Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.22 @ 14:28:04 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (832) 4160 Value Destroyed (47526) 47526 Prototype IDs (392) 7840 Alien Tech Used (9) 1800 Bonus (86107) 86107 TOTAL SCORE: 160133 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 25078 Follower Combat Kills 2637 Hunted by Unchained 500 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4050 Scanned by Researcher 500 Recovered Sigix Corpse 8000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1158 Cogmind --------- Core Integrity 550/1600 Matter 285/300 Energy 494/500 System Corruption 1% Temperature Cool (6) Movement Hovering (29) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Concept Zero-point Core > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY (13) ----- Concept Antigrav Storage Unit Spectral Analyzer Concept Melee Reflex Suite Concept Weapon Articulator Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Experimental Reaction Control System Experimental Phase Shifter (fused) Centrium Linked Plating Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Experimental Jetlance Experimental Jetlance > --- INVENTORY (25) --- Improved Quantum Reactor Improved Quantum Reactor Cooled Antigrav System Combat Antigrav System Experimental Energy Well (600) Concept NT7 Matterbank (750) Advanced Quantum Shading Machine ST Field Compressor Advanced Reaction Control System Heavy Regenerative Plating Experimental EM Shield Advanced Force Field Concept Antimissile System Omega Cannon Concept Blasthammer Sigix Broadsword Sigix Corpse Sigix Corpse Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Cooled Linear Gravjet Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Spectral Analyzer Concept Melee Reflex Suite Concept Weapon Articulator Experimental Core Analyzer Femtoactuators Experimental Reaction Control System Concept Cloak Mesh Concept Cloak Mesh Zionite Shade Armor Heavy Regenerative Plating Concept Network Penetrator > --- WEAPON ----------- Concept Blasthammer Experimental Jetlance > --- INVENTORY -------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Concept NT7 Matterbank Long-range IFF Parser Experimental Transmission Jammer Advanced Reaction Control System Zionite Shade Armor Graphene Brace Experimental Focal Shield Experimental EM Shield AEGIS Remote Shield Concept Energy Mantle Concept Antimissile System Crosscalibrator High-powered Transdimensional Reconstructor Subatomic Replicator Concept Miniperforator Experimental Jetlance Experimental Jetlance Sigix Corpse Sigix Corpse [Rating: 307] Favorites ----------- Power Concept Zero-point Core Engine Light Ion Engine Power Core Concept Zero-point Core Reactor Hybrid Graviton Reactor Propulsion Electron Diverter Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Concept Combat Aerolev Unit Flight Unit Electron Diverter Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Heavy Regenerative Plating Weapon Experimental Jetlance Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Experimental Jetlance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Utility 11 | . . . . . 2 . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 345 | 6 7 8 7 3 15 16 17 28 1 18 . 1 . . 47 5 . 1 1 . 1 6 . 10 2 . 13 1 14 . . 1 . 11 13 6 1 36 13 19 17 Power 44 | 1 2 1 . 1 1 2 1 5 . 2 . . . . 2 1 . 1 1 . . . . 1 1 . . 1 4 . . 1 . 3 3 . 1 3 2 3 . Engine 11 | 1 2 1 . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Core 15 | . . . . 1 . 1 1 4 . 2 . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . 2 . . . Reactor 18 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . 1 . 3 3 . 1 1 2 3 . Propulsion 91 | 2 . 3 2 . 8 9 5 8 . 7 . . . . 13 1 . . . . . 1 . . . . 3 . 2 . . . . . . . . 13 4 4 6 Treads 10 | 2 . 2 . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . 6 5 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . 2 . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 13 4 4 6 Flight 31 | . . . . . . . . 8 . 5 . . . . 13 1 . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Utility 147 | 1 2 1 3 . 3 2 4 11 1 7 . 1 . . 24 3 . . . . 1 4 . 7 . . 7 . 6 . . . . 5 8 5 . 16 5 11 9 Device 75 | 1 1 1 1 . 3 2 2 1 . 1 . 1 . . 7 2 . . . . 1 2 . 4 . . 5 . 3 . . . . 3 6 1 . 11 3 7 6 Storage 9 | . 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . Processor 22 | . . . 1 . . . 1 3 . 1 . . . . 6 . . . . . . . . . . . 1 . 1 . . . . 1 2 . . 3 . 1 1 Hackware 18 | . . . . . . . . 3 . 5 . . . . 6 . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Protection 23 | . . . 1 . . . . 3 1 . . . . . 4 1 . . . . . 2 . 1 . . 1 . . . . . . . . 3 . 1 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 3 3 2 2 3 3 7 4 . 2 . . . . 8 . . . . . . 1 . 2 1 . 3 . 2 . . . . 3 2 1 . 4 2 1 2 Energy Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Ballistic Gun 12 | 1 . . 2 1 . 2 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Ballistic Cannon 10 | . 2 . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 Launcher 9 | . . 3 . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . Slashing Weapon 6 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 1 . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 59 | . . 1 . . 1 . 3 1 1 . . . . . 8 . . . . . . 3 . 1 1 . 10 . 1 . . 2 . 5 10 2 2 4 1 . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 49 | . . 4 1 1 3 3 2 6 . 1 . 1 . 1 7 . . . . . . 2 . 1 . . . 1 . . . . . . 1 . . 1 1 5 7 Power 6 | . . 1 . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Propulsion 24 | . . 2 1 . 2 2 1 6 . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Utility 14 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 3 Weapon 5 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 2 1 1 1 2 2 3 . 1 . 1 . 1 3 . . . . . . 2 . 1 . . . 1 . . . . . . 1 . . 1 1 1 2 To Critical Strikes 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 8 14 12 5 7 14 14 7 5 4 4 4 4 4 4 9 10 10 10 10 10 9 10 9 10 10 9 9 9 10 10 10 9 9 9 10 12 16 22 21 19 Power . | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 2 | . . 2 1 . 1 5 3 . . . . . . . . 1 2 2 2 2 2 2 2 1 2 2 2 3 1 2 2 1 1 . . . . 2 4 2 2 Utility 5 | . 1 3 3 1 1 4 5 4 3 2 2 2 2 2 2 5 6 6 6 6 6 4 6 5 5 5 2 1 3 4 4 4 4 3 3 4 6 8 12 11 9 Weapon 3 | . 6 9 5 2 3 3 6 2 1 . . . . . . 2 2 2 2 2 2 2 2 3 3 3 5 5 4 4 4 4 3 4 4 3 3 2 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . 2 2 9 . . 2 14 6 . . . . . . 4 . 1 . 1 . . 1 . . . . . . . . . 1 . 1 2 . 3 4 6 10 9 Power 16 | . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 6 2 Propulsion 11 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 Utility 33 | . . 1 2 . . . 7 3 . . . . . . 2 . 1 . 1 . . . . . . . . . . . . 1 . 1 1 . 2 1 1 3 6 Weapon 16 | . 1 1 3 . . 1 4 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Tool/Special 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 96 99 96 92 99 99 93 56 82 100 93 92 84 93 96 93 93 93 93 93 92 76 87 89 88 88 91 91 90 90 90 90 94 94 86 86 90 91 91 98 Engine 3 | . 14 12 14 12 3 5 7 . . . . . . . 2 . . . . . . . . . . . 4 5 4 . . . . . . . . . . . . Core 3 | . . . . 1 5 3 1 6 . 5 7 7 7 7 3 6 6 6 6 6 6 4 . 4 5 5 5 4 . . . . . . . . . 4 7 4 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 10 10 10 9 9 4 5 2 2 5 7 Treads 5 | . 28 24 27 . 6 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 26 10 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 28 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 26 28 30 Flight 13 | . . . . . . . . 33 7 21 38 31 30 23 31 29 26 26 26 26 26 23 23 23 22 22 22 22 29 30 30 30 30 31 31 29 29 13 . . . Device 14 | . 15 14 15 . 12 18 18 7 7 5 7 7 7 6 10 6 6 6 6 6 6 16 17 13 10 11 11 11 17 20 20 20 20 22 17 12 15 16 17 22 23 Storage 4 | . 8 14 11 . 8 9 9 4 . . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 12 | . . . . 14 9 9 9 10 23 22 7 7 7 7 11 20 20 20 20 20 20 17 17 17 16 16 16 16 12 10 10 10 10 9 20 20 20 19 11 11 18 Hackware 4 | . . . . . . . . 7 . 5 23 23 23 23 17 6 6 6 6 6 6 4 . 6 11 11 6 5 4 5 5 5 5 3 . . . . 2 1 . Protection 4 | . . . 1 12 . . . 5 2 1 . . . . 3 5 6 6 6 6 6 5 5 5 5 5 9 11 6 5 5 5 5 3 1 7 6 5 7 5 3 Ballistic Gun 2 | . 1 . 11 24 2 16 16 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . Ballistic Cannon 1 | . 23 7 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Launcher 1 | . . 19 16 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 5 7 5 7 7 7 7 2 4 6 6 6 6 5 4 5 3 2 5 1 . . . . . . . 1 2 . . 1 1 . Slashing Weapon 2 | . . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 4 . . . . . . . . . . . 2 3 4 4 2 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 1 4 5 5 5 5 5 1 . . . 3 4 2 3 Peak Build Rating 307 | 6 11 22 26 35 36 41 43 54 38 49 48 48 45 43 108 105 97 100 98 98 101 112 93 113 115 114 127 126 153 145 153 147 154 179 200 205 214 284 307 306 294 Average Rating 126 | 4 9 12 16 22 30 34 40 48 35 41 48 45 45 42 66 100 97 96 96 98 96 106 93 104 110 111 116 123 143 144 145 145 147 173 186 192 196 237 300 285 286 On Entrance 101 | . 6 11 15 22 28 36 40 40 32 38 48 48 45 45 43 99 97 97 96 98 98 98 93 93 108 111 111 118 117 145 145 145 147 147 179 190 189 192 281 306 281 Avg Prop Armor Cover (%) 4 | . . 13 . . 11 . 12 2 . 11 . . . . 1 2 . . . . . . 1 1 . . . . 3 . . . . . . . . 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 7 34 34 30 38 46 46 43 30 7 13 12 13 12 12 33 36 35 35 36 36 43 40 30 40 39 38 44 39 54 50 48 54 54 64 63 72 64 110 128 131 118 Greatest Support 153 | 40 40 42 42 24 60 80 66 35 7 23 23 23 18 18 40 40 40 40 40 40 40 40 40 40 40 40 40 39 56 55 55 56 56 64 64 64 64 134 133 146 153 Greatest Overweight (x) 2 | . . 2 . 1 1 . 1 . . 1 . . . . 1 . . . . . 1 1 . . . . 1 . . . . . . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 25 25 25 25 Average Capacity 13 | 5 10 15 13 5 14 15 15 8 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 19 25 25 25 Most Carried 25 | 3 14 15 15 6 15 15 15 15 5 5 4 5 4 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 25 25 25 25 Average Carried 13 | 1 8 14 12 5 7 14 14 7 5 4 4 4 4 4 4 9 10 10 9 10 10 9 10 9 10 10 9 9 9 10 9 9 9 9 9 10 14 18 24 24 24 Final Capacity 25 | 5 15 15 5 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 25 25 25 25 Final Carried 25 | 3 13 15 5 6 14 11 15 5 5 4 4 4 4 4 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 25 25 25 23 Class Distribution -------------------- 23% | Hacker-Sprinter 21% | Mutant 17% | Sprinter 11% | Scavenger-Sprinter 6% | Scavenger-Mutant 6% | Scavenger-Scout 4% | Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Sprinter | -7/Factory Gladiator | -7/Waste Scientist-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Ninja | -2/Quarantine Scavenger-Ninja | -2/Protoforge Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 18455 | 209 279 755 208 46 266 769 1015 625 . 297 18 32 . 17 974 325 . 52 65 6 110 319 . 289 96 120 1549 103 270 20 65 . 69 170 619 180 90 2625 2119 3414 270 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 50700 | 91 311 273 1 65 1686 1097 1285 805 . 574 52 51 . . 1188 1426 29 123 . . 168 865 . 430 108 151 1178 233 630 35 99 . . 288 1343 281 15 4232 11979 15594 4014 Parts 1867 | 6 21 12 . 4 51 53 81 43 . 38 . . . . 56 9 5 2 . . 3 29 . 10 12 8 36 7 28 4 8 . . 9 69 9 . 209 338 475 232 Haulers Intercepted 25 | . 1 . . . 2 . 5 2 . 2 . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 7 . . Recyclers Shooed 11 | . 3 . . . 1 . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . . 3 . . . . . 10 6 . 24 . . . . 5 . 5 . 4 2 . . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . 3 2 . 4 . . . . . . . . . . . . . . . . . . . . Parts Restored 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 1 . . Broken 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Faulty 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 645 | . 9 26 4 4 20 24 18 12 . 5 1 1 . . 12 5 . 2 . . 8 19 . 1 . 10 37 1 4 . 5 . . . 11 3 . 50 127 185 41 Melee 213 | . . . . . . . . 8 . 5 . 1 . . 9 . . 1 . . 2 3 . 1 . . . . 4 . . . . . 7 3 . 33 44 52 40 Guns 58 | . 2 . . 4 3 21 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 . . . Cannons 131 | . 7 4 . . 15 3 . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 10 31 49 . AOE 127 | . . 22 4 . . . . 4 . . . . . . 2 5 . . . . 5 14 . . . 9 24 1 . . 5 . . . . . . . 10 22 . Classes Destroyed 34 | 2 3 2 . . 2 4 5 . . . . . . . 1 1 . . . . . 2 . . 2 . 2 1 . 1 . . . . . . . 3 3 . . Worker 42 | . . . . . . . 1 4 . . . . . . 2 . . . . . . 2 . 3 . . . . 1 . . . . 1 1 . 1 3 13 10 . Builder 16 | . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . 1 . . 1 9 . . Tunneler 7 | 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . Hauler 25 | . 1 . . . 2 . 5 2 . 2 . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 7 . . Recycler 35 | 1 1 1 . . 6 . 2 . . 3 . . . . 3 . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . 7 6 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 18 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 11 . Operator 17 | . . . . . . . 2 . . 5 . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . 3 2 . Drone 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 4 . . Watcher 38 | . . . . . . . 2 4 . . . . . . 5 . . . . . . 2 . 2 . . . . 1 . . . . 3 3 1 . 1 9 5 . Swarmer 65 | . 3 . . 4 . 5 5 . . 2 . . . . . . . . . . 5 7 . . . 5 7 1 . . 5 . . . . . . . 4 12 . Saboteur 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 12 . Grunt 192 | . 6 5 . . 16 10 4 6 . . . . . . . . . 1 . . 2 5 . . . 4 11 . 2 . . . . . 2 . . 7 50 61 . Brawler 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 3 10 . Duelist 21 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 3 8 7 . Protector 29 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 8 . . . . . . . . . . 1 8 10 . Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 7 . . . Sentry 39 | . . . . . 3 3 7 2 . . . . . . 2 . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . 9 5 3 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 35 | . . . . . 1 1 1 . . . 1 1 . . . . . . . . . 1 . . . 1 3 . . . . . . . 2 . . . 10 13 . Programmer 83 | . . . . . . 3 . 4 . 3 . . . . 7 . . . . . . 2 . . . . 3 . 1 . . . . . 6 1 . 9 13 31 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decapitator 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Striker 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 13 . Executioner 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 7 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Assembled 23 | . . 19 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 48 | 3 4 7 4 3 7 8 4 5 . 3 1 1 . . 4 3 1 2 . . 3 12 . 2 . 5 11 1 3 1 5 . . 3 3 3 1 16 32 48 7 Combat Bots Only 43 | . 3 7 4 3 4 8 4 4 . 2 1 1 . . 2 3 . 2 . . 3 9 . 1 . 5 11 1 3 . 5 . . . 3 2 . 14 25 43 7 Max Kills in Single Turn 7 | 1 1 3 2 1 2 2 2 2 . 1 1 1 . . 2 1 1 1 . . 3 7 . 1 1 4 4 1 1 1 3 . . 1 2 1 1 2 4 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . . . . 2 . . . . . . 1 1 . . . . 3 4 . . . 4 4 1 . . 3 . . . . . . . 1 2 . Melee 2 | . . . . . . . . 1 . 1 . 1 . . 1 . . 1 . . 1 1 . 1 . . . . 1 . . . . . 1 1 . 1 2 2 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2748 | . 31 39 46 22 87 110 52 169 . 24 3 4 . 9 151 . . . . . 13 50 . 11 . 19 30 9 48 . 2 . 9 . 44 4 8 135 367 721 531 Missed 1350 | . 5 9 12 5 28 30 14 87 . 13 2 1 . 6 82 . . . . . 5 19 . 3 . 6 12 6 29 . . . 8 . 25 2 5 54 180 362 340 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hits 1398 | . 26 30 34 17 59 80 38 82 . 11 1 3 . 3 69 . . . . . 8 31 . 8 . 13 18 3 19 . 2 . 1 . 19 2 3 81 187 359 191 Melee 24 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 3 5 8 Projectile 1374 | . 26 30 34 17 59 80 38 82 . 11 1 3 . 3 68 . . . . . 8 31 . 8 . 13 18 3 19 . 2 . 1 . 19 2 3 74 184 354 183 AOE 10 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 2 5 . Critical Strikes 95 | . 1 1 16 . 4 5 4 1 . 1 . . . . 3 . . . . . . 3 . . . 1 . . 1 . . . . . 1 1 1 6 6 27 12 Actively Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 14 12 Part Disruptions 16 | . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . 2 . 4 3 Damage Taken 19734 | . 296 621 596 186 960 1120 590 986 . 163 17 38 . 30 1076 . . 15 . . 163 712 . 187 . 224 286 124 375 . 31 . . . 506 46 125 2117 1468 3361 3315 Core 2521 | . 77 80 36 6 126 129 42 331 . 59 . 12 . 24 214 . . . . . 65 42 . 49 . 47 46 37 30 . . . . . . . . 237 106 188 538 Absorbed by Shields 7938 | . . . . . . 69 140 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 92 1158 3232 3243 Redirected to Shielding 553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 15 . . . . . . . . 33 102 148 95 107 Ignored by Resistances 5509 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 1887 3084 376 Regen/Repaired (Parts) 5042 | . . . . . . . . . . . . . . . 46 217 . . . . 23 63 . 87 . . 147 . 168 . . . . . 161 41 26 993 867 1368 835 Core Remaining (%) 63 | 100 . . . 20 . . 46 . . . . . . 39 . . . . . . 67 . . . . . . 77 . . . . 97 . 100 . . 59 . . 34 Volleys Fired 822 | 14 32 37 18 6 76 94 92 8 . . . . . . 6 15 . . . . 3 8 . 1 3 11 115 6 3 . 3 . 1 14 33 1 1 81 39 99 2 Largest 2 | 2 2 2 2 2 2 2 2 1 . . . . . . 1 1 . . . . 1 1 . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 Hottest 140 | 60 100 66 46 46 140 140 56 39 . . . . . . 39 30 . . . . 105 105 . 105 105 30 105 38 105 . 30 . 105 105 105 100 100 100 50 80 100 Shots Fired 1139 | 28 60 59 33 12 148 166 182 8 . . . . . . 6 15 . . . . 3 8 . 1 2 10 115 6 3 . 3 . 1 14 33 1 1 81 39 99 2 Gun 519 | 28 12 . 30 12 13 154 182 . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . 26 . . 57 . . . Cannon 475 | . 47 24 . . 135 12 . . . . . . . . . . . . . . 1 2 . 1 2 . 95 . 3 . . . 1 14 7 1 1 24 39 64 2 Launcher 143 | . . 35 3 . . . . 7 . . . . . . 6 15 . . . . 2 6 . . . 10 19 2 . . 3 . . . . . . . . 35 . Special 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 785 | 14 53 24 30 12 13 156 182 . . . . . . . . . . . . . . . . . . . 91 4 . . . . . . 26 . . 75 39 64 2 Thermal 182 | . 1 . . . 135 10 . . . . . . . . . . . . . . 1 2 . 1 2 . 5 . 3 . . . 1 14 7 . . . . . . Explosive 108 | . . 35 3 . . . . 7 . . . . . . 6 15 . . . . 2 6 . . . 10 19 2 . . 3 . . . . . . . . . . Electromagnetic 55 | 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 . . . Robot Hit Streak 27 | 14 8 9 10 4 16 10 18 1 . . . . . . 2 3 . . . . . . . . . . 7 1 . . . . . . 8 . . 26 27 27 . Robot Miss Streak 8 | 2 3 2 2 2 2 3 3 4 . . . . . . . 5 . . . . . 1 . . . . 8 3 . . . . . . 2 . . 3 3 4 . Penetration Max 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 2 . . 3 3 3 . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1829 | 20 36 14 23 8 103 99 125 51 . 23 1 4 . . 67 10 1 3 . . 11 26 . 15 2 4 58 7 26 1 1 . . 6 33 7 1 165 244 402 232 Core Hits 1313 | 6 16 52 8 4 42 43 46 28 . 12 . . . . 47 10 1 1 . . 7 37 . 3 2 14 69 5 10 1 6 . . 3 19 3 1 124 229 335 129 Critical Kills 142 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 11 . . . . . . . 6 . . 20 42 60 . Critical Parts Destroyed 243 | . . . . . . 3 . 1 . 1 1 . . . 2 . . . . . 2 5 . 1 . 1 25 . . . . . . . 5 . . 25 60 110 1 Critical Strikes 666 | . 1 1 . . 1 4 1 11 . 2 1 1 . . 5 . . 1 . . 3 8 . 2 . 1 36 1 2 1 . . . . 13 . . 78 155 265 72 Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 314 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . 8 . . 49 74 143 . Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 93 | . . . . . . . . 2 . 1 1 . . . 2 . . 1 . . 3 5 . 1 . 1 . . . . . . . . 3 . . . 30 42 1 Sever 37 | . . . . . . . 1 9 . 1 . 1 . . 3 . . . . . . 3 . . . . . . . . . . . . 2 . . 5 . . 12 Impale 217 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 . . . . . . . 22 51 80 59 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 1729 | . . . . . . . 8 108 . 38 4 14 . 3 151 4 1 4 2 2 16 38 . 25 8 4 11 11 56 4 2 . 7 34 43 20 14 146 305 388 258 Impact 510 | . . . . . . . 5 30 . 10 4 12 . 1 21 . . 3 2 2 12 21 . 8 2 3 . . . . . . . . 11 11 . . 133 212 7 Slashing 568 | . . . . . . . 3 78 . 28 . 2 . 2 129 4 1 1 . . 4 17 . . . . . . . . . . . 30 32 9 14 75 . . 139 Piercing 650 | . . . . . . . . . . . . . . . . . . . . . . . . 17 6 1 11 11 56 4 2 . 7 4 . . . 71 172 176 112 Sneak Attacks 142 | . . . . . . . 1 6 . 5 1 2 . . 14 4 . . . . . 3 . 6 2 . . 2 5 1 . . . 3 8 2 1 22 31 23 . Combat Hostiles 17 | . . . . . . . . . . . 1 2 . . 4 . . . . . . . . . . . . . 1 . . . . . 2 2 . . . 5 . Follow-up Attacks 69 | . . . . . . . . 6 . . . 1 . . 4 . . . . . 2 2 . . . 1 . . . . . . . . 5 1 . 4 15 12 16 Martial Strikes 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 50 128 23 Damage Inflicted 139645 | 252 743 1757 595 115 2837 2358 2442 2414 . 1116 74 216 . . 4782 2811 62 161 . . 1200 3778 . 1216 215 1645 5770 652 1529 106 650 . . 568 2668 660 148 9667 26886 43302 16250 Guns 6360 | 209 105 . 344 115 210 2247 2220 . . . . . . . . . . . . . . . . . . . 24 84 . . . . . . 183 . . 619 . . . Cannons 6841 | . 601 277 . . 2620 106 . . . . . . . . . . . . . . . . . . . . 1018 . . . . . . . . . . 371 700 1148 . Explosions 40673 | 43 . 1479 251 . . . . 449 . . . . . . 1283 2476 . . . . 535 2168 . . . 1483 4728 117 . . 575 . . . . . . . 9616 15092 378 Melee 85636 | . . . . . . . 137 1965 . 1116 74 216 . . 3499 335 62 161 . . 665 1610 . 1216 215 162 . 451 1529 106 75 . . 568 2485 660 148 8677 16570 27062 15872 Ramming 135 | . 37 1 . . 7 5 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9993 | 93 633 277 344 115 210 2247 2220 . . . . . . . . . . . . . . . . . . . 898 84 . . . . . . 183 . . 841 700 1148 . Thermal 2945 | 43 . . . . 2620 106 . . . . . . . . . . . . . . . 32 . . . . 144 . . . . . . . . . . . . . . Explosive 15361 | . . 1479 251 . . . . 449 . . . . . . 1283 2476 . . . . 535 1985 . . . 1483 4728 117 . . 575 . . . . . . . . . . Electromagnetic 355 | 116 73 . . . . . . . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . 15 . Impact 54779 | . . . . . . . 106 487 . 271 74 156 . . 517 . . 161 . . 540 1123 . 600 . 125 . . . . . . . . 643 161 . . 17681 31216 918 Slashing 23792 | . . . . . . . 31 1478 . 845 . 60 . . 2982 335 62 . . . 125 487 . . . . . . . . . . . 568 1842 499 148 3844 . . 10486 Piercing 32136 | . . . . . . . . . . . . . . . . . . . . . . . . 616 215 37 . 451 1529 106 75 . . . . . . 4833 8505 10923 4846 Entropic 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 . . . Highest Corruption 29 | . . . . . . 3 6 3 11 12 12 12 12 12 5 1 1 1 1 1 . 1 9 9 9 9 9 . 1 1 1 1 1 . 1 . . 29 5 22 1 Average Corruption 6 | . . . . . . 2 3 1 7 11 12 12 12 12 2 1 1 1 1 1 . 1 2 9 9 9 9 . 1 1 1 1 1 . 1 . . 16 4 11 1 Corruption Purged 30 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 25 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 371 | . . . . . . 10 39 3 1 26 8 13 1 6 30 2 1 4 4 . . . . 16 8 8 1 . 1 . 1 . 2 . 2 . . 66 32 76 10 Message Errors 108 | . . . . . . 2 9 2 . 9 4 2 1 . 10 2 1 . 2 . . . . 4 4 1 . . . . . . 1 . . . . 17 11 22 4 Matter Fused 87 | . . . . . . 3 9 . . 3 1 5 . 3 9 . . 2 2 . . . . 8 2 2 . . . . . . 1 . 2 . . 16 5 12 2 Heat Flow Errors 44 | . . . . . . 1 3 . 1 3 2 3 . 3 3 . . . . . . . . 1 1 1 . . . . . . . . . . . 8 3 10 1 Energy Discharges 35 | . . . . . . 1 8 . . 1 . 2 . . 1 . . 1 . . . . . 2 . 1 . . . . 1 . . . . . . 4 4 7 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Parts Fused 6 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 42 | . . . . . . 2 4 . . 5 1 1 . . 5 . . 1 . . . . . 1 . 1 . . 1 . . . . . . . . 6 5 9 . Data Loss (major) 20 | . . . . . . . 3 . . 3 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 2 7 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 . Misdirections 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 . Weapon Failures 6 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 23830 | . 8 53 . . 26 . 81 252 . 245 74 96 . . 621 29 . 7 . . 206 632 . 475 . 132 262 118 217 . 34 . . 199 934 133 . 1398 7084 9856 658 Projectiles 341 | . 8 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 186 . Explosions 4796 | . . 53 . . . . . . . . . . . . 24 . . . . . 78 169 . . . 52 262 42 . . 7 . . . . . . . 1713 2373 23 Melee 18693 | . . . . . . . 81 252 . 245 74 96 . . 597 29 . 7 . . 128 463 . 475 . 80 . 76 217 . 27 . . 199 934 133 . 1398 5250 7297 635 Knockbacks 331 | . 5 3 . . . . . 3 . 4 1 . . . 1 . . . . . 5 4 . 2 . 2 . . . . . . . . 2 1 . 1 97 193 7 Impact 238 | . . . . . . . . 3 . 4 1 . . . 1 . . . . . 5 2 . 2 . 2 . . . . . . . . 2 1 . . 65 145 5 Kinetic 39 | . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 14 . Secondary 54 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 16 34 2 Self-Inflicted Damage 319 | . . 150 11 . . . . . . . . . . . . . . . . . . 67 . . . . . 72 . . . . . . . . . . . 19 . Shots 12 | . . 7 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . Rammed 9 | . 7 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | . 8 1 . . 4 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 17 | . . . . . 4 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | 80 94 124 . 4 225 155 230 215 209 212 257 196 . 245 271 217 . . 2 2 74 136 . 103 174 99 314 8 73 102 111 33 10 30 . . . 225 201 247 179 Average Temperature 50 | 37 30 50 . 3 61 38 35 56 106 50 48 54 . 122 111 102 . . 1 1 6 44 . 32 67 53 67 2 19 41 41 18 4 11 . . . 85 96 108 96 Received Heat Transfer 3022 | . 102 180 . 15 522 459 154 174 . . . . . 9 120 . . . . . 27 117 . 36 . 9 27 9 96 . . . . . 72 . . 241 117 449 87 Effects 9 | . . . . . 3 . . . . 2 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Interference 7 | . . . . . 3 . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 131 | . . . . . . . 1 2 . 3 1 . . . 1 . . 1 . . 1 4 . 3 . 1 . . . . . . . . 2 1 . . 46 63 1 Combat Hostiles 113 | . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 2 . . . 1 . . . . . . . . 1 . . . 42 62 1 Parts Fried 220 | . . . . . . . 1 . . 3 2 1 . . 7 . . . . . . 5 . 3 . 4 . . . . . . . . 7 1 . . 90 96 . Impact Corruptions 436 | . . . . . . . 1 6 . 10 2 2 . . 7 . . 1 . . 4 13 . 9 . 2 . . . . . . . . 9 2 . . 149 215 4 Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 12 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Heat Transferred 3972 | 50 . . . . 3626 148 . . . . . . . . . . . . . . . . . . . . 148 . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 4 3 2 . . . . . . 1 . . . . . . 4 2 1 . . . . 2 . . . . . 2 2 2 4 5 5 . Low Security (%) 36 | 100 100 100 . 100 42 4 . 7 100 100 . . . . 88 100 100 . . . . . . . . . . . 67 . . . . 100 39 . . 14 . . . Level 1 16 | . . . . . 57 14 . 57 . . . . . . 11 . . . . . . 32 . 100 . . . . 31 . . . . . 31 21 99 22 . . . Level 2 13 | . . . . . . 39 50 35 . . . . . . . . . . . . . 40 100 . . . . . 1 . . . . . 29 78 . 24 4 . . Level 3 9 | . . . . . . 20 49 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 15 37 . . Level 4 5 | . . . . . . 20 . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . 22 18 . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 46 . High Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 53 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 7457 | 5 84 89 . 115 324 1145 939 499 174 180 . . . . 243 169 82 . . . . 1596 544 390 . . . . 400 . . . . 34 510 655 396 1292 3938 7457 . Initial 2520 | . . 8 . . 17 183 557 417 174 114 . . . . . 84 55 . . . . 303 544 380 . . . . 22 . . . . . . 277 357 166 756 2520 . Average 870 | . 13 32 . 60 185 683 736 325 169 99 . . . . 61 114 54 . . . . 649 544 320 . . . . 154 . . . . 12 273 468 356 659 1716 4928 . Influence Increases 24083 | 15 274 354 . 205 637 992 894 948 . 333 30 30 . 45 984 135 67 460 80 . 832 1771 . 160 . 230 1370 75 634 5 110 . . 155 758 538 119 1669 3734 5220 220 Destroy 0b10 Robot/C 12460 | . 180 140 . 80 400 540 480 240 . 100 20 20 . . 200 . 20 220 40 . 420 700 . 20 . 200 580 20 140 . 100 . . . 300 260 . 1040 2460 3540 . Destroy 0b10 Robot/NC 1225 | 15 15 5 . . 40 5 70 50 . 50 . . . . 80 . 5 . . . 5 45 . 40 . . 40 10 35 5 . . . 25 40 10 5 70 330 230 . Destroy Leader 2004 | . 52 30 . 20 94 20 178 82 . 32 10 10 . . 104 . 10 10 10 . 40 138 . 16 . 30 . . 44 . 10 . . 6 46 72 . 62 382 496 . Allied During Kill 1378 | . . . . . . 30 67 . . . . . . . . . 32 230 30 . 352 455 . . . . . . 30 . . . . . 24 76 . . 52 . . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 404 | . 23 . . . 25 7 40 57 . 83 . . . . 74 . . . . . . 13 . 21 . . . . 19 . . . . . 33 . . . 9 . . Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1110 | . . . . . 15 15 30 15 . 15 . . . . 60 . . . . . . 90 . . . . . . 30 . . . . 15 150 15 90 210 45 150 165 Anti-Garrison Action 500 | . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1677 | . 4 179 . . 33 25 29 69 . 8 . . . . 111 120 . . . . . 240 . 18 . . . . 66 . . . . 64 30 45 24 47 246 279 40 Partial Spotted 450 | . . . . . . . . 105 . 15 . . . . 60 15 . . . . . 15 . 45 . . . . 45 . . . . 45 15 45 . . 15 15 15 Lose Combat Pursuer 2655 | . . . . 105 30 . . 330 . 30 . . . 45 75 . . . . . 15 75 . . . . 750 45 225 . . . . . 120 15 . 90 195 510 . Miscellaneous 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 23933 | 15 252 376 . 160 400 129 1122 1366 335 497 30 30 . 45 743 297 94 250 309 33 350 697 1012 414 218 135 433 1143 270 208 108 199 . 155 264 397 458 705 1056 1588 7640 Entered New Map 15154 | . . 14 . . 28 99 588 500 325 50 . . . . . 157 24 20 51 33 . 179 1012 164 108 15 167 1104 14 148 38 199 . . . 217 278 130 504 1418 7570 Time Decay 7089 | 15 252 322 . 150 342 . 474 506 10 337 30 30 . 45 503 140 70 190 198 . 230 278 . 230 110 120 266 39 206 60 70 . . 145 214 160 180 565 482 120 . Lost Part 450 | . . 40 . 10 30 30 20 60 . 10 . . . . 70 . . . . . . 20 . 10 . . . . . . . . . . 10 . . 10 10 50 70 Lost Ally 670 | . . . . . . . 40 . . . . . . . . . . 40 60 . 120 220 . 10 . . . . 50 . . . . 10 40 20 . . 60 . . Purge Threat 570 | . . . . . . . . 300 . 100 . . . . 170 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 145 | . 3 1 . . 4 . 4 13 . 4 . . . . 15 . 1 . . . 1 8 . 3 . . . . 3 . . . . 2 4 1 1 12 26 39 . Investigation 22 | . . 1 . . 1 . . 5 . 1 . . . . 5 . 1 . . . . 1 . 2 . . . . 1 . . . . . 2 . 1 1 . . . Extermination 28 | . . . . . . . . 4 . 3 . . . . 6 . . . . . . 1 . 1 . . . . 1 . . . . 2 1 1 . 2 4 2 . Reinforcement 26 | . 3 . . . 1 . 3 4 . . . . . . 4 . . . . . . 4 . . . . . . 1 . . . . . 1 . . 1 3 1 . Assault 66 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 8 19 36 . Garrison 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Construction Impeded 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 42 | . 2 . . . 2 . 3 2 . 1 . . . . 4 . . . . . . 2 . . . . . . 4 . . . . . 1 1 . . 1 19 . Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . 65 . Distress Signals 68 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 65 . Times Spotted 1172 | . 23 24 8 12 36 28 33 51 6 18 4 1 . 3 59 5 1 10 . . 19 48 3 6 . 10 136 4 37 . 2 . 1 2 25 12 5 51 175 254 60 Peak Tracking Total 18 | . 4 3 12 4 5 4 3 14 6 3 4 1 . 3 10 5 1 4 . . 8 10 3 3 . 5 18 3 10 . 2 . 1 1 6 4 4 9 13 16 7 Tactical Retreats 103 | . . 1 4 3 1 . . 9 . 3 . . . 2 20 . . . . . 1 2 . . . . 15 3 6 . . . . . 2 1 . 4 9 17 . ECM-based Alert Blocks 31 | . . . . . . . . . . 1 . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 34 | . 1 . . . . 1 . 2 . 2 . . . . 4 . . . . . . 3 . 1 . . . . 1 . . . . . . . . 13 4 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 23 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 89 | . . . 5 . 1 6 2 1 . 1 . . . . 4 . . . . . . 6 . . . . . . 2 . . . . 1 12 1 6 17 3 10 11 Max in Single Turn 2 | . . . 2 . 1 1 1 1 . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 Garrison Access 14 | . . . . . . . 1 1 . 1 . . . . 3 . . . . . . 2 . . . . . . 1 . . . . 1 . . . 1 3 . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 143 | . 8 1 2 1 5 3 9 19 . 21 1 . 4 . 28 . 1 . 1 . . 4 . 5 . . 1 . 4 2 . 4 . 3 5 2 1 1 6 . 1 Terminals 55 | . 6 . . . 3 3 7 8 . 12 . . . . 14 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Fabricators 15 | . . . . . . . . 4 . 4 . . . . 4 . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Repair Stations 10 | . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 2 . . Recycling Units 10 | . 2 . . . . . . 1 . 1 . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 16 | . . . . . 1 . 1 3 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 1 . . . . Garrison Access 20 | . . . . . 1 . 1 2 . 1 . . . . 3 . . . . . . 2 . 1 . . . . 1 . . . . 2 1 1 . 1 3 . . Total Hacks 466 | . 30 1 5 1 18 4 35 57 . 60 1 . 32 . 110 . 3 . 1 . . 14 . 13 . . 1 . 8 5 . 16 . 5 9 2 3 2 13 . 17 Successful 304 | . 14 1 5 1 11 1 21 31 . 27 1 . 32 . 80 . 2 . 1 . . 6 . 8 . . 1 . 6 5 . 16 . 2 5 1 . . 9 . 17 Failed 160 | . 16 . . . 6 3 14 25 . 33 . . . . 30 . 1 . . . . 8 . 5 . . . . 2 . . . . 3 4 1 3 2 4 . . Catastrophic 22 | . . . . . 2 2 . 4 . 7 . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . Database Lockouts 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 382 | . 14 . 1 . 11 1 19 32 . 36 . . . . 43 . . . . . . 35 . 27 . . 1 . 37 . . . . 21 16 14 18 6 25 25 . Terminals 206 | . 27 . . . 12 4 28 34 . 32 . . . . 64 . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Fabricators 39 | . . . . . . . . 9 . 12 . . . . 11 . . . . . . . . 3 . . . . . . . . . . 2 . . . 2 . . Repair Stations 26 | . . . . . . . . 3 . 4 . . . . 11 . . . . . . . . 2 . . . . 1 . . . . . 1 . . . 4 . . Recycling Units 28 | . 3 . . . . . . 1 . 5 . . . . 9 . . . . . . 4 . 2 . . . . 4 . . . . . . . . . . . . Scanalyzers 56 | . . . . . 5 . 5 7 . 6 . . . . 9 . 3 . . . . 6 . 3 . . . . 1 . . . . 3 4 1 3 . . . . Garrison Access 35 | . . . . . 1 . 2 3 . 1 . . . . 6 . . . . . . 4 . 3 . . . . 2 . . . . 2 1 1 . 2 7 . . Terminal Hacks 146 | . 7 1 5 1 3 1 7 12 . 6 1 . 32 . 29 . . . 1 . . . . . . . 1 . . 5 . 16 . . 1 . . . . . 17 Record 41 | . . . 4 . . . . . . . . . 11 . . . . . . . . . . . . . . . . 4 . 5 . . . . . . . . 17 Part Schematic 15 | . . . . . . . . . . . . . 11 . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 22 | . 3 . . . 1 . 3 3 . 1 . . 3 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . 1 . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . 2 . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 2 . 5 . . . . 6 . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 10 | . . . . . . . . 2 . 2 . . . . 4 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Build 5 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 15 | . . . . . . . . 2 . . . . . . 7 . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . Scan Component 8 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Repair 7 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 9 | . 1 . . . . . . 1 . 1 . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 9 | . 1 . . . . . . 1 . 1 . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 32 | . . . . . 3 . 5 3 . 3 . . . . 9 . 2 . . . . 1 . 2 . . . . 1 . . . . 1 1 1 . . . . . Insert Component 12 | . . . . . 1 . 2 . . 2 . . . . 3 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Analyze 10 | . . . . . 1 . 3 . . . . . . . 4 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . . . 1 . . 3 . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Garrison Access Hacks 14 | . . . . . 1 . 1 1 . 1 . . . . 3 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 3 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 13 | . . . . . . . 1 1 . 1 . . . . 3 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 3 . . Unauthorized Hacks 71 | . 6 . . . 4 . 8 10 . 11 . . . . 23 . . . . . . 2 . 2 . . . . 3 . . . . . 1 . . . 1 . . Terminals 46 | . 6 . . . 4 . 8 7 . 7 . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . . . 1 . 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 30 | . 5 . . . 3 . 5 5 . 5 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . 3 . 2 . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 12 | . . . . . . . . . . 2 . . . . 5 . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . Reject 7 | . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Mask 5 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . . . . . . 4 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 8 . . . 4 2 8 17 . 18 . . . . 20 . . . . . . 3 . 5 . . . . 1 . . . . 2 4 2 1 1 3 . . Full Trace Events 14 | . . . . . 1 1 1 3 . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 28 | . . . . . . . . . . . . . 7 . . . . . . 3 . . . . . . . . 5 . . . . . 1 . 4 3 . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 154 | . . . . . . . 1 . . . . . 11 . 4 . . . . 14 . 17 . 9 . . . . 11 . . 3 . . 30 16 17 8 . 13 . Parts Built 5 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 332 | . . . . . . . . . . 87 . . . . 169 . . . . . . . . . . . . . . . . . . . 76 . . . . . . Total Part Build Rating 23 | . . . . . . . . . . 6 . . . . 12 . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Studies Acquired 10 | . . . . . 1 . . 3 . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Parts Repaired 7 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Time 468 | . . . . . . . . 30 . . . . . . 304 . . . . . . . . 68 . . . . . . . . . . . . . . 66 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 9 . . . . . . . . 2 . . . . 4 . . . . . . . . 9 . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 50 | . . 2 . . . 3 1 . . 2 . . . . . 18 . . . 4 2 4 . 1 . . . . 4 . . . . 4 . 1 . . 4 . . Largest Group 18 | . . 2 2 . . 3 3 . . 2 2 2 1 . . 18 16 16 13 14 14 10 . 1 . . . . 3 . . . . 3 2 1 . . 3 . . Highest-Rated Group 638 | . . 42 42 . . 101 101 . . 52 52 52 22 . . 638 538 538 461 540 540 539 . 27 . . . . 233 . . . . 233 206 269 . . 271 . . Highest-Rated Ally 269 | . . 31 31 . . 39 39 . . 26 26 26 22 . . 50 46 46 46 46 49 85 . 27 . . . . 103 . . . . 103 103 269 . . 269 . . Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . 3 . 1 . . 3 . . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Initial Warlord ECA Mod 8 | . . . . . . . 8 7 7 7 7 7 7 6 6 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 2 . . STAY 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Ally Attacks 459 | . . . . . . 9 55 . . . . . . . . . 5 69 32 . 92 122 . . . . . . 9 . . . . . 10 29 . . 27 . . Total Damage 17478 | . . . . . . 168 829 . . . . . . . . . 111 1403 708 . 2095 4220 . . . . . . 562 . . . . . 701 3192 . . 3489 . . Kills 84 | . . . . . . 3 9 . . . . . . . . . 1 10 6 . 15 19 . . . . . . 3 . . . . . 2 11 . . 5 . . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 23885 | 25 1308 794 1367 11 336 . 20 1312 35 590 199 317 70 129 2409 288 140 395 375 504 327 586 . 432 225 234 903 459 433 139 151 38 112 383 441 320 372 1696 1996 2834 1180 Optics 12246 | . . . . . . . 20 559 . . . . . . 415 . . . . . . . . . . . 698 459 433 139 151 38 112 383 441 320 372 1696 1996 2834 1180 Sensors 12157 | . . 1 . 11 . . . 1099 35 515 199 317 70 129 2104 288 140 395 375 504 327 586 . 432 225 234 638 445 297 131 151 38 112 383 372 277 344 983 . . . IFF 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . Terrain 1330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 359 320 347 218 . . . Structural 336 | . . . . . 336 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 3493 | 25 1308 793 1367 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2046 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 45 1087 911 . Jamming 2122 | . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . 2 27 172 1248 . 638 . ECM 988 | . . . . . . . . . . 75 . . . . 911 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . . . . . 2 2 . 1 . . . . 1 . 2 . . . 2 2 . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 41 | . . . . . . . . . . . . . . . . . . . . . . 6 . 5 . . . . 6 . . . . 3 3 2 4 1 4 7 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . 1 . . . . . . Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 28391 | 121 1308 794 1490 315 767 1621 1203 1377 35 767 199 332 70 149 2571 288 140 412 409 504 480 601 18 483 225 255 903 459 433 139 151 38 112 383 441 320 372 1696 1996 2834 1180 Spaces Moved 47627 | 45 694 432 916 246 353 938 760 2899 83 1733 719 738 99 425 5546 478 255 1022 792 1031 844 1107 61 1204 675 727 1527 570 1175 608 633 149 409 1304 1087 799 1043 2802 3420 4346 2933 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2686 | 44 694 356 887 . 89 616 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1327 | . . . . . 245 322 760 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 76 | . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12363 | . . . 29 246 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1370 3420 4346 2933 Flight 31174 | . . . . . . . . 2899 83 1733 719 738 99 425 5546 478 255 1022 792 1031 844 1107 61 1204 675 727 1527 570 1175 608 633 149 409 1304 1087 799 1043 1432 . . . Fastest Speed 15 | 50 160 110 77 77 77 101 101 27 40 23 23 23 26 26 20 23 28 28 28 28 28 28 28 23 28 28 27 27 20 20 20 20 21 18 18 18 18 18 22 16 15 Average Speed 36 | 157 160 152 149 79 134 142 116 29 40 30 23 25 26 28 23 25 28 28 28 28 28 28 28 27 28 28 28 27 21 20 20 20 21 18 18 19 18 26 30 25 24 Slowest Speed 240 | 160 160 240 152 147 240 160 187 40 40 112 23 26 26 29 88 28 28 28 28 28 93 107 32 32 28 28 94 27 26 20 20 21 21 18 18 83 18 85 94 89 86 Overloaded Moves 229 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 2 195 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 90 | . . . . . . . . 12 . 13 . . . . 29 . 1 . . . . 3 . 4 . . 2 . 13 1 . . . 3 7 . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 2 Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 97 78 70 70 31 87 71 64 77 53 87 86 70 64 85 90 8 97 87 90 89 24 63 22 73 77 92 84 31 68 76 62 72 44 86 18 83 41 75 78 95 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 20 | . . . 1 . . . 1 2 . . 1 . 1 . 1 . . . . 4 1 4 . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 25 | . . . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 34 | . . 1 . 2 . . . . . . 2 1 . 1 . . . 3 3 4 . . . . 5 3 . 2 . 1 2 . 4 . . . . . . . . Spaces Dug 639 | . 1 158 15 . 2 5 5 32 . 8 2 7 . 3 62 . . . 2 . 3 52 . 8 4 66 11 18 20 3 1 . 6 26 4 6 6 7 58 30 8 Terrain Destroyed 1721 | 4 3 246 19 . 30 9 5 85 . 8 2 7 . 3 112 255 . . 2 . 47 132 . 9 6 161 181 38 23 3 57 . 7 39 8 7 8 12 83 98 12 Melee 299 | . . . . . . . 5 32 . 8 2 7 . 3 62 . . . 2 . 3 10 . 8 4 . 11 4 20 3 1 . 6 26 3 6 6 6 40 14 7 Projectile 85 | . 3 1 . . 30 9 . . . . . . . . . . . . . . 1 2 . 1 2 . 1 2 3 . . . 1 13 5 1 2 6 . . 2 AOE 1313 | 4 . 245 19 . . . . 53 . . . . . . 50 255 . . . . 43 120 . . . 161 169 32 . . 56 . . . . . . . 40 63 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 56343 | 67 824 509 1007 354 493 1124 976 3277 83 1913 744 863 142 446 6546 618 320 1140 974 1242 1053 1335 60 1318 699 760 1852 849 1310 620 652 156 432 1417 1269 940 1214 3635 4114 5749 3247 Wait 4751 | . 67 17 30 87 19 34 25 176 . 95 22 111 44 17 747 106 64 111 174 210 177 113 . 54 9 14 138 257 26 8 10 . 14 37 56 98 114 370 274 811 15 Move 47414 | 44 693 431 915 245 353 936 759 2876 82 1706 718 737 98 424 5492 477 252 1021 791 1030 843 1101 60 1194 674 726 1523 569 1151 605 632 148 408 1298 1072 798 1042 2795 3418 4345 2932 Hop 80 | . . . . . . . . 11 . 13 . . . . 25 . 1 . . . . 3 . 4 . . 1 . 10 1 . . . 2 7 . . 2 . . . Pick Up 309 | 3 12 8 17 5 14 12 27 17 . 4 . . . . 17 3 1 . 1 . . 8 . 6 . . 5 . 6 . . 2 . 3 8 4 12 42 22 33 17 Fast Attach 154 | 6 1 4 2 1 7 . 2 8 1 14 . . . . 26 1 . . . . . 3 . 6 3 . 8 1 6 . . 1 . 3 9 . 4 16 3 10 8 Attach 152 | . . 1 1 2 5 5 1 9 . 7 . 1 . 1 8 . . . . . . 4 . 8 . . 1 1 4 . 1 . 1 3 1 4 7 28 10 24 14 Detach 111 | . . . 1 . 4 . 1 8 . 10 . 1 . 1 8 2 . . . . . 3 . 4 . . 2 1 5 . 1 . 1 2 . 5 5 23 3 17 3 Swap 592 | . 7 4 6 3 6 17 21 32 . 7 . 1 . . 49 9 . 5 5 . 10 18 . 9 3 6 35 3 17 2 3 3 . 16 29 14 3 61 91 77 20 Drop 329 | . 4 6 17 5 5 14 27 24 . 10 . . . . 31 1 1 . 1 . . 10 . 7 1 . 13 . 11 . . 2 . 5 17 1 12 39 12 31 22 Fire 822 | 14 32 37 18 6 76 94 92 8 . . . . . . 6 15 . . . . 3 8 . 1 3 11 115 6 3 . 3 . 1 14 33 1 1 81 39 99 2 Melee 1374 | . . . . . . . 8 97 . 32 4 12 . 3 137 4 1 3 2 2 14 34 . 24 6 3 11 11 56 4 2 . 7 34 37 15 14 128 214 241 214 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . 4 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 8 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 210 | . . . . . . . . 11 . 15 . . . . . . . . . . . 30 . 1 . . . . 15 . . . . . . . . 50 28 60 . Rewire 18 | . . . . . . 11 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: Fac x3 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 3 exits: Acc / [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 12) 903 | -10/Materials | Discovered new exit (range 12) 1217 | -10/Materials | Discovered new exit (range 6) 1228 | -10/Materials | Discovered new exit (range 15) 1324 | -10/Materials | Discovered new exit (range 10) 1430 | -10/Materials | Entered Mines 1431 | -10/Mines | Assembled infested the area 1752 | -10/Mines | Core integrity fell below 50% 1782 | -10/Mines | Destroyed 7 combat bots 1891 | -10/Mines | Discovered new exit (range 10) 1897 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1926 | -10/Mines | Met a Derelict shopkeep closing up shop 2079 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2083 | -10/Mines | Found Prototype Device 2084 | -10/Mines | Identified Exp. Sensor Array 2105 | -10/Mines | Learned 2 Materials zone layouts 2216 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2216 | -10/Mines | Discovered new exit (range 5) 2224 | -10/Mines | Entered Exiles 2224 | -10/Exiles | Accompanied by 2 allies 2254 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2262 | -10/Exiles | Met 8R-AWN 2288 | -10/Exiles | Met EX-HEX 2332 | -10/Exiles | Met EX-BIN 2351 | -10/Exiles | Aligned with FarCom system 2352 | -10/Exiles | Given EX-Vault access code 2392 | -10/Exiles | Opened EX-Vault 2434 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2484 | -10/Exiles | Met EX-DEC 2500 | -10/Exiles | Learned location of Zion (-6) 2648 | -10/Exiles | Found Chronowheel 2651 | -10/Exiles | Found Cloak of Protection 2839 | -10/Exiles | Discovered new exit (range 10) 3544 | -10/Exiles | Attacked by the Exiles 3591 | -10/Exiles | Activated Chronowheel 3591 | -10/Exiles | Spacetime reconverged on an earlier point 3714 | -10/Exiles | Entered Mines 3738 | -9/Mines | Met a Derelict bent on vengeance 3767 | -9/Mines | Learned Materials terminal intel 3836 | -9/Mines | Found a hidden stash of uninstalled traps 3851 | -9/Mines | Learned Materials stockpile data 3905 | -9/Mines | Discovered new exit (range 8) 3913 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4029 | -9/Mines | Entered Materials 4029 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4032 | -8/Materials | Loaded intel: 12 terminal locations 4655 | -8/Materials | Central database locked down 4695 | -8/Materials | Garrison activated, responded to threat 4796 | -8/Materials | Identified exit to Garrison 4796 | -8/Materials | Entered Garrison 4882 | -8/Garrison | Triggered checkpoint 4981 | -8/Garrison | Garrison Relay disabled 5028 | -8/Garrison | Triggered checkpoint 5041 | -8/Garrison | Triggered checkpoint 5126 | -8/Garrison | Destroyed 8 combat bots 5224 | -8/Garrison | Discovered new exit (range 14) 5284 | -8/Garrison | Triggered checkpoint 5314 | -8/Garrison | Garrison Relay disabled 5395 | -8/Garrison | Build established: Scavenger-Mutant 5578 | -8/Garrison | Triggered checkpoint 5628 | -8/Garrison | Garrison Relay disabled 5660 | -8/Garrison | Discovered new exit (range 10) 5766 | -8/Garrison | Triggered checkpoint 5895 | -8/Garrison | Discovered new exit (range 13) 5990 | -8/Garrison | Triggered checkpoint 6080 | -8/Garrison | Garrison Relay disabled 6263 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6417 | -8/Garrison | Entered Materials 6417 | -8/Materials | Accompanied by 3 allies 6881 | -8/Materials | Build established: Mutant 6943 | -8/Materials | Discovered new exit (range 14) 7408 | -8/Materials | Core integrity fell below 50% 7419 | -8/Materials | Learned Factory scanalyzer intel 7499 | -8/Materials | Learned 4 Lower Caves zone layouts 7585 | -8/Materials | Discovered new exit (range 4) 7617 | -8/Materials | First assault squad dispatched 7620 | -8/Materials | Entered Factory 7620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7621 | -7/Factory | Loaded intel: 4 scanalyzer locations 7645 | -7/Factory | Identified exit to Lower Caves 7796 | -7/Factory | Repaired Broken Xenon Bombardment Thruster+ 7885 | -7/Factory | Central database locked down 7916 | -7/Factory | Discovered new exit (range 5) 7917 | -7/Factory | Identified exit to Factory 8145 | -7/Factory | Build established: Scout 8276 | -7/Factory | Discovered exit to Factory (range 4) 8353 | -7/Factory | Loaded intel: 6 recycling unit locations 8379 | -7/Factory | Learned Extension stockpile data 8411 | -7/Factory | Learned Extension trap positions 8435 | -7/Factory | Learned location of Extension (-6) 8486 | -7/Factory | Build established: Sprinter 8915 | -7/Factory | Cargo convoy interrupted 8956 | -7/Factory | Lost 3 parts (3n) 8997 | -7/Factory | Manually triggered Chute Trap 8997 | -7/Factory | Sucked down chute 8997 | -7/Factory | Entered Waste 8998 | -7/Waste | Identified exit to Factory 9003 | -7/Waste | Spotted C-40 Crusher 9005 | -7/Waste | Spotted C-40 Crusher 9011 | -7/Waste | Spotted C-40 Crusher 9012 | -7/Waste | EMP discharged 9012 | -7/Waste | System corruption reached 10% 9015 | -7/Waste | Spotted C-40 Crusher 9018 | -7/Waste | Spotted C-40 Crusher 9025 | -7/Waste | Spotted C-40 Crusher 9032 | -7/Waste | Entered Factory 9116 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 9126 | -7/Factory | Core integrity fell below 50% 9319 | -7/Factory | Discovered exit to Factory (range 9) 9324 | -7/Factory | Discovered exit to Factory (range 14) 9553 | -7/Factory | Fabricated Imp. VTOL Module (x1) 9584 | -7/Factory | Fabricated Imp. VTOL Module (x1) 9658 | -7/Factory | Discovered exit to Factory (range 6) 9747 | -7/Factory | Discovered exit to Factory (range 11) 9752 | -7/Factory | Learned location of 2 exits from Upper Caves 9799 | -7/Factory | Entered Lower Caves 9799 | -7/Lower Caves | Accompanied by 2 allies 9800 | -7/Lower Caves | Identified exit to Lower Caves 9805 | -7/Lower Caves | Met a Warlord Commander 9806 | -7/Lower Caves | Learned location of Warlord (-5) 9807 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9861 | -7/Lower Caves | Learned 8 Factory zone layouts 9885 | -7/Lower Caves | Encountered a Warlord checkpoint 9955 | -7/Lower Caves | Build established: Hacker-Sprinter 9998 | -7/Lower Caves | Entered another Lower Caves area 9998 | -7/Lower Caves | Accompanied by 2 allies 10036 | -7/Lower Caves | Discovered exit to Factory (range 7) 10178 | -7/Lower Caves | Learned Factory emergency access door positions 10179 | -7/Lower Caves | Learned Factory stockpile data 10195 | -7/Lower Caves | Encountered a Warlord checkpoint 10256 | -7/Lower Caves | Discovered new exit (range 2) 10256 | -7/Lower Caves | Identified exit to Data Miner 10330 | -7/Lower Caves | Entered Data Miner 10330 | -7/Data Miner | Accompanied by 1 ally 10330 | -7/Data Miner | Discovered new exit (range 6) 10333 | -7/Data Miner | Identified exit to Proximity Caves 10384 | -7/Data Miner | Met Data Miner 10391 | -7/Data Miner | Learned location of Section 7 (-2) 10391 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10393 | -7/Data Miner | Received God Mode back door access code from Data Miner 10400 | -7/Data Miner | Entered Proximity Caves 10400 | -6/Proximity Caves | Accompanied by 1 ally 10402 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10423 | -6/Proximity Caves | Learned location of 1 exit from Factory 10532 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10549 | -6/Proximity Caves | Entered Factory 10549 | -6/Factory | Evolved 2 slots: Utility x2 10550 | -6/Factory | Identified exit to Factory 10551 | -6/Factory | Identified exit to Lower Caves 10689 | -6/Factory | Repaired Exp. Sensor Array 10770 | -6/Factory | Discovered exit to Lower Caves (range 5) 11066 | -6/Factory | Repaired Broken Cld. VTOL Module 11175 | -6/Factory | Repaired Exp. Sensor Array 11236 | -6/Factory | Targeted by mysterious "MATRIX" hacker. 11252 | -6/Factory | Allied Derelicts emerged from ambush trap array 11305 | -6/Factory | Discovered new exit (range 11) 11435 | -6/Factory | Fabricated Cld. VTOL Module? 11604 | -6/Factory | Learned Hub_04(d) terminal intel 11675 | -6/Factory | Loaded intel: 95 trap records 11693 | -6/Factory | Spotted B-75 Beast 11738 | -6/Factory | Learned 8 Factory zone layouts 11787 | -6/Factory | Lost 3 parts (3u) 11792 | -6/Factory | Learned Hub_04(d) trap positions 11838 | -6/Factory | Learned Extension emergency access door positions 11875 | -6/Factory | Learned location of 3 exits from Factory 11908 | -6/Factory | Fabricated Exp. Sensor Array? 11983 | -6/Factory | Learned location of 1 exit from Lower Caves 12040 | -6/Factory | Learned location of 2 exits from Archives 12545 | -6/Factory | Discovered new exit (range 20) 12653 | -6/Factory | Discovered exit to Factory (range 15) 12786 | -6/Factory | Cargo convoy interrupted 12833 | -6/Factory | Found Prototype Launcher 12833 | -6/Factory | Identified Adv. Micro-nuke Launcher 12996 | -6/Factory | Found Prototype Processor 12996 | -6/Factory | Identified Exp. Terrain Scan Processor 13026 | -6/Factory | Build established: Sprinter 13120 | -6/Factory | Manually triggered Chute Trap 13120 | -6/Factory | Sucked down chute 13120 | -6/Factory | Entered Waste 13122 | -6/Waste | Spotted C-40 Crusher 13133 | -6/Waste | Spotted C-40 Crusher 13141 | -6/Waste | Spotted C-40 Crusher 13157 | -6/Waste | Spotted C-40 Crusher 13157 | -6/Waste | Spotted C-40 Crusher 13164 | -6/Waste | Spotted C-40 Crusher 13168 | -6/Waste | Found Imp. Powered Armor 13176 | -6/Waste | Destroyed C-40 Crusher 13183 | -6/Waste | Destroyed C-40 Crusher 13193 | -6/Waste | Discovered new exit (range 12) 13213 | -6/Waste | Destroyed C-40 Crusher 13222 | -6/Waste | Destroyed C-40 Crusher 13235 | -6/Waste | Destroyed C-40 Crusher 13249 | -6/Waste | Warlord forces began an assault 13370 | -6/Waste | Identified exit to Factory 13408 | -6/Waste | Entered Factory 13408 | -6/Factory | Accompanied by 16 allies 13410 | -6/Factory | Identified exit to Extension 13548 | -6/Factory | Entered Lower Caves 13548 | -6/Lower Caves | Accompanied by 16 allies 13549 | -6/Lower Caves | Identified exit to Lower Caves 13867 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13960 | -6/Lower Caves | Entered another Lower Caves area 13960 | -6/Lower Caves | Accompanied by 13 allies 13966 | -6/Lower Caves | Discovered exit to Factory (range 14) 14114 | -6/Lower Caves | Learned Factory emergency access door positions 14164 | -6/Lower Caves | Lost 3 allies 14242 | -6/Lower Caves | Discovered new exit (range 15) 14297 | -6/Lower Caves | Identified exit to Zion 14369 | -6/Lower Caves | Entered Zion 14369 | -6/Zion | Accompanied by 10 allies 14399 | -6/Zion | Discovered new exit (range 14) 14416 | -6/Zion | System corruption cleaned by Quarantine Array 14469 | -6/Zion | Learned Factory emergency access door positions 14515 | -6/Zion | Met Imprinter 14523 | -6/Zion | Imprinted 14525 | -6/Zion | Declared Zion's savior 14607 | -6/Zion | Learned location of Armory (-3) 14662 | -6/Zion | Identified exit to Proximity Caves 14873 | -6/Zion | Entered Proximity Caves 14873 | -5/Proximity Caves | Accompanied by 14 allies 14989 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15049 | -5/Proximity Caves | Lost 4 allies 15353 | -5/Proximity Caves | Entered Factory 15353 | -5/Factory | Accompanied by 8 allies 15353 | -5/Factory | Evolved 2 slots: Utility x2 15354 | -5/Factory | Identified exit to Upper Caves 15368 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15393 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15404 | -5/Factory | Retrieved Zion intel report: Emergency Access 15409 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15594 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15595 | -5/Factory | Zion Heavy squad teleported in 15712 | -5/Factory | Zion Heavy squad teleported in 15776 | -5/Factory | Garrison activated, responded to threat 15797 | -5/Factory | Found Prototype Protection 15797 | -5/Factory | Identified Zio. Weapon Casing 15803 | -5/Factory | Found Prototype Protection 15803 | -5/Factory | Identified Zio. Heavy Carapace 15815 | -5/Factory | Discovered new exit (range 13) 15818 | -5/Factory | Identified exit to Factory 15829 | -5/Factory | Destroyed 9 combat bots 15906 | -5/Factory | Incoming investigation squad redirected 15907 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 15911 | -5/Factory | Discovered exit to Factory (range 15) 15920 | -5/Factory | Lost 6 allies 15953 | -5/Factory | First assault squad dispatched 15954 | -5/Factory | Sucked down chute 15954 | -5/Factory | Entered Waste 15964 | -5/Waste | Spotted C-40 Crusher 15964 | -5/Waste | Spotted C-40 Crusher 15966 | -5/Waste | Spotted C-40 Crusher 15966 | -5/Waste | Spotted C-40 Crusher 15967 | -5/Waste | Discovered new exit (range 16) 15967 | -5/Waste | Spotted C-40 Crusher 15969 | -5/Waste | EMP discharged 15972 | -5/Waste | Identified exit to Factory 15972 | -5/Waste | Entered Factory 16022 | -5/Factory | Discovered exit to Upper Caves (range 13) 16028 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 16132 | -5/Factory | Retrieved Zion intel report: Emergency Access 16133 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16134 | -5/Factory | Zion Hacking Resupply teleported in 16189 | -5/Factory | Repaired Impulse Thruster Array 16348 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 16351 | -5/Factory | Retrieved Zion intel report: Branch Access 16455 | -5/Factory | Entered Upper Caves 16456 | -5/Upper Caves | Identified exit to Upper Caves 16459 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16462 | -5/Upper Caves | Identified exit to Warlord 16466 | -5/Upper Caves | Build established: Hacker-Sprinter 16629 | -5/Upper Caves | Found Alien Artifact 16629 | -5/Upper Caves | Identified Core Expander 16629 | -5/Upper Caves | Installed Core Expander, added new Power slot 16659 | -5/Upper Caves | Encountered a Warlord checkpoint 16680 | -5/Upper Caves | Entered another Upper Caves area 16770 | -5/Upper Caves | Learned Factory security intel 16784 | -5/Upper Caves | Learned Factory terminal intel 16899 | -5/Upper Caves | Discovered exit to Warlord (range 11) 16935 | -5/Upper Caves | Entered Warlord 16945 | -5/Warlord | System corruption cleaned by Quarantine Array 16951 | -5/Warlord | Discovered new exit (range 12) 16988 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17070 | -5/Warlord | Warlord's base attacked by MAIN.C 17089 | -5/Warlord | Found Prototype Energy Cannon 17089 | -5/Warlord | Identified Vortex Driver 17096 | -5/Warlord | Found Vortex Driver 17127 | -5/Warlord | Rebuked by Warlord 17128 | -5/Warlord | Opened Warlord's prototype stash 17132 | -5/Warlord | Found Prototype Device 17132 | -5/Warlord | Identified Exp. Cloaking Device 17137 | -5/Warlord | Found Prototype Device 17137 | -5/Warlord | Identified Thermal Barrier 17140 | -5/Warlord | Found Prototype Processor 17140 | -5/Warlord | Identified Spectral Analyzer 17276 | -5/Warlord | Warlord forces counterattacked 17325 | -5/Warlord | Lost 3 allies 17335 | -5/Warlord | Destroyed 11 combat bots 17370 | -5/Warlord | Spotted Striker 17393 | -5/Warlord | Spotted Executioner 17397 | -5/Warlord | Spotted Striker 17417 | -5/Warlord | Destroyed Executioner 17447 | -5/Warlord | Lost 13 allies 17470 | -5/Warlord | Spotted Executioner 17476 | -5/Warlord | Spotted Striker 17531 | -5/Warlord | Destroyed Striker 17533 | -5/Warlord | Lost 10 allies 17553 | -5/Warlord | Found Prototype Device 17553 | -5/Warlord | Identified Adv. Kinecellerator 17572 | -5/Warlord | Spotted Striker 17574 | -5/Warlord | Spotted Striker 17650 | -5/Warlord | Destroyed 7 combat bots 17670 | -5/Warlord | Spotted Striker 17745 | -5/Warlord | Warlord base infiltrated, sounded retreat 17770 | -5/Warlord | Spotted Executioner 17822 | -5/Warlord | Identified exit to Proximity Caves 17837 | -5/Warlord | Attacked by Warlord forces 17838 | -5/Warlord | Entered Proximity Caves 17870 | -4/Proximity Caves | Spotted B-86 Titan 17925 | -4/Proximity Caves | Build established: Scavenger-Scout 18174 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18207 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18212 | -4/Proximity Caves | Learned location of 1 exit from Research 18294 | -4/Proximity Caves | Discovered exit to Factory (range 13) 18297 | -4/Proximity Caves | Entered Factory 18297 | -4/Factory | Evolved 2 slots: Propulsion x2 18298 | -4/Factory | Identified exit to Upper Caves 18300 | -4/Factory | Loaded intel: 26 terminal locations 18381 | -4/Factory | Retrieved Zion intel report: Branch Access 18403 | -4/Factory | Found Prototype Launcher 18403 | -4/Factory | Identified Com. Tesla Bomb Launcher 18426 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18435 | -4/Factory | Zion Hacking Resupply teleported in 18476 | -4/Factory | Zion Heavy squad teleported in 18653 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18654 | -4/Factory | Zion Explosive Resupply teleported in 18669 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 18673 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18676 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18730 | -4/Factory | Entered Upper Caves 18748 | -4/Upper Caves | Learned location of 1 exit from Research 18801 | -4/Upper Caves | Discovered new exit (range 9) 18803 | -4/Upper Caves | Identified exit to Upper Caves 18844 | -4/Upper Caves | Learned Extension garrison access intel 18844 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 18844 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 18869 | -4/Upper Caves | Entered another Upper Caves area 18869 | -4/Upper Caves | Discovered new exit (range 16) 18881 | -4/Upper Caves | Encountered a Warlord checkpoint 18897 | -4/Upper Caves | Discovered new exit (range 14) 18900 | -4/Upper Caves | Identified exit to Zhirov 18963 | -4/Upper Caves | Entered a destroyed Warlord outpost 18975 | -4/Upper Caves | Build established: Scout 19020 | -4/Upper Caves | Entered Zhirov 19020 | -4/Zhirov | Discovered new exit (range 3) 19024 | -4/Zhirov | Met Zhirov 19028 | -4/Zhirov | Learned location of Quarantine (-2) 19028 | -4/Zhirov | Learned location of Testing (-3) 19028 | -4/Zhirov | Learned location of Command (-1) 19030 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19033 | -4/Zhirov | Found Alien Artifact 19033 | -4/Zhirov | Identified Integrated Dissipator 19033 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19046 | -4/Zhirov | Found Alien Artifact 19057 | -4/Zhirov | Identified exit to Proximity Caves 19058 | -4/Zhirov | Entered Proximity Caves 19059 | -3/Proximity Caves | Identified exit to Research 19084 | -3/Proximity Caves | Spotted B-86 Titan 19170 | -3/Proximity Caves | Entered Research 19170 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19171 | -3/Research | Identified exit to Armory 19171 | -3/Research | Identified exit to Testing 19172 | -3/Research | Identified exit to Research 19258 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 19259 | -3/Research | Zion Melee Resupply teleported in 19277 | -3/Research | Spotted B-86 Titan 19383 | -3/Research | Spotted B-86 Titan 19444 | -3/Research | Found Prototype Device 19444 | -3/Research | Identified Exp. Terrain Scanner 19452 | -3/Research | Retrieved Zion intel report: Component Stockpiles 19453 | -3/Research | Zion Hacking Resupply teleported in 19468 | -3/Research | Found Exp. Terrain Scan Processor 19493 | -3/Research | Discovered exit to Testing (range 26) 19525 | -3/Research | Retrieved Zion intel report: Guard Positions 19526 | -3/Research | Zion Heavy squad teleported in 19553 | -3/Research | Entered Testing 19553 | -3/Testing | Accompanied by 2 allies 19578 | -3/Testing | Found Prototype Device 19578 | -3/Testing | Identified Exp. Hardlight Generator 19593 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 19601 | -3/Testing | Retrieved Zion intel report: Active Terminals 19609 | -3/Testing | Found Prototype Device 19609 | -3/Testing | Identified Femtoactuators 19616 | -3/Testing | Found Prototype Processor 19616 | -3/Testing | Identified Exp. Core Analyzer 19619 | -3/Testing | Found Prototype Processor 19619 | -3/Testing | Identified Exp. Melee Analysis Suite 19715 | -3/Testing | Retrieved Zion intel report: Component Schematics 19716 | -3/Testing | Discovered exit to Research (range 24) 19735 | -3/Testing | Destroyed PX-HE1MFR6KX1 19741 | -3/Testing | Found Prototype Device 19741 | -3/Testing | Identified Exp. Thermal Shield 19743 | -3/Testing | Found Prototype Device 19743 | -3/Testing | Identified Exp. Transmission Jammer 19767 | -3/Testing | Found Prototype Device 19767 | -3/Testing | Identified AEGIS Remote Shield 19808 | -3/Testing | Found Prototype Ballistic Cannon 19808 | -3/Testing | Identified Omega Cannon 19859 | -3/Testing | Found Prototype Protection 19948 | -3/Testing | Fabricated Exp. Utility Shielding? 19994 | -3/Testing | Entered Research 19994 | -2/Research | Evolved 2 slots: Utility x2 19994 | -2/Research | Identified Hvy. Regenerative Plating 20013 | -2/Research | Zion Experimental squad teleported in 20024 | -2/Research | Build established: Scavenger-Scout 20029 | -2/Research | Discovered new exit (range 19) 20032 | -2/Research | Discovered new exit (range 29) 20087 | -2/Research | Identified exit to Quarantine 20119 | -2/Research | Retrieved Zion intel report: Active Terminals 20167 | -2/Research | Identified Transdimensional Reconstructor 20178 | -2/Research | Retrieved Zion intel report: Component Schematics 20299 | -2/Research | Found Prototype Protection 20299 | -2/Research | Identified Zio. Shade Armor 20304 | -2/Research | Found Zio. Weapon Casing 20314 | -2/Research | Entered Quarantine 20352 | -2/Quarantine | Cryocooling Duct disabled 20355 | -2/Quarantine | Cryocooling Duct disabled 20367 | -2/Quarantine | Ambient heat levels rising (+20) 20367 | -2/Quarantine | Non-combat units ordered to evacuate 20370 | -2/Quarantine | Ambient heat levels rising (+20) 20370 | -2/Quarantine | Combat units ordered to evacuate 20370 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 20379 | -2/Quarantine | Found Sigix Corpse 20394 | -2/Quarantine | Found Sigix Corpse 20403 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 20424 | -2/Quarantine | Found Alien Artifact 20438 | -2/Quarantine | Found Alien Artifact 20438 | -2/Quarantine | Identified Dimensional Node Initializer 20438 | -2/Quarantine | Initialized slip node 20470 | -2/Quarantine | Quarantine Guard activated 20493 | -2/Quarantine | Spotted Quarantine Guard 20493 | -2/Quarantine | Spotted Quarantine Guard 20493 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 20508 | -2/Quarantine | Found Alien Artifact 20509 | -2/Quarantine | Found Alien Artifact 20509 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 20509 | -2/Quarantine | Warped through subspace to slip node 20510 | -2/Quarantine | Discovered new exit (range 29) 20518 | -2/Quarantine | Found Transdimensional Reconstructor 20546 | -2/Quarantine | Spotted Quarantine Guard 20546 | -2/Quarantine | Spotted Quarantine Guard 20548 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 20568 | -2/Quarantine | Found Prototype Launcher 20614 | -2/Quarantine | Warped through subspace to slip node 20616 | -2/Quarantine | Found Dimensional Node Initializer 20665 | -2/Quarantine | Spotted Quarantine Guard 20669 | -2/Quarantine | Spotted Fortress 20677 | -2/Quarantine | Spotted Quarantine Guard 20684 | -2/Quarantine | Discovered new exit (range 7) 20684 | -2/Quarantine | Discovered new exit (range 6) 20684 | -2/Quarantine | Spotted Quarantine Guard 20686 | -2/Quarantine | Identified exit to Protoforge 20686 | -2/Quarantine | Entered Protoforge 20695 | -2/Protoforge | Retrieved Zion intel report: Active Terminals 20717 | -2/Protoforge | Spotted Hotshot 20717 | -2/Protoforge | Spotted Hotshot 20717 | -2/Protoforge | Spotted Hotshot 20717 | -2/Protoforge | Spotted Hotshot 20739 | -2/Protoforge | Discovered new exit (range 30) 20767 | -2/Protoforge | Initialized slip node 20872 | -2/Protoforge | Warped through subspace to slip node 20957 | -2/Protoforge | Spotted V535-n 20961 | -2/Protoforge | Incoming investigation squad redirected 20965 | -2/Protoforge | Spotted Decapitator 20969 | -2/Protoforge | Destroyed Decapitator 20983 | -2/Protoforge | Superfortress began startup sequence 21025 | -2/Protoforge | Destroyed V535-n 21026 | -2/Protoforge | Found Prototype Slashing Weapon 21026 | -2/Protoforge | Identified Exp. Terror Saw 21036 | -2/Protoforge | Forge Plexus network access discovered 21059 | -2/Protoforge | Found Adv. Powered Armor 21068 | -2/Protoforge | Found Exp. EM Shield 21075 | -2/Protoforge | Spotted Immortal 21086 | -2/Protoforge | Spotted Decapitator 21086 | -2/Protoforge | Spotted Decapitator 21086 | -2/Protoforge | Spotted Decapitator 21142 | -2/Protoforge | Found Cep. Zero-point Core 21156 | -2/Protoforge | Destroyed Decapitator 21157 | -2/Protoforge | Destroyed Decapitator 21159 | -2/Protoforge | Destroyed Decapitator 21164 | -2/Protoforge | System corruption reached 10% 21229 | -2/Protoforge | Spotted V264-l 21229 | -2/Protoforge | Spotted V463-p 21229 | -2/Protoforge | Spotted V490-w 21398 | -2/Protoforge | Destroyed Immortal 21421 | -2/Protoforge | Found Exp. Jetlance 21423 | -2/Protoforge | Found Prototype Device 21423 | -2/Protoforge | Identified Cep. Antimissile System 21426 | -2/Protoforge | Found Exp. Melee Analysis Suite 21436 | -2/Protoforge | First assault squad dispatched 21441 | -2/Protoforge | Spotted Decapitator 21441 | -2/Protoforge | Spotted Decapitator 21442 | -2/Protoforge | Spotted Decapitator 21444 | -2/Protoforge | Destroyed Decapitator 21445 | -2/Protoforge | Destroyed Decapitator 21448 | -2/Protoforge | Destroyed Decapitator 21458 | -2/Protoforge | Found Cep. Combat Aerolev Unit 21468 | -2/Protoforge | Found Cep. Gyrokinetic System 21469 | -2/Protoforge | Destroyed 9 combat bots 21501 | -2/Protoforge | Build established: Scavenger-Ninja 21514 | -2/Protoforge | Found Cep. Zero-point Core 21564 | -2/Protoforge | Found Cep. Antigrav Storage Unit 21568 | -2/Protoforge | Found Cep. NT7 Matterbank 21590 | -2/Protoforge | Found Crosscalibrator 21593 | -2/Protoforge | Found Cep. Weapon Articulator 21620 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 21622 | -2/Protoforge | Found Cep. Gyrokinetic System 21624 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 21630 | -2/Protoforge | Found Cep. Gyrokinetic System 21635 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 21750 | -2/Protoforge | Spotted V002-h 21750 | -2/Protoforge | Spotted V376-h 21800 | -2/Protoforge | Found Faulty Exp. Jetlance 21805 | -2/Protoforge | Spotted V868-x 21805 | -2/Protoforge | Found Cep. Miniperforator 21808 | -2/Protoforge | Found Exp. Jetlance 21880 | -2/Protoforge | Spotted Decapitator 21880 | -2/Protoforge | Spotted Decapitator 21880 | -2/Protoforge | Spotted Decapitator 21880 | -2/Protoforge | Spotted Decapitator 21888 | -2/Protoforge | Destroyed Decapitator 21890 | -2/Protoforge | Destroyed Decapitator 21892 | -2/Protoforge | Destroyed Decapitator 21895 | -2/Protoforge | Destroyed Decapitator 21905 | -2/Protoforge | Found Cep. Energy Mantle 21916 | -2/Protoforge | Destroyed 14 combat bots 21957 | -2/Protoforge | Spotted Immortal 21976 | -2/Protoforge | Scanned by Researcher 21995 | -2/Protoforge | Found Cep. Melee Reflex Suite 22000 | -2/Protoforge | Found Femtoactuators 22010 | -2/Protoforge | Terminal network hard line cut 22044 | -2/Protoforge | Found Cep. Network Penetrator 22066 | -2/Protoforge | Additional patrols dispatched to research labs 22072 | -2/Protoforge | Found Cep. Nanofilaments [Endoweave] 22072 | -2/Protoforge | Installed Cep. Nanofilaments [Endoweave], 5 resistances modified: KI +10%, TH +10%, EX -50%, S -20%, P +20% 22084 | -2/Protoforge | Found Transdimensional Reconstructor 22104 | -2/Protoforge | Spotted AP7-3 22106 | -2/Protoforge | Spotted AP7-3 22149 | -2/Protoforge | Destroyed AP7-3 22153 | -2/Protoforge | Destroyed AP7-3 22191 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 22195 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 22197 | -2/Protoforge | Found Cep. Blasthammer 22324 | -2/Protoforge | Warped through subspace to slip node 22382 | -2/Protoforge | Entered Access 22382 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22481 | -1/Access | Repaired Exp. Utility Shielding 22556 | -1/Access | Spotted B-99 Colossus 22626 | -1/Access | Spotted B-99 Colossus 22632 | -1/Access | First assault squad dispatched 22715 | -1/Access | Zion Experimental squad teleported in 22716 | -1/Access | Spotted B-99 Colossus 22723 | -1/Access | Spotted B-99 Colossus 22734 | -1/Access | Destroyed B-99 Colossus 22757 | -1/Access | Build established: Hacker-Sprinter 22777 | -1/Access | Discovered new exit (range 5) 22837 | -1/Access | Found Exp. Thermal Shield 22989 | -1/Access | Found Exp. Focal Shield 23038 | -1/Access | Zion Zionite Resupply teleported in 23042 | -1/Access | Found Zio. Shade Armor 23243 | -1/Access | Destroyed 9 combat bots 23335 | -1/Access | Destroyed 8 combat bots 23382 | -1/Access | Retrieved Zion intel report: Emergency Access 23396 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 23448 | -1/Access | Repaired Exp. Utility Shielding? 23628 | -1/Access | Retrieved Zion intel report: Unaware Analyses 23634 | -1/Access | High security lockdown imminent 23679 | -1/Access | Retrieved Zion intel report: Active Terminals 23680 | -1/Access | Zion Heavy squad teleported in 23685 | -1/Access | Spotted B-99 Colossus 23714 | -1/Access | High security lockdown engaged 23801 | -1/Access | Destroyed 15 combat bots 23856 | -1/Access | Spotted Executioner 23872 | -1/Access | Destroyed Executioner 23873 | -1/Access | Spotted Executioner 23875 | -1/Access | Destroyed Executioner 23950 | -1/Access | Destroyed 23 combat bots 23958 | -1/Access | Spotted Striker 23958 | -1/Access | Spotted Executioner 23966 | -1/Access | Destroyed Striker 23975 | -1/Access | Destroyed Executioner 24007 | -1/Access | Spotted Executioner 24021 | -1/Access | Destroyed Executioner 24035 | -1/Access | Spotted Investigator 24041 | -1/Access | Destroyed Investigator 24043 | -1/Access | Spotted Striker 24047 | -1/Access | Destroyed Striker 24066 | -1/Access | Spotted Executioner 24072 | -1/Access | Destroyed Executioner 24093 | -1/Access | Destroyed 25 combat bots 24103 | -1/Access | Spotted Striker 24103 | -1/Access | Spotted Striker 24103 | -1/Access | Spotted Executioner 24103 | -1/Access | Spotted Striker 24107 | -1/Access | Destroyed Striker 24112 | -1/Access | Destroyed Executioner 24114 | -1/Access | Destroyed Striker 24117 | -1/Access | Destroyed Striker 24157 | -1/Access | Spotted Executioner 24157 | -1/Access | Spotted Striker 24157 | -1/Access | Spotted Striker 24160 | -1/Access | Destroyed Striker 24165 | -1/Access | Destroyed Striker 24167 | -1/Access | Sterilization system engaged 24168 | -1/Access | Destroyed Executioner 24192 | -1/Access | Destroyed 23 combat bots 24376 | -1/Access | Discovered new exit (range 7) 24378 | -1/Access | Entered Command 24463 | -1/Command | Retrieved Zion intel report: Emergency Access 24504 | -1/Command | Retrieved Zion intel report: Guard Positions 24510 | -1/Command | Spotted B-99 Colossus 24535 | -1/Command | Retrieved Zion intel report: Unaware Schematics 24558 | -1/Command | Retrieved Zion intel report: Trap Installations 24590 | -1/Command | Retrieved Zion intel report: Unaware Schematics 24592 | -1/Command | Retrieved Zion intel report: Component Schematics 24628 | -1/Command | First assault squad dispatched 24630 | -1/Command | Retrieved Zion intel report: Unaware Schematics 24633 | -1/Command | High security lockdown imminent 24713 | -1/Command | High security lockdown engaged 24789 | -1/Command | Destroyed 11 combat bots 24958 | -1/Command | Destroyed Investigator 25183 | -1/Command | Destroyed 16 combat bots 25211 | -1/Command | Spotted Striker 25224 | -1/Command | Destroyed Striker 25233 | -1/Command | Spotted Investigator 25248 | -1/Command | Destroyed Investigator 25259 | -1/Command | Spotted Striker 25260 | -1/Command | Spotted Executioner 25261 | -1/Command | Destroyed Executioner 25273 | -1/Command | Spotted Striker 25282 | -1/Command | Destroyed 28 combat bots 25286 | -1/Command | Destroyed Striker 25305 | -1/Command | Destroyed Striker 25328 | -1/Command | Destroyed Executioner 25334 | -1/Command | Spotted Striker 25335 | -1/Command | Destroyed Striker 25425 | -1/Command | Spotted Executioner 25428 | -1/Command | System corruption reached 10% 25430 | -1/Command | Destroyed Executioner 25442 | -1/Command | Found Exp. Core Analyzer 25454 | -1/Command | Destroyed 43 combat bots 25529 | -1/Command | Spotted Executioner 25549 | -1/Command | Destroyed Executioner 25564 | -1/Command | Spotted M Guard 25567 | -1/Command | Spotted M Guard 25569 | -1/Command | Spotted Combat Programmer 25569 | -1/Command | Spotted Combat Programmer 25580 | -1/Command | Destroyed 20 combat bots 25590 | -1/Command | Destroyed Combat Programmer 25592 | -1/Command | Destroyed Combat Programmer 25627 | -1/Command | Destroyed M Guard 25637 | -1/Command | Spotted Striker 25637 | -1/Command | Spotted Executioner 25637 | -1/Command | Spotted Striker 25662 | -1/Command | Destroyed Striker 25666 | -1/Command | Destroyed Striker 25667 | -1/Command | Destroyed Executioner 25668 | -1/Command | Spotted Striker 25668 | -1/Command | Spotted Striker 25669 | -1/Command | Spotted Striker 25676 | -1/Command | Destroyed Striker 25682 | -1/Command | Destroyed Striker 25684 | -1/Command | Destroyed Striker 25693 | -1/Command | Spotted Executioner 25705 | -1/Command | Destroyed 10 combat bots 25715 | -1/Command | Destroyed Executioner 25723 | -1/Command | Spotted Striker 25725 | -1/Command | Destroyed Striker 25743 | -1/Command | Destroyed M Guard 25743 | -1/Command | All MAIN.C guards destroyed 25763 | -1/Command | Spotted Striker 25763 | -1/Command | Spotted Executioner 25763 | -1/Command | Spotted Striker 25767 | -1/Command | Destroyed 8 combat bots 25769 | -1/Command | Destroyed Striker 25771 | -1/Command | Destroyed Executioner 25775 | -1/Command | Destroyed Striker 25806 | -1/Command | Spotted Striker 25819 | -1/Command | Destroyed Striker 25864 | -1/Command | Destroyed 7 combat bots 25904 | -1/Command | Found Gamma Bomb Array 26124 | -1/Command | Met MAIN.C 26132 | -1/Command | 0b10 Conduit disabled 26155 | -1/Command | Destroyed MAIN.C Shell 26158 | -1/Command | MAIN.C activated Command garrisons 26177 | -1/Command | Destroyed MAIN.C 26178 | -1/Command | Identified Subatomic Replicator 26178 | -1/Command | Discovered new exit (range 40) 26178 | -1/Command | Discovered new exit (range 95) 26178 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26183 | -1/Command | Found Exp. Powered Armor 26185 | -1/Command | Found Omega Cannon 26352 | -1/Command | Found Zero-point Reactor 26356 | -1/Command | Found Zero-point Reactor 26359 | -1/Command | Found Exp. System Purifier 26664 | -1/Command | Build established: Sprinter 26905 | -1/Command | Found Exp. Core Analyzer 27095 | -1/Command | Build established: Scavenger-Sprinter 27124 | -1/Command | Used Subatomic Replicator to replicate Sigix Corpse 27208 | -1/Command | Warped through subspace to slip node 27208 | -1/Command | Discovered new exit (range 5) 27212 | -1/Command | Entered Access_0 27213 | -1/Access_0 | Met Architect 27223 | -1/Access_0 | Destroyed A8 27235 | -1/Access_0 | Architect warped through subspace 27246 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 27267 | -1/Access_0 | Architect warped through subspace 27272 | -1/Access_0 | Found Integrated Mediator 27272 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 27288 | -1/Access_0 | Architect warped through subspace 27291 | -1/Access_0 | Subspace Access Node disabled 27296 | -1/Access_0 | Subspace Access Node disabled 27300 | -1/Access_0 | A6 warped into view 27334 | -1/Access_0 | Destroyed A6 27341 | -1/Access_0 | Architect warped through subspace 27343 | -1/Access_0 | Found Femtoactuators 27345 | -1/Access_0 | Found Exp. Actuator Array 27355 | -1/Access_0 | Found Sigix Broadsword 27361 | -1/Access_0 | Architect warped through subspace 27385 | -1/Access_0 | Architect warped through subspace 27390 | -1/Access_0 | Subspace Access Node disabled 27409 | -1/Access_0 | Architect warped through subspace 27429 | -1/Access_0 | Architect warped through subspace 27453 | -1/Access_0 | A5 warped into view 27473 | -1/Access_0 | Destroyed A5 27502 | -1/Access_0 | Architect warped through subspace 27525 | -1/Access_0 | Architect warped through subspace 27543 | -1/Access_0 | Architect warped through subspace 27583 | -1/Access_0 | Architect warped through subspace 27605 | -1/Access_0 | Found Exp. Powered Armor 27642 | -1/Access_0 | Architect warped through subspace 27642 | -1/Access_0 | Core integrity fell below 50% 27667 | -1/Access_0 | Destroyed A2 27668 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27670 | -1/Access_0 | Found Exp. Phase Shifter 27688 | -1/Access_0 | A4 warped into view 27710 | -1/Access_0 | Destroyed A4 27714 | -1/Access_0 | Architect warped through subspace 27791 | -1/Access_0 | Destroyed 7 combat bots 27809 | -1/Access_0 | Architect warped through subspace 27815 | -1/Access_0 | Singularity Gate disabled 27852 | -1/Access_0 | Found Prototype Device 27852 | -1/Access_0 | Identified ST Field Compressor 27867 | -1/Access_0 | Architect warped through subspace 27868 | -1/Access_0 | Found Exp. Phase Shifter 27914 | -1/Access_0 | Subspace Access Node disabled 27935 | -1/Access_0 | Destroyed Architect 27945 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 27946 | -1/Access_0 | Found Prototype Protection 27946 | -1/Access_0 | Identified Centrium Linked Plating 27952 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28114 | -1/Access_0 | A3 warped into view 28143 | -1/Access_0 | Destroyed A3 28219 | -1/Access_0 | Found Sigix Corpse 28318 | -1/Access_0 | Found Core Expander 28386 | -1/Access_0 | Warped through subspace to slip node 28386 | -1/Access_0 | Discovered new exit (range 8) 28388 | -1/Access_0 | Warped through subspace to slip node 28392 | *** | Establishing 0b11! Last Messages --------------- intriguing events are taking place deeper in the caves. It's probably about time to send A3 on an intel-gathering mission. >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 28386_ Warped through subspace, drawn to slip node. 28386_ EXIT=FOUND 28388_ Warped through subspace, drawn to slip node. [Achievement: Undertaker] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 89 Energy Capacity 1770 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 22 Cloak Strength 9 Power Amplification 40 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 40 Resistance: EX 50 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 50 Power Shielding 90 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 30 Melee Accuracy 24 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Exp. Sensor Array | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Hacked Stasis Canceller | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hvy. Gatling Laser | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Exp. Power Shielding | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Exp. Utility Shielding | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Electron Diverter | -5/Factory | Scanalyzed Hvy. Tesla Rifle | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Cld. Cesium-ion Thruster | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Exp. Targeting Computer | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Imp. Heavy Machine Gun | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Enh. Armored Leg | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Z-intel Adv. Remote Shield | -3/Testing | Z-intel Prc. Phase Gun | -3/Testing | Z-intel Adv. Variable Charge Gun | -3/Testing | Z-intel Cld. Phase Cannon | -3/Testing | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Adv. Gravity Neutralizer | -3/Testing | Z-intel Prc. Matter Filter | -3/Testing | Z-intel Particle Reactor | -3/Testing | Z-intel Adv. Datajack | -3/Testing | Z-intel Dispersion Rifle | -3/Testing | Z-intel Graphene Brace | -3/Testing | Z-intel Imp. Particle Charger | -3/Testing | Z-intel Imp. Fusion Compressor | -3/Testing | Z-intel Adv. Signal Interpreter | -3/Testing | Z-intel Gravmag Array | -3/Testing | Z-intel Adv. Weapon Cycler | -3/Testing | Z-intel Imp. Weapon Shielding | -3/Testing | Z-intel Hacking Suite | -3/Testing | Z-intel Adv. Targeting Computer | -3/Testing | Z-intel Hardcell Cannon | -3/Testing | Z-intel Power Amplifier | -3/Testing | Z-intel Jamming Amplifier | -3/Testing | Z-intel Adv. Melee Analysis Suite | -3/Testing | Z-intel Coolant Network | -3/Testing | Archive Gravity Flail | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Hvy. Insulated Plating | -2/Research | Z-intel Imp. Hacking Suite | -2/Research | Z-intel Imp. Focal Shield | -2/Research | Z-intel Hcp. Storage Unit | -2/Research | Z-intel Matter Filter | -2/Research | Z-intel Adv. VSS Leg | -2/Research | Z-intel Adv. Transmission Jammer | -2/Research | Z-intel Adv. Component Analysis Suite | -2/Research | Z-intel Imp. Thunder Leg | -2/Research | Z-intel Machine Analyzer | -2/Research | Z-intel Hvy. Disruptor Cannon | -2/Research | Z-intel System Shield | -2/Research | Z-intel Cmb. Linear Gravjet | -2/Research | Z-intel Imp. Hardlight Generator | -2/Research | Z-intel Imp. System Restoration Module | -2/Research | Z-intel Seismic Detector | -2/Research | Z-intel Imp. Terrain Scanner | -2/Quarantine | Z-intel Adv. Coolant Injector | -2/Quarantine | Z-intel Enh. Quantum Rifle | -2/Quarantine | Z-intel Spear | -2/Quarantine | Z-intel Imp. Power Shielding | -2/Quarantine | Z-intel Mni. Drone Bay | -2/Quarantine | Z-intel Med. Storage Unit | -2/Quarantine | Z-intel Imp. Targeting Computer | -2/Quarantine | Z-intel Imp. Arc Projector | -2/Quarantine | Z-intel Hyp. Railgun | -2/Quarantine | Z-intel Impulse Thruster Array | -2/Quarantine | Z-intel Arm. Heavy Treads | -2/Quarantine | Z-intel Greatsword | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Impulse Thruster | -2/Quarantine | Z-intel Imp. Antigrav System | -2/Quarantine | Z-intel Com. Tesla Bomb Launcher | -2/Quarantine | Archive Exp. Q-thruster | -2/Protoforge | Archive Neutron Missile Launcher | -2/Protoforge | Archive Exp. Core Shielding | -2/Protoforge | Archive Hvy. Proton Missile Launcher | -2/Protoforge | Archive Cld. Nuclear Pulse Thruster | -2/Protoforge | Archive Centrium Heavy Armor Plating | -2/Protoforge | Archive Ionic Axe | -2/Protoforge | Archive Exp. Focal Shield | -2/Protoforge | Archive Adv. Heavy Siege Treads | -1/Command | Z-intel Huge Storage Unit | -1/Command | Z-intel Adv. Target Analyzer | -1/Command | Z-intel Adv. Force Booster | -1/Command | Z-intel Linear Accelerator | -1/Command | Z-intel Com. Battery | -1/Command | Z-intel Adv. Force Field | -1/Command | Z-intel Adv. Shield Generator | -1/Command | Z-intel Adv. Hardlight Generator | -1/Command | Z-intel Hvy. Shock Bomb Launcher | -1/Command | Z-intel Imp. Gyrokinetic Inverter | -1/Command | Z-intel Transmission Jammer | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive M-36 Artificer | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel B-74 Champion | -3/Testing | Archive G-73 Enforcer | -2/Quarantine | Archive X-82 Rainmaker | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel M-30 Cleanser | -2/Protoforge | Archive C-65 Expert | -2/Protoforge | Archive A-27 Freighter | -2/Protoforge | Archive H-88 Terminator | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel D-83 Annihilator | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel Y-72 Warden | -1/Command | Z-intel Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Exp. Sensor Array | x1 | -6/Factory Exp. Utility Shielding | x1 | -3/Testing Repaired ---------- Xenon Bombardment Thruster | 99% | -7/Factory | Broken Exp. Sensor Array | 6% | -6/Factory Cld. VTOL Module | 99% | -6/Factory | Broken Exp. Sensor Array | 34% | -6/Factory Impulse Thruster Array | 37% | -5/Factory Exp. Utility Shielding | 10% | -1/Access Exp. Utility Shielding | 39% | -1/Access Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Scythe | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Chainsword | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Hyp. Railgun | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Concept Nanofilaments [Endoweave] Subatomic Replicator Integrated Mediator Sigix Broadsword Achievements -------------- Undertaker Challenges ------------ None Game ------ Seed AluminumAluminumTerrabomb Manual? 0 Play Time 08:54:12 Cumulative 1102.4 hours Start 2026.01.21 @ 00:33:18 End 2026.01.22 @ 14:28:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 327 Adventurer 2 Explorer 0 Win Type 1 Total 81 Types 21/19/19/1/1/1/14/2/1/2 Lore% 97 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ba0dab6-6986-416d-bd63-f4fbac75aa86