Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:31:35 Player: Sooty Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2099) 2099 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-1836) -1836 TOTAL SCORE: 4338 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 40 Friendly Fire -1901 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 43/100 System Corruption 7% Temperature Cool (3) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Cold Fusion Reactor Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Targeting Computer Weapon Cycler Improved Medium Armor Plating Long-range Tractor Beam Sensor Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Weapon Cycler Light Armor Plating Improved Medium Armor Plating Advanced Assault Cannon Advanced Assault Cannon [Rating: 60] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . 1 2 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 114 | 7 . 4 15 8 11 9 53 7 Power 20 | 1 . . 1 2 3 3 8 2 Engine 11 | 1 . . 1 1 3 1 4 . Core 5 | . . . . 1 . 2 2 . Reactor 4 | . . . . . . . 2 2 Propulsion 34 | 2 . 2 7 2 3 . 15 3 Treads 11 | 2 . . . . . . 7 2 Leg 9 | . . . . . 3 . 6 . Wheel 13 | . . 2 7 2 . . 2 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 29 | 1 . 1 3 1 3 3 16 1 Device 17 | . . 1 1 1 3 1 9 1 Storage 2 | 1 . . . . . . 1 . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 8 | . . . 2 . . 2 4 . Artifact . | . . . . . . . . . Weapon 31 | 3 . 1 4 3 2 3 14 1 Energy Gun 7 | . . . . 1 . . 5 1 Energy Cannon 4 | . . . . . . 1 3 . Ballistic Gun 9 | 3 . . 4 1 . . 1 . Ballistic Cannon 7 | . . . . . 2 2 3 . Launcher . | . . . . . . . . . Special Weapon 2 | . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 2 1 . Parts Lost 53 | . . . 2 9 1 . 32 9 Power 7 | . . . 1 1 . . 5 . Propulsion 14 | . . . 1 3 1 . 5 4 Utility 18 | . . . . 2 . . 13 3 Weapon 14 | . . . . 3 . . 9 2 Highest Loss Streak 13 | . . . 1 6 1 . 13 6 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 81 | . 85 87 93 87 90 98 72 41 Engine 7 | . 14 14 10 1 15 13 2 . Core 1 | . . . . 9 . 1 . . Reactor 2 | . . . . . . . 6 5 Treads 8 | . 28 11 . . . . 14 7 Leg 5 | . . . . . 17 23 2 . Wheel 7 | . . 16 32 28 6 . . . Device 13 | . . 2 10 4 24 24 14 8 Storage 6 | . 14 14 11 11 9 7 2 2 Processor 1 | . . . . . . . 2 . Hackware 1 | . . . . . . . 2 2 Protection 5 | . . . 8 10 . 12 5 4 Energy Gun 1 | . . . . 4 1 . 3 . Ballistic Gun 6 | . 28 22 16 16 1 . . . Ballistic Cannon 5 | . . . . . 14 13 5 . Slashing Weapon 2 | . . . . . . . 4 5 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 135 | 14 14 27 31 30 51 65 135 135 Greatest Support 68 | 40 40 40 48 48 60 60 68 68 Greatest Overweight (x) 6 | . . . 1 1 2 1 6 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 25 Average Capacity 8 | 7 8 8 8 8 8 8 8 12 Most Carried 8 | 5 4 5 8 8 8 8 8 8 Average Carried 5 | 3 4 3 5 5 6 7 4 5 Final Capacity 25 | 8 8 8 8 8 8 8 25 5 Final Carried 8 | 4 4 4 8 2 8 8 7 3 Class Distribution -------------------- 54% | Mutant 30% | Scavenger-Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Matter Collected 2644 | 195 147 39 257 221 336 269 1180 . Remotely 756 | . . . . . . 79 677 . Salvage Created 2631 | . 240 17 395 288 117 159 1415 . Parts 145 | . 11 2 31 18 15 9 59 . Haulers Intercepted 2 | . . . . . . 1 1 . Recyclers Shooed 8 | . . . 5 . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 51 | . 2 . 8 9 5 3 24 . Melee 3 | . . . . . . . 3 . Guns 22 | . 2 . 7 9 . . 4 . Cannons 24 | . . . 1 . 5 3 15 . Classes Destroyed 13 | . 4 1 1 3 2 1 1 . Worker 3 | . 1 . . 1 . . 1 . Builder 7 | . . 1 3 . 1 1 1 . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . . . . . . 1 1 . Recycler 7 | . 1 . 3 . . . 3 . Drone 10 | . . . . 1 . 9 . . Watcher 4 | . 2 . . . 1 1 . . Swarmer 19 | . . . 7 3 3 1 5 . Grunt 20 | . 2 . 1 5 . 2 10 . Duelist 1 | . . . . 1 . . . . Sentry 7 | . . . . . 1 . 6 . Hunter 2 | . . . . . 1 . 1 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 6 | . 3 1 4 3 6 2 4 . Combat Bots Only 5 | . 2 . 4 3 5 1 3 . Max Kills in Single Turn 7 | . 1 1 2 1 1 7 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Hostile Shots Fired 946 | . 47 . 103 94 35 48 612 7 Missed 293 | . 12 . 30 27 6 18 200 . Damage Taken 7299 | . 369 . 598 790 279 657 4308 298 Core 1297 | . 50 . 147 93 32 94 698 183 Absorbed by Shields 218 | . . . . . . . 169 49 Regen/Repaired (Parts) 290 | . . . 132 . . . 158 . Core Remaining (%) 80 | 100 . 80 . 40 94 86 . . Volleys Fired 220 | . 13 1 41 40 15 27 81 2 Largest 3 | . 2 2 2 2 2 2 3 1 Hottest 197 | . 40 40 120 120 96 96 197 90 Shots Fired 440 | . 26 2 79 76 30 49 176 2 Gun 243 | . 26 2 77 73 . . 64 1 Cannon 192 | . . . . . 30 49 112 1 Launcher . | . . . . . . . . . Special 5 | . . . 2 3 . . . . Kinetic 358 | . 26 2 77 63 30 44 116 . Thermal 82 | . . . 2 13 . 5 60 2 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 7 1 6 8 2 7 15 1 Robot Miss Streak 10 | . 2 . 7 10 3 10 10 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . 3 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 265 | . 17 1 41 44 11 22 128 1 Core Hits 136 | . 7 1 20 21 7 12 68 . Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 2 . . 2 4 . Destroy 2 | . . . 2 . . . . . Blast 6 | . . . . . . 2 4 . Melee Attacks 12 | . . . . . . . 12 . Impact . | . . . . . . . . . Slashing 12 | . . . . . . . 12 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 7092 | . 221 10 458 711 380 1608 3653 51 Guns 2365 | . 221 10 434 639 . . 1043 18 Cannons 3137 | . . . . . 380 727 1997 33 Explosions 876 | . . . . . . 876 . . Melee 613 | . . . . . . . 613 . Ramming 5 | . . . . . . 5 . . Kinetic 4335 | . 221 10 434 545 380 699 2046 . Thermal 2139 | . . . 24 166 . 904 994 51 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 613 | . . . . . . . 613 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 2 2 . . 7 7 Average Corruption 5 | . . . 1 2 . . 6 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . 5 4 . . 28 4 Message Errors 5 | . . . 1 . . . 4 . Matter Fused 9 | . . . 2 2 . . 4 1 Heat Flow Errors 5 | . . . 1 1 . . 3 . Energy Discharges 6 | . . . . . . . 5 1 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 8 | . . . 1 . . . 5 2 Data Loss (major) 3 | . . . . . . . 3 . Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 465 | . . . . . 19 345 101 . Projectiles 79 | . . . . . 19 32 28 . Explosions 313 | . . . . . . 313 . . Melee 73 | . . . . . . . 73 . Knockbacks 25 | . . . . . 3 11 11 . Impact . | . . . . . . . . . Kinetic 22 | . . . . . 3 8 11 . Secondary 3 | . . . . . . 3 . . Self-Inflicted Damage 225 | . . . . . . 225 . . Shots 2 | . . . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 551 | . 5 . 258 239 418 303 551 . Average Temperature 142 | . 5 . 82 99 172 132 161 . Received Heat Transfer 1420 | . 138 . . 321 . 81 880 . Effects 12 | . . . . 2 1 5 4 . Shutdowns 1 | . . . . . 1 . . . Interference 11 | . . . . 2 . 5 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 5 | . . . . . . . 5 . Heat Transferred 3235 | . . . 50 372 . 787 1939 87 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Peak Influence 454 | . 128 54 292 202 277 344 454 44 Initial 126 | . . 49 20 41 78 126 116 44 Average 172 | . 47 52 129 116 168 236 224 21 Maximum Alert Level 2 | . . . 1 1 1 1 2 . Low Security (%) 58 | 100 100 100 69 94 49 34 43 100 Level 1 38 | . . . 30 5 50 65 49 . Level 2 3 | . . . . . . . 7 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . . . 1 3 6 . Investigation 2 | . 1 . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 . . . 1 2 1 . Assault . | . . . . . . . . . Garrison 4 | . . . . . . 1 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Distress Signals 9 | . 1 . 4 . 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 10 . 17 9 7 17 29 5 Peak Tracking Total 8 | . 5 . 8 3 3 8 6 5 Tactical Retreats 6 | . 1 . 2 . . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Traps Triggered 4 | . . . 2 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Machines Disabled 6 | . . . . . 3 2 1 . Max in Single Turn 2 | . . . . . 1 2 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Machines Accessed 7 | . 1 1 1 . . . 4 . Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 20 | . 3 1 5 . . . 11 . Successful 14 | . 3 1 4 . . . 6 . Failed 6 | . . . 1 . . . 5 . Catastrophic 2 | . . . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . 3 . . . . . . . Fabricators 2 | . . . . . . . 2 . Repair Stations 9 | . . . 5 . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 4 | . 3 1 . . . . . . Record 3 | . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 6 | . . . 4 . . . 2 . Scan Component 3 | . . . 2 . . . 1 . Repair 3 | . . . 2 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 4 . Full Trace Events 3 | . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 152 | . . . . . . . 152 . Total Robot Build Rating 5 | . . . . . . . 5 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . Time 74 | . . . 52 . . . 22 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Total Allies 2 | . . 1 . . . . 1 . Largest Group 1 | . . 1 1 . . . 1 . Highest-Rated Group 31 | . . 31 31 . . . 19 . Highest-Rated Ally 31 | . . 31 31 . . . 19 . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . Total Damage 41 | . . . 41 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 59 | . . 3 4 25 . 19 8 . Drone Recoveries 49 | . . . 7 5 13 14 10 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Turns Passed 3692 | 116 257 125 449 237 317 485 1621 85 Spaces Moved 1913 | 71 137 93 257 89 206 226 746 88 Core 88 | 13 . . . . . . 35 40 Treads 770 | 58 137 30 . . . . 535 10 Legs 423 | . . . . . 117 226 80 . Wheels 594 | . . 63 257 89 89 . 96 . Hover . | . . . . . . . . . Flight 38 | . . . . . . . . 38 Fastest Speed 40 | 50 160 100 86 86 105 130 80 40 Average Speed 139 | 139 160 119 92 97 120 171 162 71 Slowest Speed 350 | 160 160 160 105 115 270 200 350 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 32 21 33 32 22 6 17 37 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 74 | . . . 1 . 6 35 32 . Melee . | . . . . . . . . . Projectile 23 | . . . 1 . 6 6 10 . AOE 51 | . . . . . . 29 22 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Total 2562 | 87 149 104 396 157 253 282 1024 110 Wait 165 | . . 2 60 12 3 8 74 6 Move 1906 | 70 136 92 256 88 205 225 746 88 Hop . | . . . . . . . . . Pick Up 90 | 10 . 3 12 5 12 6 40 2 Fast Attach 17 | . . . 4 . 3 2 6 2 Attach 68 | 6 . 1 5 7 4 . 40 5 Detach 14 | . . . 3 . 1 . 8 2 Swap 29 | 1 . 3 6 1 4 7 7 . Drop 41 | . . 2 9 4 6 6 11 3 Fire 220 | . 13 1 41 40 15 27 81 2 Melee 11 | . . . . . . . 11 . Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 13) 374 | -10/Materials | Entered Mines 418 | -10/Mines | Identified exit to Materials 435 | -10/Mines | Received a Mining Laser from a helpful Derelict 454 | -10/Mines | Discovered exit to Materials (range 14) 467 | -10/Mines | Found the Drone Emporium 471 | -10/Mines | Found Prototype Device 472 | -10/Mines | Identified Sensor Drone Bay 483 | -10/Mines | Assembled infested the area 488 | -10/Mines | Assisted by a Guerilla fighting off Assembled 499 | -10/Mines | Entered Materials 499 | -9/Materials | Accompanied by 4 allies 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Repaired Assault Rifle 568 | -9/Materials | Repaired Assault Rifle 835 | -9/Materials | Discovered new exit (range 12) 948 | -9/Materials | Entered Mines 1083 | -9/Mines | Core integrity fell below 50% 1125 | -9/Mines | Lost 6 parts (2n1u3w) 1139 | -9/Mines | Discovered new exit (range 14) 1185 | -9/Mines | Entered Materials 1185 | -8/Materials | Accompanied by 19 allies 1185 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1494 | -8/Materials | Discovered new exit (range 4) 1502 | -8/Materials | Entered Factory 1502 | -7/Factory | Accompanied by 6 allies 1502 | -7/Factory | Evolved 2 slots: Utility x2 1960 | -7/Factory | Garrison activated, responded to threat 1969 | -7/Factory | Discovered new exit (range 11) 1987 | -7/Factory | Entered another Factory area 1987 | -6/Factory | Accompanied by 2 allies 1987 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1995 | -6/Factory | Lost 7 allies 2061 | -6/Factory | Garrison activated, responded to threat 2162 | -6/Factory | Lost 5 parts (1p3u1w) 2197 | -6/Factory | Fabricated R-10 Processor? 2293 | -6/Factory | Build established: Gunner 2524 | -6/Factory | Lost 13 parts (2p3n5u3w) 2651 | -6/Factory | Core integrity fell below 50% 2730 | -6/Factory | Lost 5 parts (1p2n2w) 2821 | -6/Factory | Lost 7 parts (1p3u3w) 3088 | -6/Factory | Build established: Scavenger-Mutant 3349 | -6/Factory | Core integrity fell below 20% 3387 | -6/Factory | Repaired Med. Treads 3608 | -6/Factory | Sucked down chute 3608 | -6/Factory | Entered Waste 3616 | -6/Waste | Spotted C-40 Crusher 3631 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3634 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3637 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3640 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3646 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3650 | -6/Waste | Spotted C-40 Crusher 3673 | -6/Waste | Spotted C-40 Crusher 3676 | -6/Waste | Spotted C-40 Crusher 3677 | -6/Waste | Lost 6 parts (3n2u1w) 3679 | -6/Waste | Spotted C-40 Crusher 3691 | -6/Waste | Crushed by Compactor (1 part destroyed) 3693 | -6/Waste | Crushed by Compactor (1 part destroyed) 3693 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03637_ Hvy. Plasma Cannon crushed. 03637_ Force Field destroyed. 03637_ Acquired Lgt. Treads. 03639_ System corrupted: Matter fused (-9). 03639_ Dropped Cold Fusion Reactor. 03640_ Lgt. Treads crushed. 03640_ Huge Storage Unit crushed. 03640_ Hacking Suite crushed. 03641_ Acquired Cold Fusion Reactor. 03643_ System Shield crushed. 03644_ Imp. Light Armor Plating crushed. 03645_ Dropped Cold Fusion Reactor. 03646_ Chainsword crushed. 03646_ Adv. Heat Sink crushed. 03665_ System corrupted: Component data lost. 03666_ Acquired Field Propulsion Array. 03687_ System corrupted: Energy discharge (-11). 03691_ Hvy. Laser crushed. 03693_ Imp. Heat Sink crushed. 03693_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######??????######????????????????????? | | ???????????# #??????# * #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | ####![ ######## ######## ?????????? | | !*] ?????????? | | ?????????? | | * ?????????? | | ! ?????????? | | #### ######## ######## ?????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ??????????? #??????#CC #????????????????????? | | ?????????? #??????#CC #????????????????????? | | ?????????# #??????# CC#????????????????????? | | ?????????# #??????# CC#????????????????????? | | ?????????### #??????# #????????????????????? | | ???????????# #??????# @ #????????????????????? | | ???????????# [#??????# CC#????????????????????? | | ???????????# #??????# CC#????????????????????? | | ???????????# #??????# CC #????????????????????? | | ??????????? #??????# CC #????????????????????? | | ???????????? ???????# CC#????????????????????? | | ???????????????????????# CC#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Weapon Cycler | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage My Command Is Your Wish Release The Drones! Use The Force Challenges ------------ None Game ------ Seed LegMiningPendant Manual? 0 Play Time 01:01:18 Cumulative 6.1 hours Start 2024.04.01 @ 17:30:09 End 2024.04.01 @ 18:31:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7578c51d-dcef-4ac4-8009-bb95f4e5edc7