Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 00:24:03 Player: Tenderz Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1857) 1857 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1) 1 TOTAL SCORE: 3658 Bonus ------- Follower Combat Kills 25 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 251/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer Improved Sensor Array Core Shielding > --- WEAPON (2) ------- Grenade Launcher Rocket Launcher > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Medium Storage Unit Large Storage Unit Large Matter Pod (150) Improved Sensor Array Seismic Detector Hacking Suite Authchip [Processor] Shock Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Sensor Array Seismic Detector > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Cooling System Medium Storage Unit Large Storage Unit Large Matter Pod Improved Sensor Array Core Shielding Hacking Suite Shock Rifle Beam Rifle Beam Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Katana [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 55 | 11 7 1 27 9 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 6 1 . 6 5 Treads 8 | 2 . . 3 3 Leg 3 | 2 1 . . . Wheel 6 | 2 . . 3 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 16 | 2 3 . 10 1 Device 6 | 1 . . 4 1 Storage 4 | 1 2 . 1 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 17 | 2 2 1 9 3 Energy Gun 3 | . 1 . 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 2 . . 5 . Ballistic Cannon 1 | . . 1 . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 12 | . 1 . 7 4 Power 2 | . . . 2 . Propulsion 4 | . 1 . 1 2 Utility 4 | . . . 2 2 Weapon 2 | . . . 2 . Highest Loss Streak 4 | . 1 . 4 1 To Critical Strikes . | . . . . . Average Backups 15 | 4 11 15 17 19 Power 1 | . 1 1 1 1 Propulsion 2 | 2 2 2 3 3 Utility 5 | . 2 6 6 7 Weapon 6 | . 5 6 6 6 Tool/Special . | . . . . . Unused Backups 23 | . 5 . 7 11 Power 3 | . . . 2 1 Propulsion 5 | . 1 . . 4 Utility 6 | . 1 . 1 4 Weapon 9 | . 3 . 4 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 Engine 12 | . 13 14 10 11 Treads 14 | . 16 28 10 12 Leg 2 | . 7 . . . Wheel 7 | . 3 . 11 8 Device 13 | . 12 14 12 13 Storage 12 | . 14 14 11 11 Processor 8 | . . . 15 11 Protection 3 | . . . 4 8 Energy Gun 6 | . 11 14 . 5 Energy Cannon 2 | . . . 4 . Ballistic Gun 10 | . 14 6 8 11 Launcher 1 | . 1 4 1 . Slashing Weapon 3 | . . . 6 5 Peak Build Rating 23 | 8 9 9 22 23 Average Rating 13 | 5 8 9 17 20 On Entrance 9 | . 8 9 9 22 Naked Turns . | . . . . . Heaviest Build 61 | 11 28 28 59 61 Greatest Support 43 | 40 40 40 40 43 Greatest Overweight (x) 5 | . 1 . 5 5 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 12 15 18 20 Most Carried 20 | 8 15 15 20 20 Average Carried 15 | 4 11 14 17 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 8 15 15 20 20 Class Distribution -------------------- 62% | Mutant 24% | Scavenger-Mutant 7% | Assassin 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2047 | 320 332 234 956 205 Remotely . | . . . . . Salvage Created 2444 | 124 571 3 1102 644 Parts 159 | 9 40 1 65 44 Haulers Intercepted 4 | . 1 . 2 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 53 | . 13 . 26 14 Melee 8 | . . . 5 3 Guns 26 | . 13 . 9 4 Cannons 6 | . . . 6 . AOE 13 | . . . 6 7 Classes Destroyed 13 | 2 6 . 5 . Worker 2 | . 1 . . 1 Builder 4 | . . . 1 3 Tunneler 2 | 1 . 1 . . Hauler 4 | . 1 . 2 1 Recycler 3 | 1 1 . . 1 Mechanic 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 5 | . 2 . 2 1 Swarmer 14 | . 6 . 4 4 Grunt 29 | . 7 . 15 7 Brawler 3 | . . . 2 1 Duelist 1 | . . . 1 . Sentry 6 | . . . 4 2 Best Kill Streak 12 | 2 6 1 12 7 Combat Bots Only 11 | . 5 . 11 4 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 2 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 256 | . 59 2 136 59 Missed 52 | . 10 . 29 13 Hits 204 | . 49 2 107 46 Melee 4 | . . . 4 . Projectile 200 | . 49 2 103 46 AOE 2 | . . 2 . . Critical Strikes 1 | . . . 1 . Damage Taken 2619 | . 561 94 1349 615 Core 594 | . 139 54 272 129 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . . 14 4 Regen/Repaired (Parts) 174 | . 62 . 112 . Core Remaining (%) 61 | 100 . 22 . . Volleys Fired 201 | 5 72 55 51 18 Largest 2 | 2 2 1 2 2 Hottest 91 | 40 85 30 91 73 Shots Fired 319 | 10 129 55 93 32 Gun 217 | 10 117 . 63 27 Cannon 79 | . . 54 25 . Launcher 23 | . 12 1 5 5 Special . | . . . . . Kinetic 204 | 10 76 54 50 14 Thermal 79 | . 41 . 38 . Explosive 23 | . 12 1 5 5 Electromagnetic 13 | . . . . 13 Robot Hit Streak 13 | 2 9 . 13 7 Robot Miss Streak 3 | 3 3 . 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 197 | 4 76 . 82 35 Core Hits 119 | 3 35 . 46 35 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 2 1 Burn 1 | . 1 . . . Destroy 1 | . . . 1 . Sever 2 | . . . 1 1 Melee Attacks 63 | . . . 39 24 Impact . | . . . . . Slashing 63 | . . . 39 24 Piercing . | . . . . . Sneak Attacks 8 | . . . 5 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5133 | 40 834 21 2457 1781 Guns 1804 | 40 784 . 663 317 Cannons 347 | . . . 347 . Explosions 1673 | . 50 . 653 970 Melee 1288 | . . . 794 494 Ramming 21 | . . 21 . . Kinetic 1108 | 40 421 . 515 132 Thermal 1059 | . 363 . 696 . Explosive 1472 | . 50 . 452 970 Electromagnetic 185 | . . . . 185 Impact . | . . . . . Slashing 1288 | . . . 794 494 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 338 | . . . 279 59 Projectiles . | . . . . . Explosions 106 | . . . 80 26 Melee 232 | . . . 199 33 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 240 | . 51 24 104 61 Shots 10 | . 2 1 4 3 Rammed 2 | . 1 1 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 206 | . 206 8 201 199 Average Temperature 64 | . 67 4 59 71 Received Heat Transfer 885 | . 192 . 489 204 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 2124 | . 925 . 1199 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 63 | 100 100 100 23 81 Level 1 36 | . . . 76 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 388 | 5 122 26 388 215 Initial 83 | . . 21 . 83 Average 129 | . 35 1 232 153 Influence Increases 1860 | 10 495 5 913 437 Destroy 0b10 Robot/C 1080 | . 260 . 520 300 Destroy 0b10 Robot/NC 115 | 10 30 5 35 35 Destroy Leader 228 | . 56 . 118 54 Allied During Kill 6 | . . . . 6 Successful Hack 101 | . 30 . 71 . Disable Machine 120 | . 45 . 75 . Destroy Structure 165 | . 59 . 64 42 Lose Combat Pursuer 45 | . 15 . 30 . Influence Decreases 1614 | 10 441 59 715 389 Entered New Map 148 | . . 33 . 115 Time Decay 1170 | 10 415 26 505 214 Lost Part 110 | . 10 . 60 40 Lost Ally 20 | . . . . 20 Purge Threat 166 | . 16 . 150 . Squads Dispatched 7 | . 1 . 2 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 8 | . . 1 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 20 1 46 23 Peak Tracking Total 10 | . 4 1 10 8 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . 3 . 5 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 22 | . 8 . 14 . Terminals 15 | . 5 . 10 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 84 | . 32 . 52 . Successful 47 | . 17 . 30 . Failed 37 | . 15 . 22 . Catastrophic 6 | . 4 . 2 . Database Lockouts . | . . . . . Manual 37 | . 19 . 18 . Terminals 56 | . 18 . 38 . Fabricators . | . . . . . Repair Stations 5 | . 3 . 2 . Recycling Units 19 | . 11 . 8 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 22 | . 6 . 16 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . 1 . 2 . Branch Access Points 3 | . 2 . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Hauler Manifests 2 | . . . 2 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 7 | . 3 . 4 . Retrieve Matter 3 | . 1 . 2 . Retrieve Components 4 | . 2 . 2 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 5 . 6 . Terminals 6 | . 1 . 5 . Track 4 | . 1 . 3 . Assimilate 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 4 . 1 . Monitor 1 | . 1 . . . Reject 1 | . 1 . . . Recyclers 2 | . 1 . 1 . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 8 . 12 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 64 | . 32 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 226 | . 226 . . . Retrieved Components 31 | . 13 . 18 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 188 | . . . . 188 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 4396 | 30 1267 668 1986 445 Optics 1070 | . . . 1070 . Sensors 1205 | . . . 1020 185 Terrain 1161 | . . . 880 281 Seismic 2533 | 30 1267 668 506 62 Machine Analysis 728 | . . . 283 445 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4697 | 111 1362 668 2111 445 Spaces Moved 1944 | 57 681 204 843 159 Core 7 | 7 . . . . Treads 1013 | 27 415 204 293 74 Legs 178 | 21 157 . . . Wheels 746 | 2 109 . 550 85 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 110 110 Average Speed 142 | 128 138 160 136 171 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . 2 . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 80 45 85 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 51 | . 25 . 21 5 Terrain Destroyed 207 | . 83 . 79 45 Melee 17 | . . . 12 5 Projectile . | . . . . . AOE 190 | . 83 . 67 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3451 | 80 985 490 1633 263 Wait 1010 | . 164 224 588 34 Move 1940 | 56 680 203 842 159 Hop . | . . . . . Pick Up 70 | 8 23 2 31 6 Fast Attach 20 | 7 2 . 8 3 Attach 16 | . 3 . 9 4 Detach 1 | . . . . 1 Swap 75 | 4 18 2 42 9 Drop 52 | . 22 2 23 5 Fire 201 | 5 72 55 51 18 Melee 63 | . . . 39 24 Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 803 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Repaired Particle Gun 1223 | -10/Materials | Core integrity fell below 50% 1314 | -10/Materials | Discovered new exit (range 6) 1474 | -10/Materials | Entered Mines 1618 | -10/Mines | Discovered new exit (range 9) 1776 | -10/Mines | Excavation squad dispatched 1776 | -10/Mines | A large section of the Mines collapsed 1974 | -10/Mines | Discovered new exit (range 7) 2142 | -10/Mines | Entered Materials 2142 | -9/Materials | Evolved 2 slots: Utility x2 2629 | -9/Materials | Discovered new exit (range 14) 2661 | -9/Materials | Lost 4 parts (1p1n2u) 2670 | -9/Materials | Core integrity fell below 50% 2691 | -9/Materials | Destroyed 11 combat bots 2736 | -9/Materials | Discovered new exit (range 12) 2755 | -9/Materials | Identified exit to Storage 3113 | -9/Materials | Identified exit to Mines 3182 | -9/Materials | Discovered new exit (range 17) 3223 | -9/Materials | Identified exit to Materials 3848 | -9/Materials | Discovered exit to Materials (range 16) 4060 | -9/Materials | Repaired Rnf. Ion Engine 4253 | -9/Materials | Entered Storage 4435 | -9/Storage | Core integrity fell below 20% 4597 | -9/Storage | Met a pair of Derelict thieves 4599 | -9/Storage | Build established: Scavenger-Mutant 4698 | -9/Storage | Destroyed self with Rocket Launcher Last Messages --------------- 04661_ K-01 Serf collects debris. 04661_ R-06 Scavenger collects Authchip [R/Combat]. 04662_ Dropped Shock Rifle. 04662_ Acquired Authchip [Processor]. 04663_ Sneak attack on K-01 Serf. 04663_ K-01 Serf destroyed. 04664_ R-06 Scavenger collects Wheel. 04670_ R-06 Scavenger collects Shock Rifle. 04680_ C-30 ARC bursts open, deploying its payload. 04680_ G-47 Trooper unfolds itself. 04680_ G-34 Mercenary unfolds itself. 04681_ G-34 Mercenary destroyed. 04688_ TN-AU2(g) heat short circuits Imp. Heat Sink. 04688_ TN-AU2(g) overheating. 04688_ TN-AU2(g) critical meltdown. 04696_ K-01 Serf collects debris. 04698_ U-05 Engineer destroyed. 04698_ G-34 Mercenary destroyed. 04698_ B-36 Bruiser destroyed. 04698_ Destroyed Heat Sink. 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Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 17% | -10/Materials Rnf. Ion Engine | 20% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityFlightDrillbomb Manual? 0 Play Time 00:55:31 Cumulative 70.5 hours Start 2025.05.22 @ 21:03:00 End 2025.05.24 @ 00:24:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Proggy Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1160e80-8feb-427b-9306-773e1cafc3e4