Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 17:19:38 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (243) 243 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 3738 Bonus ------- Follower Combat Kills 610 Aligned with FarCom 300 Cogmind --------- Core Integrity 6/550 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Lightpack 2.0 > --- WEAPON (3) ------- (None) > --- INVENTORY (40) --- Micro Nuclear Core Improved Aluminum Leg Titanium Leg Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Cooling System Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Propulsion Shielding Assault Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Micro Nuclear Core Improved Aluminum Leg Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Cooling System Cooling System Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Improved Signal Interpreter Propulsion Shielding Light Assault Rifle Advanced EMP Blaster [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Cooling System Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 22 | 6 6 1 . . 9 Power 4 | 1 . . . . 3 Engine 3 | 1 . . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 2 . . . 3 Treads . | . . . . . . Leg 6 | 2 2 . . . 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 1 . . 2 Device 1 | . . . . . 1 Storage 4 | 1 1 1 . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 2 . . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 12 | 3 8 13 13 11 17 Power 1 | . 1 1 1 1 2 Propulsion 3 | 3 3 4 3 3 4 Utility 6 | . 2 6 6 6 10 Weapon 1 | . 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 26 | . 2 . 5 . 19 Power 2 | . . . . . 2 Propulsion 8 | . 2 . . . 6 Utility 13 | . . . 3 . 10 Weapon 3 | . . . 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 97 100 100 100 76 Engine 11 | . 14 14 14 14 1 Core 1 | . . . . . 6 Leg 27 | . 28 28 28 28 25 Storage 13 | . 14 14 14 14 9 Processor 12 | . 13 14 14 14 6 Ballistic Gun 26 | . 25 28 28 28 24 Peak Build Rating 51 | 6 10 10 14 13 51 Average Rating 17 | 4 9 10 12 13 46 On Entrance 8 | . 6 10 10 13 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 14 18 28 28 28 29 Greatest Support 43 | 20 26 26 26 26 43 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 40 | 8 10 15 15 15 40 Average Capacity 18 | 6 9 15 15 15 39 Most Carried 27 | 5 10 14 15 13 27 Average Carried 13 | 3 8 13 14 13 20 Final Capacity 40 | 8 10 15 15 15 40 Final Carried 22 | 5 10 14 13 13 22 Class Distribution -------------------- 82% | Mutant 17% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 660 | 197 94 143 . 24 202 Remotely . | . . . . . . Salvage Created 352 | . 24 . . 91 237 Parts 22 | . 4 . . 4 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 2 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 7 | . 2 . . . 5 Guns 7 | . 2 . . . 5 Classes Destroyed 5 | . 1 . . 1 3 Worker 1 | . . . . . 1 Recycler 1 | . . . . 1 . Swarmer 3 | . 2 . . . 1 Grunt 3 | . . . . . 3 Sentry 1 | . . . . . 1 Best Kill Streak 2 | . 1 . . 1 2 Combat Bots Only 1 | . 1 . . . 1 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 83 | . 20 12 . . 51 Missed 22 | . 4 6 . . 12 Hits 61 | . 16 6 . . 39 Melee 10 | . . . . . 10 Projectile 51 | . 16 6 . . 29 AOE 1 | . . . . . 1 Critical Strikes 7 | . . . . . 7 Damage Taken 1274 | . 136 77 . . 1061 Core 332 | . 21 . . . 311 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . . . 53 . Volleys Fired 59 | . 18 10 . 4 27 Largest 3 | . 2 2 . 2 3 Hottest 60 | . 40 40 . 40 60 Shots Fired 129 | . 36 20 . 8 65 Gun 129 | . 36 20 . 8 65 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 129 | . 36 20 . 8 65 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 4 . 4 8 Robot Miss Streak 5 | . 5 2 . 5 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 74 | . 23 13 . 4 34 Core Hits 27 | . 4 3 . 3 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 748 | . 229 133 . 41 345 Guns 748 | . 229 133 . 41 345 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 748 | . 229 133 . 41 345 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 30 | . . 9 . . 30 Average Temperature 10 | . . 9 . . 10 Received Heat Transfer 210 | . . 36 . . 174 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 66 Level 1 7 | . . . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 376 | . 114 91 . 61 376 Initial 28 | . . 28 . . . Average 49 | . 35 18 . 9 146 Influence Increases 1133 | . 190 179 . 85 679 Destroy 0b10 Robot/C 660 | . 120 100 . 40 400 Destroy 0b10 Robot/NC 55 | . 5 15 . 10 25 Destroy Leader 124 | . 22 20 . 10 72 Allied During Kill 225 | . 35 44 . 25 121 Successful Hack 13 | . 8 . . . 5 Disable Machine 30 | . . . . . 30 Destroy Structure 26 | . . . . . 26 Influence Decreases 815 | . 116 194 59 85 361 Entered New Map 105 | . . 46 59 . . Time Decay 563 | . 116 148 . 75 224 Lost Part 130 | . . . . 10 120 Lost Ally 17 | . . . . . 17 Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 9 5 . 2 26 Peak Tracking Total 6 | . 3 3 . 2 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . . 2 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 5 . 2 1 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 11 . 2 1 4 Successful 10 | . 5 . 2 1 2 Failed 8 | . 6 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 6 | . 2 . 1 . 3 Terminals 13 | . 9 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 2 1 1 Record 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . 1 3 . . . Largest Group 4 | . 1 4 4 4 4 Highest-Rated Group 116 | . 58 98 102 109 116 Highest-Rated Ally 80 | . 58 58 62 69 80 Total Orders . | . . . . . . Ally Attacks 103 | . 16 13 . 12 62 Total Damage 2155 | . 189 216 . 223 1527 Kills 34 | . 5 7 . 3 19 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2797 | 56 507 682 488 519 545 Spaces Moved 1298 | 40 296 322 220 150 270 Core 14 | 7 . . . . 7 Treads . | . . . . . . Legs 1274 | 33 296 322 220 150 253 Wheels 10 | . . . . . 10 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 100 Average Speed 157 | 107 120 190 190 190 121 Slowest Speed 190 | 120 120 190 190 190 123 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 52 67 60 27 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1959 | 50 417 374 293 377 448 Wait 517 | . 85 38 65 224 105 Move 1293 | 39 295 321 219 149 270 Hop . | . . . . . . Pick Up 39 | 5 6 4 3 . 21 Fast Attach 9 | 6 2 . . . 1 Attach 8 | . . . . . 8 Detach 4 | . 1 . . . 3 Swap 8 | . 4 1 . . 3 Drop 22 | . 6 . 6 . 10 Fire 59 | . 18 10 . 4 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 564 | -10/Materials | Entered Mines 1038 | -10/Mines | Discovered new exit (range 11) 1066 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1200 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | Entered Exiles 1246 | -10/Exiles | Accompanied by 3 allies 1292 | -10/Exiles | Met 8R-AWN 1324 | -10/Exiles | Met EX-HEX 1381 | -10/Exiles | Met EX-BIN 1402 | -10/Exiles | Aligned with FarCom system 1404 | -10/Exiles | Given EX-Vault access code 1448 | -10/Exiles | Opened EX-Vault 1458 | -10/Exiles | Found Prototype Storage 1464 | -10/Exiles | Found Prototype Energy Cannon 1473 | -10/Exiles | Found Prototype Processor 1479 | -10/Exiles | Identified Lightpack 2.0 1479 | -10/Exiles | Identified 0b10 Alert Chip 1479 | -10/Exiles | Identified Latent Energy Streamer 1519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1571 | -10/Exiles | Met EX-DEC 1580 | -10/Exiles | Learned location of Zion (-7) 1649 | -10/Exiles | Discovered new exit (range 10) 1734 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1734 | -10/Exiles | Entered Mines 1734 | -9/Mines | Accompanied by 3 allies 1776 | -9/Mines | Met a Derelict bent on vengeance 1924 | -9/Mines | Discovered new exit (range 14) 1944 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2215 | -9/Mines | Discovered new exit (range 7) 2253 | -9/Mines | Entered Materials 2253 | -8/Materials | Accompanied by 3 allies 2253 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2366 | -8/Materials | Lost 4 allies 2564 | -8/Materials | Build established: Hauler-Skirmisher 2763 | -8/Materials | Core integrity fell below 50% 2774 | -8/Materials | Core integrity fell below 20% 2798 | -8/Materials | Self-destructed Last Messages --------------- 02773_ K-01 Serf collects debris. 02773_ R-06 Scavenger collects Aluminum Leg. Player 2: "Neat Skirmisher build, but I could do better." 02776_ Player 2 knocked back. 02784_ Player 2 attaches Imp. EM Pulse Cannon. 02785_ Player 2 Imp. EM Pulse Cannon severed. 02785_ Player 2 attaches Imp. EM Pulse Cannon. 02786_ Acquired 10 matter. 02786_ Player 2 attaches Lgt. Treads. 02787_ R-06 Scavenger collects Imp. Heat Sink. 02790_ Acquired Lgt. Assault Rifle. 02792_ Player 2 suffers critical hit (Burn). 02792_ R-06 Scavenger collects Ion Engine. 02793_ U-05 Engineer builds a Wall. 02794_ Player 2 Lgt. Treads severed. 02794_ Player 2 attaches Hover Unit. 02795_ Lgt. Assault Rifle destroyed. 02797_ Acquired 2 matter. 02797_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##########?? | | ????????????? ? ?????????????????????? #?? | | ????????????? ?????????????????????# #?? | | ?????????##??? ?????????????????????# """ """ #?? | | ?????????? ????????????????????# """ """ #?? | | ??????????? ????????????????????# """ """ #?? | | ???????????# ???########?????????# #?? | | ???????????? #### #?????????# #?? | | ???????#######+"# """ #?????????# = #?? | | ???????# """ ##################+##?? | | ????????# """ ## !# # ### | | ????????# " ! # ! ## [/ # """ # | | ????????# " !%= " ## // !# ""R" # | | ????????# """ * H###;+#;## / # "" " # ### | | ????????# ;u = + # ## ### | | ????????# ; % % # # ] ##[%#?# | | ????????###########;; r ###+#########"##%!### | | ??????????????????### c%l % %g ! ### | | ????????????????????##;; @@% % %%g ### | | ???????????????????# ;!=### ##########+## #?# | | ???????????????????########?# ###### # #?## | | ????????????????????????????# #????? """ # #??? | | ???????????????????????????? #????# """ # #??? | | ???????????????????????????## #????# """ # #??# | | ????????????????????????????# #????# # #??# | | ????????????????????????????# ?#????# ! # #??# | | ????????????????????????????# ??????######## #??# | | ????????????????????????????# ?????????????# #??# | | ????????????????????????????# ?????????????# #??# | | ????????????????????????????# ?????????????? #??# | | ????????????????????????????#??????????????? #?## | | ???????????????????????????????????????????? #?# | | ???????????????????????????????????????????? ??# | | ???????????????????????????????????????????? ??# | | ???????????????????????????????????????????? ??# | | ??????????????????????????????w?????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . 4 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon 1 | . . . . 1 . Parts Attached 48 | . 7 . 4 13 24 Parts Lost 8 | . . . . 2 6 Damage Taken 1684 | . 33 21 . 223 1407 Core 328 | . 17 . . 78 233 Player 2/Cogmind (%) 49 | . 44 . . 100 42 Absorbed by Shields 116 | . . . . . 116 Damage Inflicted 1899 | . 189 123 . 192 1395 Player 2/Cogmind (%) 71 | . 45 48 . 82 80 Combat Hostiles Destroyed 21 | . 4 2 . 1 14 Player 2/Cogmind (%) 75 | . 66 100 . 100 73 Game ------ Seed ZioniteLinearManipulator Manual? 0 Play Time 00:23:13 Cumulative 1083.1 hours Start 2025.11.18 @ 16:56:18 End 2025.11.18 @ 17:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 302 Rogue 266 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cdc4a5c5-79d9-463f-93c3-6f5dee219e27