Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 23:18:46 Player: CanadianCogs Result: System corrupted Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (83) 415 Value Destroyed (1930) 1930 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 3516 Bonus ------- High Alert Combat Kills 251 Cogmind --------- Core Integrity 0/400 Matter 27/300 Energy 83/100 System Corruption 102% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- Spread Laser Shock Bomb Launcher > --- INVENTORY (15) --- Light Treads Improved Flight Unit Cooling System Hacking Suite Spread Laser Spread Laser Spread Laser Particle Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Light Treads Improved Flight Unit Cooling System Hacking Suite Spread Laser Spread Laser Spread Laser Spread Laser Particle Cannon Advanced Beam Cannon [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 58 | 7 16 35 Power 7 | 1 2 4 Engine 6 | 1 1 4 Core 1 | . 1 . Reactor . | . . . Propulsion 14 | 2 5 7 Treads 6 | 2 1 3 Leg 5 | . 2 3 Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 15 | 2 3 10 Device 3 | 1 . 2 Storage 5 | 1 1 3 Processor 5 | . 2 3 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 22 | 2 6 14 Energy Gun 8 | 2 2 4 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 10 | . 2 8 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Corrupted Parts 15 | . . 15 System Corruption 98 | . . 98 Parts Lost 15 | . 4 11 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 5 | . 2 3 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 90 85 Engine 4 | . 2 8 Core 6 | . 9 . Treads 14 | . 18 7 Leg 2 | . 3 1 Wheel 3 | . . 8 Storage 3 | . . 9 Processor 27 | . 27 26 Protection 2 | . . 5 Energy Gun 3 | . 4 2 Ballistic Gun 13 | . 21 . Launcher 6 | . . 15 Naked Turns . | . . . Heaviest Build 49 | 15 16 49 Greatest Support 46 | 40 40 46 Greatest Overweight (x) 15 | . 2 15 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 8 15 Average Capacity 8 | 7 5 13 Most Carried 15 | 5 5 15 Average Carried 6 | . 4 9 Final Capacity 15 | 8 5 15 Final Carried 9 | . 5 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1257 | 270 582 405 Remotely . | . . . Salvage Created 2841 | 107 1199 1535 Parts 170 | 2 77 91 Haulers Intercepted 6 | . 2 4 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 50 | . 27 23 Guns 30 | . 27 3 AOE 19 | . . 19 Classes Destroyed 10 | 2 7 1 Worker 9 | . 3 6 Builder 3 | . 1 2 Tunneler 3 | 1 . 2 Hauler 6 | . 2 4 Recycler 3 | 1 1 1 Operator 3 | . 2 1 Watcher 8 | . 3 5 Swarmer 6 | . 3 3 Grunt 42 | . 24 18 Sentry 2 | . . 2 Best Kill Streak 12 | 2 7 12 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 214 | . 108 106 Missed 61 | . 29 32 Damage Taken 2175 | . 920 1255 Core 491 | . 234 257 Absorbed by Shields . | . . . Regen/Repaired (Parts) 18 | . 16 2 Core Remaining (%) 53 | 100 6 . Volleys Fired 131 | 4 71 56 Largest 2 | 2 2 2 Hottest 130 | 100 90 130 Shots Fired 216 | 8 129 79 Gun 149 | 8 129 12 Cannon . | . . . Launcher 67 | . . 67 Special . | . . . Kinetic 109 | . 108 1 Thermal 40 | 8 21 11 Explosive . | . . . Electromagnetic 67 | . . 67 Robot Hit Streak 16 | 5 16 15 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 159 | 7 107 45 Core Hits 138 | 3 74 61 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4312 | 87 1724 2501 Guns 1813 | 87 1587 139 Cannons . | . . . Explosions 2495 | . 137 2358 Melee . | . . . Ramming 4 | . . 4 Kinetic 1379 | . 1379 . Thermal 868 | 87 345 436 Explosive . | . . . Electromagnetic 2061 | . . 2061 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 102 | . 2 102 Average Corruption 23 | . 2 29 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 43 | . 3 40 Message Errors 8 | . . 8 Matter Fused 8 | . 1 7 Heat Flow Errors 4 | . 1 3 Energy Discharges 8 | . . 8 Data Loss (minor) 4 | . . 4 Data Loss (major) 5 | . 1 4 Misfires 1 | . . 1 Alerts 1 | . . 1 Misdirections 2 | . . 2 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 86 | . 53 33 Projectiles . | . . . Explosions 86 | . 53 33 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 362 | . . 362 Shots 27 | . . 27 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 237 | 78 174 237 Average Temperature 32 | 40 28 34 Received Heat Transfer 909 | . 510 399 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 15 | . . 15 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 1 1 Heat Transferred 1577 | 259 693 625 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 15 | . . 15 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 1087 | 10 383 1087 Initial 141 | . 6 141 Average 398 | 6 235 716 Maximum Alert Level 3 | . 1 3 Low Security (%) 24 | 100 29 9 Level 1 46 | . 70 8 Level 2 4 | . . 12 Level 3 24 | . . 68 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 16 | . 10 6 Investigation 12 | . 8 4 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 62 | . 33 29 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 13 | . 1 12 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 8 4 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 46 | . 32 14 Successful 21 | . 15 6 Failed 25 | . 17 8 Catastrophic 5 | . 4 1 Database Lockouts . | . . . Manual 38 | . 27 11 Terminals 29 | . 20 9 Fabricators . | . . . Repair Stations 8 | . 5 3 Recycling Units 9 | . 7 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Schematic 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 9 4 Terminals 8 | . 5 3 Botnet 7 | . 5 2 Search 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 4 | . 3 1 Reject 1 | . 1 . Tunnel 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 7 2 Full Trace Events 7 | . 6 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 3 | . 3 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3114 | 88 1926 1100 Spaces Moved 1361 | 50 885 426 Core 48 | 15 2 31 Treads 919 | 35 736 148 Legs 101 | . 84 17 Wheels 293 | . 63 230 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 154 | 127 150 167 Slowest Speed 800 | 160 160 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 96 43 Regions Visited 2 Branch Regions . Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 87 | . 8 79 Melee . | . . . Projectile . | . . . AOE 87 | . 8 79 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2153 | 66 1349 738 Wait 512 | . 347 165 Move 1359 | 49 884 426 Hop . | . . . Pick Up 56 | 6 15 35 Fast Attach 13 | 1 10 2 Attach 29 | 6 2 21 Detach . | . . . Swap 16 | . 4 12 Drop 36 | . 16 20 Fire 131 | 4 71 56 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Repaired Med. Storage Unit 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 11) 572 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Core integrity fell below 50% 1012 | -10/Materials | Discovered new exit (range 14) 1438 | -10/Materials | Discovered new exit (range 4) 1645 | -10/Materials | Core integrity fell below 20% 1669 | -10/Materials | Lost 3 parts (1p2w) 2015 | -10/Materials | Entered another Materials area 2015 | -9/Materials | Evolved 2 slots: Utility x2 2083 | -9/Materials | Repaired Seismic Detector 2439 | -9/Materials | System corruption reached 10% 2751 | -9/Materials | System corruption reached 30% 2757 | -9/Materials | Lost 3 parts (1n2u) 3044 | -9/Materials | Core integrity fell below 50% 3116 | -9/Materials | System corrupted Last Messages --------------- 03067_ 1GCO8X/N=PEXYZ:/C:>XRZG6=LVPV&BP6BQM:Q 03071_ G-34 Mercenary destroyed. 03073_ Acquired 22 matter. 03083_ Acquired Corrupted Med. Battery. 03084_ HWPXUB1<9S7OQRZPXN%G4BQ/EWOWPYRP 03089_ U-05 Engineer lays Concrete. 03089_ Acquired Corrupted Med. Storage Unit. 03090_ Integrated Corrupted Med. Storage Unit (+10). 03091_ Integrated Corrupted Med. Battery (+5). 03092_ Dropped Med. Storage Unit. 03093_ Dropped Med. Battery. 03098_ U-05 Engineer lays Concrete. 03100_ System corrupted: Matter fused (-5). 03103_ Acquired Corrupted Wheel. 03109_ Acquired Corrupted Imp. Terrain Scanner. 03110_ Integrated Corrupted Wheel (+5). 03114_ Acquired 30 matter. 03115_ System corrupted: Substantial component data lost. 03115_ Integrated Corrupted Imp. Terrain Scanner (+6). 03116_ Cogmind system terminally corrupted. 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""""" + + ## ########???# | | # """ # !@ # #?##??????????# | | # # # #?????????????# | | # # #? #?????????????# | | # ### ###? #?????????????# | | ##########?# #???? #???######????# | | ???????????# #????######## #????# | | ???????????# ######## # # #????# | | ???????????# # #????# | | ???????????# =%= # ####### | | ???????????# # | | ???????????# # | | ???????????## # + | | ????????????# # ####### | | ????????????# # #?????? | | ??????# ######?????? | | ??????+ #??????????? | | ??????# #??????????? | | ??????### ####### #??????????? | | ????????#+??????### ########??????????? | | ??????????????????# #?????????????????? | | ??????????????????#[#?????????????????? | | ??????????????????#=#?????????????????? | | ??????????????????#%#?????????????????? | | ??????????????????#!#?????????????????? | | ?????????????????? * ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 21 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed DecoyPropulsionInitializer Manual? 0 Play Time 00:37:17 Cumulative 30.5 hours Start 2024.05.18 @ 22:35:39 End 2024.05.18 @ 23:18:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0fb7dcd-5f2d-4446-b023-e1abb1410f7e