Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 15:00:17 Player: LogicGhost Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3344) 3344 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 6993 Bonus ------- High Alert Combat Kills 149 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 185/185 System Corruption 4% Temperature Cool (24) Movement Rolling (86) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Improved Signal Interpreter Terrain Scanner Targeting Computer Core Analyzer > --- WEAPON (2) ------- Minigun Spear > --- INVENTORY (5) ---- Improved Medium Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Scythe > --- INVENTORY -------- Reaction Control System Propulsion Shielding Remote Datajack Scythe Spear [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Recalibrator Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 2 | . . . 1 . 1 . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . . 2 1 . . Weapon . | . . . . . . . . Parts Attached 159 | 6 8 9 31 61 35 3 6 Power 36 | 1 1 2 8 13 10 1 . Engine 18 | 1 1 2 8 4 1 1 . Core 18 | . . . . 9 9 . . Reactor . | . . . . . . . . Propulsion 36 | 2 2 . 6 15 6 2 3 Treads . | . . . . . . . . Leg 24 | 2 . . 5 11 4 2 . Wheel 9 | . 2 . 1 1 2 . 3 Hover 1 | . . . . 1 . . . Flight 2 | . . . . 2 . . . Utility 35 | 1 4 1 3 15 10 . 1 Device 15 | . 2 . . 10 2 . 1 Storage 5 | 1 1 1 1 1 . . . Processor 6 | . . . 2 1 3 . . Hackware 1 | . . . . . 1 . . Protection 8 | . 1 . . 3 4 . . Artifact . | . . . . . . . . Weapon 52 | 2 1 6 14 18 9 . 2 Energy Gun 8 | 1 . . 3 1 3 . . Energy Cannon 5 | . . . . 4 1 . . Ballistic Gun 17 | 1 . 4 6 4 1 . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . 1 1 1 . . . . Special Weapon 2 | . . 1 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 11 | . . . . 7 4 . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 4 | . . . 3 1 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 54 | . 1 1 12 18 17 4 1 Power 20 | . . . 4 8 8 . . Propulsion 13 | . . . 4 4 2 3 . Utility 11 | . 1 1 1 2 5 . 1 Weapon 10 | . . . 3 4 2 1 . Highest Loss Streak 11 | . 1 1 4 6 11 4 1 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 84 | . 93 98 80 89 76 63 69 Engine 10 | . 14 14 16 7 3 3 7 Core 4 | . . . . 7 7 13 7 Leg 12 | . 11 . 15 19 8 9 . Wheel 8 | . 16 28 4 1 6 . 11 Device 5 | . 7 . . 13 2 . 3 Storage 5 | . 7 11 11 4 . . . Processor 12 | . . . 9 13 21 23 23 Protection 5 | . 6 14 . 3 10 7 7 Energy Gun 2 | . 8 . 5 . 2 . . Energy Cannon 1 | . . . . 2 1 2 . Ballistic Gun 9 | . 14 25 12 7 2 . 1 Slashing Weapon 3 | . . . . 5 6 2 . Peak Build Rating 37 | 6 8 9 16 36 37 33 24 Average Rating 17 | 4 7 7 9 25 28 21 20 On Entrance 12 | . 6 8 8 16 17 33 14 Naked Turns . | . . . . . . . . Heaviest Build 40 | 7 13 13 36 40 28 25 15 Greatest Support 44 | 20 20 20 30 36 44 40 36 Greatest Overweight (x) 12 | . . . 11 12 2 7 3 Average Overweight (x) . | . . . 1 . . . 1 Largest Inventory Capacity 15 | 5 5 5 15 15 5 5 5 Average Capacity 7 | 5 5 5 11 8 5 5 5 Most Carried 10 | 2 5 5 10 10 5 5 5 Average Carried 3 | . 2 3 5 4 3 3 2 Final Capacity 15 | 5 5 5 15 5 5 5 5 Final Carried 10 | 2 3 4 10 2 5 3 2 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2131 | 268 117 188 477 658 363 . 60 Remotely 45 | . 45 . . . . . . Salvage Created 4125 | 53 181 183 779 1444 1263 . 222 Parts 246 | 3 12 18 46 92 62 . 13 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 4 | . . . 3 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 79 | 1 6 7 15 29 20 . 1 Melee 37 | . . . . 17 19 . 1 Guns 30 | 1 5 4 14 5 1 . . Cannons 8 | . . . 1 7 . . . AOE 4 | . 1 3 . . . . . Classes Destroyed 15 | 2 2 1 3 4 3 . . Worker 3 | 1 2 . . . . . . Builder 4 | . . . 1 1 . . 2 Tunneler 1 | . 1 . . . . . . Hauler 1 | . . . . . 1 . . Recycler 9 | . . 1 2 1 2 . 3 Watcher 3 | . . . 2 . 1 . . Swarmer 16 | . 3 5 3 3 2 . . Grunt 39 | 1 3 2 8 14 10 . 1 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . 2 . . . Sentry 12 | . . . 4 6 2 . . Specialist 2 | . . . . 2 . . . Hunter 5 | . . . . 1 4 . . Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . 1 . . . Best Kill Streak 8 | 1 3 2 3 4 8 . 4 Combat Bots Only 7 | 1 3 2 3 4 7 . 1 Max Kills in Single Turn 3 | 1 2 2 2 2 1 . 3 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . . . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 673 | 10 21 32 129 235 238 4 4 Missed 198 | 2 6 13 32 69 75 1 . Damage Taken 6894 | 88 154 305 1241 2693 1924 149 340 Core 1668 | 11 30 58 332 477 454 77 229 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 136 | . . . . 19 91 13 13 Core Remaining (%) 46 | 95 . 60 17 13 . . . Volleys Fired 218 | 13 22 23 75 71 12 . 2 Largest 2 | 2 2 2 2 2 1 . 1 Hottest 123 | 70 70 50 90 123 28 . 25 Shots Fired 349 | 21 42 36 121 115 12 . 2 Gun 274 | 21 35 33 111 60 12 . 2 Cannon 55 | . . . . 55 . . . Launcher 13 | . 7 2 4 . . . . Special 7 | . . 1 6 . . . . Kinetic 227 | 8 22 33 86 64 12 . 2 Thermal 60 | 13 13 1 6 27 . . . Explosive 13 | . 7 2 4 . . . . Electromagnetic 49 | . . . 25 24 . . . Robot Hit Streak 18 | 3 8 4 18 14 7 . 8 Robot Miss Streak 5 | 3 3 3 5 5 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 301 | 10 22 16 81 116 51 . 5 Core Hits 165 | 4 14 14 50 49 28 . 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 1 . . 6 6 . 1 Burn 1 | . 1 . . . . . . Blast 1 | . . . . 1 . . . Sever 11 | . . . . 5 6 . . Impale 1 | . . . . . . . 1 Melee Attacks 116 | . . . 5 53 51 . 7 Impact . | . . . . . . . . Slashing 104 | . . . . 53 51 . . Piercing 7 | . . . . . . . 7 Sneak Attacks 10 | . . . 4 . 4 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7060 | 137 445 333 1071 2843 1573 . 658 Guns 2147 | 137 175 129 829 676 185 . 16 Cannons 934 | . . . . 934 . . . Explosions 1186 | . 270 204 176 59 . . 477 Melee 2719 | . . . . 1166 1388 . 165 Ramming 8 | . . . . 8 . . . Kinetic 1832 | 51 99 129 553 799 185 . 16 Thermal 1487 | 86 76 111 147 590 . . 477 Explosive 458 | . 270 93 95 . . . . Electromagnetic 556 | . . . 276 280 . . . Impact . | . . . . . . . . Slashing 2554 | . . . . 1166 1388 . . Piercing 165 | . . . . . . . 165 Highest Corruption 4 | . . . . . 4 4 4 Average Corruption 4 | . . . . . 4 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . 11 2 4 Message Errors 2 | . . . . . 2 . . Matter Fused 6 | . . . . . 5 . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 1 1 Data Loss (major) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 98 | . . 22 2 23 39 . 12 Projectiles 1 | . . . . 1 . . . Explosions 36 | . . 22 2 . . . 12 Melee 61 | . . . . 22 39 . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 423 | . . 146 87 . . . 190 Shots 8 | . . 4 2 . . . 2 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 2 . . . Kicked 2 | . . . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 416 | 188 100 56 84 416 64 . 251 Average Temperature 55 | 72 34 12 22 92 17 . 111 Received Heat Transfer 1989 | 48 45 . 489 909 498 . . Effects 2 | . . . . 2 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 1 . . . . 1 Heat Transferred 2278 | 259 296 150 372 901 . . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 647 | 40 237 401 219 647 432 136 104 Initial 268 | . 26 92 78 76 268 136 53 Average 237 | 11 133 312 123 325 344 96 63 Maximum Alert Level 2 | . 1 2 1 2 2 . . Low Security (%) 44 | 100 70 1 89 28 . 100 100 Level 1 37 | . 29 65 10 40 74 . . Level 2 17 | . . 32 . 31 25 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 3 3 5 . 1 Investigation 6 | . . . 1 1 4 . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . 1 . 2 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 9 | . 1 . 2 5 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | 1 16 9 25 51 28 5 4 Peak Tracking Total 7 | 1 5 3 4 7 6 5 3 Tactical Retreats 13 | . 1 1 . 7 3 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 13 | . 1 7 . 1 . . 4 Max in Single Turn 7 | . 1 7 . 1 . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 21 | . 2 1 3 8 6 . 1 Terminals 13 | . 2 1 2 6 1 . 1 Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 63 | . 6 2 17 26 11 . 1 Successful 36 | . 4 1 11 18 2 . . Failed 24 | . 2 1 5 6 9 . 1 Catastrophic 4 | . . 1 . . 3 . . Database Lockouts 3 | . . . 1 2 . . . Manual 2 | . . 2 . . . . . Terminals 42 | . 6 2 11 20 2 . 1 Fabricators 5 | . . . . . 5 . . Repair Stations 4 | . . . . 2 2 . . Recycling Units 6 | . . . 6 . . . . Scanalyzers 5 | . . . . 4 1 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 26 | . 4 1 7 14 . . . Record 14 | . 1 . 4 9 . . . Prototype ID Bank 2 | . . . 1 1 . . . Emergency Access Points 2 | . 1 . . 1 . . . Alert Level 4 | . 1 . 1 2 . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . Process 1 | . . . 1 . . . . Report Inventory 2 | . . . 2 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 1 3 8 6 . 1 Full Trace Events 6 | . . . 2 . 4 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 36 | . . . . . 36 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 51 | . . . 51 . . . . Retrieved Matter 51 | . . . 51 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 5 | . . . 5 . . . . parse_system 2 | . . . 2 . . . . no_distress 2 | . . . 2 . . . . find_recycling 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . 3 . Total Damage 42 | . . . . . . 42 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 4838 | 241 391 556 1074 1392 910 107 167 Spaces Moved 3005 | 172 338 602 546 623 546 75 103 Core 125 | 22 . . 12 1 19 33 38 Treads . | . . . . . . . . Legs 1323 | 150 91 . 320 461 259 42 . Wheels 1556 | . 247 602 214 160 268 . 65 Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Fastest Speed 50 | 50 80 80 80 90 50 100 80 Average Speed 108 | 111 90 80 141 111 108 135 127 Slowest Speed 650 | 120 120 80 600 650 150 400 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 41 101 31 51 13 66 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 111 | . 29 29 28 3 . . 22 Melee 1 | . . . . . . . 1 Projectile 3 | . . . . 3 . . . AOE 107 | . 29 29 28 . . . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 4082 | 202 384 643 724 1146 778 80 125 Wait 409 | 4 3 . 40 269 88 3 2 Move 2999 | 171 337 601 545 622 546 74 103 Hop . | . . . . . . . . Pick Up 121 | 8 8 6 22 38 34 . 5 Fast Attach 8 | . . . 3 3 1 1 . Attach 72 | 6 3 1 10 21 23 2 6 Detach 1 | . 1 . . . . . . Swap 79 | . 5 8 18 37 11 . . Drop 57 | . 5 4 6 30 12 . . Fire 218 | 13 22 23 75 71 12 . 2 Melee 116 | . . . 5 53 51 . 7 Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 167 | -11/Scrapyard | Discovered new exit (range 8) 242 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 9) 633 | -10/Materials | Entered Mines 651 | -10/Mines | Discovered new exit (range 11) 836 | -10/Mines | Discovered new exit (range 8) 858 | -10/Mines | Learned 4 Materials zone layouts 1001 | -10/Mines | Build established: Scavenger-Mutant 1189 | -10/Mines | Entered Materials 1189 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1190 | -9/Materials | Identified exit to Materials 1222 | -9/Materials | Central database locked down 1339 | -9/Materials | Lost 4 parts (1p1n1u1w) 1613 | -9/Materials | Discovered new exit (range 8) 1927 | -9/Materials | Core integrity fell below 50% 1993 | -9/Materials | Lost 3 parts (1p1n1w) 2249 | -9/Materials | Discovered exit to Materials (range 12) 2250 | -9/Materials | Core integrity fell below 20% 2263 | -9/Materials | Entered another Materials area 2263 | -8/Materials | Evolved 2 slots: Utility x2 2406 | -8/Materials | Build established: Mutant 2930 | -8/Materials | Build established: Scavenger-Mutant 2983 | -8/Materials | Lost 4 parts (3p1w) 3087 | -8/Materials | Central database locked down 3087 | -8/Materials | Central database locked down 3318 | -8/Materials | Core integrity fell below 50% 3348 | -8/Materials | Lost 5 parts (2p2n1w) 3547 | -8/Materials | Core integrity fell below 20% 3568 | -8/Materials | Lost 6 parts (2p1n1u2w) 3651 | -8/Materials | Discovered new exit (range 3) 3652 | -8/Materials | Identified exit to Factory 3655 | -8/Materials | Entered Factory 3655 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3839 | -7/Factory | Fabricated Scythe (x2) 3953 | -7/Factory | Discovered new exit (range 13) 4006 | -7/Factory | Identified exit to Factory 4281 | -7/Factory | Core integrity fell below 50% 4305 | -7/Factory | Lost 11 parts (3p2n4u2w) 4309 | -7/Factory | Destroyed 7 combat bots 4565 | -7/Factory | Sucked down chute 4565 | -7/Factory | Entered Waste 4566 | -7/Waste | Met a frightened Derelict 4576 | -7/Waste | Spotted C-40 Crusher 4582 | -7/Waste | Spotted C-40 Crusher 4586 | -7/Waste | Spotted C-40 Crusher 4595 | -7/Waste | Spotted C-40 Crusher 4597 | -7/Waste | Spotted C-40 Crusher 4606 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4609 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4612 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4643 | -7/Waste | Lost 4 parts (3n1w) 4652 | -7/Waste | Discovered new exit (range 14) 4670 | -7/Waste | Identified exit to Factory 4672 | -7/Waste | Entered Factory 4837 | -7/Factory | Core integrity fell below 20% 4839 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- Acquired 36 matter. Acquired Com. Wheel. System corrupted: Energy discharge (-42). G-47 Trooper destroyed. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Nuclear Core. System corrupted: Matter fused (-6). Power Shielding destroyed. R-06 Scavenger collects Aluminum Leg. Fusion Modulator explodes. Destroyed Carbon-fiber Leg. Fusion Modulator explodes. U-05 Engineer destroyed. Fusion Modulator explodes. R-06 Scavenger destroyed. Com. Wheel melted. R-06 Scavenger destroyed. Construction Platform disabled. Destroyed Carbon-fiber Leg. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????# ?# # | | ????????????????# ?# # | | ????????????????# # | | ????????????????# # | | ????????????????# + """ | | ????????????????# # "T """ """ """ " | | ????????????????# ??# """ """ """ """ " | | ????????????????# ????# """ """ """ " | | ????????????????##+#######+###!!! ? | | ?????????????? !!! 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""???????????????? | | ??????????????????"????# ????????????????????? | | ?????????????? ????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 415 Matter Stores 410 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 58 Targeting Accuracy 5 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Scythe | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Safety First Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed DefenseReflectiveAutobeam Manual? 0 Play Time 02:16:40 Cumulative 2.6 hours Start 2024.12.28 @ 01:30:37 End 2024.12.28 @ 15:00:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff80820f-454b-455c-a962-babb55789b8c