Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 22:34:47 Player: SpaceWalrus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1115) 1115 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (622) 622 TOTAL SCORE: 3767 Bonus ------- High Alert Combat Kills 22 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 83/100 System Corruption 0% Temperature Hot (228) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Small Storage Unit Hacking Suite Relay Coupler [Programmer] (90) Decoy Drone Bay Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Terrain Scanner Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Improved Terrain Scanner Light Armor Plating Hacking Suite Relay Coupler [Programmer] Decoy Drone Bay [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 30 | 7 5 5 5 . 4 4 Power 3 | 1 . . 1 . 1 . Engine 2 | 1 . . . . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 7 | 2 . 2 1 . 2 . Treads . | . . . . . . . Leg 6 | 2 . 2 . . 2 . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 9 | 2 1 2 1 . 1 2 Device 5 | 1 . 2 . . 1 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 4 1 2 . . 2 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 1 . . 1 Ballistic Cannon 3 | . 2 1 . . . . Launcher 3 | . 2 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . 1 5 . . 8 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . 2 . . 2 Utility 3 | . . . . . . 3 Weapon 5 | . . 1 2 . . 2 Highest Loss Streak 8 | . . 1 5 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 99 63 77 81 95 Engine 8 | . 14 14 2 . . 11 Core 3 | . . . . 11 10 . Leg 19 | . 28 28 4 . 9 21 Hover 2 | . . . . 11 6 . Device 12 | . 14 14 11 11 11 11 Storage 12 | . 14 14 11 11 11 11 Hackware 5 | . . . 11 11 11 10 Energy Gun 1 | . 3 . . . . 9 Ballistic Gun 5 | . . . 8 11 11 10 Ballistic Cannon 12 | . 14 25 4 . . . Launcher 6 | . 9 2 8 11 11 1 Naked Turns . | . . . . . . . Heaviest Build 26 | 15 23 23 22 22 23 26 Greatest Support 27 | 20 20 20 20 6 27 27 Greatest Overweight (x) 5 | 1 1 1 5 3 3 4 Average Overweight (x) 1 | . . . 3 3 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 7 10 10 9 7 10 10 Average Carried 8 | 2 8 9 8 7 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 10 10 7 7 10 6 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1069 | 269 235 232 68 . 190 75 Remotely . | . . . . . . . Salvage Created 1032 | 122 352 184 304 . . 70 Parts 123 | 11 42 27 40 . . 3 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 2 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 40 | . 13 8 16 . . 3 Guns 6 | . 1 . 2 . . 3 Cannons 11 | . . 8 3 . . . AOE 23 | . 12 . 11 . . . Classes Destroyed 10 | 2 6 1 1 . . . Worker 3 | . 1 1 1 . . . Builder 3 | . . 2 1 . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | 1 1 . . . . . Operator 2 | . 2 . . . . . Watcher 4 | . 3 . 1 . . . Swarmer 23 | . 6 6 8 . . 3 Grunt 16 | . 7 2 7 . . . Duelist 1 | . . . 1 . . . Best Kill Streak 13 | 3 4 4 13 . . 3 Combat Bots Only 10 | . 4 3 10 . . 3 Max Kills in Single Turn 4 | 1 2 1 4 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 204 | . 26 36 63 . . 79 Missed 50 | . 13 5 17 . . 15 Damage Taken 1950 | . 206 300 502 . . 942 Core 511 | . 45 63 79 . . 324 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 102 | 3 41 25 22 . . 11 Largest 2 | 2 2 2 2 . . 2 Hottest 97 | 60 73 70 70 . . 97 Shots Fired 163 | 6 59 36 41 . . 21 Gun 52 | 6 17 . 9 . . 20 Cannon 83 | . 24 36 23 . . . Launcher 28 | . 18 . 9 . . 1 Special . | . . . . . . . Kinetic 105 | 3 24 36 32 . . 10 Thermal 10 | . . . . . . 10 Explosive 28 | . 18 . 9 . . 1 Electromagnetic 20 | 3 17 . . . . . Robot Hit Streak 7 | 2 7 3 5 . . 3 Robot Miss Streak 5 | 1 5 2 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 80 | 3 28 21 19 . . 9 Core Hits 68 | 3 27 12 22 . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3383 | 42 1397 383 1350 . . 211 Guns 461 | 42 156 . 70 . . 193 Cannons 834 | . 217 383 234 . . . Explosions 2088 | . 1024 . 1046 . . 18 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1027 | 27 217 383 304 . . 96 Thermal 119 | . 22 . . . . 97 Explosive 2066 | . 1002 . 1046 . . 18 Electromagnetic 171 | 15 156 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 95 | . 9 . 86 . . . Projectiles . | . . . . . . . Explosions 95 | . 9 . 86 . . . Melee . | . . . . . . . Knockbacks 11 | . 3 4 4 . . . Impact . | . . . . . . . Kinetic 11 | . 3 4 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 138 | . 72 . 66 . . . Shots 6 | . 4 . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | . 69 45 36 . . 396 Average Temperature 60 | . 20 13 17 . . 233 Received Heat Transfer 228 | . 45 60 123 . . . Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 235 | . 50 . . . . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 426 | 15 426 200 420 85 . . Initial 90 | . 9 90 1 85 . . Average 108 | 4 268 34 123 85 . . Maximum Alert Level 2 | . 2 1 2 . . . Low Security (%) 72 | 100 11 98 83 100 . . Level 1 23 | . 74 1 15 . . . Level 2 4 | . 14 . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 16 8 21 . . 11 Peak Tracking Total 7 | . 4 3 7 . . 6 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 6 | . 3 1 2 . . . Max in Single Turn 2 | . 2 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 1 1 . . 1 Terminals 5 | . 3 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 5 1 3 . . 2 Successful 10 | . 4 1 3 . . 2 Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 5 . 3 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 1 3 . . 2 Record 2 | . . . . . . 2 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Surveillance Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 1 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 155 | . . . . . 155 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6476 | 74 1076 2325 453 8 2141 399 Spaces Moved 3483 | 48 565 1187 143 4 1251 285 Core 112 | 16 . . 94 . . 2 Treads . | . . . . . . . Legs 2855 | 32 565 1187 30 . 758 283 Wheels . | . . . . . . . Hover 516 | . . . 19 4 493 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 180 240 125 125 Average Speed 176 | 101 169 189 268 240 170 126 Slowest Speed 300 | 120 190 190 300 240 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 84 99 23 4 87 50 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 7 | . . 1 . . 4 2 Spaces Dug . | . . . . . . . Terrain Destroyed 170 | . 121 . 39 . . 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 170 | . 121 . 39 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3653 | 66 621 1224 173 3 1262 304 Wait 2 | . 2 . . . . . Move 3477 | 47 564 1186 142 3 1250 285 Hop . | . . . . . . . Pick Up 29 | 9 8 3 3 . 5 1 Fast Attach 3 | 1 . 1 . . 1 . Attach 18 | 6 . 3 5 . 1 3 Detach . | . . . . . . . Swap 9 | . 5 1 . . 2 1 Drop 13 | . 1 5 1 . 3 3 Fire 102 | 3 41 25 22 . . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Discovered new exit (range 9) 940 | -10/Materials | Identified exit to Mines 1151 | -10/Materials | Entered Mines 1278 | -10/Mines | Learned location of Storage (-8) 1807 | -10/Mines | Build established: Scavenger-Mutant 2189 | -10/Mines | Found the Drone Emporium 2198 | -10/Mines | Found Prototype Device 2271 | -10/Mines | Discovered new exit (range 11) 2615 | -10/Mines | Discovered new exit (range 6) 3105 | -10/Mines | Discovered new exit (range 15) 3476 | -10/Mines | Entered Materials 3476 | -9/Materials | Evolved 2 slots: Utility x2 3603 | -9/Materials | Lost 5 parts (1p2n2w) 3702 | -9/Materials | Identified exit to Mines 3858 | -9/Materials | Build established: Mutant 3891 | -9/Materials | Destroyed 10 combat bots 3929 | -9/Materials | Entered Mines 3930 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3930 | -9/Mines | Assembled infested the area 3935 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3937 | -9/Mines | Entered Zion 4177 | -7/Zion | Build established: Scavenger-Mutant 4589 | -7/Zion | Imprinted 4591 | -7/Zion | Declared Zion's savior 5110 | -7/Zion | Found Relay Coupler [Programmer] 6060 | -7/Zion | Discovered new exit (range 15) 6078 | -7/Zion | Entered Proximity Caves 6080 | -6/Proximity Caves | Spotter reported a threat 6081 | -6/Proximity Caves | Spotter reported a threat 6162 | -6/Proximity Caves | Identified exit to Factory 6171 | -6/Proximity Caves | Learned Factory emergency access door positions 6262 | -6/Proximity Caves | Spotter reported a threat 6270 | -6/Proximity Caves | Spotter reported a threat 6456 | -6/Proximity Caves | Spotter reported a threat 6462 | -6/Proximity Caves | Core integrity fell below 50% 6475 | -6/Proximity Caves | Core integrity fell below 20% 6477 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Slug penetrates S-27 Virus. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Slug penetrates Wall. Lgt. Armor Plating destroyed. Autogun fries itself beyond repair. ALERT: Unidentified potential threat approaching Complex 0b10. Aluminum Leg destroyed. Slug penetrates S-27 Virus. Overheating: Energy bleed (-39). VTOL Module fries itself beyond repair. Gauss Rifle destroyed. Titanium Leg destroyed. Power failure, Mak. Power Source shutdown. Hvy. Laser destroyed. Mak. Terrain Scanner destroyed. Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????#???#???????????????????????? | | #?????? ?????????????????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????#??????? ##???????????????????????????? | | ??????? ##?????? #???????????????#??????????? | | #???? ?????? ?????????????????????????? | | ### ??????? ?????????????????????????? | | ???#?? ?????????????????????????? | | #??????? ?????? ?#?#??????????????? | | # ## #?#??#????? % #????????????????????????? | | ##?????????????????#?# #????????????????????????? | | #????????????????????# ###??????????????????????? | | ????####????#??????# s ##?????????????????????? | | ??# ##????#???#?## ss #?#???????????????????? | | #### ####??###### ##???????? ????????? | | ###?## #### @ ##### % ???????? | | ###??# ## % ???????? | | ????## ## s #???????? | | ????# #?# ### ## ##?????????? | | ##### #?# #???###????##??????????? | | ## ### ##?????????????????????? | | ## ## ###???????????????????? | | # ## ### ##??? #??????#??????? | | # ## #?#### #??????#???????????? | | # #????## ##?????#??????????? | | # #?????####### ## #?????????????????? | | ########?????#?????# ### #?????????????????? | | ???????????#??? ??# ###??##?????????????????? | | ????????????????? ##???????????????????????? | | #??????????? ?? ##??????? ????????????????? | | ??????????????## ##????????? ???????????????? | | ???????????????# #??????????????#???????????? | | ???? ??????????# #????????? ????????????????? | | ?????????????#?# #???????????#??????????????? | | ??????????????? ##??????????????????????????? | | #??????????? ? ###??????????????#???? ????????? | | ?????????????? #????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingIonicThrower Manual? 0 Play Time 00:27:10 Cumulative 25.2 hours Start 2024.04.20 @ 22:09:20 End 2024.04.20 @ 22:34:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11d7e119-ebfb-4e71-a45e-d795227f38cb