Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 20:30:52 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1062) 1062 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2566 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 60 Cogmind --------- Core Integrity 239/400 Matter 162/300 Energy 150/150 System Corruption 1% Temperature Warm (112) Movement Treading (480) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Hacking Suite Medium Laser Light Cannon Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Improved Heat Sink Medium Storage Unit Medium Laser Light Cannon Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 1 11 . 8 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 2 . 4 Treads 6 | . 2 . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | 1 . . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 7 . 3 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 6 | . 4 . 2 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Backups 18 | 6 15 25 23 Power 1 | 1 1 2 2 Propulsion 8 | 4 6 12 10 Utility 2 | . 2 3 3 Weapon 5 | 1 3 7 6 Tool/Special . | . . . . Unused Backups 25 | . 4 . 21 Power 4 | . . . 4 Propulsion 12 | . 2 . 10 Utility 6 | . 2 . 4 Weapon 1 | . . . 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 99 | . 100 100 98 Engine 13 | . 14 14 11 Treads 30 | . 23 28 42 Leg 2 | . 4 . . Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 1 | . 3 . . Ballistic Gun 1 | . 2 . . Ballistic Cannon 22 | . 22 28 21 Peak Build Rating 18 | 7 12 12 18 Average Rating 11 | 6 8 12 17 On Entrance 9 | 6 7 12 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 98 | 13 92 92 98 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 8 20 25 25 Most Carried 25 | 7 25 25 25 Average Carried 18 | 6 15 25 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 7 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1148 | 228 341 122 457 Remotely . | . . . . Salvage Created 1371 | 104 457 20 790 Parts 109 | 5 35 5 64 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 35 | . 13 . 22 Guns 3 | . 3 . . Cannons 25 | . 5 . 20 AOE 7 | . 5 . 2 Classes Destroyed 11 | 2 5 1 3 Worker 8 | . 1 . 7 Builder 1 | . . 1 . Tunneler 3 | 1 1 1 . Hauler 4 | . 2 . 2 Recycler 3 | 1 1 . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 17 | . 9 . 8 Grunt 14 | . 4 . 10 Sentry 4 | . . . 4 Best Kill Streak 18 | 2 7 1 18 Combat Bots Only 12 | . 6 . 12 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 171 | . 35 3 133 Missed 48 | . 12 2 34 Hits 123 | . 23 1 99 Projectile 123 | . 23 1 99 Critical Strikes 1 | . . . 1 Damage Taken 1393 | . 238 38 1117 Core 242 | . 59 22 161 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 67 . Volleys Fired 115 | 6 36 8 65 Largest 2 | 2 2 2 2 Hottest 80 | 70 80 66 66 Shots Fired 222 | 12 69 16 125 Gun 30 | 12 15 . 3 Cannon 186 | . 50 16 120 Launcher 6 | . 4 . 2 Special . | . . . . Kinetic 199 | 6 57 16 120 Thermal 17 | 6 8 . 3 Explosive 6 | . 4 . 2 Electromagnetic . | . . . . Robot Hit Streak 13 | 2 7 3 13 Robot Miss Streak 14 | 3 4 3 14 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 109 | 6 35 7 61 Core Hits 67 | 3 27 2 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 1 | . 1 . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3017 | 78 968 145 1826 Guns 219 | 78 114 . 27 Cannons 2021 | . 438 145 1438 Explosions 761 | . 416 . 345 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 2127 | 54 490 145 1438 Thermal 230 | 24 62 . 144 Explosive 644 | . 416 . 228 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 113 | . 6 8 99 Projectiles 17 | . 6 8 3 Explosions 96 | . . . 96 Melee . | . . . . Knockbacks 12 | . 2 2 8 Impact . | . . . . Kinetic 11 | . 2 2 7 Secondary 1 | . . . 1 Self-Inflicted Damage 86 | . . . 86 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 108 | 27 108 30 106 Average Temperature 25 | 11 28 13 26 Received Heat Transfer 384 | . 75 18 291 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 507 | 74 259 . 174 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 96 | 100 100 100 88 Level 1 2 | . . . 8 Level 2 1 | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 445 | 5 182 36 445 Initial 21 | . . 21 9 Average 54 | 2 50 7 84 Influence Increases 1258 | 10 441 66 741 Destroy 0b10 Robot/C 740 | . 260 40 440 Destroy 0b10 Robot/NC 125 | 10 40 10 65 Destroy Leader 166 | . 60 10 96 Allied During Kill 6 | . . 6 . Successful Hack 11 | . 11 . . Disable Machine 105 | . 15 . 90 Destroy Structure 45 | . 25 . 20 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 819 | 10 386 95 328 Entered New Map 51 | . . 34 17 Time Decay 738 | 10 386 61 281 Lost Part 30 | . . . 30 Squads Dispatched 5 | . 2 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 25 2 31 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 1 . 6 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 7 . 5 Successful 4 | . 4 . . Failed 8 | . 3 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 2 . 5 Terminals 12 | . 7 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 38 | . . 38 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 10 | . . 10 . Total Damage 189 | . . 189 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2668 | 12 1512 318 826 Seismic 2668 | 12 1512 318 826 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2697 | 41 1512 318 826 Spaces Moved 921 | 18 565 91 247 Core . | . . . . Treads 763 | . 425 91 247 Legs 158 | 18 140 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 240 Average Speed 243 | 120 237 320 240 Slowest Speed 320 | 120 320 320 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 85 23 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . 24 . 22 Melee . | . . . . Projectile 5 | . 1 . 4 AOE 41 | . 23 . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1149 | 25 667 104 353 Wait 49 | . 25 6 18 Move 918 | 17 564 90 247 Hop . | . . . . Pick Up 26 | 1 20 . 5 Fast Attach 2 | 1 1 . . Attach 2 | . . . 2 Detach . | . . . . Swap 22 | . 13 . 9 Drop 13 | . 7 . 6 Fire 115 | 6 36 8 65 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 10) 990 | -10/Materials | Discovered new exit (range 16) 1554 | -10/Materials | Entered Mines 1812 | -10/Mines | Discovered new exit (range 16) 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Accompanied by 1 ally 1872 | -9/Materials | Evolved 2 slots: Propulsion x2 1877 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2037 | -9/Materials | Discovered new exit (range 12) 2395 | -9/Materials | Discovered new exit (range 3) 2672 | -9/Materials | First assault squad dispatched 2695 | -9/Materials | Destroyed 12 combat bots 2698 | -9/Materials | Self-destructed Last Messages --------------- 02678_ U-05 Engineer lays Concrete. 02682_ K-01 Serf collects debris. 02682_ U-05 Engineer lays Concrete. 02686_ JQUY 02686_ K-01 Serf collects debris. 02686_ U-05 Engineer lays Concrete. 02688_ U-05 Engineer builds a Wall. 02689_ K-01 Serf collects debris. 02689_ U-05 Engineer lays Concrete. 02692_ K-01 Serf collects debris. 02692_ U-05 Engineer lays Concrete. 02692_ K-01 Serf collects debris. 02693_ U-05 Engineer lays Concrete. 02695_ W-16 Scout knocked back. 02695_ U-05 Engineer builds a Wall. 02695_ K-01 Serf collects debris. 02696_ U-05 Engineer lays Concrete. 02696_ K-01 Serf collects debris. 02697_ U-05 Engineer lays Concrete. 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