Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 19:54:14 Player: CanadianCogs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1422) 1422 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 5324 Bonus ------- Aligned with FarCom 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink ECM Suite Advanced ECM Suite Reaction Control System Heavy Particle Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer ECM Suite Hardened Light Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Laser > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink ECM Suite Advanced ECM Suite Reaction Control System Reaction Control System Hacking Suite Advanced Beam Cannon Grenade Launcher Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 80 | 7 14 . 25 4 6 1 9 8 6 Power 11 | 1 1 . 6 1 . . . 1 1 Engine 11 | 1 1 . 6 1 . . . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 9 . 6 . . . 1 1 . Treads 1 | . . . 1 . . . . . . Leg 1 | . . . . . . . . 1 . Wheel 5 | 2 . . 2 . . . 1 . . Hover 12 | . 9 . 3 . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 1 . 7 1 . 1 5 4 2 Device 14 | 1 . . 7 . . . 2 2 2 Storage 4 | 1 1 . . 1 . . . 1 . Processor 1 | . . . . . . 1 . . . Hackware 1 | . . . . . . . 1 . . Protection 3 | . . . . . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 27 | 2 3 . 6 2 6 . 3 2 3 Energy Gun 10 | 2 1 . 2 1 2 . . 2 . Energy Cannon 10 | . . . 4 1 2 . 2 . 1 Ballistic Gun 1 | . . . . . 1 . . . . Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 3 | . 1 . . . . . . . 2 Special Weapon 2 | . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 . . 1 . Parts Lost 22 | . 2 . 7 . . . 3 . 10 Power 2 | . . . 1 . . . . . 1 Propulsion 7 | . 1 . 3 . . . 1 . 2 Utility 9 | . . . 3 . . . 2 . 4 Weapon 4 | . 1 . . . . . . . 3 Highest Loss Streak 10 | . 1 . 3 . . . 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 94 100 99 100 98 82 50 Engine 10 | . 14 14 10 11 11 11 9 7 3 Leg 1 | . . . . . . . . 5 3 Wheel 7 | . . . 3 22 22 22 16 7 3 Hover 11 | . 26 28 15 . . . . . . Device 22 | . 14 14 31 33 33 29 21 15 8 Storage 10 | . 14 14 11 11 11 11 9 7 5 Processor 2 | . . . . . . 3 9 7 5 Hackware 1 | . . . . . . . . 7 4 Protection 2 | . . . . . . . 13 6 3 Energy Gun 7 | . 17 . . 22 7 . . 8 7 Energy Cannon 9 | . . . 19 . 13 22 17 6 . Ballistic Cannon 2 | . 5 14 . . . . . . . Launcher 2 | . 5 14 . . . . . . . Naked Turns 24 | . . . . . . . . . 24 Heaviest Build 108 | 13 22 22 31 29 31 31 40 106 108 Greatest Support 32 | 20 20 12 32 32 32 32 32 16 16 Greatest Overweight (x) 6 | . 4 1 4 . . . 2 6 6 Average Overweight (x) . | . . 1 1 . . . 1 2 1 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 25 25 Average Capacity 10 | 7 9 10 10 10 10 10 10 12 20 Most Carried 11 | 5 10 10 10 10 10 10 10 11 11 Average Carried 8 | . 6 10 9 9 9 9 8 9 8 Final Capacity 25 | 8 10 10 10 10 10 10 10 25 5 Final Carried 11 | 2 10 10 10 10 9 10 7 11 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1051 | 195 293 71 193 40 . 60 150 49 . Remotely . | . . . . . . . . . . Salvage Created 1931 | 75 474 71 792 42 . . 223 49 205 Parts 117 | 7 33 6 45 8 . . 10 1 7 Haulers Intercepted 3 | . 1 . 2 . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 47 | . 15 5 13 3 . . 4 1 6 Guns 16 | . 10 . . 3 . . . 1 2 Cannons 21 | . 3 1 13 . . . 4 . . AOE 10 | . 2 4 . . . . . . 4 Classes Destroyed 8 | 1 4 . 2 . . . . 1 . Tunneler 4 | 3 1 . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . Recycler 3 | . 1 . 2 . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 20 | . 9 3 3 3 . . . . 2 Grunt 20 | . 6 2 6 . . . 3 . 3 Sentry 6 | . . . 4 . . . 1 . 1 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 5 | 3 3 3 4 2 . . 2 1 5 Combat Bots Only 5 | . 3 3 2 2 . . 2 1 5 Max Kills in Single Turn 2 | 1 2 2 1 1 . . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . 2 2 . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 437 | . 65 9 86 8 . . 76 5 188 Missed 133 | . 18 . 26 2 . . 20 1 66 Damage Taken 3692 | . 547 105 557 37 . . 617 47 1782 Core 1062 | . 122 8 113 7 . . 105 . 707 Absorbed by Shields 479 | . . . 119 17 . . 230 17 96 Regen/Repaired (Parts) 347 | . 45 . 201 . . . . 101 . Core Remaining (%) 74 | 100 . 48 . . . 70 80 . . Volleys Fired 158 | 8 53 7 44 6 . . 21 5 14 Largest 2 | 2 2 2 2 2 . . 2 2 2 Hottest 136 | 80 80 65 136 112 . . 136 124 124 Shots Fired 293 | 16 92 11 88 12 . . 41 10 23 Gun 133 | 16 78 . . 12 . . . 10 17 Cannon 145 | . 12 7 88 . . . 36 . 2 Launcher 10 | . 2 4 . . . . . . 4 Special 5 | . . . . . . . 5 . . Kinetic 19 | . 12 7 . . . . . . . Thermal 259 | 16 78 . 88 12 . . 36 10 19 Explosive 10 | . 2 4 . . . . . . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 3 10 7 13 2 . . 20 6 10 Robot Miss Streak 4 | 1 3 1 3 1 . . 3 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 193 | 10 56 8 62 6 . . 31 7 13 Core Hits 83 | 3 24 5 18 3 . . 9 3 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . . 1 . Burn 2 | . . . . 1 . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3975 | 111 820 329 1281 109 . . 551 151 623 Guns 1172 | 111 604 . . 109 . . . 151 197 Cannons 2061 | . 93 94 1281 . . . 551 . 42 Explosions 742 | . 123 235 . . . . . . 384 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 187 | . 93 94 . . . . . . . Thermal 3046 | 111 604 . 1281 109 . . 551 151 239 Explosive 742 | . 123 235 . . . . . . 384 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . 1 1 Average Corruption 1 | . 1 2 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . 15 9 . . . . . . . Message Errors 3 | . 2 1 . . . . . . . Matter Fused 6 | . 2 4 . . . . . . . Heat Flow Errors 4 | . 3 1 . . . . . . . Energy Discharges 3 | . 3 . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . . Misfires 3 | . 1 2 . . . . . . . Alerts 2 | . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 38 | . . 15 17 . . . . . 6 Projectiles 17 | . . . 17 . . . . . . Explosions 21 | . . 15 . . . . . . 6 Melee . | . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 116 | . 24 . . . . . . . 92 Shots 5 | . 1 . . . . . . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 373 | 108 269 124 304 135 . . 373 114 266 Average Temperature 90 | 46 67 44 78 64 . . 155 53 121 Received Heat Transfer 1078 | . 84 48 216 . . . 313 6 411 Effects 7 | . 1 . . . . . 6 . . Energy Bleed 4 | . 1 . . . . . 3 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . 1 . 7 . . . 1 2 . Heat Transferred 5904 | 250 1325 . 2294 296 . . 962 333 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 264 | 15 236 196 264 146 . . 113 75 . Initial 76 | . 9 39 76 76 . . . . . Average 77 | 3 93 157 113 115 . . 43 9 . Maximum Alert Level 1 | . 1 . 1 . . . . . . Low Security (%) 94 | 100 89 100 88 100 . 100 100 100 . Level 1 5 | . 10 . 12 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 6 . 2 . . . 4 6 . Investigation 17 | . 6 . 2 . . . 4 5 . Extermination 1 | . . . . . . . . 1 . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 5 | . 1 . 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 25 4 32 6 . . 22 7 15 Peak Tracking Total 9 | . 5 2 7 3 . . 9 5 8 Tactical Retreats 19 | . . . 9 2 . . 5 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 2 . . . . . 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 2 | . . 1 . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 24 | . 10 . 4 . . . 5 5 . Terminals 14 | . 7 . 1 . . . 4 2 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . . 2 . Recycling Units 4 | . 2 . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 91 | . 35 . 20 . . . 15 21 . Successful 43 | . 15 . 14 . . . 7 7 . Failed 47 | . 19 . 6 . . . 8 14 . Catastrophic 6 | . 1 . 1 . . . 1 3 . Database Lockouts 1 | . 1 . . . . . . . . Manual 50 | . 24 . 4 . 1 . 14 7 . Terminals 51 | . 26 . 3 . . . 13 9 . Fabricators . | . . . . . . . . . . Repair Stations 30 | . 4 . 15 . . . . 11 . Recycling Units 8 | . 5 . 2 . . . . 1 . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 4 . . . . . 3 1 . Record 1 | . . . . . . . . 1 . Robot Analysis 4 | . 1 . . . . . 3 . . Dispatch Records 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 19 | . 4 . 11 . . . . 4 . Scan Component 11 | . 2 . 6 . . . . 3 . Repair 8 | . 2 . 5 . . . . 1 . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 5 . 2 . . . 2 2 . Terminals 7 | . 3 . 1 . . . 2 1 . Botnet 7 | . 3 . 1 . . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . Tunnel 4 | . 2 . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 8 . 4 . . . 5 4 . Full Trace Events 16 | . 8 . 1 . . . 4 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 8 | . 2 . 5 . . . . 1 . Time 258 | . 52 . 190 . . . . 16 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 5 | . . . . . . . 5 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 29 | . . . . . . . 29 . . Highest-Rated Ally 29 | . . . . . . . 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . Total Damage 83 | . . . . . . . 83 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 5 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 4 | . 1 . . . . . 3 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 5555 | 67 1307 344 1325 356 348 318 421 969 100 Spaces Moved 2956 | 39 681 277 290 306 335 314 226 428 60 Core 60 | 10 1 . . . . . . . 49 Treads 18 | . . . 18 . . . . . . Legs . | . . . . . . . . . . Wheels 1718 | 29 34 . 35 306 335 314 226 428 11 Hover 1160 | . 646 277 237 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 116 100 100 100 100 115 130 50 Average Speed 116 | 72 109 116 172 100 100 100 117 139 75 Slowest Speed 300 | 80 250 116 300 100 100 100 130 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 91 60 22 64 78 74 22 9 19 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . 2 . 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . 2 . . . Spaces Dug 6 | . 6 . . . . . . . . Terrain Destroyed 64 | . 15 31 . . . . . . 18 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 64 | . 15 31 . . . . . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 4762 | 61 1156 290 1027 344 348 318 337 790 91 Wait 1475 | . 376 7 647 26 . 1 72 335 11 Move 2947 | 38 680 276 289 305 334 313 225 427 60 Hop . | . . . . . . . . . . Pick Up 59 | 8 22 . 9 1 1 2 7 9 . Fast Attach 20 | 1 . . 14 . 4 . . 1 . Attach 39 | 6 7 . 9 . 2 1 8 1 5 Detach 3 | . . . 3 . . . . . . Swap 21 | . 7 . 2 4 . . 1 6 1 Drop 39 | . 11 . 10 2 6 1 3 6 . Fire 158 | 8 53 7 44 6 . . 21 5 14 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 9) 688 | -10/Materials | Repaired Hover Unit 715 | -10/Materials | Repaired Hover Unit 858 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Central database locked down 1375 | -10/Materials | Entered Mines 1431 | -10/Mines | Core integrity fell below 50% 1532 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1581 | -10/Mines | Learned 2 Materials zone layouts 1699 | -10/Mines | Discovered new exit (range 7) 1719 | -10/Mines | Entered Materials 1719 | -9/Materials | Evolved 2 slots: Utility x2 1819 | -9/Materials | Repaired Broken Hover Unit 2429 | -9/Materials | Lost 3 parts (1n2u) 2543 | -9/Materials | Discovered new exit (range 13) 2891 | -9/Materials | Repaired Adv. Beam Cannon 2947 | -9/Materials | Repaired Adv. Beam Cannon 2974 | -9/Materials | Repaired Heat Sink 3002 | -9/Materials | Repaired Lgt. Ion Engine 3044 | -9/Materials | Entered Mines 3091 | -9/Mines | Build established: Scavenger-Mutant 3152 | -9/Mines | Discovered new exit (range 12) 3198 | -9/Mines | Discovered new exit (range 13) 3245 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3290 | -9/Mines | Assembled infested the area 3394 | -9/Mines | Discovered new exit (range 5) 3400 | -9/Mines | Entered Exiles 3415 | -9/Exiles | Build established: Mutant 3425 | -9/Exiles | Met 8R-AWN 3442 | -9/Exiles | Met EX-HEX 3472 | -9/Exiles | Met EX-BIN 3483 | -9/Exiles | Aligned with FarCom system 3484 | -9/Exiles | Given EX-Vault access code 3507 | -9/Exiles | Opened EX-Vault 3515 | -9/Exiles | Found Prototype Special Weapon 3515 | -9/Exiles | Identified Field Lobotomy Kit 3519 | -9/Exiles | Found Prototype Ballistic Gun 3519 | -9/Exiles | Identified AWS/Gauss 3554 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3640 | -9/Exiles | Met EX-DEC 3661 | -9/Exiles | Visited The Gauntlet 3736 | -9/Exiles | Discovered new exit (range 14) 3748 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3748 | -9/Exiles | Entered Mines 4032 | -8/Mines | Discovered new exit (range 7) 4066 | -8/Mines | Entered Materials 4066 | -8/Materials | Evolved 2 slots: Utility x2 4415 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4419 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4423 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 4428 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4432 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4466 | -8/Materials | Lost 5 allies 4480 | -8/Materials | Discovered new exit (range 5) 4487 | -8/Materials | Entered Factory 4487 | -7/Factory | Evolved 2 slots: Propulsion x2 5216 | -7/Factory | Repaired Hrd. Light Armor Plating 5445 | -7/Factory | Discovered new exit (range 6) 5456 | -7/Factory | Entered Lower Caves 5458 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5502 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5521 | -7/Lower Caves | Core integrity fell below 50% 5531 | -7/Lower Caves | Core integrity fell below 20% 5532 | -7/Lower Caves | Released all parts (4) 5554 | -7/Lower Caves | Lost 10 parts (1p2n4u3w) 5556 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05514_ Particle Gun fries itself beyond repair. 05515_ Machine disabled. 05516_ Grenade Launcher destroyed. 05517_ Aluminum Leg fries itself beyond repair. 05517_ Penetrated by Slug. 05519_ Aluminum Leg fries itself beyond repair. 05520_ Slug penetrates Wall. 05523_ Penetrated by Slug. 05523_ System Shield destroyed. 05524_ Reaction Control System severed. 05526_ Penetrated by Slug. 05526_ Adv. Beam Cannon severed. 05531_ Penetrated by Slug. 05532_ The unstable cave ceiling collapses. 05532_ Released Huge Storage Unit. 05532_ Released Imp. Targeting Computer. 05532_ Released ECM Suite. 05532_ Released Hvy. Ion Engine. 05533_ The unstable cave ceiling collapses. 05537_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ???????????????????#?? ????????? #??????????? | | #???????????????? ? ????????? ??????????? | | ???????????????? ? ######??? ??????????? | | ????????????????? ? ## ??? ??????????? | | ????????????????? ? # ??? ??????????? | | ?????????????????? # #??? #??????????? | | ??????????????????? ## #??? #??????????? | | ####???????? #?????? ?# #??? ##?????????? | | % ##???? #?????? ?# #???# #?????????? | | # ### ##?????? ?# ##??# ??????????? | | ## #??????? ?# #??# #??????????? | | ### ????#$#?# #?## ######?????? | | ## ## ## ## ###### ### #?# $ #?????? | | # ## #????# @ #?# $#?????? | | ## #?# s###" " "" #?????? | | % #?# ########### s ##" """ #?????? | | %% #######?#??????????????## s "" "" #?????? | | ####?????????????????#### ## " #?????? | | !!# ######???????###### ## #### """" #?????? | | !!*#### ##??????# #??# """"" #?????? | | ]## ##?????## #??## "" #?????? | | ##?##### #####???# #?????? | | ### ##??????? ####?????? | | ### ## #???????? ##????????? | | ??## ##??????? ##?????????? | | ???# #???????? ####??????????? | | ???## #???????? ##?????????????? | | ????## #??????? ???????????????? | | ?????# #?????? ???????????????? | | ????# ## ????# #???????????????? | | ??? ### #???##????????????????? | | ? ?# #?????????????????????? | | ? ### #?????????????????????? | | ? ### ###?## ## #?????????????????????? | | ?##??####????## ##?# ##?????????????????????? | | ??????????????### ###???##??????????????????????? | | ????????????????####?????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterInsulatedModule Manual? 0 Play Time 00:58:56 Cumulative 44.5 hours Start 2024.06.27 @ 18:44:17 End 2024.06.27 @ 19:54:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 199e6035-c647-42ae-9df5-99d72981c03b