Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 10:08:31 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (3908) 3908 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2942) 2942 TOTAL SCORE: 11500 Bonus ------- High Alert Combat Kills 1636 Follower Combat Kills 606 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 644/700 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Lightpack 2.0 Improved Heavy Armor Plating > --- WEAPON (4) ------- XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY (40) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Large Storage Unit Compact Matter Pod (150) Advanced ECM Suite Light Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Hardlight Generator Hacking Suite Hacking Suite Hacking Suite System Shield Bomb Drone Bay Supersonic Drone Bay (1/1) Coil Gun Coil Gun Coil Gun Katana Dual-blade Saw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Lightpack 2.0 Improved Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Large Storage Unit Compact Matter Pod Matter Filter Advanced ECM Suite Light Armor Plating Medium Armor Plating Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Hardlight Generator Hacking Suite Hacking Suite Bomb Drone Bay Supersonic Drone Bay Particle Cannon Assault Rifle Gauss Rifle Coil Gun Mini Grenade Launcher Katana [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Lightpack 2.0 Device Seismic Detector Storage Lightpack 2.0 Protection Improved Medium Armor Plating Weapon XL Autogun Array Energy Cannon Particle Cannon Ballistic Gun XL Autogun Array Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Slots Evolved 6 | . . . . . 4 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 3 | . . . . . 2 . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 54 | 7 8 2 . 3 14 7 . 10 2 1 . Power 6 | 1 1 . . 1 1 . . 1 . 1 . Engine 6 | 1 1 . . 1 1 . . 1 . 1 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 1 2 . . 1 3 . 2 1 . . Treads 7 | 1 1 1 . . . 2 . 1 1 . . Leg . | . . . . . . . . . . . . Wheel 5 | 1 . 1 . . 1 1 . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | 2 3 . . 1 5 2 . 1 1 . . Device 3 | 1 1 . . . 1 . . . . . . Storage 3 | 1 1 . . . 1 . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 9 | . 1 . . 1 3 2 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 3 . . 1 7 2 . 6 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 14 | 2 2 . . . 4 1 . 5 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 8 | . 1 . . 1 . . . 3 . 3 . Power 2 | . . . . 1 . . . . . 1 . Propulsion 2 | . . . . . . . . 2 . . . Utility 2 | . 1 . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . 2 . Highest Loss Streak 2 | . 1 . . 1 . . . 2 . 1 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 67 | . 99 100 100 99 53 53 54 60 76 60 . Engine 10 | . 14 14 14 13 9 9 9 9 7 4 . Treads 10 | . 14 14 14 14 9 9 9 8 15 8 . Wheel 10 | . 14 14 14 14 9 9 9 8 7 7 . Device 1 | . 12 . . . . . . . . . . Storage 10 | . 14 14 14 14 9 9 9 9 7 7 . Protection 8 | . . 14 14 14 8 8 9 8 7 7 . Ballistic Gun 15 | . 27 28 28 16 8 9 9 15 30 24 . Peak Build Rating 88 | 7 9 10 16 18 80 88 88 88 83 83 65 Average Rating 63 | 5 7 9 12 17 73 84 88 83 82 75 65 On Entrance 44 | . 7 9 10 16 18 78 88 88 75 83 65 Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 13 29 29 29 38 34 34 34 34 41 41 26 Greatest Support 20 | 20 20 20 10 10 20 20 20 20 10 10 10 Greatest Overweight (x) 4 | . 1 2 2 3 3 2 1 2 4 4 2 Average Overweight (x) 1 | . . 1 2 2 2 1 1 1 4 2 2 Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 Average Capacity 33 | 7 14 15 15 15 39 40 40 40 40 40 40 Most Carried 40 | 4 15 15 15 15 25 40 38 39 33 33 33 Average Carried 26 | 3 11 14 14 14 17 32 38 35 31 32 33 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 Final Carried 38 | 4 15 15 15 15 23 38 38 32 33 33 33 Class Distribution -------------------- 51% | Hauler-Skirmisher 26% | Mutant 15% | Commander-Skirmisher 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Storage Hauler-Skirmisher | -8/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/Waste Hauler-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Matter Collected 3356 | 300 173 34 . 102 277 1626 . 815 29 . . Remotely . | . . . . . . . . . . . . Salvage Created 4089 | 146 493 13 . 75 240 2065 17 1011 29 . . Parts 231 | 11 29 3 . 8 17 108 1 52 2 . . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Combat Hostiles Destroyed 82 | . 14 . . 4 4 40 1 19 . . . Guns 80 | . 14 . . 4 4 38 1 19 . . . AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 13 | 2 4 . . . 3 2 . 2 . . . Worker 1 | . 1 . . . . . . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 2 | 1 1 . . . . . . . . . . Operator 3 | . 2 . . . . . . . 1 . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 16 | . 8 . . 3 . 4 1 . . . . Grunt 32 | . 6 . . 1 2 13 . 10 . . . Duelist 3 | . . . . . . 3 . . . . . Sentry 19 | . . . . . 1 14 . 4 . . . Specialist 1 | . . . . . . . . 1 . . . Hunter 4 | . . . . . 1 3 . . . . . Programmer 7 | . . . . . . 3 . 4 . . . Best Kill Streak 4 | 2 3 1 . 2 2 4 1 4 1 . . Combat Bots Only 4 | . 3 . . 2 2 4 1 4 . . . Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Hostile Shots Fired 230 | . 66 . . 27 4 61 4 62 . 6 . Missed 66 | . 17 . . 9 3 21 . 15 . 1 . Damage Taken 2433 | . 496 . . 145 22 592 35 915 . 228 . Core 455 | . 125 . . 9 . 32 . 233 . 56 . Absorbed by Shields 18 | . . . . . . . . 18 . . . Core Remaining (%) 65 | 100 . . . 46 . . . 51 . . . Volleys Fired 246 | 15 54 1 . 20 8 100 1 44 3 . . Largest 4 | 2 2 2 . 2 1 1 1 4 4 . . Hottest 88 | 40 40 40 . 88 60 60 60 80 80 . . Shots Fired 398 | 30 108 2 . 40 8 100 1 97 12 . . Gun 394 | 30 108 2 . 37 8 99 1 97 12 . . Cannon 3 | . . . . 3 . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 394 | 30 108 2 . 37 8 99 1 97 12 . . Thermal 3 | . . . . 3 . . . . . . . Explosive 1 | . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | 4 10 11 . 4 4 18 19 11 1 . . Robot Miss Streak 5 | 3 3 . . 3 4 5 2 5 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . Shots Hit Robots 238 | 17 63 1 . 19 8 70 1 55 4 . . Core Hits 156 | 7 33 1 . 7 7 67 1 31 2 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 11 | . 3 . . . 4 . . 4 . . . Impact 3 | . 3 . . . . . . . . . . Slashing 8 | . . . . . 4 . . 4 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7179 | 139 518 13 . 225 375 3814 24 1987 84 . . Guns 7005 | 139 518 13 . 205 319 3716 24 1987 84 . . Cannons 20 | . . . . 20 . . . . . . . Explosions 98 | . . . . . . 98 . . . . . Melee 56 | . . . . . 56 . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7005 | 139 518 13 . 205 319 3716 24 1987 84 . . Thermal 20 | . . . . 20 . . . . . . . Explosive 98 | . . . . . . 98 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 56 | . . . . . 56 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 2 . . . Average Corruption 1 | . . . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . . 11 2 13 . . . Message Errors 7 | . . . . . . 3 1 3 . . . Matter Fused 5 | . . . . . . 2 . 3 . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 4 | . . . . . . 3 . 1 . . . Data Loss (minor) 5 | . . . . . . 3 1 1 . . . Misfires 2 | . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 16 | . . . . . 16 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 16 | . . . . . 16 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 502 | . 31 6 . 72 76 342 37 502 152 . . Average Temperature 80 | . 10 4 . 22 39 76 26 116 79 . . Received Heat Transfer 513 | . 108 . . . . 171 . 234 . . . Effects 2 | . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 37 | . . . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Peak Influence 2508 | 20 237 97 . 70 132 2275 1236 2508 1321 467 312 Initial 1316 | . 13 92 . . 22 85 1108 803 1316 462 312 Average 883 | 10 80 91 . 45 62 1131 1142 1663 1317 457 312 Maximum Alert Level 5 | . 1 . . . . 5 4 5 4 2 1 Low Security (%) 37 | 100 93 100 . 100 100 9 . . . . . Level 1 1 | . 6 . . . . 2 . . . . 100 Level 2 10 | . . . . . . 26 . . . 100 . Level 3 6 | . . . . . . 11 . 12 . . . Level 4 20 | . . . . . . 24 100 35 100 . . Level 5 22 | . . . . . . 26 . 51 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 5 . . . 1 . . . 1 . . Investigation 5 | . 4 . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Distress Signals 5 | . 1 . . 1 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 28 2 . 5 9 39 4 33 1 6 . Peak Tracking Total 8 | . 4 2 . 3 2 6 3 8 1 6 . Tactical Retreats 3 | . . . . . 1 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Traps Triggered 19 | . 1 . . . . 10 . 7 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Machines Disabled 14 | . . . . . 1 6 . 7 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . . Garrison Relay 2 | . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Machines Accessed 24 | . 6 1 1 . 8 2 2 3 1 . . Terminals 19 | . 5 . . . 7 2 1 3 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 58 | . 18 1 1 . 20 4 3 9 2 . . Successful 26 | . 7 1 1 . 11 2 2 1 1 . . Failed 30 | . 10 . . . 8 2 1 8 1 . . Catastrophic 3 | . . . . . 1 . 1 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . Manual 43 | . 21 . 1 . 18 . 1 . 2 . . Terminals 52 | . 17 . . . 18 4 2 9 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . Terminal Hacks 10 | . 1 1 1 . 3 2 1 1 . . . Record 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . 1 . . . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . Security Stations 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 13 | . 5 . . . 7 . . . 1 . . Terminals 13 | . 5 . . . 7 . . . 1 . . Assimilate 2 | . 2 . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . Skim 9 | . 3 . . . 5 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 7 . . . 8 1 2 3 1 . . Full Trace Events 7 | . 4 . . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 13 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Total Allies 17 | . . 1 . 3 . 13 . . . . . Largest Group 11 | . . 1 . 3 3 11 11 9 . . . Highest-Rated Group 252 | . . 31 . 40 40 252 252 224 . . . Highest-Rated Ally 40 | . . 31 . 16 16 40 40 40 . . . Total Orders 2 | . . . . . 2 . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks 91 | . . 6 . 4 21 2 4 54 . . . Total Damage 1601 | . . 86 . 23 182 33 46 1231 . . . Kills 28 | . . 1 . 1 2 . 2 22 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Robot Analysis Total 3 | . 1 . . . 1 . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Turns Passed 9777 | 180 1088 425 263 635 1045 3122 109 2484 233 185 8 Spaces Moved 4942 | 82 507 368 233 303 536 1364 43 1189 160 150 7 Core 1 | 1 . . . . . . . . . . . Treads 2265 | 77 259 10 . . 89 958 43 829 . . . Legs . | . . . . . . . . . . . . Wheels 2676 | 4 248 358 233 303 447 406 . 360 160 150 7 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 115 110 110 110 95 120 240 110 140 110 110 Average Speed 172 | 155 173 113 110 123 141 204 240 200 140 122 110 Slowest Speed 240 | 160 240 240 110 125 240 240 240 240 140 140 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 76 62 61 52 45 95 15 84 5 81 . Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 5 | . 2 . . . 3 . . . . . . Terrain Destroyed 17 | . 2 . . . 11 3 1 . . . . Melee 5 | . 2 . . . 3 . . . . . . Projectile 9 | . . . . . 8 . 1 . . . . AOE 3 | . . . . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Was Fac Total 6045 | 107 621 374 243 528 820 1702 48 1275 169 151 7 Wait 511 | . 34 . . 200 236 21 4 16 . . . Move 4930 | 81 506 367 232 302 535 1362 43 1186 160 149 7 Hop . | . . . . . . . . . . . . Pick Up 51 | 4 11 1 3 1 11 15 . 1 3 1 . Fast Attach 18 | 7 2 . . 1 1 1 . 5 . 1 . Attach 18 | . . . . 1 9 2 . 4 2 . . Detach 14 | . . . . . 10 2 . 1 1 . . Swap 18 | . 6 2 . 1 4 4 . 1 . . . Drop 26 | . 5 3 8 2 2 2 . 4 . . . Fire 246 | 15 54 1 . 20 8 100 1 44 3 . . Melee 11 | . 3 . . . 4 . . 4 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 41 | . . . . . . 33 . 8 . . . Rewire 161 | . . . . . . 160 . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Low) -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 14) 999 | -10/Materials | Discovered new exit (range 11) 1108 | -10/Materials | Discovered new exit (range 15) 1196 | -10/Materials | Central database locked down 1202 | -10/Materials | Discovered new exit (range 10) 1249 | -10/Materials | Discovered new exit (range 12) 1269 | -10/Materials | Entered Mines 1324 | -10/Mines | Found the Drone Emporium 1336 | -10/Mines | Found Prototype Device 1484 | -10/Mines | Discovered new exit (range 10) 1513 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1514 | -10/Mines | Discovered new exit (range 5) 1542 | -10/Mines | Discovered new exit (range 5) 1591 | -10/Mines | Received a Mining Laser from a helpful Derelict 1595 | -10/Mines | Discovered new exit (range 3) 1694 | -10/Mines | Entered Exiles 1721 | -10/Exiles | Met 8R-AWN 1740 | -10/Exiles | Met EX-HEX 1775 | -10/Exiles | Met EX-BIN 1788 | -10/Exiles | Aligned with FarCom system 1789 | -10/Exiles | Given EX-Vault access code 1818 | -10/Exiles | Opened EX-Vault 1833 | -10/Exiles | Found XL Autogun Array 1840 | -10/Exiles | Found Lightpack 2.0 1850 | -10/Exiles | Found Supersonic Drone Bay 1870 | -10/Exiles | Exiles lab attacked by MAIN.C 1947 | -10/Exiles | Discovered new exit (range 11) 1957 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Supersonic Drone Bay, XL Autogun Array 1957 | -10/Exiles | Entered Mines 2020 | -9/Mines | Core integrity fell below 50% 2113 | -9/Mines | Assembled infested the area 2118 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2433 | -9/Mines | Discovered new exit (range 7) 2471 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Accompanied by 3 allies 2592 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2593 | -8/Materials | Identified exit to Factory 2890 | -8/Materials | Build established: Hauler-Skirmisher 3326 | -8/Materials | Central database locked down 3372 | -8/Materials | Learned 4 Lower Caves zone layouts 3406 | -8/Materials | Learned 8 Factory zone layouts 3442 | -8/Materials | Learned location of Recycling (-8) 3444 | -8/Materials | Learned Factory emergency access door positions 3445 | -8/Materials | Learned location of 1 exit from Recycling 3482 | -8/Materials | Learned location of Zion (-7) 3560 | -8/Materials | Identified exit to Storage 3620 | -8/Materials | Identified exit to Garrison 3637 | -8/Materials | Entered Garrison 3769 | -8/Garrison | Triggered checkpoint 4023 | -8/Garrison | Triggered checkpoint 4127 | -8/Garrison | Triggered checkpoint 4812 | -8/Garrison | Triggered checkpoint 4846 | -8/Garrison | Triggered checkpoint 4892 | -8/Garrison | Triggered checkpoint 5067 | -8/Garrison | Triggered checkpoint 5115 | -8/Garrison | Discovered exit to Storage (range 10) 5179 | -8/Garrison | Learned Storage security intel 5364 | -8/Garrison | Garrison Relay disabled 5798 | -8/Garrison | Discovered exit to Storage (range 10) 5827 | -8/Garrison | Triggered checkpoint 5851 | -8/Garrison | Build established: Commander-Skirmisher 5921 | -8/Garrison | Triggered checkpoint 5951 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Garrison Relay disabled 6158 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6759 | -8/Garrison | Entered Storage 6759 | -8/Storage | Accompanied by 11 allies 6864 | -8/Storage | Identified exit to Garrison 6868 | -8/Storage | Entered Garrison 6868 | -8/Garrison | Accompanied by 9 allies 6896 | -8/Garrison | Triggered checkpoint 6946 | -8/Garrison | Triggered checkpoint 7167 | -8/Garrison | Triggered checkpoint 7190 | -8/Garrison | Triggered checkpoint 7219 | -8/Garrison | Triggered checkpoint 7220 | -8/Garrison | Triggered checkpoint 7257 | -8/Garrison | Lost 3 allies 7467 | -8/Garrison | Build established: Hauler-Skirmisher 8296 | -8/Garrison | Triggered checkpoint 8334 | -8/Garrison | Triggered checkpoint 8720 | -8/Garrison | P-60 Hacker assimilated allied Marksman 3c 8903 | -8/Garrison | Discovered exit to Factory (range 12) 9164 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9263 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9352 | -8/Garrison | Entered Factory 9352 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9353 | -7/Factory | Identified exit to Lower Caves 9354 | -7/Factory | FarCom data flow suspended 9558 | -7/Factory | Discovered new exit (range 9) 9585 | -7/Factory | Sucked down chute 9585 | -7/Factory | Entered Waste 9601 | -7/Waste | Spotted C-40 Crusher 9626 | -7/Waste | Spotted C-40 Crusher 9627 | -7/Waste | Spotted C-40 Crusher 9630 | -7/Waste | Spotted C-40 Crusher 9641 | -7/Waste | Build established: Hauler-Tank 9647 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9679 | -7/Waste | Spotted C-40 Crusher 9683 | -7/Waste | Spotted C-40 Crusher 9688 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9691 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9703 | -7/Waste | Discovered new exit (range 15) 9750 | -7/Waste | Crushed by Compactor (1 part destroyed) 9770 | -7/Waste | Entered Factory 9778 | -7/Factory | Self-destructed Last Messages --------------- 09558_ EXIT=FOUND 09585_ Triggered Chute Trap. 09585_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 09647_ XL Autogun Subcomponent crushed. 09647_ Lgt. Angular Momentum Engine crushed. 09647_ Critical hit (Destroy). 09647_ Acquired Lgt. Angular Momentum Engine. Mni. Grenade Launcher swallowed by quantum anomaly within Lightpack 2.0. 09688_ Lgt. Treads crushed. 09691_ Lgt. Angular Momentum Engine crushed. 09691_ Lgt. Treads crushed. 09703_ EXIT=FOUND 09719_ Acquired Broken Dual-blade Saw. 09750_ XL Autogun Subcomponent crushed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????###########+#######??????????? | | ??????????????# ?????????? | | ??????????????# ??????????? | | ??????????????# """???????????? | | ??????????????# """???????????? | | ??????????????# """???????????? | | ??????????#########+#### ????????? | | ??????????# #?? ???????????? | | ??????????# @ #????? ????????????? | | ??????????# +???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????##############???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed CooledArchitectRay Manual? 0 Play Time 01:04:25 Cumulative 38.7 hours Start 2024.08.18 @ 08:34:51 End 2024.08.18 @ 10:08:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 480e7b23-046a-478c-81ec-78b0f49b89e6