Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 19:15:36 Player: Minty Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3829) 3829 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 7463 Bonus ------- High Alert Combat Kills 521 Follower Combat Kills 178 Friendly Fire -540 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 85/100 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- Rocket Launcher > --- INVENTORY (15) --- Makeshift Microdissipator Network Medium Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Particle Charger Improved Shield Generator Peak State ------------ > --- POWER ------------ Multi-Nuclear Core > --- PROPULSION ------- Flying VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Burst Electro Shock Construct/G Accelerated Gauss Construct/G Thermic Ion Construct/G Great Axe > --- INVENTORY -------- Makeshift Microdissipator Network High-capacity Matter Pod Improved Melee Analysis Suite Particle Charger Improved Medium Armor Plating Improved Shield Generator Rocket Launcher [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Constructs Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Constructs Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . . 2 Weapon 2 | . . 1 . . 1 Parts Attached 61 | . 13 17 8 5 18 Power 5 | . 1 2 1 . 1 Engine 4 | . 1 2 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | . 4 3 4 2 4 Treads 12 | . 3 3 4 2 . Leg 4 | . . . . . 4 Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | . 2 3 1 3 11 Device 5 | . 1 . . 1 3 Storage 3 | . . . . . 3 Processor 3 | . . . . 1 2 Hackware 2 | . 1 1 . . . Protection 7 | . . 2 1 1 3 Artifact . | . . . . . . Weapon 19 | . 6 9 2 . 2 Energy Gun 6 | . 4 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . 2 7 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 1 . 1 . Parts Lost 21 | . 2 . 1 . 18 Power 4 | . 2 . . . 2 Propulsion 7 | . . . . . 7 Utility 2 | . . . . . 2 Weapon 8 | . . . 1 . 7 Highest Loss Streak 8 | . 1 . 1 . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | . 7 7 7 6 6 Power . | . . . . . . Propulsion 1 | . 2 1 2 . . Utility 2 | . . . . 1 5 Weapon 3 | . 3 5 5 3 1 Tool/Special . | . . . . . . Unused Backups 24 | . 8 4 1 4 7 Power 2 | . 1 . . 1 . Propulsion 4 | . 2 2 . . . Utility 9 | . 1 1 1 . 6 Weapon 9 | . 4 1 . 3 1 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 97 98 100 86 64 Engine 8 | . 12 10 11 11 2 Core 1 | . . . . . 3 Treads 13 | . 21 22 22 12 . Leg 2 | . 6 . . 4 2 Hover 1 | . . . . . 3 Device 4 | . 5 . . 5 9 Storage 8 | . 14 11 11 6 5 Processor 3 | . . . . 4 9 Hackware 2 | . 8 5 . . . Protection 8 | . . 15 22 10 3 Energy Gun 4 | . 9 . . 1 8 Ballistic Gun 20 | . 18 32 32 29 3 Slashing Weapon 1 | . . . . . 5 Peak Build Rating 58 | . 14 21 22 39 58 Average Rating 29 | . 10 17 20 27 49 On Entrance 16 | 6 6 11 21 19 37 Naked Turns . | . . . . . . Heaviest Build 44 | 11 17 39 41 35 44 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 4 | . 1 . 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 Average Capacity 7 | . 8 8 8 6 8 Most Carried 9 | . 8 8 8 8 9 Average Carried 7 | . 7 7 7 6 6 Final Capacity 15 | 8 8 8 8 5 15 Final Carried 8 | 6 8 8 8 5 6 Scrap Engine Consumption 80 | . . . . 18 62 Constructs Created 9 | . . . . 2 7 Constructs Modified 20 | . . . . 2 18 Class Distribution -------------------- 31% | Tank 26% | Mutant 26% | Construct 6% | Gunner 5% | Hacker-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 2579 | 181 235 481 804 328 550 Remotely . | . . . . . . Salvage Created 5080 | . 542 955 988 650 1945 Parts 279 | . 29 63 63 26 98 Haulers Intercepted 5 | . 1 2 1 . 1 Recyclers Shooed 5 | . . 1 . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 80 | . 9 17 19 4 31 Melee 3 | . 1 . . . 2 Guns 61 | . 8 13 18 4 18 Cannons 1 | . . . . . 1 AOE 15 | . . 4 1 . 10 Classes Destroyed 17 | . 6 4 2 2 3 Worker 12 | . 1 5 1 . 5 Builder 8 | . 1 2 1 . 4 Tunneler 2 | . . 1 . . 1 Hauler 5 | . 1 2 1 . 1 Recycler 9 | . 1 1 1 3 3 Mechanic 2 | . . . . . 2 Operator 2 | . 1 1 . . . Watcher 5 | . . 4 . . 1 Swarmer 7 | . . 3 . . 4 Grunt 45 | . 9 11 10 . 15 Brawler 3 | . . . 1 . 2 Duelist 3 | . . . 1 . 2 Sentry 12 | . . 3 7 1 1 Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Scientist 2 | . . . . 2 . Scrapper 3 | . . . . 3 . Thug 2 | . . . . 2 . Best Kill Streak 13 | . 2 13 9 3 7 Combat Bots Only 7 | . 2 5 7 3 5 Max Kills in Single Turn 10 | . 1 10 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 3 1 . 2 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 557 | . 58 36 84 22 357 Missed 177 | . 10 9 20 2 136 Hits 380 | . 48 27 64 20 221 Melee 14 | . . . 3 . 11 Projectile 366 | . 48 27 61 20 210 Critical Strikes 19 | . 4 . 2 4 9 Damage Taken 6054 | . 643 338 881 421 3771 Core 1056 | . 154 72 98 21 711 Absorbed by Shields . | . . . . . . Ignored by Resistances 110 | . . 19 80 11 . Regen/Repaired (Parts) 791 | . 57 . . 65 669 Core Remaining (%) 63 | 100 38 . . 52 . Volleys Fired 277 | . 40 32 52 35 118 Largest 3 | . 2 3 3 3 3 Hottest 118 | . 112 69 69 69 118 Shots Fired 612 | . 80 91 147 99 195 Gun 581 | . 80 89 144 99 169 Cannon 8 | . . . . . 8 Launcher 23 | . . 2 3 . 18 Special . | . . . . . . Kinetic 517 | . 38 89 144 97 149 Thermal 49 | . 42 . . 2 5 Explosive 23 | . . 2 3 . 18 Electromagnetic 23 | . . . . . 23 Robot Hit Streak 17 | . 8 9 17 16 17 Robot Miss Streak 5 | . 5 5 3 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 12 | . 1 2 6 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 427 | . 43 48 107 67 162 Core Hits 239 | . 18 38 39 22 122 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 1 . . . 4 Burn 1 | . 1 . . . . Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Sever 2 | . . . . . 2 Melee Attacks 32 | . . . . . 32 Impact . | . . . . . . Slashing 32 | . . . . . 32 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12104 | . 695 2223 1821 1081 6284 Guns 7016 | . 689 794 1694 1071 2768 Cannons 124 | . . . . . 124 Explosions 3912 | . . 1412 124 . 2376 Melee 1006 | . . . . . 1006 Ramming 46 | . 6 17 3 10 10 Kinetic 6345 | . 353 794 1694 1056 2448 Thermal 1596 | . 336 1196 . 15 49 Explosive 2624 | . . 216 124 . 2284 Electromagnetic 487 | . . . . . 487 Impact . | . . . . . . Slashing 1006 | . . . . . 1006 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 2 | . . . . . 2 Matter Fused 7 | . . . . . 7 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 471 | . . 415 . . 56 Projectiles 13 | . . . . . 13 Explosions 433 | . . 415 . . 18 Melee 25 | . . . . . 25 Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 284 | . . 64 33 . 187 Shots 7 | . . 1 1 . 5 Rammed 10 | . 3 2 3 1 1 Targets Rammed 13 | . 4 3 3 2 1 Kicked 1 | . . . . 1 . Crushed 2 | . 1 1 . . . Highest Temperature 380 | . 351 72 380 290 318 Average Temperature 97 | . 123 24 147 67 71 Received Heat Transfer 2239 | . 426 120 300 295 1098 Effects 13 | . 4 . 9 . . Shutdowns 3 | . 1 . 2 . . Energy Bleed 3 | . . . 3 . . Interference 6 | . 2 . 4 . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 . . 4 . Heat Transferred 1762 | . 925 800 . 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Maximum Alert Level 3 | . . 1 1 . 3 Low Security (%) 53 | . 100 69 29 100 2 Level 1 25 | . . 30 70 . 34 Level 2 4 | . . . . . 14 Level 3 15 | . . . . . 48 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1048 | . 85 303 310 124 1048 Initial 250 | . . 4 125 95 250 Average 267 | . 21 125 221 33 634 Influence Increases 3644 | . 320 702 574 144 1904 Destroy 0b10 Robot/C 1660 | . 180 340 380 40 720 Destroy 0b10 Robot/NC 230 | . 25 80 20 15 90 Destroy Leader 412 | . 42 92 112 . 166 Allied During Kill 47 | . . . . 3 44 Successful Hack 172 | . 58 25 24 39 26 Select Force Hacks 60 | . . 30 . 30 . Disable Machine 300 | . 15 105 15 15 150 Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 133 | . . 30 23 2 78 Advance Influence 250 | . . . . . 250 Lose Combat Pursuer 180 | . . . . . 180 Influence Decreases 2695 | . 309 416 626 389 955 Entered New Map 329 | . . 7 172 150 . Time Decay 1796 | . 289 409 294 239 565 Lost Part 210 | . 20 . 10 . 180 Lost Ally 60 | . . . . . 60 Purge Threat 300 | . . . 150 . 150 Squads Dispatched 19 | . 1 2 4 . 12 Investigation 7 | . 1 2 1 . 3 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 1 . 3 Assault 4 | . . . 2 . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 6 | . 1 1 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 18 26 25 5 63 Peak Tracking Total 10 | . 4 6 5 4 10 Tactical Retreats 6 | . . . . . 6 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 10 | . . . 10 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 21 | . 1 7 1 2 10 Max in Single Turn 6 | . 1 6 1 1 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 33 | . 7 5 6 9 6 Terminals 26 | . 6 4 6 6 4 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 3 | . . 1 . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 123 | . 38 12 24 34 15 Successful 68 | . 26 8 12 16 6 Failed 55 | . 12 4 12 18 9 Catastrophic 14 | . 1 1 4 3 5 Database Lockouts . | . . . . . . Manual 55 | . 24 7 10 10 4 Terminals 106 | . 36 10 24 26 10 Fabricators 3 | . . . . . 3 Repair Stations 2 | . 2 . . . . Recycling Units 7 | . . 2 . 5 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 51 | . 20 5 11 12 3 Record 1 | . . . . 1 . Part Schematic 6 | . . . 2 4 . Robot Analysis 6 | . 3 1 1 . 1 Prototype ID Bank 10 | . 8 1 . 1 . Level Access Points 2 | . . 1 . 1 . Branch Access Points 2 | . . 1 1 . . Emergency Access Points 2 | . 2 . . . . Terminal Index 2 | . 1 . . 1 . Alert Level 6 | . 1 . 3 1 1 Unreport Threat 2 | . . . 1 . 1 Locate Traps 2 | . 1 . 1 . . Reprogram Traps 2 | . . . 2 . . Dispatch Records 2 | . . 1 . 1 . Security Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Release Object 2 | . . . . 2 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . . 1 . 2 . Report Inventory 3 | . . 1 . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 4 2 1 2 2 Terminals 7 | . 4 1 1 1 . Botnet 7 | . 4 1 1 1 . Fabricators 1 | . . . . . 1 Liberate 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . 1 . Tunnel 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered 2 | . 1 1 . . . Used . | . . . . . . Hacking Detections 30 | . 7 4 6 7 6 Full Trace Events 13 | . 2 2 3 4 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 2 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 51 | . 51 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 5 | . . . 2 . 3 Largest Group 3 | . . . 2 2 3 Highest-Rated Group 62 | . . . 62 62 48 Highest-Rated Ally 31 | . . . 31 31 16 Total Orders . | . . . . . . Ally Attacks 37 | . . . . 2 35 Total Damage 376 | . . . . 42 334 Kills 7 | . . . . 1 6 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Active Infowar (turns) 335 | . 335 . . . . Sensors 335 | . 335 . . . . Robot Analysis Total 6 | . 3 1 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 5207 | . 901 992 641 978 1695 Spaces Moved 2870 | 1 462 526 274 511 1096 Core 10 | . . . . . 10 Treads 1430 | . 323 526 274 283 24 Legs 488 | 1 139 . . 228 120 Wheels 108 | . . . . . 108 Hover 714 | . . . . . 714 Flight 120 | . . . . . 120 Fastest Speed 60 | 120 120 160 160 103 60 Average Speed 135 | 120 148 160 160 136 111 Slowest Speed 250 | 120 190 160 240 193 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 2 84 43 61 71 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 129 | . . 31 20 . 78 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 121 | . . 31 20 . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 3646 | . 600 613 364 724 1345 Wait 263 | . 64 7 12 150 30 Move 2865 | . 461 525 273 510 1096 Hop . | . . . . . . Pick Up 36 | . 8 10 3 4 11 Fast Attach 19 | . 3 2 . 1 13 Attach 17 | . 2 1 1 1 12 Detach 19 | . 2 . . 3 14 Swap 44 | . 8 16 12 3 5 Drop 61 | . 8 17 8 15 13 Fire 277 | . 40 32 52 35 118 Melee 32 | . . . . . 32 Ram 1 | . . . . . 1 Kick 1 | . . . . 1 . Crush 11 | . 4 3 3 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Discovered new exit (range 13) 535 | -10/Materials | Repaired Imp. Medium Laser 675 | -10/Materials | Discovered new exit (range 14) 797 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1211 | -9/Materials | Identified exit to Materials 1768 | -9/Materials | Identified exit to Mines 1768 | -9/Materials | Identified exit to Storage 1894 | -9/Materials | Build established: Tank 1894 | -9/Materials | Entered Storage 1912 | -9/Storage | Identified exit to Recycling 2083 | -9/Storage | Destroyed 7 combat bots 2487 | -9/Storage | Met a pair of Derelict thieves 2531 | -9/Storage | Used back door to open Recycling access 2535 | -9/Storage | Entered Recycling 2535 | -9/Recycling | Accompanied by 2 allies 2832 | -9/Recycling | Identified exit to Factory 2962 | -9/Recycling | Scanned before Scraplab entrance 2993 | -9/Recycling | Angered Scraplab inhabitants 2996 | -9/Recycling | Found Prototype Device 3018 | -9/Recycling | Identified Scrap Engine 3320 | -9/Recycling | Build established: Gunner 3513 | -9/Recycling | Entered Factory 3513 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3785 | -7/Factory | Garrison activated, responded to threat 3978 | -7/Factory | Build established: Construct 4713 | -7/Factory | First assault squad dispatched 4835 | -7/Factory | Lost 4 parts (1n1u2w) 4945 | -7/Factory | Lost 3 parts (1p1n1w) 5136 | -7/Factory | Core integrity fell below 50% 5158 | -7/Factory | Garrison activated, responded to threat 5189 | -7/Factory | Build established: Mutant 5200 | -7/Factory | Core integrity fell below 20% 5208 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05167_ K-01 Serf collects debris. 05168_ Acquired Aluminum Leg. 05170_ G-47 Trooper Lgt. Nuclear Core severed. 05171_ K-01 Serf collects debris. 05175_ G-47 Trooper destroyed. 05181_ K-01 Serf collects debris. 05185_ System corrupted: Matter fused (-8). 05188_ Aluminum Leg destroyed. 05193_ Thermic Ion Construct/G destroyed. 05193_ Arm. Scrap Engine damaged due to network destabilization (-8). 05193_ Imp. Medium Armor Plating destroyed. 05197_ Great Axe severed. 05197_ Multi-Nuclear Core destroyed. 05197_ Arm. Scrap Engine damaged due to network destabilization (-7). 05197_ Acquired Great Axe. 05201_ System corrupted: Matter fused (-7). 05201_ K-01 Serf collects debris. 05205_ Carbon-fiber Leg destroyed. 05206_ Great Axe destroyed. 05208_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | " [[#??? ??????????????????????????????????????? | | [[# ????????????????????????????????????????? | | ## ########??????????????????????????????????????? | | #??????????????????????????????????????? | | ####???????????????????????????????????? | | + ???????????????????????????????? | | #????????? ????????????????????????????? | | #???????? ??????????????????????????? | | T#### #??"" ??? #????????????????????????? | | ###?# #?""" ?? #????????????????????????? | | ?# # ??? #????????????????????????? | | # # """ ??? #????????????????????????? | | # + """ ??? #????????????????????????? | | + # """ ??+ #????????????????????????? | | # #? ????# #????????????????????????? | | # #?? ???# #????????????????????????? | | ##### ######### #????????????????????????? | | % #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ##############???????????? | | # !] #???????????? | | #+#############+### # !] #???????????? | | #?# # # ! #???????????? | | #?# # # #???????????? | | #?# """ """ #w @ #???????????? | | """ #?# """ """ # k l!%g #???????????? | | """" #?# """ """ # g%gg i #???????????? | | """" #?# # g #???????????? | | #?# # # #???????????? | | #?# # # #???????????? | | #######?########### # #???????????? | | ??????????????????#^^ # #???????????? | | ??????????????????# ^ ##############???????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????###+#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 58 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Kinecellerator | -9/Storage | Hacked Hrd. Light Armor Plating | -9/Storage | Hacked Hvy. Assault Rifle | -9/Recycling | Hacked Autogun | -9/Recycling | Hacked Adv. Treads | -9/Recycling | Hacked EM Disruption Field | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Laser | 36% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartSapperSuite Manual? 0 Play Time 00:41:11 Cumulative 1071.1 hours Start 2025.05.29 @ 12:13:20 End 2025.05.30 @ 19:15:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1328 Rogue 1045 Adventurer 124 Explorer 159 Win Type - Total 48 Types 34/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8599baf-4189-4902-8591-3278dc9a9188