Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 12:22:53 Player: Gambingle Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (185) 925 Value Destroyed (6357) 6357 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1150) 1150 TOTAL SCORE: 13272 Bonus ------- High Alert Combat Kills 646 Follower Combat Kills 257 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/1000 Matter 239/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Carbon-fiber Leg > --- UTILITY (10) ----- Improved Heat Sink Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Armor Integrity Analyzer Phase Shifter Hardened Light Armor Plating Hardened Light Armor Plating Thermal Shield > --- WEAPON (2) ------- Bore Cannon Bore Cannon > --- INVENTORY (25) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Encrypted Comm Array Improved Launcher Guidance Computer Transmission Jammer Utility Shielding Long-range Tractor Beam Heavy Laser Wave Gun Bore Cannon Bore Cannon Bore Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector High-capacity Storage Unit Improved Sensor Array Energy Filter Improved Utility Shielding Advanced Shield Generator Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Micro Fission Core Improved Treads Medium Treads Improved Heat Sink Improved Signal Interpreter Encrypted Comm Array Improved Launcher Guidance Computer Improved Launcher Guidance Computer Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Improved Recalibrator Improved Field Recycling Unit Long-range Proton Cannon Disruptor Cannon Phase Cannon Neutron Cannon Plasma Sword [Rating: 89] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Slots Evolved 10 | . . 2 . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility 8 | . . 2 . 2 . 1 1 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 199 | 7 7 26 2 5 39 11 4 8 5 44 41 Power 23 | 1 1 6 1 . 5 1 . . 1 3 4 Engine 14 | 1 . 6 1 . 3 1 . . . . 2 Core 9 | . 1 . . . 2 . . . 1 3 2 Reactor . | . . . . . . . . . . . . Propulsion 47 | 2 . 8 . . 9 4 1 . 1 8 14 Treads 37 | 2 . 8 . . 3 4 1 . 1 8 10 Leg 10 | . . . . . 6 . . . . . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 72 | 2 4 7 . 5 9 3 1 8 2 19 12 Device 41 | 1 3 2 . 2 5 1 . 6 1 16 4 Storage 4 | 1 . 1 . . . 1 . . . . 1 Processor 8 | . 1 2 . . 1 . . . . . 4 Hackware 5 | . . 2 . . . 1 . . . 2 . Protection 14 | . . . . 3 3 . 1 2 1 1 3 Artifact . | . . . . . . . . . . . . Weapon 57 | 2 2 5 1 . 16 3 2 . 1 14 11 Energy Gun 12 | . 2 1 . . . 2 1 . 1 3 2 Energy Cannon 19 | . . 2 . . 4 . . . . 7 6 Ballistic Gun 7 | 2 . 2 . . 1 1 . . . 1 . Ballistic Cannon 8 | . . . 1 . 4 . . . . 1 2 Launcher 7 | . . . . . 5 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 2 . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . 3 . . . Parts Lost 43 | . . 2 . . 8 2 . . 1 9 21 Power 4 | . . 1 . . 1 . . . . . 2 Propulsion 13 | . . . . . 1 . . . 1 4 7 Utility 16 | . . . . . 5 . . . . 4 7 Weapon 10 | . . 1 . . 1 2 . . . 1 5 Highest Loss Streak 18 | . . 1 . . 4 1 . . 1 4 18 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 99 96 97 100 100 99 97 79 Engine 5 | . 7 9 11 9 6 7 6 6 6 . 2 Core 2 | . 6 . . . 2 . . . . 5 1 Treads 19 | . 28 22 22 18 5 22 26 26 26 22 13 Leg 2 | . . . . . 11 . . . . . 4 Device 17 | . 13 14 . 8 12 24 20 13 14 28 20 Storage 7 | . 14 11 11 9 9 7 6 6 6 5 3 Processor 6 | . . 10 11 9 9 7 6 6 6 1 10 Hackware 10 | . . 7 22 18 11 13 13 13 13 11 3 Protection 5 | . . . . 9 8 . 6 13 11 6 5 Energy Gun 3 | . 12 7 . . . 1 12 6 7 2 1 Energy Cannon 4 | . . 2 14 9 6 4 . . . 5 4 Ballistic Gun 3 | . 15 12 . . . 1 . . . 2 . Ballistic Cannon 1 | . . . 7 9 3 . . . . . 2 Launcher 1 | . . . . . . . . 6 4 . . Slashing Weapon 1 | . . . . . 6 4 . . . . . Peak Build Rating 89 | 9 16 23 25 29 31 36 44 49 52 89 89 Average Rating 41 | 5 11 17 24 28 26 34 41 46 49 72 58 On Entrance 33 | . 9 16 23 25 29 28 36 44 49 51 89 Naked Turns . | . . . . . . . . . . . . Heaviest Build 120 | 13 17 26 28 36 37 60 70 81 81 90 120 Greatest Support 115 | 40 40 46 46 46 46 69 91 91 91 112 115 Greatest Overweight (x) 2 | . . . . . 2 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 20 20 20 20 20 25 Average Capacity 15 | 7 8 9 10 10 10 19 20 20 20 20 17 Most Carried 20 | 6 8 10 10 9 10 12 15 20 20 20 20 Average Carried 12 | 4 7 9 9 8 7 8 11 18 19 18 12 Final Capacity 25 | 8 8 10 10 10 10 20 20 20 20 20 25 Final Carried 20 | 6 7 10 9 9 5 12 15 20 18 20 14 Class Distribution -------------------- 76% | Scavenger-Mutant 14% | Hacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Matter Collected 3908 | 270 130 536 56 113 1045 160 123 98 90 783 504 Remotely 458 | . . . . . . . . . . 299 159 Salvage Created 6320 | 29 321 1058 201 215 1014 261 316 . 321 1649 935 Parts 395 | 4 31 71 14 13 76 15 26 . 8 110 27 Haulers Intercepted 7 | . 1 3 . 1 . 1 . . . 1 . Recyclers Shooed 5 | . . 1 . . . 1 . . . 1 2 Parts Field Recycled 21 | . . . . . . . . . . 21 . Retrieved Matter 195 | . . . . . . . . . . 195 . Parts Self-Destructed 5 | . . . . . . . . . 5 . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Combat Hostiles Destroyed 133 | . 10 18 3 7 36 3 10 . 8 25 13 Melee 12 | . . . . 1 10 . . . . . 1 Guns 44 | . 10 17 . . 1 2 4 . 3 6 1 Cannons 42 | . . . 3 6 11 1 . . . 11 10 AOE 29 | . . . . . 13 . 4 . 5 7 . Classes Destroyed 15 | 1 4 5 2 . 2 . . . . . 1 Worker 10 | . . 1 . . . . 3 . . 6 . Builder 7 | . . 1 . . . . 2 . . 4 . Tunneler 6 | 1 . 1 2 . . . . . . 2 . Hauler 7 | . 1 3 . 1 . 1 . . . 1 . Recycler 7 | . . 2 . . . 1 . . . 2 2 Operator 3 | . . 2 . . . 1 . . . . . Watcher 11 | . 2 2 . 1 . . . . . 6 . Swarmer 46 | . 6 6 . 3 15 . 4 . 4 4 4 Grunt 51 | . 4 7 1 3 13 2 2 . 4 10 5 Duelist 3 | . . . 1 . 1 . . . . . 1 Protector 1 | . . . 1 . . . . . . . . Sentry 14 | . . 5 . 1 3 . 2 . . 1 2 Hunter 3 | . . . . . 1 . . . . 2 . Programmer 14 | . . . . . 3 1 2 . . 8 . Behemoth 1 | . . . . . . . . . . . 1 Thug 1 | . . . 1 . . . . . . . . Best Kill Streak 10 | 1 4 10 3 3 8 1 8 . 8 9 4 Combat Bots Only 8 | . 3 5 3 3 8 1 6 . 8 6 4 Max Kills in Single Turn 4 | 1 1 2 2 1 4 1 2 . 2 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 1 . 2 3 . Melee 1 | . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Hostile Shots Fired 903 | . 41 94 . 29 170 38 110 . 20 155 246 Missed 283 | . 10 30 . 9 44 9 42 . 12 43 84 Damage Taken 10394 | . 300 828 . 236 1761 442 697 . 133 2183 3814 Core 1434 | . 36 130 . 26 149 65 28 . . 182 818 Absorbed by Shields 52 | . . . . . . . . . . 52 . Redirected to Shielding 109 | . . . . . . . . . . . 109 Ignored by Resistances 12 | . . . . . . . . . . . 12 Core Remaining (%) 84 | 100 85 . 67 . 68 90 . . 96 . . Volleys Fired 520 | 5 38 83 11 25 96 27 27 . 15 120 73 Largest 2 | 2 2 2 2 2 2 2 2 . 1 2 2 Hottest 180 | 40 112 136 116 116 116 91 145 . 80 180 175 Shots Fired 817 | 10 76 164 17 46 139 36 46 . 15 166 102 Gun 398 | 10 76 162 . . 7 31 40 . 10 58 4 Cannon 386 | . . 2 17 46 116 5 . . . 102 98 Launcher 33 | . . . . . 16 . 6 . 5 6 . Special . | . . . . . . . . . . . . Kinetic 368 | 10 70 93 6 25 70 23 . . . 59 12 Thermal 406 | . 6 71 11 21 53 13 40 . 10 99 82 Explosive 33 | . . . . . 16 . 6 . 5 6 . Electromagnetic 10 | . . . . . . . . . . 2 8 Robot Hit Streak 20 | 6 6 16 5 9 17 9 12 . 6 20 9 Robot Miss Streak 7 | 1 4 4 1 2 7 3 2 . 3 5 3 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 9 | . 3 4 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . Shots Hit Robots 509 | 8 41 91 11 28 86 29 32 . 14 98 71 Core Hits 318 | 3 25 40 9 12 59 11 29 . 24 75 31 Critical Kills 4 | . . . . . 1 . . . . 2 1 Critical Parts Destroyed 4 | . 1 . . . . . . . . 1 2 Critical Strikes 19 | . 1 2 2 . 3 1 1 . . 5 4 Burn 4 | . . 2 . . . 1 1 . . . . Meltdown 2 | . . . . . 1 . . . . . 1 Destroy 6 | . 1 . . . . . . . . 3 2 Blast 5 | . . . 2 . 1 . . . . 2 . Sever 2 | . . . . . 1 . . . . . 1 Melee Attacks 56 | . . . . . 31 17 . . . . 8 Impact . | . . . . . . . . . . . . Slashing 56 | . . . . . 31 17 . . . . 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16508 | 65 388 1713 325 767 3149 890 1377 . 860 4587 2387 Guns 4374 | 65 388 1589 . . 37 211 619 . 179 1229 57 Cannons 7377 | . . 23 317 755 1791 98 . . . 2297 2096 Explosions 3431 | . . 83 . . 884 . 728 . 681 1055 . Melee 1236 | . . . . . 437 565 . . . . 234 Ramming 90 | . . 18 8 12 . 16 30 . . 6 . Kinetic 4598 | 65 321 786 136 368 1160 116 . . . 1596 50 Thermal 7052 | . 67 826 181 387 668 193 619 . 179 1930 2002 Explosive 3431 | . . 83 . . 884 . 728 . 681 1055 . Electromagnetic 101 | . . . . . . . . . . . 101 Impact . | . . . . . . . . . . . . Slashing 1236 | . . . . . 437 565 . . . . 234 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 3 1 3 . 8 8 Average Corruption 3 | . . . . . 1 2 1 1 . 5 8 Corruption Purged 4 | . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 94 | . . . . . 19 1 . 7 . 34 33 Message Errors 20 | . . . . . 4 1 . 2 . 6 7 Matter Fused 26 | . . . . . 5 . . 2 . 10 9 Heat Flow Errors 11 | . . . . . 1 . . 1 . 5 4 Energy Discharges 9 | . . . . . 1 . . 1 . 2 5 Data Loss (minor) 12 | . . . . . 5 . . 1 . 4 2 Data Loss (major) 5 | . . . . . 1 . . . . 1 3 Misfires 7 | . . . . . 2 . . . . 5 . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 441 | . . . . 11 62 132 47 . 5 183 1 Projectiles 145 | . . . . 11 20 2 . . . 111 1 Explosions 166 | . . . . . 42 . 47 . 5 72 . Melee 130 | . . . . . . 130 . . . . . Knockbacks 23 | . . . 2 5 13 . . . . 3 . Impact 1 | . . . . 1 . . . . . . . Kinetic 19 | . . . 2 4 10 . . . . 3 . Secondary 3 | . . . . . 3 . . . . . . Self-Inflicted Damage 310 | . . 66 . . 117 . . . . 127 . Shots 6 | . . 1 . . 3 . . . . 2 . Rammed 10 | . 1 4 1 1 . 2 . . . 1 . Targets Rammed 13 | . 1 4 1 2 . 2 2 . . 1 . Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . 1 . . 2 . . . . Highest Temperature 541 | . 36 364 186 195 399 . . 66 9 541 234 Average Temperature 89 | . 12 52 72 89 136 . . 46 9 91 60 Received Heat Transfer 2696 | . 87 228 . 90 558 135 141 . 27 395 1035 Effects 6 | . . . . . 3 . . . . 3 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . 1 . . 1 . 2 . . 1 1 Combat Hostiles 6 | . . 1 . . 1 . 2 . . 1 1 Parts Melted 25 | . . 9 1 . 1 . 5 . . 6 3 Heat Transferred 10588 | . 148 1924 315 666 1107 444 1477 . 400 2109 1998 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Peak Influence 1230 | 5 309 295 217 235 1230 717 684 . . 540 480 Initial 645 | . 3 45 109 6 152 645 277 . . . 263 Average 328 | . 142 160 92 93 700 637 384 . . 250 270 Maximum Alert Level 4 | . 1 1 1 1 4 3 2 . . 2 2 Low Security (%) 43 | 100 71 67 97 86 8 . . . . 49 27 Level 1 22 | . 28 32 2 13 20 . 58 . . 7 57 Level 2 23 | . . . . . 19 92 41 . . 42 14 Level 3 4 | . . . . . 21 7 . . . . . Level 4 6 | . . . . . 30 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 2 4 2 1 . 3 2 . . 10 3 Investigation 5 | . . 2 1 1 . . . . . 1 . Extermination 7 | . . . . . . 2 1 . . 4 . Reinforcement 12 | . 2 2 . . . 1 1 . . 4 2 Assault 2 | . . . 1 . . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 1 Haulers Reinforced 3 | . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Distress Signals 9 | . 1 2 . 1 . . 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 16 25 5 7 36 8 14 . 8 37 29 Peak Tracking Total 7 | . 3 7 5 3 6 2 5 . 4 6 7 Tactical Retreats 9 | . 1 . . . . 1 2 . . 1 4 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Traps Triggered 8 | . . . . 1 4 . . . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Machines Disabled 18 | . . 5 . 1 5 . . . . 5 2 Max in Single Turn 1 | . . 1 . 1 1 . . . . 1 1 Garrison Relay 3 | . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Machines Accessed 22 | . 3 6 1 3 . 2 2 1 1 . 3 Terminals 18 | . 3 6 . 2 . 1 2 1 . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 47 | . 8 20 1 6 . 2 3 1 1 . 5 Successful 23 | . 3 10 1 3 . 1 . 1 1 . 3 Failed 24 | . 5 10 . 3 . 1 3 . . . 2 Catastrophic 4 | . . . . . . 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 7 18 . 5 . 1 2 . . . . Terminals 43 | . 8 20 . 5 . 1 3 1 . . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 15 | . 2 7 1 . . . . 1 1 . 3 Record 1 | . . . . . . . . 1 . . . Part Schematic 1 | . . 1 . . . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 5 | . . . 1 . . . . . 1 . 3 Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 6 | . 1 3 . 2 . . . . . . . Terminals 6 | . 1 3 . 2 . . . . . . . Botnet 6 | . 1 3 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 6 . 3 . 2 2 . . . 1 Full Trace Events 3 | . . 2 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 15 . . . . . . Machine Destruction 15 | . . . . . 15 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Total Allies 9 | . . . 1 . . . . . . . 8 Largest Group 3 | . . . 1 . . . . . . . 3 Highest-Rated Group 90 | . . . 31 . . . . . . . 90 Highest-Rated Ally 39 | . . . 31 . . . . . . . 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 52 | . . . 11 . . . . . . . 41 Total Damage 838 | . . . 129 . . . . . . . 709 Kills 7 | . . . 2 . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Robot Analysis Total 3 | . 1 2 . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Turns Passed 10604 | 142 551 1537 531 252 1734 508 410 1008 719 2198 1014 Spaces Moved 5059 | 73 269 724 308 98 698 230 183 624 427 975 450 Core 147 | 3 . . . . . . . . . . 144 Treads 4340 | 70 269 724 308 98 198 230 183 624 427 975 234 Legs 572 | . . . . . 500 . . . . . 72 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 156 156 156 156 50 Average Speed 160 | 155 160 160 160 160 181 158 156 156 156 165 138 Slowest Speed 320 | 160 160 160 160 160 260 160 156 156 156 243 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 41 54 64 13 56 5 4 72 35 18 38 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 4 | . 1 1 . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . . 1 . . 1 1 . 1 1 . Scrap Searched 4 | . . . 2 . . . . 1 1 . . Spaces Dug 22 | . . . . . 17 . . . . 5 . Terrain Destroyed 215 | . . 7 . 7 57 . 10 . 25 91 18 Melee . | . . . . . . . . . . . . Projectile 70 | . . . . 7 . . . . . 45 18 AOE 145 | . . 7 . . 57 . 10 . 25 46 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Low Low Fac Ext Total 6624 | 90 329 948 330 146 975 311 256 658 463 1403 715 Wait 497 | . 1 57 3 14 66 10 35 18 1 197 95 Move 5047 | 72 268 723 307 97 696 229 182 623 426 974 450 Hop . | . . . . . . . . . . . . Pick Up 97 | 6 5 21 2 . 4 9 5 5 3 27 10 Fast Attach 82 | 7 3 12 1 4 11 5 1 1 1 16 20 Attach 46 | . 1 3 . 1 5 5 2 2 2 12 13 Detach 18 | . 1 1 . 1 1 2 . 3 1 4 4 Swap 71 | . 3 11 1 . 23 1 1 5 2 16 8 Drop 121 | . 8 33 4 2 17 4 1 1 5 36 10 Fire 520 | 5 38 83 11 25 96 27 27 . 15 120 73 Melee 56 | . . . . . 31 17 . . . . 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . 1 4 1 2 . 2 2 . . 1 . Escape Stasis 30 | . . . . . 10 . . . . . 20 Rewire 26 | . . . . . 15 . . . 7 . 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Identified exit to Materials 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 990 | -9/Materials | Build established: Scavenger-Mutant 1056 | -9/Materials | Discovered new exit (range 8) 1139 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Discovered new exit (range 15) 2231 | -9/Materials | Entered Mines 2236 | -9/Mines | Met a Derelict testing a Signal Generator 2257 | -9/Mines | Learned Materials terminal intel 2329 | -9/Mines | Learned Materials garrison access intel 2349 | -9/Mines | Build established: Hacker-Mutant 2405 | -9/Mines | Met a Derelict shopkeep closing up shop 2753 | -9/Mines | Discovered new exit (range 5) 2762 | -9/Mines | Entered Materials 2762 | -8/Materials | Evolved 2 slots: Utility x2 2763 | -8/Materials | Loaded intel: 12 terminal locations 2764 | -8/Materials | Loaded intel: 1 garrison access location 3013 | -8/Materials | Identified exit to Garrison 3014 | -8/Materials | Entered Garrison 3299 | -8/Garrison | Triggered checkpoint 3412 | -8/Garrison | Garrison Relay disabled 3615 | -8/Garrison | Lost 4 parts (1p1n2u) 3708 | -8/Garrison | Build established: Scavenger-Mutant 3778 | -8/Garrison | Triggered checkpoint 3820 | -8/Garrison | Destroyed 8 combat bots 3833 | -8/Garrison | Triggered checkpoint 3939 | -8/Garrison | Triggered checkpoint 3972 | -8/Garrison | Discovered new exit (range 15) 4057 | -8/Garrison | Triggered checkpoint 4085 | -8/Garrison | Garrison Relay disabled 4158 | -8/Garrison | Triggered checkpoint 4287 | -8/Garrison | Discovered new exit (range 10) 4346 | -8/Garrison | Triggered checkpoint 4519 | -8/Garrison | Garrison Relay disabled 4615 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4748 | -8/Garrison | Entered Factory 4748 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5232 | -7/Factory | Discovered new exit (range 15) 5256 | -7/Factory | Entered another Factory area 5256 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5384 | -6/Factory | Discovered new exit (range 15) 5477 | -6/Factory | Discovered new exit (range 14) 5666 | -6/Factory | Entered Lower Caves 5673 | -6/Lower Caves | Met a Warlord Commander 5674 | -6/Lower Caves | Learned location of Warlord (-4) 5675 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5675 | -6/Lower Caves | Found Encrypted Comm Array 5702 | -6/Lower Caves | Encountered a Warlord checkpoint 5912 | -6/Lower Caves | Learned Factory stockpile data 6079 | -6/Lower Caves | Identified exit to Lower Caves 6674 | -6/Lower Caves | Entered another Lower Caves area 6715 | -6/Lower Caves | Learned Factory non-interactive machine intel 6777 | -6/Lower Caves | Discovered new exit (range 7) 6977 | -6/Lower Caves | Destroyed 8 combat bots 7393 | -6/Lower Caves | Entered Factory 7393 | -5/Factory | Evolved 2 slots: Utility x2 7395 | -5/Factory | Loaded intel: 205 non-interactive machine locations 7666 | -5/Factory | Lost 3 parts (2n1u) 8687 | -5/Factory | Lost 4 parts (1n2u1w) 9546 | -5/Factory | Discovered new exit (range 9) 9584 | -5/Factory | Garrison activated, responded to threat 9591 | -5/Factory | Entered Extension 9606 | -5/Extension | Disrupted transfer network 9761 | -5/Extension | Spotted B-75 Beast 9830 | -5/Extension | Destroyed B-75 Beast 9857 | -5/Extension | Lost 3 parts (2n1w) 9891 | -5/Extension | First assault squad dispatched 9937 | -5/Extension | Spotted B-75 Beast 10002 | -5/Extension | Core integrity fell below 50% 10031 | -5/Extension | Core integrity fell below 20% 10061 | -5/Extension | Lost 18 parts (2p5n7u4w) 10107 | -5/Extension | Rescued a captive Derelict 10118 | -5/Extension | Rescued a captive Derelict 10120 | -5/Extension | Rescued a captive Derelict 10176 | -5/Extension | Rescued a captive Derelict 10177 | -5/Extension | Rescued a captive Derelict 10227 | -5/Extension | Lost 4 allies 10605 | -5/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Destroyed Imp. Treads. Y-64 Sentinel system corrupted by crushing effect. Y-64 Sentinel system terminally corrupted. System corrupted: Matter fused (-9). Slug penetrates GP-1DM(b). GP-1DM(b) destroyed. HV Slug penetrates Wall. Slug penetrates LQ-HCR(g). LQ-HCR(g) destroyed. R-10 Processor suffers critical hit (Destroy). Destroyed Com. Wheel. HV Slug penetrates R-10 Processor. R-10 Processor suffers critical hit (Destroy). Destroyed Hpw. Tractor Beam. HV Slug penetrates Wall. HV Slug penetrates Terminal. L1-VA5(g) destroyed. Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########???????????????????????????????? | | #????????# ####????????????????????????????? | | ########## " #????????????????????????????? | | "#??????????????????????????????? | | % % % ##??????????????????????????????? | | %! % % #???????????????????????????????? | | #######"## ##################### #?????????? | | ##????#### R %%% @ *=*%[h%[!#?????????? | | #??#########+#+########## *[!##### #?????????? | | ##??# #?# ""#???????????????? | | #???# #?# ;#??????????????? | | #???# #?# """##??????????????? | | ????# ### #???????????????? | | ????# + #???????????????? | | ????# ###########???????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????####################?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ######??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Back For More Challenges ------------ None Game ------ Seed SpectralSupercompositeSabre Manual? 0 Play Time 01:45:44 Cumulative 30.4 hours Start 2025.04.08 @ 10:36:21 End 2025.04.08 @ 12:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e43bc664-bc92-4175-bb14-bfb44d15061f