Identified exit to Lower Caves 2662 | -7/Factory | Entered Lower Caves 2680 | -7/Lower Caves | Encountered a Warlord checkpoint 2696 | -7/Lower Caves | Build established: Mutant 3020 | -7/Lower Caves | Discovered new exit (range 14) 3034 | -7/Lower Caves | Identified exit to Lower Caves 3158 | -7/Lower Caves | Ambushed by wild Derelicts 3272 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3451 | -7/Lower Caves | Build established: Scavenger-Mutant 3511 | -7/Lower Caves | Found Alien Artifact 3938 | -7/Lower Caves | Entered another Lower Caves area 3938 | -7/Lower Caves | Accompanied by 1 ally 4022 | -7/Lower Caves | Encountered a Warlord checkpoint 4068 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4074 | -7/Lower Caves | Identified Dimensional Node Initializer 4074 | -7/Lower Caves | Initialized slip node 4120 | -7/Lower Caves | Core integrity fell below 50% 4167 | -7/Lower Caves | Core integrity fell below 20% 4200 | -7/Lower Caves | Destroyed 13 combat bots 4210 | -7/Lower Caves | Lost 9 parts (1p2n2u4w) 4421 | -7/Lower Caves | Discovered new exit (range 3) 4425 | -7/Lower Caves | Entered Data Miner 4425 | -7/Data Miner | Accompanied by 2 allies 4425 | -7/Data Miner | Discovered new exit (range 6) 4454 | -7/Data Miner | Build established: Mutant 4454 | -7/Data Miner | Met Data Miner 4479 | -7/Data Miner | Learned location of Section 7 (-3) 4479 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4503 | -7/Data Miner | Received God Mode back door access code from Data Miner 4538 | -7/Data Miner | Entered Proximity Caves 4538 | -6/Proximity Caves | Accompanied by 2 allies 4544 | -6/Proximity Caves | Learned Factory emergency access door positions 4577 | -6/Proximity Caves | Escorted by Enhanced Grunt 4592 | -6/Proximity Caves | Identified exit to Factory 4661 | -6/Proximity Caves | Spotted B-75 Beast 4732 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4758 | -6/Proximity Caves | Entered Factory 4758 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4759 | -6/Factory | Identified exit to Extension 4951 | -6/Factory | Discovered new exit (range 12) 4954 | -6/Factory | Identified exit to Factory 4959 | -6/Factory | Entered another Factory area 4959 | -5/Factory | Evolved 2 slots: Utility x2 4973 | -5/Factory | Spotted B-75 Beast 5079 | -5/Factory | Identified exit to Upper Caves 5139 | -5/Factory | Discovered new exit (range 21) 5180 | -5/Factory | Identified exit to Factory 5250 | -5/Factory | Entered another Factory area 5250 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5300 | -4/Factory | Identified exit to Upper Caves 5304 | -4/Factory | Spotted B-86 Titan 5347 | -4/Factory | Build established: Hacker-Sprinter 5355 | -4/Factory | Entered Upper Caves 5483 | -4/Upper Caves | Discovered new exit (range 14) 5496 | -4/Upper Caves | Identified exit to Upper Caves 5496 | -4/Upper Caves | Entered another Upper Caves area 5592 | -4/Upper Caves | Encountered a Warlord checkpoint 5626 | -4/Upper Caves | Discovered new exit (range 21) 5632 | -4/Upper Caves | Identified exit to Zhirov 5633 | -4/Upper Caves | Entered Zhirov 5633 | -4/Zhirov | Discovered new exit (range 4) 5639 | -4/Zhirov | Met Zhirov 5644 | -4/Zhirov | Learned location of Quarantine (-3) 5644 | -4/Zhirov | Learned location of Testing (-2) 5644 | -4/Zhirov | Learned location of Command (-1) 5650 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5656 | -4/Zhirov | Found Alien Artifact 5662 | -4/Zhirov | Found Alien Artifact 5682 | -4/Zhirov | Identified exit to Proximity Caves 5682 | -4/Zhirov | Entered Proximity Caves 5731 | -3/Proximity Caves | Spotted B-86 Titan 5765 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5782 | -3/Proximity Caves | Discovered new exit (range 7) 5783 | -3/Proximity Caves | Identified exit to Research 5783 | -3/Proximity Caves | Entered Research 5783 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5793 | -3/Research | Lost 3 parts (1p1n1u) 5804 | -3/Research | Spotted B-86 Titan 5815 | -3/Research | Spotted B-86 Titan 5859 | -3/Research | Released all parts (14) 5865 | -3/Research | Discovered new exit (range 16) 5873 | -3/Research | Entered Quarantine 5877 | -3/Quarantine | Found Alien Artifact 5877 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 5877 | -3/Quarantine | Warped through subspace 5888 | -3/Quarantine | Found Alien Artifact 5888 | -3/Quarantine | Identified Terrabomb 5888 | -3/Quarantine | Used Terrabomb 5954 | -3/Quarantine | Found Alien Artifact 5954 | -3/Quarantine | Identified Subatomic Replicator 6013 | -3/Quarantine | Crushed by falling debris 6019 | -3/Quarantine | Crushed by falling debris 6054 | -3/Quarantine | Found Enh. Force Lance 6059 | -3/Quarantine | Discovered new exit (range 9) 6062 | -3/Quarantine | Entered Research 6062 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6078 | -2/Research | Lost 4 parts (1n1u2w) 6161 | -2/Research | Build established: Mutant 6172 | -2/Research | Spotted B-90 Cyclops 6247 | -2/Research | Found Prototype Device 6247 | -2/Research | Identified Exp. Thermal Shield 6260 | -2/Research | Discovered new exit (range 4) 6280 | -2/Research | Entered Access 6280 | -1/Access | Evolved 2 slots: Utility x2 6290 | -1/Access | Found Prototype Device 6290 | -1/Access | Identified Exp. Focal Shield 6342 | -1/Access | Identified Transdimensional Reconstructor 6342 | -1/Access | Warped through subspace 6343 | -1/Access | Identified Integrated Reactor 6343 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 6469 | -1/Access | Crushed by falling debris 6507 | -1/Access | Core integrity fell below 50% 6517 | -1/Access | Lost 11 parts (1p7n2u1w) 6531 | -1/Access | Spotted B-99 Colossus 6551 | -1/Access | Core integrity fell below 20% 6582 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06489_ Triggered Segregator Trap. 06489_ Arcs of energy rise from the floor. 06489_ Imp. Hacking Suite blown off. 06490_ Slug penetrates P-80 Master. 06495_ C-30 ARC bursts open, deploying its payload. 06495_ H-88 Terminator unfolds itself. 06495_ Slug penetrates Wall. 06515_ System corrupted: Matter fused (-6). 06515_ ALERT: Security rotation in progress. 06518_ Triggered Hellfire Trap. 06518_ An explosion rips through the floor. 06530_ ALERT: Rogue bot located, Programmers report to Access Zone 9A. 06531_ System corrupted: Component data lost. 06555_ Slammed into W-44 Eye. 06556_ Slammed into K-01 Serf. 06557_ Slammed into U-05 Engineer. 06565_ Slammed into K-01 Serf. 06566_ S-43 Plague shuts down. 06572_ U-05 Engineer builds a Door. 06582_ System corrupted: Heat flow error (+274). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ???????#####+#????????# @ #?????????????? | | ????H? ###+#### #?????????????? | | ?????? # == #?????????????? | | ????? s = #?????????????? | | ?????? " # #?????????????? | | ????????"" ss# #?????????????? | | ?????? G ####### # #?????????????? | | ?????? """ #?????# # #?????????????? | | ??? " #?????# # #?????????????? | | ???# #?????# # #?????????????? | | ???# #?????# ##############?????????????? | | ???# #######/######?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# / #?????????????????????? | | ???# # = #?????????????????????? | | #### # #?????????????????????? | | # #####/########?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 300 Resistance: KI 30 Resistance: TH 30 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Terrabomb Subatomic Replicator Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyNetworkBlade Manual? 0 Play Time 02:31:40 Cumulative 148.6 hours Start 2023.03.05 @ 16:49:28 End 2023.03.05 @ 20:33:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ebd0f31-beea-4320-823d-7e1029c6732c