Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 04:23:35 Player: SunnyVampire Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (679) 679 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8350) 8350 TOTAL SCORE: 10754 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3350 Cogmind --------- Core Integrity 0/230 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (37) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Flight Unit Improved Heat Sink Relay Coupler [Programmer] (49) Improved Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cobbler Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Seismic Detector Light Armor Plating Improved Medium Laser Light Assault Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 6 10 9 5 . 2 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 5 1 . 2 Treads 2 | 2 . . . . . Leg 4 | . 2 1 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 4 . . 2 Utility 9 | 1 5 1 2 . . Device 5 | . 3 . 2 . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 9 | 2 2 3 2 . . Energy Gun 5 | . 1 3 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 2 . . . Parts Lost 12 | . 5 . 3 . 4 Power 2 | . 1 . . . 1 Propulsion 3 | . 1 . 1 . 1 Utility 2 | . 1 . 1 . . Weapon 5 | . 2 . 1 . 2 Highest Loss Streak 5 | . 5 . 2 . 4 To Critical Strikes . | . . . . . . Average Backups 4 | 2 5 4 4 4 4 Power . | . . . . . . Propulsion 2 | 1 1 1 2 3 2 Utility 1 | . 2 2 . . 1 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 96 86 64 72 71 Engine 10 | . 14 11 9 9 9 Treads 5 | . 17 . . . . Leg 9 | . 10 12 3 9 9 Flight 8 | . . 18 14 9 11 Device 15 | . 11 15 11 18 19 Storage 4 | . 14 5 . . . Energy Gun 17 | . 4 18 23 27 20 Ballistic Gun 4 | . 13 3 . . . Launcher 2 | . 7 . . . . Peak Build Rating 34 | 6 19 34 34 30 30 Average Rating 23 | 4 14 27 22 30 27 On Entrance 19 | . 6 19 34 30 30 Avg Prop Armor Cover (%) 1 | . . 1 1 1 1 Naked Turns . | . . . . . . Heaviest Build 24 | 13 18 24 24 16 16 Greatest Support 40 | 40 40 30 15 10 10 Greatest Overweight (x) 6 | . . 6 3 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 9 | 8 9 9 6 6 6 Average Capacity 6 | 6 8 7 6 6 6 Most Carried 8 | 4 8 6 6 5 6 Average Carried 4 | 2 5 4 4 4 4 Final Capacity 9 | 8 9 6 6 6 6 Final Carried 6 | 4 4 6 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 903 | 207 196 400 90 . 10 Remotely . | . . . . . . Salvage Created 872 | . 360 379 114 . 19 Parts 51 | . 33 13 2 . 3 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 4 | . 2 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 13 | . 9 1 3 . . Melee 1 | . 1 . . . . Guns 6 | . 2 1 3 . . AOE 6 | . 6 . . . . Classes Destroyed 8 | . 6 2 . . . Worker 7 | . 6 1 . . . Builder 1 | . 1 . . . . Hauler 3 | . . 3 . . . Recycler 4 | . 2 2 . . . Operator 2 | . 1 1 . . . Watcher 3 | . 3 . . . . Grunt 11 | . 9 . 2 . . Sentry 2 | . . 1 1 . . Z-Technician 1 | . . . . . 1 Best Kill Streak 10 | . 10 3 1 . 1 Combat Bots Only 3 | . 3 1 1 . . Max Kills in Single Turn 4 | . 4 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 123 | . 47 12 25 . 39 Missed 37 | . 9 2 5 . 21 Hits 86 | . 38 10 20 . 18 Projectile 86 | . 38 10 20 . 18 Critical Strikes 4 | . . 3 1 . . Damage Taken 1692 | . 786 145 275 . 486 Core 491 | . 226 14 99 . 152 Absorbed by Shields . | . . . . . . Ignored by Resistances 6 | . . 6 . . . Core Remaining (%) 58 | 100 16 . . . . Volleys Fired 70 | . 28 25 13 . 4 Largest 2 | . 2 2 2 . 2 Hottest 121 | . 70 112 121 . 121 Shots Fired 133 | . 53 50 22 . 8 Gun 110 | . 30 50 22 . 8 Cannon . | . . . . . . Launcher 23 | . 23 . . . . Special . | . . . . . . Kinetic 40 | . 27 13 . . . Thermal 70 | . 3 37 22 . 8 Explosive 23 | . 23 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 8 5 . 1 Robot Miss Streak 5 | . 1 2 5 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 71 | . 21 34 14 . 2 Core Hits 54 | . 37 11 5 . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 1 . . Burn 3 | . . 2 1 . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2333 | . 1606 458 235 . 34 Guns 942 | . 219 454 235 . 34 Cannons . | . . . . . . Explosions 1373 | . 1373 . . . . Melee . | . . . . . . Ramming 18 | . 14 4 . . . Kinetic 252 | . 183 69 . . . Thermal 690 | . 36 385 235 . 34 Explosive 1373 | . 1373 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 122 | . 122 . . . . Projectiles . | . . . . . . Explosions 122 | . 122 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 373 | . 373 . . . . Shots 11 | . 11 . . . . Rammed 3 | . 3 . . . . Targets Rammed 5 | . 3 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 605 | . 62 520 605 . 9 Average Temperature 193 | . 15 193 304 . 6 Received Heat Transfer 591 | . 231 108 144 . 108 Effects 14 | . . 4 10 . . Shutdowns 4 | . . 3 1 . . Energy Bleed 2 | . . 1 1 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 3 | . . . 3 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 2 . 1 Heat Transferred 1850 | . 111 1073 592 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 70 | 100 49 100 66 . . Level 1 29 | . 50 . 33 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . 1 . . . . Peak Influence 340 | . 340 111 214 . . Initial 111 | . . 111 12 . . Average 127 | . 165 66 189 . . Influence Increases 882 | . 538 82 262 . . Destroy 0b10 Robot/C 260 | . 180 20 60 . . Destroy 0b10 Robot/NC 100 | . 65 35 . . . Destroy Leader 72 | . 56 16 . . . Successful Hack 11 | . . 11 . . . Disable Machine 120 | . 120 . . . . Destroy Structure 117 | . 117 . . . . Miscellaneous 202 | . . . 202 . . Influence Decreases 882 | . 272 315 131 164 . Entered New Map 340 | . . 155 21 164 . Time Decay 462 | . 222 160 80 . . Lost Part 80 | . 50 . 30 . . Squads Dispatched 5 | . 4 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 4 . . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 15 2 4 . 9 Peak Tracking Total 8 | . 4 2 2 . 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 8 | . 8 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 2 . . . Successful 2 | . . 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 4 1 . 4 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Branch Access Points 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 133 | . . . . 133 133 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 32 | . . . . . 32 Total Damage 535 | . . . . . 535 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 75 | . 15 . 10 . 50 Average Entertainment 5 | . 6 1 13 . . Good Acts 11 | . 2 2 7 . . Bad Acts 10 | . 2 . 8 . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 106 | . 106 . . . . Seismic 84 | . 84 . . . . Machine Analysis 22 | . 22 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1989 | 85 547 333 167 579 278 Spaces Moved 1166 | 47 315 240 74 301 189 Core 7 | 2 . 5 . . . Treads 206 | 45 161 . . . . Legs 674 | . 154 64 28 301 127 Wheels . | . . . . . . Hover . | . . . . . . Flight 279 | . . 171 46 . 62 Fastest Speed 34 | 50 120 34 104 190 37 Average Speed 145 | 155 140 97 154 190 138 Slowest Speed 350 | 160 160 350 250 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 59 22 24 48 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . 130 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 130 | . 130 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1324 | 56 363 294 105 309 197 Wait 18 | . . . 10 8 . Move 1161 | 46 314 239 73 300 189 Hop . | . . . . . . Pick Up 15 | 4 5 4 1 1 . Fast Attach 20 | 6 3 7 4 . . Attach 10 | . 5 2 1 . 2 Detach 10 | . 1 8 . . 1 Swap 3 | . 3 . . . . Drop 12 | . 1 7 3 . 1 Fire 70 | . 28 25 13 . 4 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Prayed at D.C.S.S. Altar Unit 270 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 309 | -10/Materials | Build established: Mutant 409 | -10/Materials | Core integrity fell below 50% 414 | -10/Materials | Core integrity fell below 20% 447 | -10/Materials | Sterilization system engaged 447 | -10/Materials | Non-combat units ordered to evacuate 473 | -10/Materials | Lost 5 parts (1p1n1u2w) 506 | -10/Materials | X0-1V1 activates XOMVISION 547 | -10/Materials | Combat units ordered to evacuate 573 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 626 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Identified exit to Mines 839 | -9/Materials | Discovered new exit (range 7) 966 | -9/Materials | Entered Mines 968 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 973 | -9/Mines | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 975 | -9/Mines | X0-1V1 mutated your Propulsion slot to Utility slot 978 | -9/Mines | X0-1V1 tapped a No Entrance sign 989 | -9/Mines | X0-1V1 announced a LAN party 1026 | -9/Mines | Weapon slot count temporarily expanded by X0-1V1 (+2) 1107 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1133 | -9/Mines | Entered Zion 1171 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1361 | -7/Zion | Gained Derelict followers 1437 | -7/Zion | Learned Factory stockpile data 1568 | -7/Zion | Found Relay Coupler [Programmer] 1639 | -7/Zion | Opened final containment barrier to the Deep Caves 1692 | -7/Zion | Discovered new exit (range 5) 1696 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1712 | -7/Zion | Entered Deep Caves 1712 | -7/Deep Caves | Accompanied by 5 allies 1734 | -7/Deep Caves | Core integrity fell below 50% 1775 | -7/Deep Caves | Weapon slot count reverted to normal (-2) 1959 | -7/Deep Caves | Z-Facility disabled 1960 | -7/Deep Caves | Attacked by Z-Imprinter 1982 | -7/Deep Caves | Core integrity fell below 20% 1985 | -7/Deep Caves | Lost 5 allies 1990 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 01775_ Broken Imp. Medium Laser tossed aside. 01927_ NEW_ZION: Z-Facility proximity alert. 01932_ S1-EVL(o) destroyed. 01933_ GB-ITQ(b) destroyed. 01943_ 8V-XCY(b) destroyed. 01944_ Hover Unit melted. 01944_ 44-AGU(o) destroyed. 01947_ 5S-GO3(g) destroyed. 01947_ Z5-Q3T(M) destroyed. 01959_ Imp. Medium Laser destroyed. 01959_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01964_ Dropped Aluminum Leg. 01971_ Imp. Flight Unit destroyed. 01973_ Ion Engine destroyed. 01974_ Particle Gun destroyed. 01990_ X0-1V1 howls with laughter! [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ????????????????????????????????????????#### | | ????????????????????????????????????????# # | | ????????????????????????????????????????? | | ??????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????????#### | | ??????????????????????????# ???????????## # | | ????????????????????????## ??????????# | | ????????????????????????# #??????????# | | ????????????????????????# #??????????# | | ??????????????????????### #??????????## | | ?????????????????????## #???????????### | | ?????????????????????? #?????????????# | | ??????????????????????# ??????????????## | | ????????????????????### ???????????????# | | ????????????????????? ????????????##### | | ??????????????????????# #???????????## ## | | ??????????????????????# ##??????????# ## | | ??????????????????????# ####???????# # | | ???????????????????#### ##?????## | | ?????????????????### ####### | | ?????????? @ I | | ?????????? | | ?????????? ##### | | ???????????????????## ### | | ????????????????????## ###?# | | ?????????????????????## #???### | | ??????????????????????# #?????# | | ??????????????????????# #?????## | | ??????????????????????# ##??????# | | ??????????????????????## #???????# | | ???????????????????????## ##???????## | | ????????????????????????#########?????????# | | ??????????????????????????????????????????## #### | | ????????????????????????????????????????????##???? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer Chaos Is Inevitable Overwhelming Signs Are For Wimps Well Done Challenges ------------ None Game ------ Seed CouplerZeronetUnit Manual? 0 Play Time 00:32:19 Cumulative 15.8 hours Start 2026.10.28 @ 03:27:03 End 2026.10.28 @ 04:23:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d046112f-35e1-4d99-9468-8045164e0cdc