Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.14 @ 23:51:01 Player: Lidiana Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2576) 2576 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 6023 Bonus ------- Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 150/150 System Corruption 21% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Sensor Array Medium Armor Plating > --- WEAPON (5) ------- Heavy Laser Improved Spread Laser Rocket Launcher > --- INVENTORY (5) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Enhanced Autogun Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Deuterium Engine Micro Nuclear Core Wheel Armored Wheel Large Storage Unit Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Enhanced Autogun Precision Rocket Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 2 | . . 1 . 1 . . . Weapon 3 | . . 1 . . 2 . . Parts Attached 59 | 5 8 12 1 5 24 1 3 Power 11 | 1 2 2 . 1 4 1 . Engine 9 | 1 1 2 . 1 4 . . Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 2 2 . 1 6 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 13 | 2 2 2 . 1 6 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | . 3 2 1 1 7 . . Device 4 | . 1 2 . . 1 . . Storage 2 | . 1 . 1 . . . . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 6 | . . . . . 6 . . Artifact . | . . . . . . . . Weapon 21 | 2 1 6 . 2 7 . 3 Energy Gun 8 | 1 . 1 . . 4 . 2 Energy Cannon 5 | . 1 1 . 1 2 . . Ballistic Gun 5 | 1 . 3 . . 1 . . Ballistic Cannon 2 | . . 1 . 1 . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . 1 Parts Lost 19 | . 1 . . 3 7 8 . Power 2 | . . . . . 1 1 . Propulsion 5 | . . . . 2 2 1 . Utility 4 | . . . . 1 2 1 . Weapon 8 | . 1 . . . 2 5 . Highest Loss Streak 7 | . 1 . . 2 6 7 . To Critical Strikes . | . . . . . . . . Average Backups 13 | . 3 9 13 18 17 6 . Power 5 | . 1 3 5 6 6 1 . Propulsion . | . . . . . . 1 . Utility 4 | . 1 1 4 5 6 2 . Weapon 3 | . . 4 3 6 3 . . Tool/Special . | . . . . . . . . Unused Backups 17 | . . 2 3 . 3 7 2 Power 6 | . . 1 1 . . 2 2 Propulsion 3 | . . . . . 2 1 . Utility 5 | . . 1 . . 1 3 . Weapon 3 | . . . 2 . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 97 94 100 92 85 41 47 Engine 12 | . 14 11 11 18 13 5 . Wheel 16 | . 28 22 22 15 12 7 7 Device 9 | . 8 11 22 17 4 2 7 Storage 7 | . 5 11 11 9 7 2 . Processor 2 | . 11 7 . 8 1 . . Protection 7 | . . . . . 13 9 7 Energy Gun 4 | . 7 . . . 5 6 10 Energy Cannon 5 | . 6 3 . 3 8 2 . Ballistic Gun 16 | . 14 25 33 17 11 2 . Ballistic Cannon 2 | . . . . 3 4 . . Peak Build Rating 45 | 5 9 24 26 30 45 40 26 Average Rating 28 | 3 6 19 24 27 37 16 23 On Entrance 17 | . 5 7 24 26 24 40 15 Avg Prop Armor Cover (%) 2 | . . . . . 1 9 . Naked Turns 54 | . . . . . . 54 . Heaviest Build 140 | 7 30 45 100 117 140 140 26 Greatest Support 32 | 20 20 26 26 32 32 28 28 Greatest Overweight (x) 38 | . 1 2 3 7 38 8 . Average Overweight (x) 3 | . . 1 2 3 6 . . Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 5 Average Capacity 20 | 5 9 15 22 25 25 10 5 Most Carried 23 | 1 7 15 20 21 23 16 1 Average Carried 14 | . 3 12 14 18 18 6 . Final Capacity 25 | 5 15 15 25 25 25 5 5 Final Carried 20 | 1 5 15 20 20 16 . 1 Class Distribution -------------------- 74% | Tank 13% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 2859 | 194 261 677 618 391 718 . . Remotely . | . . . . . . . . Salvage Created 3665 | 37 258 945 956 446 783 240 . Parts 190 | 4 16 55 54 19 37 5 . Haulers Intercepted 3 | . . 1 2 . . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 58 | 1 3 16 16 11 10 1 . Guns 40 | 1 3 12 16 6 2 . . Cannons 15 | . . 4 . 4 7 . . AOE 1 | . . . . . 1 . . Classes Destroyed 15 | 1 3 6 1 2 1 1 . Worker 8 | . 2 2 . 1 3 . . Builder 3 | . . 2 1 . . . . Hauler 3 | . . 1 2 . . . . Recycler 6 | . . 2 . . 4 . . Mechanic 2 | . 1 1 . . . . . Operator 4 | . . 1 2 1 . . . Watcher 3 | . 2 . 1 . . . . Swarmer 6 | . . 3 . 3 . . . Grunt 31 | 1 3 11 9 4 3 . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 12 | . . 2 6 2 2 . . Hunter 1 | . . . . 1 . . . Programmer 5 | . . . . . 5 . . Compactor 1 | . . . . . . 1 . Best Kill Streak 11 | 1 3 11 9 7 5 1 . Combat Bots Only 6 | 1 2 5 6 5 3 1 . Max Kills in Single Turn 4 | 1 1 1 2 1 4 1 . Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 415 | 4 20 26 34 98 225 8 . Missed 135 | 1 3 6 10 35 79 1 . Hits 280 | 3 17 20 24 63 146 7 . Melee 7 | . . . . . . 7 . Projectile 273 | 3 17 20 24 63 146 . . AOE 1 | . . . . . 1 . . Critical Strikes 12 | . 2 1 1 5 3 . . Damage Taken 2927 | 25 151 188 189 577 1319 469 9 Core 846 | . 8 43 41 49 337 361 7 Absorbed by Shields 424 | . . 9 70 168 177 . . Ignored by Resistances 840 | 9 45 57 72 218 374 65 . Regen/Repaired (Parts) 23 | . 23 . . . . . . Core Remaining (%) 91 | 100 96 . 79 91 . . . Volleys Fired 198 | 3 22 49 58 31 27 8 . Largest 5 | 2 2 3 3 3 5 5 . Hottest 270 | 60 80 80 75 113 270 270 . Shots Fired 568 | 6 43 135 176 82 94 32 . Gun 477 | 6 38 123 176 60 46 28 . Cannon 91 | . 5 12 . 22 48 4 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 451 | 3 22 123 176 71 49 7 . Thermal 41 | . 5 12 . . 20 4 . Explosive . | . . . . . . . . Electromagnetic 76 | 3 16 . . 11 25 21 . Robot Hit Streak 19 | 2 12 11 7 12 19 14 . Robot Miss Streak 5 | 1 2 2 5 3 3 1 . Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 1 4 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 324 | 3 28 86 62 55 62 28 . Core Hits 127 | 2 11 34 32 21 26 1 . Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | . . 1 1 1 2 1 . Meltdown 1 | . . . . . . 1 . Destroy 2 | . . 1 1 . . . . Blast 2 | . . . . 1 1 . . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6390 | 34 398 1392 1343 1220 1725 273 5 Guns 4206 | 34 328 1180 1309 786 406 163 . Cannons 1846 | . 70 175 . 434 1067 100 . Explosions 167 | . . . . . 167 . . Melee . | . . . . . . . . Ramming 171 | . . 37 34 . 85 10 5 Kinetic 4680 | 22 160 1180 1309 1044 842 123 . Thermal 903 | . 70 175 . . 558 100 . Explosive . | . . . . . . . . Electromagnetic 636 | 12 168 . . 176 240 40 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . 1 1 2 . 9 21 21 Average Corruption 6 | . 1 1 1 . 6 16 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 94 | . . 3 8 . 65 12 6 Message Errors 16 | . . 2 2 . 10 . 2 Matter Fused 33 | . . 1 2 . 22 4 4 Heat Flow Errors 8 | . . . . . 7 1 . Energy Discharges 9 | . . . . . 8 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . 1 . 5 1 . Data Loss (major) 5 | . . . 1 . 4 . . Misfires 6 | . . . 2 . 4 . . Alerts 3 | . . . . . 2 1 . Misdirections 1 | . . . . . . 1 . Weapon Failures 5 | . . . . . 3 2 . Overload Shots . | . . . . . . . . Overflow Damage 118 | . . . . 41 77 . . Projectiles 111 | . . . . 41 70 . . Explosions 7 | . . . . . 7 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . 1 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 135 | . . 18 17 . 93 5 2 Shots 1 | . . . . . 1 . . Rammed 12 | . . 2 1 . 6 2 1 Targets Rammed 12 | . . 2 1 . 6 2 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1120 | 18 90 321 253 316 784 1120 . Average Temperature 175 | 12 39 106 78 125 201 591 . Received Heat Transfer 985 | 18 147 126 78 243 373 . . Effects 72 | . . 2 . 1 41 28 . Shutdowns 16 | . . . . . 10 6 . Energy Bleed 7 | . . . . 1 3 3 . Interference 14 | . . 2 . . 8 4 . Matter Decay 5 | . . . . . 2 3 . Short Circuit 6 | . . . . . 4 2 . Damage (minor) 7 | . . . . . 3 4 . Damage (major) 13 | . . . . . 9 4 . Damage (core) 4 | . . . . . 2 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . . . 2 2 . Heat Transferred 1603 | . 148 370 . . 885 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 89 | 100 100 77 54 96 100 100 100 Level 1 10 | . . 22 45 3 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 314 | 20 37 240 314 218 84 6 . Initial 86 | . 5 . 57 86 84 6 . Average 52 | 2 8 114 151 114 9 . . Influence Increases 1824 | 20 106 440 569 312 377 . . Destroy 0b10 Robot/C 1140 | 20 60 320 320 220 200 . . Destroy 0b10 Robot/NC 145 | . 25 45 30 10 35 . . Destroy Leader 312 | . 14 62 106 60 70 . . Successful Hack 61 | . 7 8 34 . 12 . . Disable Machine 72 | . . . 45 . 27 . . Destroy Structure 49 | . . 5 4 7 33 . . Lose Combat Pursuer 45 | . . . 30 15 . . . Influence Decreases 1824 | 10 116 280 489 334 572 23 . Entered New Map 413 | . 5 . 103 154 134 17 . Time Decay 1351 | 10 101 280 386 150 418 6 . Lost Part 60 | . 10 . . 30 20 . . Squads Dispatched 12 | . 1 2 2 1 6 . . Investigation 5 | . 1 1 2 . 1 . . Extermination 5 | . . . . . 5 . . Reinforcement 2 | . . 1 . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 5 | . . 1 2 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | 1 6 17 22 14 14 6 . Peak Tracking Total 6 | 1 4 5 5 6 5 5 . Tactical Retreats 3 | . . . 2 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 5 | . 2 . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 8 | . . . 5 . 3 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 19 | . 4 4 6 2 2 . 1 Terminals 13 | . 2 2 6 2 . . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 15 11 16 3 4 . 2 Successful 37 | . 11 9 9 3 4 . 1 Failed 14 | . 4 2 7 . . . 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 32 | . 7 4 16 3 . . 2 Fabricators 2 | . . . . . 2 . . Repair Stations 8 | . 6 . . . 2 . . Recycling Units 5 | . 2 3 . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 3 2 9 3 . . 1 Record 7 | . . 1 2 3 . . 1 Part Schematic 1 | . . . 1 . . . . Open Door 2 | . . . 2 . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . Recall Extermination 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 8 | . 6 . . . 2 . . Scan Component 4 | . 3 . . . 1 . . Repair 3 | . 2 . . . 1 . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . 2 3 . . . . . Recycle Component 1 | . . 1 . . . . . Process 2 | . . 2 . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . . Used 1 | . . . 1 . . . . Hacking Detections 11 | . 3 2 4 . 2 . . Full Trace Events 4 | . 1 1 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 116 | . . . . . 116 . . Total Part Build Rating 3 | . . . . . 3 . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 96 | . 64 . . . 32 . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 8 | . . 8 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . 11 . Total Damage 168 | . . . . . . 168 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Active Infowar (turns) 1760 | . . 153 860 315 217 52 163 Sensors 1760 | . . 153 860 315 217 52 163 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 4922 | 61 357 586 860 315 2396 184 163 Spaces Moved 2782 | 60 259 440 579 148 966 179 151 Core 148 | 18 . . . . 20 110 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2634 | 42 259 440 579 148 946 69 151 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 105 145 160 50 100 Average Speed 146 | 71 84 99 124 154 219 82 100 Slowest Speed 1950 | 80 95 110 135 205 1950 300 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 9 49 24 59 18 15 88 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . 3 . . . Terrain Destroyed 42 | . . . . 7 35 . . Melee . | . . . . . . . . Projectile 17 | . . . . 7 10 . . AOE 25 | . . . . . 25 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 3341 | 70 354 531 659 187 1182 195 163 Wait 158 | . 42 1 . . 112 . 3 Move 2776 | 59 258 439 578 147 966 178 151 Hop . | . . . . . . . . Pick Up 75 | 2 13 17 14 2 22 . 5 Fast Attach 9 | 5 . . . 1 . 3 . Attach 45 | . 6 8 . 3 21 4 3 Detach 13 | . 3 3 . 2 5 . . Swap 20 | . 5 4 1 1 9 . . Drop 36 | 1 5 8 7 . 14 . 1 Fire 198 | 3 22 49 58 31 27 8 . Melee . | . . . . . . . . Ram 11 | . . 2 1 . 6 2 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Repaired Ion Engine 397 | -10/Materials | Repaired Lgt. Nuclear Core 417 | -10/Materials | Identified exit to Materials 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 446 | -9/Materials | Discovered new exit (range 14) 824 | -9/Materials | Build established: Tank 1005 | -9/Materials | Entered Storage 1849 | -9/Storage | Discovered new exit (range 13) 1865 | -9/Storage | Entered Materials 1865 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2101 | -8/Materials | Discovered new exit (range 15) 2162 | -8/Materials | Build established: Skirmisher 2176 | -8/Materials | Identified exit to Factory 2180 | -8/Materials | Entered Factory 2180 | -7/Factory | Evolved 2 slots: Weapon x2 2705 | -7/Factory | Build established: Tank 3321 | -7/Factory | Fabricated Enh. Autogun? 3700 | -7/Factory | Lost 6 parts (1p2n2u1w) 4576 | -7/Factory | Sucked down chute 4576 | -7/Factory | Entered Waste 4577 | -7/Waste | Met a frightened Derelict 4591 | -7/Waste | EMP discharged 4591 | -7/Waste | System corruption reached 10% 4592 | -7/Waste | Spotted C-40 Crusher 4594 | -7/Waste | Spotted C-40 Crusher 4596 | -7/Waste | Spotted C-40 Crusher 4601 | -7/Waste | Destroyed C-40 Crusher 4618 | -7/Waste | Core integrity fell below 50% 4624 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4627 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4636 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4637 | -7/Waste | Core integrity fell below 20% 4639 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4641 | -7/Waste | Spotted C-40 Crusher 4643 | -7/Waste | Spotted C-40 Crusher 4670 | -7/Waste | Lost 7 parts (1n1u5w) 4691 | -7/Waste | EMP discharged 4699 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4726 | -7/Waste | Spotted C-40 Crusher 4743 | -7/Waste | Discovered new exit (range 13) 4760 | -7/Waste | Entered Factory 4923 | -7/Factory | Core destroyed Last Messages --------------- eventually TF Nodes could be expanded to include more immediate detection and response efforts in support of nearby garrisons. Acquired Rocket Launcher. > JGE %T,U2:CQETCJZTL System corrupted: Matter fused (-8). K-01 Serf cleans the Subcomponent Replicator. Acquired Hvy. Laser. K-01 Serf cleans the Subcomponent Replicator. System corrupted: Matter fused (-9). K-01 Serf cleans the Subcomponent Replicator. System corrupted: Matter fused (-4). Acquired Imp. Deuterium Engine. Dropped Imp. Deuterium Engine. Acquired Imp. Deuterium Engine. /AIDCD:RWBJJH EKAWV|2HKS3 LVV> Slammed into T-07 Excavator. Destabilizing: Core damaged (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????# #??????? | | ?????????????????????????????# !! #??????? | | ?????????????????????????????# !! 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Autogun | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Repaired ---------- Lgt. Nuclear Core | 54% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just What I Needed Novice Programmer Oops Power Corrupts Risk Taker System Compromised Challenges ------------ None Game ------ Seed FieldthrustSixMultitool Manual? 0 Play Time 00:58:16 Cumulative 3.6 hours Start 2026.02.11 @ 20:35:28 End 2026.02.14 @ 23:51:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40dd8989-7b6b-4d63-a929-67f5215e11a1