Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 13:32:35 Player: carrera Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (190) 950 Value Destroyed (5516) 5516 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (13510) 13510 TOTAL SCORE: 28636 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 727 Registered with UFD 300 Met Optimus in HQ 500 Met Sigix 2000 Recovered Sigix Corpse 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -75 Cogmind --------- Core Integrity 1555/1600 Matter 123/300 Energy 241/250 System Corruption 0% Temperature Cool (-151) Movement Flying (17) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Structural Scanner Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Vibroblade > --- INVENTORY (15) --- Nuclear Pulse Array Field Propulsion Array Advanced Weight Redist. System Terrain Scanner Layered Heavy Armor Plating Enhanced Nova Cannon Molecular Scythe Molecular Scythe Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Structural Scanner Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Vibroblade Molecular Scythe > --- INVENTORY -------- Nuclear Pulse Array Field Propulsion Array Advanced Weight Redist. System Terrain Scanner Advanced ECM Suite Layered Heavy Armor Plating Molecular Scythe Sigix Containment Pod Sigix Corpse [Rating: 180] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 2 . . . 4 2 . 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . 1 Propulsion 6 | . . . 1 . . . . 1 1 . 1 1 . . 1 Utility 9 | . . . 1 1 . . . 2 1 . 1 1 . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 233 | 7 4 12 37 27 12 . 4 20 31 15 17 21 5 19 2 Power 27 | 1 1 2 4 2 1 . 1 1 2 4 3 4 . . 1 Engine 15 | 1 1 2 3 2 1 . 1 1 . . 2 1 . . . Core 7 | . . . 1 . . . . . 1 4 1 . . . . Reactor 5 | . . . . . . . . . 1 . . 3 . . 1 Propulsion 72 | 2 . 4 13 9 1 . . 3 17 5 5 8 . 4 1 Treads 13 | 2 . 1 . 7 1 . . 2 . . . . . . . Leg 19 | . . 2 11 1 . . . 1 2 . 2 . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . Hover 10 | . . . . . . . . . 8 . 2 . . . . Flight 28 | . . . 1 1 . . . . 7 5 1 8 . 4 1 Utility 70 | 2 3 1 8 7 1 . 2 11 8 1 3 8 5 10 . Device 27 | 1 2 1 3 2 . . 2 5 . . 2 3 . 6 . Storage 6 | 1 1 . . . . . . 1 1 . . . 1 1 . Processor 16 | . . . 1 3 . . . 2 4 . 1 1 2 2 . Hackware 10 | . . . 1 . . . . . 2 1 . 4 1 1 . Protection 10 | . . . 3 2 1 . . 3 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . 1 . . Weapon 64 | 2 . 5 12 9 9 . 1 5 4 5 6 1 . 5 . Energy Gun 17 | . . 3 4 3 2 . . 3 1 . 1 . . . . Energy Cannon 3 | . . . 2 . . . . . . . . . . 1 . Ballistic Gun 20 | 2 . . 3 3 5 . . . 2 4 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 8 | . . 2 1 2 1 . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . 1 . . . 1 1 . 1 . 3 . Piercing Weapon 4 | . . . . . . . . 1 . . 3 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 5 3 5 . 1 . 3 . . 1 1 6 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . Parts Lost 66 | . 2 7 11 8 . . . . 22 7 5 2 1 . 1 Power 12 | . 1 1 2 . . . . . 4 2 2 . . . . Propulsion 28 | . . 3 5 3 . . . . 10 3 2 1 . . 1 Utility 12 | . 1 1 2 2 . . . . 3 . 1 1 1 . . Weapon 14 | . . 2 2 3 . . . . 5 2 . . . . . Highest Loss Streak 12 | . 2 6 2 5 . . . . 12 3 3 2 1 . 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Backups 13 | 4 9 13 14 14 14 15 14 15 17 4 4 4 5 7 8 Power . | . . . 1 1 1 1 . . . . . . 1 1 . Propulsion 1 | 3 4 3 1 . . . . 1 3 . . . 1 3 2 Utility 6 | . 1 2 3 4 6 6 7 10 10 4 3 3 3 2 3 Weapon 5 | . 3 6 8 8 6 7 7 2 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 47 | . . 1 10 8 7 . 3 5 8 . 1 1 . . 3 Power 5 | . . . 1 2 1 . . 1 . . . . . . . Propulsion 7 | . . . 1 . . . . 1 4 . . . . . 1 Utility 20 | . . . 2 3 2 . 2 3 4 . 1 1 . . 2 Weapon 15 | . . 1 6 3 4 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 95 97 94 99 100 94 96 91 85 85 80 94 94 96 Engine 8 | . 13 13 8 9 9 9 9 11 2 . 2 . . . . Treads 16 | . 28 13 . 18 27 27 27 23 9 . . . . . . Leg 6 | . . 6 31 6 . . . 1 1 . 7 4 . . . Hover 1 | . . . . . . . . . 11 . 1 . . . . Flight 3 | . . . . . . . . . 2 24 18 20 28 29 31 Device 11 | . 13 12 15 4 3 3 10 18 12 . 3 7 9 13 16 Storage 8 | . 14 14 11 9 9 9 9 6 5 . . . 2 4 4 Processor 9 | . . . 1 17 18 18 5 6 13 29 22 16 9 8 8 Hackware 1 | . . . . . . . . . 2 8 10 13 19 19 15 Protection 4 | . . . 4 3 5 5 9 6 3 . . . . . . Energy Gun 4 | . . 10 6 6 . . . 17 4 . 1 . . . . Ballistic Gun 12 | . 28 12 8 16 23 20 19 . 5 11 2 . . . . Slashing Weapon 1 | . . . . . 1 6 . . . . . 1 4 5 8 Peak Build Rating 180 | 7 9 8 22 33 39 39 51 70 98 69 93 141 159 164 180 Average Rating 47 | 5 7 7 18 26 36 37 40 65 81 63 82 108 138 151 172 On Entrance 55 | . 7 8 8 17 33 38 39 51 70 42 57 77 137 140 161 Avg Prop Armor Cover (%) 8 | . . 8 15 7 . . . 3 2 13 10 12 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 27 30 49 44 46 45 57 75 85 27 34 28 38 51 60 Greatest Support 110 | 40 40 40 33 60 60 60 60 90 110 22 30 53 67 69 74 Greatest Overweight (x) 13 | 1 . 2 2 13 . . . 1 8 8 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 5 5 5 10 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 17 18 5 5 5 8 13 15 Most Carried 20 | 7 15 15 15 15 15 15 15 20 20 5 5 5 10 15 15 Average Carried 13 | 5 9 12 14 14 14 14 14 16 17 4 4 4 7 11 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 5 5 5 5 10 15 15 Final Carried 20 | 7 15 11 15 15 15 15 15 20 5 5 5 5 10 15 14 Class Distribution -------------------- 26% | Mutant 15% | Commander-Gunner 10% | Scavenger-Skirmisher 7% | Commander-Tank 7% | Scavenger-Mutant 6% | Commander-Mutant 4% | Scavenger-Gunner 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Mutant | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Skirmisher | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Wizard-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Matter Collected 5705 | 310 234 65 907 989 720 127 75 386 737 386 76 177 189 279 48 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7960 | 101 406 155 1541 1597 775 248 . 725 1041 318 74 216 189 424 150 Parts 383 | 6 26 9 79 79 36 5 . 32 44 18 5 12 5 24 3 Haulers Intercepted 17 | . 1 . 5 4 3 . . 1 1 . . 1 . . 1 Recyclers Shooed 7 | . . 1 . . . . . . 3 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Combat Hostiles Destroyed 125 | . 8 10 36 30 8 3 . 12 12 5 1 . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Guns 78 | . 8 4 16 19 6 2 . 10 7 5 1 . . . . Cannons 9 | . . . 7 . . . . 2 . . . . . . . AOE 33 | . . 6 10 11 2 . . . 4 . . . . . . Classes Destroyed 16 | 2 4 4 4 1 . 1 . . . . . . . . . Worker 8 | . . 1 3 2 . . . . 1 . . . 1 . . Builder 12 | . . 1 1 2 . . . . 3 . 1 1 . 3 . Tunneler 5 | 1 1 1 . 1 . . . 1 . . . . . . . Hauler 17 | . 1 . 5 4 3 . . 1 1 . . 1 . . 1 Recycler 16 | 1 1 1 . 2 4 1 . . 2 1 . . 1 2 . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . Operator 5 | . . . 1 . . . . . . . . 3 . 1 . Watcher 8 | . . . 1 2 . . . . 1 . . . 1 2 1 Swarmer 27 | . 3 . 8 7 2 . . 2 1 4 . . . . . Grunt 55 | . 5 . 19 16 3 1 . 5 6 . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . Sentry 23 | . . . 8 6 3 1 . 2 1 1 1 . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Programmer 7 | . . . . . . 1 . 3 3 . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . Best Kill Streak 7 | 1 2 6 7 7 4 4 . 2 4 3 1 1 1 3 1 Combat Bots Only 7 | . 2 4 7 6 3 3 . 2 3 3 1 . . . . Max Kills in Single Turn 3 | 1 1 3 3 3 2 1 . 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 3 2 . . . 2 . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Hostile Shots Fired 957 | . 57 21 212 141 32 35 . 147 143 69 45 25 20 6 4 Missed 299 | . 14 4 68 24 13 7 . 55 29 39 17 10 15 4 . Hits 658 | . 43 17 144 117 19 28 . 92 114 30 28 15 5 2 4 Melee 11 | . . 4 5 . . . . . 2 . . . . . . Projectile 647 | . 43 13 139 117 19 28 . 92 112 30 28 15 5 2 4 AOE 9 | . . 9 . . . . . . . . . . . . . Critical Strikes 23 | . . . 3 3 3 1 . 2 8 2 1 . . . . Damage Taken 11248 | . 482 539 1932 1871 361 504 . 1112 2472 750 594 409 66 55 101 Core 2201 | . 37 177 228 314 67 12 . 78 750 187 131 150 . 25 45 Absorbed by Shields 89 | . . . . . . . . . . 89 . . . . . Regen/Repaired (Parts) 19 | . . . 19 . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 14 43 . . . 28 90 . 6 88 . 88 98 97 Volleys Fired 418 | 10 52 22 120 72 24 5 . 43 46 12 7 2 . . 3 Largest 3 | 2 2 2 2 3 3 2 . 3 3 3 3 1 . . 1 Hottest 199 | 40 40 100 136 167 75 50 . 199 199 79 169 55 . . 120 Shots Fired 915 | 20 104 44 207 196 65 10 . 114 97 32 21 2 . . 3 Gun 798 | 20 104 25 136 190 64 10 . 111 92 32 14 . . . . Cannon 73 | . . . 61 . . . . . . . 7 2 . . 3 Launcher 41 | . . 19 10 6 1 . . . 5 . . . . . . Special 3 | . . . . . . . . 3 . . . . . . . Kinetic 466 | 20 104 2 28 149 64 10 . . 41 32 14 2 . . . Thermal 386 | . . 23 157 34 . . . 111 51 . 7 . . . 3 Explosive 41 | . . 19 10 6 1 . . . 5 . . . . . . Electromagnetic 19 | . . . 12 7 . . . . . . . . . . . Impact 3 | . . . . . . . . 3 . . . . . . . Robot Hit Streak 33 | 4 14 4 33 17 22 8 . 12 16 6 13 . . . . Robot Miss Streak 4 | 2 4 3 3 2 1 1 . 3 3 3 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 1 1 . . . 2 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 1 . . . . . Shots Hit Robots 657 | 11 74 20 136 136 43 13 . 75 76 23 17 11 7 11 4 Core Hits 305 | 4 22 21 68 67 23 5 . 30 40 11 4 2 1 5 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . 1 . . . . . . . Critical Strikes 28 | . . 3 11 4 . . . 2 4 1 1 2 . . . Burn 19 | . . 3 9 3 . . . 1 3 . . . . . . Destroy 4 | . . . 2 1 . . . . . . 1 . . . . Smash 1 | . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . 1 . . 2 . . . Melee Attacks 216 | . . . 7 6 4 6 . 18 44 3 8 25 30 44 21 Impact 13 | . . . 3 6 4 . . . . . . . . . . Slashing 107 | . . . 4 . . 6 . . 18 3 . 9 21 25 21 Piercing 96 | . . . . . . . . 18 26 . 8 16 9 19 . Sneak Attacks 28 | . . . 1 . . 4 . . 3 3 1 5 2 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 1 2 . Damage Inflicted 17229 | 121 795 670 3251 3356 874 425 . 1638 2443 555 473 840 463 1004 321 Guns 9203 | 121 773 186 1386 2324 737 175 . 1469 1466 350 216 . . . . Cannons 973 | . . . 743 . . . . . . . 230 . . . . Explosions 3148 | . . 468 1000 1005 137 . . . 538 . . . . . . Melee 3618 | . . . 69 . . 250 . . 439 205 27 840 463 1004 321 Ramming 130 | . 22 16 53 27 . . . 12 . . . . . . . Kinetic 5228 | 121 773 10 220 1868 737 175 . . 647 350 327 . . . . Thermal 4919 | . . 176 1809 527 . . . 1469 819 . 119 . . . . Explosive 2940 | . . 468 956 841 137 . . . 538 . . . . . . Electromagnetic 237 | . . . 144 93 . . . . . . . . . . . Impact 226 | . . . 69 . . . . 157 . . . . . . . Slashing 2715 | . . . . . . 250 . . 290 205 . 390 426 833 321 Piercing 834 | . . . . . . . . . 149 . 27 450 37 171 . Highest Corruption 12 | . . . . 4 7 8 8 2 11 12 . . . 3 . Average Corruption 4 | . . . . 3 6 7 8 1 3 11 . . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 127 | . . . . 19 31 34 1 12 13 15 . . . 2 . Message Errors 23 | . . . . 6 2 4 . 5 4 1 . . . 1 . Matter Fused 31 | . . . . 2 10 9 1 3 3 3 . . . . . Heat Flow Errors 16 | . . . . 3 5 3 . 2 2 . . . . 1 . Energy Discharges 18 | . . . . 2 6 5 . 2 . 3 . . . . . Parts Rejected 2 | . . . . 1 . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . 2 4 10 . . . 2 . . . . . Data Loss (major) 6 | . . . . . 3 2 . . 1 . . . . . . Misfires 6 | . . . . 2 1 . . . 2 1 . . . . . Alerts 4 | . . . . 1 . 1 . . 1 1 . . . . . Misdirections 3 | . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1189 | . . . 74 27 . 25 . 117 46 . . 367 190 312 31 Projectiles 117 | . . . . . . . . 117 . . . . . . . Explosions 116 | . . . 65 27 . . . . 24 . . . . . . Melee 956 | . . . 9 . . 25 . . 22 . . 367 190 312 31 Knockbacks 2 | . . . . 2 . . . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . 39 111 127 . . . . 103 . . . . . . Shots 7 | . . 1 1 3 . . . . 2 . . . . . . Rammed 9 | . 3 2 . 2 . . . 2 . . . . . . . Targets Rammed 21 | . 3 2 10 3 . . . 2 1 . . . . . . Kicked 10 | . . . 10 . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . 1 . . . . . . Highest Temperature 618 | . 12 117 207 476 251 271 . 310 202 85 454 79 278 618 . Average Temperature 86 | . 6 42 44 108 62 79 . 93 63 38 241 25 139 241 . Received Heat Transfer 2564 | . 156 . 588 756 153 165 . 168 345 98 90 27 . 9 9 Effects 14 | . . . . 6 . . . . . . 1 . . 7 . Shutdowns 2 | . . . . . . . . . . . 1 . . 1 . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Damage (major) 8 | . . . . 4 . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . 1 . . . . . . . . . . Impact Corruptions 3 | . . . 1 . . . . 2 . . . . . . . Robots Melted 4 | . . . 3 . . . . . 1 . . . . . . Combat Hostiles 4 | . . . 3 . . . . . 1 . . . . . . Parts Melted 25 | . . . 12 1 . . . 8 4 . . . . . . Heat Transferred 11374 | . . 740 4860 1075 . . . 2775 1739 . 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Maximum Alert Level 2 | . . . 2 2 2 1 . . . . . . . 1 . Low Security (%) 71 | 100 100 100 26 39 9 98 . 100 100 100 100 100 100 91 100 Level 1 21 | . . . 50 48 70 1 . . . . . . . 8 . Level 2 7 | . . . 22 11 20 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 592 | 5 83 67 448 592 558 202 . 76 113 198 73 102 187 226 189 Initial 245 | . . 2 . 160 245 202 . . 24 7 65 14 51 99 127 Average 135 | . 22 18 287 258 308 57 . 24 39 102 37 37 58 149 134 Influence Increases 6194 | 10 268 179 1123 1031 765 203 . 472 525 479 163 235 266 293 182 Destroy 0b10 Robot/C 2780 | . 160 40 720 600 320 120 . 260 240 300 20 . . . . Destroy 0b10 Robot/NC 365 | 10 20 20 60 65 40 5 . 10 40 5 5 20 15 40 10 Destroy Leader 652 | . 42 10 172 152 98 . . 82 44 30 10 2 2 4 4 Allied During Kill 325 | . . . . . 218 40 . 16 . 51 . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . 40 . . Successful Hack 292 | . 15 . 34 2 11 36 . 55 13 6 . 30 9 51 30 Disable Machine 345 | . . . 60 90 30 . . 30 . . 15 45 60 . 15 Destroy Structure 540 | . 1 94 62 77 18 2 . 19 98 12 8 18 20 63 48 Partial Spotted 150 | . . . . . . . . . . 45 . 45 30 30 . Lose Combat Pursuer 705 | . 30 15 15 45 30 . . . 90 30 105 75 90 105 75 Influence Decreases 6005 | 10 261 186 742 831 826 723 . 421 559 361 270 171 181 258 205 Entered New Map 1205 | . . 5 . 221 336 318 . . 27 10 70 14 41 78 85 Time Decay 4050 | 10 261 166 632 530 470 373 . 361 380 167 150 140 130 170 110 Lost Part 508 | . . 15 110 80 . . . . 152 64 50 17 10 . 10 Lost Ally 242 | . . . . . 20 32 . 60 . 120 . . . 10 . Squads Dispatched 42 | . 2 . 3 5 3 . . 10 8 1 3 2 2 2 1 Investigation 14 | . 1 . 2 3 2 . . 2 3 . . . 1 . . Extermination 12 | . . . . . . . . 4 3 . . 1 1 2 1 Reinforcement 11 | . 1 . 1 2 1 . . 1 2 1 1 1 . . . Assault 2 | . . . . . . . . . . . 2 . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Distress Signals 12 | . 1 . 1 1 2 . . . . 3 1 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 284 | . 20 12 56 36 26 8 . 16 24 24 19 9 10 14 10 Peak Tracking Total 8 | . 5 6 8 7 5 4 . 3 6 6 8 4 6 6 5 Tactical Retreats 28 | . 2 2 1 3 2 . . . 5 2 3 2 2 2 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Traps Triggered 16 | . 2 . . 2 3 . . 1 4 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . Reused 4 | . . . . . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Machines Disabled 23 | . . . 4 6 2 . . 2 . . 1 3 4 . 1 Max in Single Turn 3 | . . . 2 3 1 . . 1 . . 1 1 1 . 1 Garrison Access 5 | . . . . . 1 . . 1 . . 2 . . 1 . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Machines Accessed 88 | . 3 . 11 6 9 6 6 7 7 5 4 3 9 7 5 Terminals 63 | . 3 . 8 4 8 6 . 4 5 5 2 3 8 4 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 11 | . . . 2 2 . . . 1 1 . 1 . 1 2 1 Garrison Access 5 | . . . . . 1 . . 1 . . 1 . . 1 1 Total Hacks 250 | . 9 . 28 17 18 23 37 17 14 12 8 5 28 17 17 Successful 135 | . 3 . 13 3 6 11 37 7 4 5 4 2 23 8 9 Failed 112 | . 6 . 14 13 12 12 . 10 10 7 3 3 5 9 8 Catastrophic 17 | . 1 . 1 2 5 . . 1 2 1 1 1 . 1 1 Database Lockouts 3 | . . . 1 1 . . . . . . 1 . . . . Manual 80 | . 9 . 14 6 . 14 . 4 7 4 2 3 8 9 . Terminals 168 | . 9 . 18 12 17 23 . 11 12 12 4 5 23 10 12 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 4 . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 29 | . . . 6 5 . . . 2 1 . 2 . 5 5 3 Garrison Access 9 | . . . . . 1 . . 2 . . 2 . . 2 2 Terminal Hacks 84 | . 2 . . . 5 4 37 2 2 4 1 1 18 1 7 Record 43 | . . . . . . . 36 . . . . . 7 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . Open Door 8 | . . . . . 1 . . . 1 4 . . 1 . 1 Level Access Points 2 | . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . . . . 1 . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . . . . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . 1 1 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . Zone Layout 3 | . . . . . . . . 1 . . . . 2 . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 3 . . . . 1 . . . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 4 3 . . . 1 . . 1 . 5 3 2 Insert Component 3 | . . . . . . . . . . . . . . 2 1 Analyze 1 | . . . . . . . . . . . . . . 1 . Retrieve Study 15 | . . . 4 3 . . . 1 . . 1 . 5 . 1 Garrison Access Hacks 4 | . . . . . 1 . . 1 . . 1 . . 1 . Seal Access 4 | . . . . . 1 . . 1 . . 1 . . 1 . Unauthorized Hacks 24 | . 1 . 6 . . 7 . 2 2 1 1 1 . 3 . Terminals 23 | . 1 . 6 . . 7 . 2 1 1 1 1 . 3 . Assimilate 3 | . . . . . . . . . 1 . . 1 . 1 . Botnet 11 | . 1 . 1 . . 3 . 2 . 1 1 . . 2 . Skim 9 | . . . 5 . . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 67 | . 3 . 9 4 6 5 . 7 6 2 4 3 6 7 5 Full Trace Events 8 | . . . 2 1 1 1 . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . . 4 2 . . . 1 . . 1 . 5 . 1 Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . 2 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 5 . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Total Allies 29 | . . . . . 10 5 . . . 12 . 1 . 1 . Largest Group 10 | . . . . . 10 9 5 5 . 6 1 1 . 1 . Highest-Rated Group 321 | . . . . . 173 140 81 81 . 321 159 45 . 26 . Highest-Rated Ally 159 | . . . . . 29 29 29 29 . 159 159 45 . 26 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 174 | . . . . . 75 24 . 30 . 45 . . . . . Total Damage 2625 | . . . . . 910 240 . 383 . 1092 . . . . . Kills 23 | . . . . . 9 3 . 1 . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Active Infowar (turns) 14950 | 57 870 638 1800 1480 1184 1063 2458 2216 1373 342 301 308 278 345 237 Optics 1818 | . . . . . . . . . 7 342 301 308 278 345 237 Sensors 4076 | . . . . . . . 403 2216 399 . . 203 273 345 237 Terrain 2398 | . 102 . . 113 . . . 724 1319 . . . . 140 . Structural 593 | . . . . . . . . . . . . 22 266 68 237 Seismic 6342 | 57 768 638 1800 412 425 428 1806 . . . 8 . . . . Machine Analysis 5422 | . . . . 1480 1184 1063 249 . 470 342 301 308 25 . . Triangulation 214 | . . . . . . . . . . . . 175 . 39 . ECM 10 | . . . . . . . . . . . . . . 2 8 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Turns Passed 16137 | 137 929 680 2369 1480 1184 1063 2893 2218 1373 342 301 308 278 345 237 Spaces Moved 11341 | 61 469 298 1062 639 602 559 1683 1073 1035 442 473 653 667 1028 597 Core 25 | 5 . . . 6 . . . . 3 11 . . . . . Treads 5369 | 56 469 173 . 489 602 559 1683 1073 265 . . . . . . Legs 1228 | . . 77 1002 144 . . . . 5 . . . . . . Wheels 108 | . . 48 60 . . . . . . . . . . . . Hover 574 | . . . . . . . . . 570 . 4 . . . . Flight 4037 | . . . . . . . . . 192 431 469 653 667 1028 597 Fastest Speed 5 | 50 160 110 105 160 166 170 170 166 28 24 27 18 5 5 6 Average Speed 112 | 151 160 177 165 172 169 170 170 170 89 33 46 29 18 17 16 Slowest Speed 700 | 160 160 260 245 700 170 170 170 250 560 450 126 126 20 21 19 Overloaded Moves 208 | . . . . . . . . . . . . 16 87 56 49 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 1 6 1 . 2 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 68 50 82 51 90 98 90 26 33 47 14 16 45 27 19 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . 1 2 . . . 1 . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 . . 1 1 . . . . Scrap Searched 5 | . . . . . . . 5 . . . . . . . . Spaces Dug 104 | . . . 1 3 2 2 . 16 21 . 4 8 10 21 16 Terrain Destroyed 431 | . . 132 74 76 21 2 . 17 48 1 4 9 10 21 16 Melee 101 | . . . 1 3 2 2 . 16 21 . 4 8 10 21 13 Projectile 11 | . . . . . . . . 1 5 1 . 1 . . 3 AOE 319 | . . 132 73 73 19 . . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Ext Fac Res Qua Res Acc Total 13646 | 85 552 404 1453 874 730 656 1723 1351 1331 596 529 733 788 1137 704 Wait 734 | . 14 57 116 61 37 11 . 128 77 52 7 1 83 19 71 Move 11298 | 60 468 297 1061 638 601 558 1682 1072 1032 430 470 652 662 1019 596 Hop 13 | . . . . . . . . . 1 5 1 . 2 4 . Pick Up 176 | 8 9 2 32 20 15 1 14 22 26 1 5 8 4 7 2 Fast Attach 142 | 6 1 2 17 11 8 . 4 6 22 13 13 18 6 15 . Attach 106 | 1 2 9 13 7 2 . 4 13 27 1 5 7 1 9 5 Detach 66 | . 1 4 7 3 2 . 2 6 11 . 4 7 4 11 4 Swap 125 | . 1 6 30 27 12 3 . 19 15 1 1 2 1 5 2 Drop 208 | . 1 3 40 26 23 1 17 22 29 2 10 15 4 14 1 Fire 418 | 10 52 22 120 72 24 5 . 43 46 12 7 2 . . 3 Melee 190 | . . . 7 6 4 6 . 18 44 3 6 21 21 34 20 Ram . | . . . . . . . . . . . . . . . . Kick 10 | . . . 10 . . . . . . . . . . . . Crush 11 | . 3 2 . 3 . . . 2 1 . . . . . . Escape Stasis 45 | . . . . . . . . . . 45 . . . . . Rewire 104 | . . . . . 2 71 . . . 31 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 427 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Discovered new exit (range 9) 1067 | -10/Materials | Entered Mines 1206 | -10/Mines | Learned Materials trap positions 1323 | -10/Mines | Assembled infested the area 1331 | -10/Mines | Learned location of Zion (-7) 1389 | -10/Mines | Lost 6 parts (1p2n1u2w) 1450 | -10/Mines | Discovered new exit (range 10) 1537 | -10/Mines | Core integrity fell below 50% 1689 | -10/Mines | Core integrity fell below 20% 1747 | -10/Mines | Entered Materials 1747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -9/Materials | Loaded intel: 9 trap records 1987 | -9/Materials | Destroyed 7 combat bots 2417 | -9/Materials | Discovered new exit (range 14) 2448 | -9/Materials | Central database locked down 2742 | -9/Materials | Core integrity fell below 50% 2965 | -9/Materials | Discovered new exit (range 11) 3014 | -9/Materials | Repaired Seismic Detector 3236 | -9/Materials | Discovered new exit (range 15) 3439 | -9/Materials | Loaded intel: 2 repair station locations 3492 | -9/Materials | Identified exit to Materials 3569 | -9/Materials | Learned location of Mines (-9) 3604 | -9/Materials | Learned location of 1 exit from Storage 3614 | -9/Materials | Learned Storage terminal intel 3663 | -9/Materials | Learned location of 3 exits from Materials 3705 | -9/Materials | Identified exit to Mines 4116 | -9/Materials | Entered another Materials area 4116 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4117 | -8/Materials | Identified exit to Storage 4117 | -8/Materials | Identified exit to Factory 4442 | -8/Materials | Lost 5 parts (3n2u) 5091 | -8/Materials | Core integrity fell below 50% 5182 | -8/Materials | Build established: Scavenger-Gunner 5363 | -8/Materials | Discovered exit to Factory (range 7) 5533 | -8/Materials | Central database locked down 5596 | -8/Materials | Entered Storage 5597 | -8/Storage | Identified exit to Recycling 5598 | -8/Storage | Loaded intel: 21 terminal locations 5812 | -8/Storage | Met 01-MTF 6071 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6138 | -8/Storage | Discovered exit to Factory (range 6) 6363 | -8/Storage | Build established: Commander-Gunner 6780 | -8/Storage | Entered Recycling 6780 | -8/Recycling | Accompanied by 6 allies (01-MTF) 6856 | -8/Recycling | Build established: Commander-Mutant 7368 | -8/Recycling | Discovered new exit (range 13) 7781 | -8/Recycling | Scanned before Scraplab entrance 7823 | -8/Recycling | Entered Scraplab 7831 | -8/Recycling | Lost 5 allies 7836 | -8/Recycling | Discovered new exit (range 2) 7843 | -8/Recycling | Entered Scraptown 7843 | -8/Scraptown | Accompanied by 5 allies 7847 | -8/Scraptown | System corruption cleaned by C-Scrubber 7864 | -8/Scraptown | Build established: Commander-Gunner 7973 | -8/Scraptown | Visited UFD Registry 7973 | -8/Scraptown | Registered with UFD as "Datarigger" 8586 | -8/Scraptown | Discovered new exit (range 7) 8737 | -8/Scraptown | Visited Awakened 8804 | -8/Scraptown | Visited Spacefarers 8940 | -8/Scraptown | Visited Red Mages 9038 | -8/Scraptown | Visited Comm Corps 9135 | -8/Scraptown | Visited Cave Peace 9266 | -8/Scraptown | Visited Cartography Club 9346 | -8/Scraptown | Found Surveybot 17 Chip 9459 | -8/Scraptown | Visited Junk Cannon Lab 9493 | -8/Scraptown | Found Prototype Special Weapon 9493 | -8/Scraptown | Identified Junk Cannon 9560 | -8/Scraptown | Visited Infowarlord's Domain 9599 | -8/Scraptown | Visited A0-MCA Data Center 9609 | -8/Scraptown | Given an A rating by A0-MCA 9676 | -8/Scraptown | Visited Science Guys 9782 | -8/Scraptown | Build established: Commander-Tank 10013 | -8/Scraptown | Visited Scrap Suit Storage 10067 | -8/Scraptown | Visited Research Penetration Think Tank 10104 | -8/Scraptown | Visited Curators Association 10145 | -8/Scraptown | Visited Derelict Rescue Squad 10314 | -8/Scraptown | Found Exp. Sensor Array 10559 | -8/Scraptown | Found A0-MCA's Component Scanner 10621 | -8/Scraptown | Met Optimus 10621 | -8/Scraptown | Accepted into 0bPrime 10726 | -8/Scraptown | Discovered new exit (range 5) 10736 | -8/Scraptown | Entered Factory 10736 | -6/Factory | Accompanied by 5 allies 10736 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11006 | -6/Factory | Garrison activated, responded to threat 11019 | -6/Factory | Lost 5 allies 11075 | -6/Factory | Discovered new exit (range 5) 11077 | -6/Factory | Identified exit to Lower Caves 11464 | -6/Factory | Build established: Scavenger-Skirmisher 12931 | -6/Factory | Discovered new exit (range 5) 12937 | -6/Factory | Identified exit to Factory 12954 | -6/Factory | Entered another Factory area 12954 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13079 | -5/Factory | Lost 3 parts (1p1n1w) 13155 | -5/Factory | Discovered new exit (range 16) 13226 | -5/Factory | Identified exit to Upper Caves 13394 | -5/Factory | Identified exit to Extension 13738 | -5/Factory | Cargo convoy interrupted 13860 | -5/Factory | Loaded intel: 8 recycling unit locations 14257 | -5/Factory | Build established: Scout 14273 | -5/Factory | Lost 3 parts (2p1u) 14304 | -5/Factory | System corruption reached 10% 14313 | -5/Factory | Core integrity fell below 50% 14327 | -5/Factory | Entered Extension 14343 | -5/Extension | Core integrity fell below 20% 14346 | -5/Extension | Rescued a captive Derelict 14346 | -5/Extension | Rescued a captive Derelict 14353 | -5/Extension | Lost 12 parts (6n2u4w) 14462 | -5/Extension | Rescued a captive Derelict 14465 | -5/Extension | Rescued a captive Derelict 14489 | -5/Extension | Rescued A7 14505 | -5/Extension | Rescued a captive Derelict 14507 | -5/Extension | Energy Cycler disabled 14507 | -5/Extension | Rescued a captive Derelict 14507 | -5/Extension | Rescued a captive Derelict 14507 | -5/Extension | Rescued a captive Derelict 14507 | -5/Extension | Rescued a captive Derelict 14507 | -5/Extension | Rescued a captive Derelict 14508 | -5/Extension | Rescued a captive Derelict 14510 | -5/Extension | Rescued a captive Derelict 14513 | -5/Extension | Rescued a captive Derelict 14515 | -5/Extension | Rescued a captive Derelict 14518 | -5/Extension | Rescued a captive Derelict 14603 | -5/Extension | Lost 3 allies 14635 | -5/Extension | Spotted B-75 Beast 14656 | -5/Extension | Discovered new exit (range 17) 14656 | -5/Extension | Spotted B-75 Beast 14669 | -5/Extension | Entered Factory 14669 | -4/Factory | Accompanied by 1 ally (A7) 14669 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14695 | -4/Factory | Lost 3 parts (2n1w) 14850 | -4/Factory | Central database locked down 14872 | -4/Factory | Spotted B-86 Titan 14960 | -4/Factory | Lost 3 parts (1p1n1u) 14966 | -4/Factory | Discovered new exit (range 7) 14970 | -4/Factory | Entered Research 14970 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15086 | -3/Research | Spotted B-86 Titan 15180 | -3/Research | Discovered new exit (range 5) 15181 | -3/Research | Identified exit to Research 15214 | -3/Research | Discovered new exit (range 5) 15214 | -3/Research | Identified exit to Quarantine 15278 | -3/Research | Entered Quarantine 15284 | -3/Quarantine | Found Alien Artifact 15284 | -3/Quarantine | Identified Phase Armor 15353 | -3/Quarantine | Found Sigix Corpse 15358 | -3/Quarantine | Found Sigix Corpse 15512 | -3/Quarantine | Met incapacitated Sigix Warrior 15512 | -3/Quarantine | Lockdown squad dispatched 15512 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 15515 | -3/Quarantine | Found Sigix Containment Pod 15529 | -3/Quarantine | Spotted Lightning 15529 | -3/Quarantine | Spotted Lightning 15556 | -3/Quarantine | Entered Research 15556 | -2/Research | Evolved 2 slots: Utility x2 15576 | -2/Research | Spotted B-90 Cyclops 15576 | -2/Research | Found Prototype Launcher 15576 | -2/Research | Identified Com. Tesla Bomb Launcher 15666 | -2/Research | Spotted B-90 Cyclops 15720 | -2/Research | Spotted B-90 Cyclops 15806 | -2/Research | Spotted B-90 Cyclops 15888 | -2/Research | Discovered new exit (range 12) 15901 | -2/Research | Identified exit to Access 15901 | -2/Research | Entered Access 15901 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16020 | -1/Access | Identified exit to Surface 16138 | *** | Destroyed 0b10! Last Messages --------------- Downloading performance data... Effective improvements: +10% accuracy >>Insert(Molecular Scythe) Scanning Molecular Scythe... Ready to analyze. 16085_ Connecting with Garrison Access... 16111_ Discarded Imp. Hacking Suite. 16114_ U-05 Engineer builds a Wall. 16116_ W-44 Eye destroyed. 16118_ Acquired 48 matter. 16121_ Sneak attack on W-44 Eye. 16121_ Destroyed Lgt. Antimatter Reactor. 16135_ K-01 Serf cleans the Terminal. 16136_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16137_ The Access Shell folds into the floor. [Achievement: Back For More] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????? # + ####/#####+#### | | ???????## # #### ? ### ] # | | ???????## ################# ???## # | | ??????? #??????## + | | ??????? ? ?????????????????????## # | | ??????? ??????????????????????????## # | | ??????????????????????????????????## ### | | ??????????????????????????????????## ### | | ??????????????????????????????????################ | | ??????????????????????????????????################ | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ?????????????????????BB????BB??????????????## | | ?????????????????????BB???tBB??????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????##"????????"##???????????## ! | | ??????????????????##""""""""""##???????????## | | ??????????????????## ##???????????## | | ??????????????????## ##??????????### | | ??????????????????## ############### | | ??????????????????## "" ##############"##### | | ??????????????????## "@ ### ##### | | ??????????????????## ### ##??? | | ??????????????????## ### ##??? | | ?????????????????### ### ##??? | | ?????????????????### ### ##??? | | ?????????????????## ## ##??? | | ?????????????????###"" ### u ##??? | | ?????????????????###"" ### """"""" ##??? | | ??????????????????##"" ### """"""" ##??? | | ??????????????????##T ### + ??? | | ??????????????????##"" ### ##??? | | ??????????????######"" ### ##### | | ??????????????######"" #####+u############# | | ???????? kk | | ???????? | | ???????? ####################################### | | ??????????######################################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 50 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 375 Evasion (%) 68 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 36 Defensive Hacking 26 Item Schematics ----------------- Reflective Plating | -8/Recycling | Hacked Mic. Antimatter Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ I-25 Savior | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 5% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Minigun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Fission Core | -6/Factory | Hacked VTOL Module | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Field Propulsion Array | -3/Quarantine | Hacked Lance | -3/Quarantine | Hacked Nuclear Pulse Array | -3/Quarantine | Hacked Impulse Thruster | -3/Quarantine | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Phase Armor Achievements -------------- Back For More Frienemies Payload Armed Wiki Contributor Challenges ------------ None Game ------ Seed WarlordLayeredClaw Manual? 0 Play Time 04:22:53 Cumulative 64.6 hours Start 2025.11.10 @ 18:50:21 End 2025.11.12 @ 13:32:35 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 53ed7231-5751-4207-8ca3-9ea712954228