Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 20:24:34 // AFD2018/Launchers Player: saltine Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (125) 625 Value Destroyed (4554) 4554 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (4600) 4600 TOTAL SCORE: 18899 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 248 Entered Garrisons 400 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced VSS Leg > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Small Matter Pod (50) Long-range Missile Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Heat Sink Small Matter Pod [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Missile Launcher Energy Cannon Advanced Beam Cannon Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . Utility 5 | . . . 2 . 2 . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 92 | 6 2 4 19 2 2 11 4 5 3 6 7 6 13 2 Power 12 | 1 . . 3 . . 2 . 1 . 1 3 . 1 . Engine 8 | 1 . . 3 . . 2 . . . 1 1 . . . Core 4 | . . . . . . . . 1 . . 2 . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 23 | 2 . 1 6 . . 3 . 2 . 1 1 2 5 . Treads 5 | . . . . . . 2 . 2 . 1 . . . . Leg 7 | . . . . . . . . . . . 1 1 5 . Wheel 8 | 2 . 1 3 . . 1 . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . 3 . . . . . . . . . . . Utility 19 | 3 2 1 3 . . 5 . 1 2 1 . . 1 . Device 13 | 3 1 . 3 . . 2 . 1 1 1 . . 1 . Storage 3 | . 1 1 . . . . . . 1 . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 3 | . . . . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | . . 2 7 2 2 1 4 1 1 3 3 4 6 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 2 . Launcher 33 | . . 2 6 1 2 1 4 1 1 3 3 3 4 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . . . . . Corrupted Parts 3 | . . . . . . . . . . 1 2 . . . System Corruption 21 | . . . . . . . . . . 5 16 . . . Parts Lost 43 | . 3 3 3 . . 3 1 2 1 11 6 2 7 1 Power 6 | . 1 . 1 . . . . 1 . 1 2 . . . Propulsion 14 | . 1 . 1 . . . . 1 . 4 1 1 4 1 Utility 10 | . . 1 . . . 3 1 . 1 3 . . 1 . Weapon 13 | . 1 2 1 . . . . . . 3 3 1 2 . Highest Loss Streak 11 | . 2 2 3 . . 1 1 2 1 11 3 1 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 52 | . 82 67 51 60 54 72 61 62 70 55 15 9 11 10 Engine 3 | . 7 . 6 11 9 9 7 . . 2 . . . . Core 2 | . . . . . . . . 6 7 4 3 . . . Treads 8 | . . . . . . 11 15 22 23 12 . . . . Leg 1 | . . . . . . . . . . . 4 3 7 10 Wheel 5 | . 23 15 9 22 18 6 . . . . . 3 . . Device 6 | . 19 3 . . . 8 15 9 13 10 . . . . Storage 5 | . 8 22 13 11 9 4 . . 3 7 . . . . Protection 4 | . . . . . . 13 7 7 7 4 . . . . Energy Cannon 2 | . . . 5 8 9 9 . . . . . . . . Launcher 10 | . 22 24 4 7 9 9 14 15 15 11 6 2 . . Peak Build Rating 30 | 11 11 6 16 11 12 17 20 22 23 23 20 10 30 20 Average Rating 13 | 6 7 5 9 9 11 14 18 18 22 17 10 4 9 13 On Entrance 10 | 2 11 5 5 8 11 12 17 18 22 23 5 1 7 14 Naked Turns 138 | . . . . . . . . . . . 16 47 75 . Heaviest Build 29 | 11 15 16 18 13 18 29 28 27 24 24 15 7 9 8 Greatest Support 60 | 26 26 26 32 32 32 40 40 60 60 60 20 15 54 3 Greatest Overweight (x) 5 | 1 . . 3 . . 1 . . . 5 2 2 2 2 Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 5 | 5 6 7 7 7 7 6 4 4 5 3 3 4 4 4 Final Capacity 8 | 5 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 8 8 5 5 5 5 4 4 5 3 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 2690 | 100 336 230 532 40 33 238 28 285 136 123 134 128 347 . Remotely 475 | . . . 81 . . 10 28 285 67 4 . . . . Salvage Created 3236 | 106 444 274 797 117 . 518 40 89 7 199 70 134 374 67 Parts 160 | 7 21 16 38 11 . 19 7 5 . 5 8 8 14 1 Haulers Intercepted 6 | . 1 . 3 . . . . . . . . 1 . 1 Recyclers Shooed 5 | . 2 2 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 1 . . 2 . . . Prevented 3 | . . . . . . . . . 1 . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 84 | . 8 5 19 3 . 16 1 7 1 4 6 3 10 1 Cannons 8 | . . . . . . 5 . . . . . 1 2 . AOE 76 | . 8 5 19 3 . 11 1 7 1 4 6 2 8 1 Classes Destroyed 14 | 2 5 2 3 . . . 1 1 . . . . . . Worker 4 | . 2 . 1 1 . . . . . . . . . . Builder 4 | . . 3 . . . . . . . . . 1 . . Tunneler 9 | 5 1 1 . 1 . . 1 . . . . . . . Hauler 6 | . 1 . 3 . . . . . . . . 1 . 1 Recycler 12 | 1 4 3 3 1 . . . . . . . . . . Operator 4 | . 1 . 2 . . . 1 . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . Swarmer 24 | . . 3 4 3 . 3 . 5 . . 4 . 1 1 Grunt 37 | . 8 2 11 . . 9 . . . . . 2 5 . Brawler 2 | . . . 1 . . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . . . . . 1 . . Sentry 7 | . . . 2 . . 4 . 1 . . . . . . Hunter 7 | . . . . . . . . 1 1 . 2 . 3 . Programmer 1 | . . . . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . Best Kill Streak 11 | 4 10 4 11 4 . 6 2 4 1 4 4 5 5 1 Combat Bots Only 10 | . 6 3 10 3 . 6 1 4 1 4 4 3 5 1 Max Kills in Single Turn 6 | 2 3 3 6 2 . 3 2 2 1 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 3 3 4 2 . 3 1 2 1 1 1 2 2 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 454 | . 13 23 73 12 5 43 6 39 4 32 72 14 108 10 Missed 149 | . 3 9 33 7 2 10 . 16 . 10 23 3 29 4 Damage Taken 6024 | 24 173 364 542 60 45 614 90 245 59 1034 845 399 1458 72 Core 2099 | 14 48 132 262 30 . 64 14 18 17 206 442 192 593 67 Absorbed by Shields 179 | . . . . . . 96 . . . . . . 83 . Core Remaining (%) 46 | 94 . 22 . 27 . 88 . . . . . . . . Volleys Fired 192 | 5 15 14 36 14 3 40 3 7 2 14 14 8 13 4 Largest 2 | 2 2 2 1 1 1 1 2 2 2 1 1 1 2 1 Hottest 92 | 60 60 60 68 68 68 68 78 78 78 45 43 53 92 43 Shots Fired 217 | 6 25 20 36 14 3 40 5 12 4 14 12 8 14 4 Gun . | . . . . . . . . . . . . . . . Cannon 61 | . . . 10 12 2 29 . . . . . 3 5 . Launcher 156 | 6 25 20 26 2 1 11 5 12 4 14 12 5 9 4 Special . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 3 5 . Thermal 53 | . . . 10 12 2 29 . . . . . . . . Explosive 144 | 6 25 20 21 2 1 11 5 12 4 9 10 5 9 4 Electromagnetic 12 | . . . 5 . . . . . . 5 2 . . . Robot Hit Streak 11 | 2 5 5 6 9 . 8 1 9 . 11 5 4 10 9 Robot Miss Streak 3 | 1 2 3 3 2 . 1 1 1 . 2 3 3 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 114 | 4 8 8 22 8 . 22 1 9 . 11 3 6 8 4 Core Hits 226 | 8 31 17 34 6 . 25 4 12 2 31 12 13 27 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11522 | 259 1394 690 2395 330 . 1392 166 654 237 1158 826 599 1084 338 Guns . | . . . . . . . . . . . . . . . Cannons 844 | . . . 185 124 . 350 . . . . . 65 120 . Explosions 10606 | 259 1382 661 2210 206 . 1041 166 654 237 1148 826 524 954 338 Melee . | . . . . . . . . . . . . . . . Ramming 72 | . 12 29 . . . 1 . . . 10 . 10 10 . Kinetic 163 | . . . . . . . . . . . . 65 98 . Thermal 1595 | . . . 1121 124 . 350 . . . . . . . . Explosive 9245 | 259 1382 661 1111 206 . 1041 166 654 237 969 743 524 954 338 Electromagnetic 425 | . . . 163 . . . . . . 179 83 . . . Impact 22 | . . . . . . . . . . . . . 22 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . 1 . . . . . . . 5 21 . . . Average Corruption 9 | . . 1 . . . . . . . 5 15 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . . 2 . . . . . . . 2 18 . . . Message Errors 8 | . . 2 . . . . . . . 1 5 . . . Matter Fused 2 | . . . . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . . . 1 2 . . . Energy Discharges 2 | . . . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 539 | . 44 15 172 53 . 20 . 58 44 . 65 52 12 4 Projectiles 6 | . . . 1 5 . . . . . . . . . . Explosions 533 | . 44 15 171 48 . 20 . 58 44 . 65 52 12 4 Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . 1 . . . . . . . . . 5 2 . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 5 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1067 | 24 61 208 39 16 . 130 . 57 . . 132 195 197 8 Shots 33 | 2 3 7 1 1 . 3 . 1 . . 4 3 7 1 Rammed 8 | . 2 3 . . . 1 . . . 1 . . 1 . Targets Rammed 13 | . 2 3 . . . 1 . . . 1 . 5 1 . Kicked 5 | . . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 266 | . 12 4 110 88 32 57 . 36 6 220 266 . . . Average Temperature 41 | . 10 3 36 34 17 17 . 21 4 143 124 . . . Received Heat Transfer 924 | . 60 63 219 6 9 186 . 48 . . 18 18 297 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . Heat Transferred 1834 | . . . 983 222 . 629 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Peak Influence 1025 | 30 363 375 1025 621 314 974 590 . . . . 363 779 512 Initial 511 | . 19 141 146 399 241 204 511 . . . . 72 247 408 Average 463 | 14 236 284 779 519 266 586 533 . . . . 263 447 460 Maximum Alert Level 3 | . 1 1 3 2 1 3 2 . . . . 1 3 2 Low Security (%) 8 | 100 30 7 11 . . . . . . . . 25 . . Level 1 41 | . 69 92 5 14 100 37 . . . . . 74 49 . Level 2 30 | . . . 13 85 . 23 100 . . . . . 35 100 Level 3 18 | . . . 69 . . 38 . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 4 . 1 . . . . . . . . 1 Investigation 2 | . 1 . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . 3 . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals 3 | . 2 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 129 | . 11 5 22 4 3 21 2 4 1 4 14 5 25 8 Peak Tracking Total 10 | . 4 3 10 3 3 5 1 4 1 4 6 3 10 3 Tactical Retreats 7 | . . . . 1 . . . . . . 1 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 7 | . . . . . . 1 . . . . . . 4 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 32 | . . 1 10 6 . 3 2 . . . . 8 1 1 Max in Single Turn 6 | . . 1 6 3 . 1 1 . . . . 4 1 1 Garrison Relay 3 | . . . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 24 | . 2 . 2 1 3 2 2 . 1 3 . 4 2 2 Terminals 13 | . 1 . 2 . 1 2 2 . . . . 1 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . Total Hacks 68 | . 4 . 6 1 8 5 7 . 1 23 . 4 5 4 Successful 50 | . 3 . 4 1 6 1 4 . 1 23 . 3 1 3 Failed 18 | . 1 . 2 . 2 4 3 . . . . 1 4 1 Catastrophic 5 | . 1 . 1 . . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . 1 . . . 5 . . . . . . . Terminals 34 | . 3 . 6 . 3 5 7 . . . . 1 5 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . . 1 . . Terminal Hacks 43 | . 2 . 4 1 3 1 3 . 1 23 . 1 1 3 Record 2 | . . . . . . . . . . 2 . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Prototype ID Bank 6 | . . . 2 . . . . . . 3 . . . 1 Open Door 2 | . . . . 1 . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . 1 . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 2 . 2 2 2 . . . . 3 1 2 Full Trace Events 4 | . 1 . . . . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 8 . . . . . . 4 . Machine Destruction 12 | . . . . . . 8 . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 4 | . . . . . . 2 . . . . . . 2 . Largest Group 2 | . . . . . . 2 . . . . . . 2 . Highest-Rated Group 175 | . . . . . . 62 . . . . . . 175 . Highest-Rated Ally 95 | . . . . . . 31 . . . . . . 95 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 29 . . . . . . 8 . Total Damage 817 | . . . . . . 434 . . . . . . 383 . Kills 8 | . . . . . . 5 . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total 145 | . . . . . . . . . . 145 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 5189 | 100 228 397 368 258 151 759 206 465 735 261 488 176 407 190 Spaces Moved 3996 | 82 192 355 325 228 134 345 116 273 453 116 396 258 389 334 Core 1223 | 19 . . 3 . . . . . . 35 199 255 378 334 Treads 1216 | . . . . . . 293 116 273 453 81 . . . . Legs 211 | . . . . . . . . . . . 197 3 11 . Wheels 1144 | 63 192 355 120 228 134 52 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 202 | . . . 202 . . . . . . . . . . . Fastest Speed 37 | 90 90 90 37 100 100 100 160 160 160 150 50 50 50 50 Average Speed 111 | 99 93 98 76 100 100 187 160 160 160 188 110 53 72 52 Slowest Speed 300 | 100 100 100 200 100 100 240 160 160 160 300 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 40 72 29 49 13 55 6 57 62 79 60 13 48 15 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 28 | . . . . . . . . 1 . 27 . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 28 | . . . . . . . 9 . . . 11 4 4 . Terrain Destroyed 1000 | 41 98 150 121 2 13 53 30 73 42 83 126 49 76 43 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 1000 | 41 98 150 121 2 13 53 30 73 42 83 126 49 76 43 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Total 4495 | 93 215 379 415 246 149 419 132 286 458 141 428 285 502 347 Wait 67 | . . 2 4 . 7 8 1 . . 2 8 . 35 . Move 3982 | 81 191 354 324 227 133 344 115 272 452 115 395 258 387 334 Hop . | . . . . . . . . . . . . . . . Pick Up 39 | . 3 1 11 2 1 5 3 2 . . 2 5 1 3 Fast Attach 44 | 5 2 2 7 . 1 6 3 1 2 1 3 3 7 1 Attach 32 | . . 1 8 1 . 1 . 3 . 4 4 3 6 1 Detach 18 | . . . 6 . . . . . . 3 2 1 4 2 Swap 16 | 1 . 1 4 1 1 4 1 1 1 1 . . . . Drop 45 | 1 2 1 15 1 3 10 6 . 1 . . 2 1 2 Fire 192 | 5 15 14 36 14 3 40 3 7 2 14 14 8 13 4 Melee . | . . . . . . . . . . . . . . . Ram 6 | . 2 3 . . . . . . . . . . 1 . Kick 5 | . . . . . . . . . . . . 5 . . Crush 2 | . . . . . . 1 . . . 1 . . . . Escape Stasis 47 | . . . . . . . . . . . . . 47 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 101 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Entered Mines 382 | -10/Mines | Discovered new exit (range 11) 529 | -10/Mines | Build established: Mutant 622 | -10/Mines | Assembled infested the area 624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 627 | -10/Mines | Found Prototype Device 669 | -10/Mines | Core integrity fell below 50% 726 | -10/Mines | Entered Materials 726 | -9/Materials | Evolved 2 slots: Utility x2 798 | -9/Materials | Discovered new exit (range 15) 838 | -9/Materials | Discovered new exit (range 11) 881 | -9/Materials | Core integrity fell below 50% 883 | -9/Materials | Destroyed 10 combat bots 908 | -9/Materials | Lost 3 parts (1p1n1w) 939 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Entered Mines 1150 | -9/Mines | Discovered new exit (range 10) 1152 | -9/Mines | Met a Derelict bent on vengeance 1275 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1288 | -9/Mines | Discovered new exit (range 10) 1352 | -9/Mines | Entered Materials 1352 | -8/Materials | Evolved 2 slots: Utility x2 1379 | -8/Materials | Identified Exp. Sensor Array 1449 | -8/Materials | Identified exit to Storage 1479 | -8/Materials | Garrison activated, responded to threat 1489 | -8/Materials | Identified exit to Garrison 1503 | -8/Materials | Entered Garrison 1549 | -8/Garrison | Triggered checkpoint 1679 | -8/Garrison | Garrison Relay disabled 1729 | -8/Garrison | Rescued a captive Derelict 1733 | -8/Garrison | Rescued a captive Derelict 1843 | -8/Garrison | Build established: Scavenger-Mutant 1927 | -8/Garrison | Triggered checkpoint 1966 | -8/Garrison | Garrison Relay disabled 1987 | -8/Garrison | Triggered checkpoint 2091 | -8/Garrison | Triggered checkpoint 2140 | -8/Garrison | Discovered new exit (range 10) 2194 | -8/Garrison | Discovered new exit (range 19) 2194 | -8/Garrison | Discovered new exit (range 59) 2194 | -8/Garrison | Discovered new exit (range 52) 2194 | -8/Garrison | Discovered new exit (range 83) 2262 | -8/Garrison | Entered Factory 2262 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -7/Factory | Identified exit to Lower Caves 2413 | -7/Factory | Found Prototype Launcher 2413 | -7/Factory | Identified Rocket Array 2468 | -7/Factory | Entered Lower Caves 2470 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2525 | -7/Lower Caves | Met a Warlord Commander 2526 | -7/Lower Caves | Learned location of Warlord (-5) 2527 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2527 | -7/Lower Caves | Found Encrypted Comm Array 2922 | -7/Lower Caves | Discovered new exit (range 6) 2933 | -7/Lower Caves | Entered another Lower Caves area 3073 | -7/Lower Caves | Discovered new exit (range 10) 3655 | -7/Lower Caves | Discovered new exit (range 9) 3668 | -7/Lower Caves | Entered Data Miner 3668 | -7/Data Miner | Discovered new exit (range 6) 3699 | -7/Data Miner | Met Data Miner 3729 | -7/Data Miner | Learned location of Section 7 (-2) 3729 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3753 | -7/Data Miner | Received God Mode back door access code from Data Miner 3792 | -7/Data Miner | Interfaced with the Data Conduit 3858 | -7/Data Miner | Lost 11 parts (1p4n3u3w) 3929 | -7/Data Miner | Entered Proximity Caves 4070 | -6/Proximity Caves | Core integrity fell below 50% 4096 | -6/Proximity Caves | Build established: Mutant 4106 | -6/Proximity Caves | Lost 3 parts (1p2w) 4109 | -6/Proximity Caves | System corruption reached 10% 4199 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4326 | -6/Proximity Caves | Core integrity fell below 20% 4404 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4412 | -6/Proximity Caves | Discovered new exit (range 12) 4417 | -6/Proximity Caves | Entered Factory 4417 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4418 | -6/Factory | Loaded intel: 230 machine locations 4593 | -6/Factory | Identified exit to Garrison 4593 | -6/Factory | Entered Garrison 4594 | -6/Garrison | Loaded intel: 33 machine locations 4599 | -6/Garrison | Triggered checkpoint 4805 | -6/Garrison | Triggered checkpoint 4839 | -6/Garrison | Triggered checkpoint 4843 | -6/Garrison | Triggered checkpoint 4850 | -6/Garrison | Core integrity fell below 50% 4863 | -6/Garrison | Discovered new exit (range 10) 4868 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4877 | -6/Garrison | Triggered checkpoint 4891 | -6/Garrison | Found embedded Infiltrators 4935 | -6/Garrison | Garrison Relay disabled 4957 | -6/Garrison | Core integrity fell below 20% 4995 | -6/Garrison | Discovered new exit (range 11) 5000 | -6/Garrison | Entered Factory 5001 | -6/Factory | Loaded intel: 271 machine locations 5009 | -6/Factory | Lost 3 parts (1n1u1w) 5190 | -6/Factory | Discovered new exit (range 15) 5190 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05121_ Proton Bomb Trap short circuited. 05121_ A bubble of electromagnetic force engulfs the area. 05122_ O-16 Technician uses terminal to summon reinforcements. 05122_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 05122_ O-16 Technician locks terminal. 05134_ Triggered Ambush Trap. 05134_ B-48 Gladiator emerges from a hatch in the floor. 05134_ S-27 Virus emerges from a hatch in the floor. 05141_ Acquired Prc. Rocket Launcher. 05143_ Nuclear Reactor explodes. 05143_ S-27 Virus destroyed. 05145_ Dropped Hvy. Rocket Launcher. 05154_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (184,168) (187,167) Map updated. 05190_ EXIT=FOUND Map ----- +----------------------------------------------------+ | +########################+#+#####? " "???? | | #? ] " "???? | | # " " ??? | | # " " ??? | | + " " ??? | | # ]]] " " ??? | | # ]]] " " ??? | | #? ]]] " "???? | | +############################## #? ???? | | ??????????????# ] ]# #?? #?? | | ??????????????# # #??###########?? | | ??????????????# # #??#######?????? | | ??????????????# # #? ?????? | | ??????????????# # #? ?????? | | ??????????????# # # ??????? | | ??????????????????########/## # """ ]]] #????? | | ????????????############## + "R ]]] #????? | | ??????????????# # # """ ]]] #????? | | ??????????????# """"""""" # # "" ??????? | | ??????????????# + #? ] ???????? | | ??????????????# """"""""" # ############???? | | ??????????????# ]# ## #???? | | ??????????????############## ## "T" #???? | | ???????????????????????????# ^ # """ #???? | | ?????????????????########### / """ #???? | | ??????????Y @ # """ ]#???? | | ?????????????????###########/##### #???? | | ?????????????????????????# ## ] #???? | | ?????????????????????????# """" ## ]#???? | | ????????????############## """" ###+#########??? | | ""???????# + """" + #?? | | T""?????????####### ###### """" # """ """ ??? | | ?""???????????????# #????# #] ] """ """???? | | ??????????????????# #????######## """ """ #?? | | ??????????????????# #???????????# ] #?? | | ??????????????????# #???????????#####+####+##??? | | ??""""""??????????# #?????????????# #??????? | | ??""""""??????????# #?????????????# " #??????? | | ??""""""??????????# ###########???# "T #??????? | | ??""""""??????????# + #???# #??????? | | ??????????????????# ## """ #???#] ]#??????? | | ?????????????????## ## """ #???### ###??#???? | | ?????????????????# ## """ #?????# #### #???? | | ????????????????## #?????# #???? | | ????????????????# #?????# #???? | | ???????????????## #+######### #???? | | ???????????????# % #???? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 18 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionTrackerInterpreter Manual? 0 Play Time 00:48:58 Cumulative 272.3 hours Start 2024.10.16 @ 18:58:48 End 2024.10.16 @ 20:24:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2018/Launchers Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 14 Types 3/2/6/1/1/0/1/0/0 Lore% 80 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3808b0d4-41b9-4ba1-a953-ed35b711d484