Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 22:17:49 Player: sormi Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (4184) 4184 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 11839 Bonus ------- High Alert Combat Kills 150 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 84/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Experimental ECM Suite Enhanced Quantum Rifle Heavy Plasma Cannon Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Experimental ECM Suite Graphene Brace Hardlight Generator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Heat Sink Enhanced Optical Array Armor Integrity Analyzer Advanced ECM Suite Dynamic Insulation System Variable Charge Gun Heavy Plasma Cannon Railgun Railgun Railgun Heavy Missile Launcher Heavy Missile Launcher Flail [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Enhanced Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . 2 2 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 6 | . . . . . . . . 1 1 1 1 2 Utility 7 | . . . 2 . 1 2 . . 1 1 . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 129 | . 6 1 9 3 17 6 9 26 5 33 10 4 Power 20 | . . . . 1 4 . 1 3 1 7 2 1 Engine 8 | . . . . 1 3 . . 2 1 1 . . Core 8 | . . . . . 1 . 1 1 . 4 1 . Reactor 4 | . . . . . . . . . . 2 1 1 Propulsion 21 | . 3 . 2 . 2 . 2 5 1 3 . 3 Treads 5 | . 1 . . . 2 . 2 . . . . . Leg 11 | . . . 2 . . . . 4 1 3 . 1 Wheel 3 | . 2 . . . . . . 1 . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . 1 Utility 34 | . 1 1 3 . 4 3 3 3 1 10 5 . Device 20 | . . . 1 . 1 1 3 2 . 8 4 . Storage 5 | . 1 1 1 . 1 . . 1 . . . . Processor 3 | . . . 1 . . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . 2 1 . . 1 2 . . Artifact . | . . . . . . . . . . . . . Weapon 54 | . 2 . 4 2 7 3 3 15 2 13 3 . Energy Gun 8 | . 1 . 1 . . 1 . 1 . 3 1 . Energy Cannon 4 | . . . . . . . 1 1 . 2 . . Ballistic Gun 20 | . . . 3 1 4 2 1 5 1 2 1 . Ballistic Cannon 5 | . . . . . . . . 1 1 3 . . Launcher 13 | . 1 . . 1 3 . 1 4 . 2 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . 1 . Parts Lost 46 | . . . . 2 5 . 5 3 1 11 15 4 Power 13 | . . . . 1 1 . 1 2 . 3 4 1 Propulsion 14 | . . . . . 1 . 2 1 . 2 5 3 Utility 11 | . . . . . 2 . 2 . . 4 3 . Weapon 8 | . . . . 1 1 . . . 1 2 3 . Highest Loss Streak 9 | . . . . 1 2 . 4 2 1 4 9 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 92 96 99 99 100 96 93 95 98 62 5 Engine 8 | . 14 14 11 10 16 15 9 9 5 3 . . Core 2 | . . . . . 1 . 4 2 5 3 7 . Treads 3 | . . . . . 4 15 13 7 . . . . Leg 11 | . . . 14 22 12 . . 6 18 24 6 1 Wheel 2 | . 27 28 7 . . . . . . . . . Device 18 | . . . 9 11 12 23 26 26 23 25 19 . Storage 10 | . 14 21 22 22 14 7 7 6 5 5 3 . Processor 10 | . . . 9 11 9 15 15 13 11 10 11 . Protection 2 | . . . . . 8 7 1 . 4 4 . . Energy Gun 3 | . 15 14 6 . . 4 . 2 5 4 7 . Energy Cannon 1 | . . . . . . . 6 4 . 3 . . Ballistic Gun 8 | . . . 15 22 17 9 5 7 5 2 2 . Ballistic Cannon 1 | . . . . . . . . 1 4 4 1 . Launcher 1 | . 12 14 . . . . 1 1 . . . . Peak Build Rating 111 | . 8 9 19 19 29 37 40 58 63 100 111 25 Average Rating 43 | . 7 8 15 18 25 34 36 48 59 84 69 12 On Entrance 29 | 6 6 8 9 19 18 22 37 40 56 63 100 3 Naked Turns 129 | . . . . . . . . . . . 116 13 Heaviest Build 98 | 14 31 33 35 35 52 54 59 69 64 97 98 15 Greatest Support 88 | 20 20 20 30 30 46 46 46 48 63 88 88 11 Greatest Overweight (x) 22 | . 1 1 2 1 1 1 2 4 1 1 22 1 Average Overweight (x) 1 | . . 1 1 1 . 1 1 1 1 . 2 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | . 13 12 15 15 15 14 15 15 15 15 15 5 Average Carried 13 | . 10 12 14 14 14 12 14 14 13 13 10 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 12 12 15 14 15 14 14 14 15 15 5 5 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Tank 13% | Gunner 5% | Infiltrator-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Infiltrator-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Matter Collected 3040 | 200 100 . 152 181 652 . 332 493 259 565 71 35 Remotely . | . . . . . . . . . . . . . Salvage Created 3581 | . 108 . 184 114 849 . 473 813 147 827 66 . Parts 195 | . 18 . 13 11 49 . 28 45 3 24 4 . Haulers Intercepted 3 | . . . . . 1 . . 2 . . . . Recyclers Shooed 3 | . . . . . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Combat Hostiles Destroyed 93 | . 8 . 8 6 22 . 9 18 3 17 2 . Guns 43 | . 2 . 8 6 14 . 1 4 2 4 2 . Cannons 20 | . . . . . . . 4 8 1 7 . . AOE 27 | . 6 . . . 8 . 4 5 . 4 . . Classes Destroyed 13 | . 3 . 1 1 4 . 2 1 . 1 . . Worker 5 | . 1 . . . 1 . . 2 . 1 . . Builder 5 | . . . . . 3 . . 1 . 1 . . Hauler 3 | . . . . . 1 . . 2 . . . . Recycler 2 | . . . . . 1 . . 1 . . . . Operator 1 | . . . . . . . . . . 1 . . Swarmer 27 | . 6 . 3 4 4 . . 8 . . 2 . Grunt 34 | . 2 . 4 1 12 . 4 3 2 6 . . Brawler 3 | . . . . . 2 . 1 . . . . . Duelist 4 | . . . . 1 1 . . 1 1 . . . Sentry 9 | . . . 1 . 3 . . 2 . 3 . . Specialist 3 | . . . . . . . 3 . . . . . Programmer 11 | . . . . . . . . 3 . 8 . . Heavy 2 | . . . . . . . 1 1 . . . . Best Kill Streak 9 | . 3 . 3 4 9 . 3 7 3 5 2 . Combat Bots Only 8 | . 3 . 3 4 8 . 3 5 3 4 2 . Max Kills in Single Turn 4 | . 2 . 1 1 3 . 2 4 1 3 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 . 1 2 . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Hostile Shots Fired 816 | . 15 . 44 34 105 . 70 103 10 161 171 103 Missed 264 | . 4 . 12 14 35 . 12 35 3 57 52 40 Damage Taken 10314 | . 131 . 350 231 1112 . 1041 908 153 1919 2643 1826 Core 3457 | . 49 . 100 30 118 . 161 156 16 101 1258 1468 Absorbed by Shields 796 | . . . . . . . 84 236 20 248 208 . Redirected to Shielding 113 | . . . . . . . . . . 113 . . Ignored by Resistances 106 | . . . . . 86 . 20 . . . . . Core Remaining (%) 75 | 100 . 80 . 67 78 . 77 81 98 91 3 . Volleys Fired 230 | . 12 . 24 12 50 . 28 38 8 47 11 . Largest 3 | . 2 . 2 2 2 . 2 3 3 3 3 . Hottest 216 | . 95 . 130 50 61 . 114 195 158 216 191 . Shots Fired 526 | . 22 . 48 24 95 . 56 105 23 128 25 . Gun 355 | . 12 . 48 24 89 . 24 60 16 61 21 . Cannon 129 | . . . . . . . 23 36 7 60 3 . Launcher 42 | . 10 . . . 6 . 9 9 . 7 1 . Special . | . . . . . . . . . . . . . Kinetic 306 | . . . 29 24 89 . 19 54 15 72 4 . Thermal 170 | . 9 . 19 . . . 28 42 8 44 20 . Explosive 42 | . 10 . . . 6 . 9 9 . 7 1 . Electromagnetic 8 | . 3 . . . . . . . . 5 . . Robot Hit Streak 14 | . 3 . 9 3 9 . 14 12 9 12 4 . Robot Miss Streak 12 | . 12 . 6 5 4 . 2 3 2 6 3 . Penetration Max 1 | . . . . . . . 1 1 . 1 . . Secondary Targets 5 | . . . 1 3 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . Shots Hit Robots 361 | . 15 . 39 14 66 . 45 68 18 83 13 . Core Hits 243 | . 23 . 20 8 59 . 25 45 11 46 6 . Critical Kills 5 | . . . . . . . . 2 1 2 . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . Critical Strikes 12 | . . . . 1 1 . . 4 1 5 . . Meltdown 3 | . . . . . . . . 1 . 2 . . Destroy 5 | . . . . 1 1 . . 1 1 1 . . Blast 4 | . . . . . . . . 2 . 2 . . Melee Attacks 14 | . . . . . . . . 10 . 4 . . Impact 13 | . . . . . . . . 9 . 4 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12059 | . 434 . 626 301 1986 . 1680 2865 397 3400 370 . Guns 5447 | . 108 . 620 291 1185 . 383 1036 310 1272 242 . Cannons 2533 | . . . . . . . 475 633 87 1299 39 . Explosions 4063 | . 326 . . . 801 . 822 1196 . 829 89 . Melee . | . . . . . . . . . . . . . Ramming 16 | . . . 6 10 . . . . . . . . Kinetic 4813 | . . . 464 291 1185 . 305 790 236 1503 39 . Thermal 3530 | . 83 . 156 . . . 553 1344 161 991 242 . Explosive 3598 | . 326 . . . 801 . 822 731 . 829 89 . Electromagnetic 102 | . 25 . . . . . . . . 77 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 . 6 10 16 Average Corruption 5 | . . . . . . . . 1 . 5 7 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . . . . . . . 2 . 26 4 5 Message Errors 12 | . . . . . . . . . . 8 2 2 Matter Fused 8 | . . . . . . . . . . 8 . . Heat Flow Errors 5 | . . . . . . . . 1 . 3 . 1 Energy Discharges 3 | . . . . . . . . . . 1 1 1 Data Loss (minor) 5 | . . . . . . . . . . 4 1 . Misfires 2 | . . . . . . . . 1 . 1 . . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 193 | . . . . . 8 . 20 50 . 105 10 . Projectiles 120 | . . . . . . . 20 32 . 68 . . Explosions 73 | . . . . . 8 . . 18 . 37 10 . Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . 2 11 1 . Impact . | . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . 2 10 1 . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 287 | . 41 . 3 . 92 . . 22 . 81 48 . Shots 7 | . 2 . . . 2 . . 1 . 1 1 . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 3 | . . . 1 1 . . . . . . 1 . Kicked 2 | . . . . 1 . . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 488 | . 132 . 405 . 269 . 488 177 139 180 215 265 Average Temperature 83 | . 48 . 156 . 72 . 201 61 56 52 99 148 Received Heat Transfer 1656 | . 6 . 156 48 594 . 268 105 35 262 146 36 Effects 16 | . . . 6 . 2 . 8 . . . . . Shutdowns 3 | . . . 1 . . . 2 . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . Interference 7 | . . . . . 2 . 5 . . . . . Damage (minor) 3 | . . . 2 . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . 2 . . Combat Hostiles 3 | . . . . . . . . 1 . 2 . . Parts Melted 8 | . . . . . . . 1 2 . 5 . . Heat Transferred 5382 | . 105 . 200 . . . 851 1818 375 1737 296 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Peak Influence 506 | . 315 44 148 165 498 149 325 372 265 506 268 208 Initial 182 | . . 44 16 45 . 149 104 170 182 129 171 118 Average 190 | . 130 44 102 44 213 149 245 230 214 355 109 149 Maximum Alert Level 2 | . 1 . . . 2 . 1 1 1 2 1 1 Low Security (%) 62 | . 68 100 100 100 61 100 28 50 62 9 89 95 Level 1 26 | . 31 . . . 15 . 71 49 37 40 10 4 Level 2 10 | . . . . . 23 . . . . 50 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 26 | . 2 . 2 . 1 . 2 4 1 8 4 2 Investigation 3 | . 1 . . . . . . . . 1 1 . Extermination 7 | . . . . . . . . 3 . 2 2 . Reinforcement 13 | . 1 . 2 . 1 . 2 1 1 2 1 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Distress Signals 12 | . . . 4 . 6 . . . . 1 . 1 Communications Jammed 15 | . . . . . . . . . . 15 . . Distress Signals 15 | . . . . . . . . . . 15 . . Times Spotted 202 | . 15 12 16 7 39 . 9 21 4 31 29 19 Peak Tracking Total 15 | . 5 12 6 4 11 . 3 5 3 6 12 15 Tactical Retreats 21 | . . 1 1 1 6 . . 1 1 2 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Traps Triggered 6 | . 1 . . . . . 1 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Machines Disabled 12 | . 1 . . . 2 . . 5 . 2 2 . Max in Single Turn 3 | . 1 . . . 1 . . 3 . 2 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Machines Accessed 23 | . 3 . 3 . 3 3 . 3 . 6 2 . Terminals 17 | . 3 . 1 . 3 2 . 2 . 5 1 . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 49 | . 5 . 8 . 6 5 . 5 . 17 3 . Successful 18 | . 1 . 3 . 3 2 . 3 . 6 . . Failed 31 | . 4 . 5 . 3 3 . 2 . 11 3 . Catastrophic 8 | . 2 . . . 1 2 . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 3 . . . 2 . . . . 4 . . Terminals 35 | . 5 . 3 . 6 2 . 3 . 15 1 . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . 2 . Terminal Hacks 12 | . 1 . . . 3 1 . 2 . 5 . . Record 2 | . . . . . . . . . . 2 . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . 1 . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 1 . 2 3 . 2 . 5 2 . Full Trace Events 3 | . 1 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Turns Passed 7668 | . 414 117 525 1009 826 313 392 1576 274 1276 757 189 Spaces Moved 3754 | 1 385 122 266 504 309 127 119 580 125 599 359 258 Core 288 | . . . . . . . . . . . 261 27 Treads 708 | . 1 . . . 84 127 119 377 . . . . Legs 1903 | 1 3 . 145 504 225 . . 203 125 599 98 . Wheels 624 | . 381 122 121 . . . . . . . . . Hover 189 | . . . . . . . . . . . . 189 Flight 42 | . . . . . . . . . . . . 42 Fastest Speed 40 | 120 80 95 95 190 160 240 240 190 190 120 50 40 Average Speed 173 | 120 91 95 147 190 202 240 240 238 190 165 195 68 Slowest Speed 1150 | 120 160 95 260 190 240 240 320 400 190 190 1150 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 53 27 27 95 29 2 90 19 3 20 14 15 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 24 | . . . . . . . . 5 . 19 . . Terrain Destroyed 433 | . 63 . . . 73 . 50 123 3 105 16 . Melee 7 | . . . . . . . . 5 . 2 . . Projectile 35 | . . . . . . . 1 8 3 21 2 . AOE 391 | . 63 . . . 73 . 49 110 . 82 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Res Total 4383 | . 423 122 351 530 417 135 167 669 143 767 390 269 Wait 139 | . 5 . 40 10 8 . . . . 63 8 5 Move 3742 | . 384 121 265 503 308 126 118 579 124 598 358 258 Hop . | . . . . . . . . . . . . . Pick Up 77 | . 10 . 7 1 19 3 7 8 4 15 2 1 Fast Attach 17 | . 1 1 2 . . . 1 2 1 5 . 4 Attach 38 | . . . . 2 5 4 4 4 2 10 7 . Detach 1 | . 1 . . . . . . . . . . . Swap 74 | . 5 . 7 1 12 2 4 20 2 18 3 . Drop 46 | . 5 . 5 . 15 . 3 8 2 7 . 1 Fire 230 | . 12 . 24 12 50 . 28 38 8 47 11 . Melee 14 | . . . . . . . . 10 . 4 . . Ram 1 | . . . 1 . . . . . . . . . Kick 2 | . . . . 1 . . . . . . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 415 | -10/Materials | Entered Mines 496 | -10/Mines | Assembled infested the area 521 | -10/Mines | Discovered new exit (range 12) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Utility x2 916 | -9/Materials | Discovered new exit (range 16) 986 | -9/Materials | Identified exit to Mines 1057 | -9/Materials | Entered Mines 1294 | -9/Mines | Discovered new exit (range 10) 1313 | -9/Mines | Identified exit to Materials 1642 | -9/Mines | Found a hidden stash of uninstalled traps 1830 | -9/Mines | Learned Materials terminal intel 1838 | -9/Mines | Discovered exit to Materials (range 13) 2066 | -9/Mines | Entered Materials 2066 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2067 | -8/Materials | Loaded intel: 12 terminal locations 2610 | -8/Materials | Destroyed 8 combat bots 2865 | -8/Materials | Discovered new exit (range 13) 2890 | -8/Materials | Identified exit to Factory 2892 | -8/Materials | Entered Factory 2892 | -7/Factory | Evolved 2 slots: Utility x2 3202 | -7/Factory | Identified exit to DSF 3205 | -7/Factory | Entered DSF 3295 | -7/DSF | Additional patrols routed to DSF 3338 | -7/DSF | Lost 4 parts (1p1n2u) 3462 | -7/DSF | Sterilization system engaged 3482 | -7/DSF | Ambient heat levels rising (+10) 3497 | -7/DSF | Ambient heat levels rising (+10) 3512 | -7/DSF | Ambient heat levels rising (+10) 3527 | -7/DSF | Ambient heat levels rising (+10) 3542 | -7/DSF | Ambient heat levels rising (+10) 3557 | -7/DSF | Ambient heat levels rising (+10) 3562 | -7/DSF | Discovered new exit (range 15) 3572 | -7/DSF | Ambient heat levels rising (+10) 3587 | -7/DSF | Ambient heat levels rising (+10) 3597 | -7/DSF | Entered Factory 3597 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3879 | -6/Factory | Build established: Gunner 5142 | -6/Factory | Discovered new exit (range 8) 5170 | -6/Factory | Identified exit to Factory 5173 | -6/Factory | Entered another Factory area 5173 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5294 | -5/Factory | Discovered new exit (range 15) 5321 | -5/Factory | Identified exit to Factory 5447 | -5/Factory | Entered another Factory area 5447 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5469 | -4/Factory | Build established: Scavenger-Tank 5852 | -4/Factory | Lost 3 parts (1p1n1u) 5903 | -4/Factory | Lost 3 parts (2u1w) 6043 | -4/Factory | Lost 4 parts (2p1n1u) 6209 | -4/Factory | Found Prototype Device 6385 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 6708 | -4/Factory | Discovered new exit (range 9) 6721 | -4/Factory | Identified exit to Research 6723 | -4/Factory | Entered Research 6723 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6847 | -3/Research | Identified Exp. ECM Suite 6906 | -3/Research | Spotted B-86 Titan 6990 | -3/Research | Lost 9 parts (2p4n1u2w) 7267 | -3/Research | Build established: Infiltrator-Gunner 7363 | -3/Research | Released all parts (11) 7387 | -3/Research | Lost 3 parts (2p1u) 7415 | -3/Research | Core integrity fell below 50% 7427 | -3/Research | Core integrity fell below 20% 7427 | -3/Research | System corruption reached 10% 7476 | -3/Research | Discovered new exit (range 6) 7480 | -3/Research | Entered another Research area 7480 | -2/Research | Evolved 2 slots: Propulsion x2 7524 | -2/Research | Spotted B-90 Cyclops 7607 | -2/Research | System corruption reached 10% 7629 | -2/Research | Core integrity fell below 50% 7659 | -2/Research | Core integrity fell below 20% 7669 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07600_ System corrupted: Heat flow error (+298). 07609_ Lgt. Quantum Reactor destroyed. 07610_ Myomer Leg destroyed. 07616_ K-01 Serf destroyed. 07630_ P-80 Master resets K-01 Serf, system corruption cleaned. 07638_ H-81 Overseer calls for reinforcements. 07638_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07638_ Knocked back. 07639_ Acquired 11 matter. 07640_ Knocked back. 07651_ P-80 Master resets R-10 Processor, system corruption cleaned. 07658_ Penetrated by Slug. 07660_ NC 07666_ Knocked back. 07666_ K-01 Serf destroyed. 07666_ Knocked back. 07667_ Gyrokinetic Inverter destroyed. 07668_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#+####?????????##+#######?????????????????? | | ??????? #?######### #?????????????????? | | ?????? #?#=== # +?????????????????? | | ?????? #?#=== + #?????????????????? | | ?????? #??== # #??????????????????? | | ???????# ##### # ## #??????????????????? | | ???????# u p= @[ #??????????????????? | | ######## R %* c #??????????????????? | | [ ] #??????????????????? | | cc #??????????????????? | | c #??????????????????? | | ######k#??????????????????? | | ######## ## # ##????? ?????????????????? | | # * # # ??????? !????????????????? | | + # # ???????? #???????????????? | | # # # #??????? #???????????????? | | #?? # # p""""" #???????? #???????????????? | | #???? # # """"" #?????????#???????????????? | | #??????# # """"" ##?????????????????????????? | | #??????# # #??????????????????????????? | | #??????# # !#??????????????????????????? | | ??????# ###/#########????????????????????????? | | ??????# ?????????????????? | | ?????????????????? | | ###### ?????????????????? | | #????# ??????????????????? | | ###????#########" ###########+#??????????????????? | | ???????????????#"T#??????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 45 Energy Capacity 590 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 EM Shielding 2 Armor Coverage 225 Resistance: TH 10 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ArcGravityInverter Manual? 0 Play Time 01:34:10 Cumulative 38.9 hours Start 2024.09.17 @ 20:34:53 End 2024.09.17 @ 22:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0754052-a6a0-4765-baf4-a2bfefcb5f36