Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 00:16:38 Player: human Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (478) 478 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2093 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 318/350 System Corruption 13% Temperature Cool (54) Movement Treading (320) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Battery Weapon Shielding > --- WEAPON (2) ------- Spread Laser Rocket Launcher > --- INVENTORY (20) --- Hover Unit Improved Targeting Computer Improved Targeting Computer Melee Analysis Suite Core Shielding Weapon Shielding Weapon Shielding Phasing AFG EM Pulse Gun Particle Gun Beam Cannon Beam Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Improved Targeting Computer Phasing AFG > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Ion Engine Neutrino Core Hover Unit Hover Unit Improved Targeting Computer Improved Targeting Computer Melee Analysis Suite Core Shielding Weapon Shielding Weapon Shielding Weapon Shielding EM Pulse Gun Particle Gun Spread Laser Beam Cannon Beam Cannon KE Penetrator Rocket Launcher Improved Datajack Katana [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Phasing AFG Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 35 | 6 2 10 2 . 15 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 . 1 . . 4 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 4 | 2 . 1 . . 1 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 11 | 1 2 4 . . 4 Device 1 | . . . . . 1 Storage 3 | 1 1 1 . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 5 | . 1 2 . . 2 Artifact . | . . . . . . Weapon 13 | 2 . 4 2 . 5 Energy Gun 8 | 2 . 3 2 . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . . 3 . . 12 Power 4 | . . 1 . . 3 Propulsion 4 | . . 1 . . 3 Utility 2 | . . . . . 2 Weapon 5 | . . 1 . . 4 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 90 97 100 90 Engine 8 | . 14 10 11 11 1 Core 1 | . . . . . 7 Wheel 19 | . 28 22 22 22 11 Hover 1 | . . . . . 6 Storage 21 | . 14 19 22 22 22 Processor 10 | . . 6 11 11 15 Protection 9 | . 12 12 11 11 3 Energy Gun 20 | . 28 14 19 22 19 Peak Build Rating 29 | 6 8 14 15 18 29 Average Rating 15 | 3 6 11 14 16 21 On Entrance 10 | . 6 8 13 15 18 Naked Turns . | . . . . . . Heaviest Build 65 | 12 48 56 56 56 65 Greatest Support 26 | 26 26 26 22 22 22 Greatest Overweight (x) 5 | . 1 2 2 2 5 Average Overweight (x) 2 | . . 1 2 2 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 Most Carried 20 | 5 13 20 20 20 20 Average Carried 17 | 1 5 16 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 13 19 20 20 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 519 | 217 51 47 70 . 134 Remotely . | . . . . . . Salvage Created 461 | . 51 147 63 . 200 Parts 31 | . 7 5 11 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 3 3 7 . 6 Guns 18 | . 3 2 7 . 6 Cannons 1 | . . 1 . . . Classes Destroyed 5 | . 1 3 . . 1 Swarmer 12 | . 3 . 7 . 2 Grunt 4 | . . 1 . . 3 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 7 | . 3 2 7 . 4 Combat Bots Only 7 | . 3 2 7 . 4 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 152 | . 9 27 27 . 89 Missed 47 | . 3 3 9 . 32 Damage Taken 1613 | . 50 411 140 . 1012 Core 445 | . 33 132 40 . 240 Absorbed by Shields . | . . . . . . Redirected to Shielding 85 | . 2 53 7 . 23 Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 37 | . 3 13 6 . 15 Largest 2 | . 2 2 2 . 2 Hottest 130 | . 90 110 130 . 130 Shots Fired 73 | . 6 25 12 . 30 Gun 59 | . 6 18 12 . 23 Cannon 7 | . . 7 . . . Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 1 | . . . . . 1 Thermal 57 | . 3 20 12 . 22 Explosive 7 | . . . . . 7 Electromagnetic 8 | . 3 5 . . . Robot Hit Streak 14 | . 2 12 14 . 10 Robot Miss Streak 7 | . 2 3 4 . 7 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 60 | . 3 18 11 . 28 Core Hits 65 | . 3 7 18 . 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1048 | . 35 247 133 . 633 Guns 585 | . 35 160 133 . 257 Cannons 87 | . . 87 . . . Explosions 306 | . . . . . 306 Melee 70 | . . . . . 70 Ramming . | . . . . . . Kinetic 26 | . . . . . 26 Thermal 614 | . 25 225 133 . 231 Explosive 306 | . . . . . 306 Electromagnetic 32 | . 10 22 . . . Impact . | . . . . . . Slashing 70 | . . . . . 70 Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 39 | . . . . . 39 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 60 156 180 . 243 Average Temperature 84 | . 33 57 73 . 118 Received Heat Transfer 225 | . . 117 . . 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1121 | . 74 592 165 . 290 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 304 | . 85 256 304 . . Initial 99 | . . 35 99 . . Average 128 | . 57 128 234 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 80 | 100 100 90 35 . . Level 1 19 | . . 9 64 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 4 11 9 . 11 Peak Tracking Total 10 | . 3 10 4 . 4 Tactical Retreats 4 | . . 2 2 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 4 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 16 | . 3 13 . . . Successful 12 | . 3 9 . . . Failed 4 | . . 4 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 6 | . 1 5 . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 7 | . . 7 . . . Insert Component 4 | . . 4 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . 3 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2275 | 60 153 374 177 975 536 Spaces Moved 1696 | 53 121 263 131 843 285 Core 3 | 3 . . . . . Treads 6 | . . . . . 6 Legs . | . . . . . . Wheels 1687 | 50 121 263 131 843 279 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 115 115 115 Average Speed 121 | 87 103 115 115 115 160 Slowest Speed 320 | 90 105 120 115 115 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 27 32 36 82 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . . . . 60 Melee . | . . . . . . Projectile . | . . . . . . AOE 60 | . . . . . 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1833 | 66 143 307 145 850 322 Wait 11 | . . 6 5 . . Move 1691 | 52 120 262 130 842 285 Hop . | . . . . . . Pick Up 43 | 8 15 12 2 4 2 Fast Attach . | . . . . . . Attach 24 | 6 1 7 1 . 9 Detach 2 | . . 2 . . . Swap 11 | . 1 3 1 . 6 Drop 9 | . 3 2 . 4 . Fire 37 | . 3 13 6 . 15 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 433 | -9/Materials | Discovered new exit (range 10) 574 | -9/Materials | Discovered new exit (range 13) 588 | -9/Materials | Entered Mines 685 | -9/Mines | Destroyed 7 combat bots 735 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 765 | -9/Mines | Entered Zion 791 | -7/Zion | Learned location of Warlord (-4) 865 | -7/Zion | Discovered new exit (range 14) 1426 | -7/Zion | Found Prototype Device 1740 | -7/Zion | Entered Proximity Caves 1740 | -6/Proximity Caves | Identified Phasing AFG 2156 | -6/Proximity Caves | Core integrity fell below 50% 2184 | -6/Proximity Caves | System corruption reached 10% 2217 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 2246 | -6/Proximity Caves | Spotted B-75 Beast 2267 | -6/Proximity Caves | Core integrity fell below 20% 2276 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 02211_ The unstable cave ceiling collapses. 02215_ System corrupted: Arm. Wheel fused. 02218_ The unstable cave ceiling collapses. 02239_ System corrupted: Energy discharge (-133). 02246_ Arm. Wheel destroyed. 02249_ Spread Laser destroyed. 02249_ C-30 ARC bursts open, deploying its payload. 02249_ H-66 Slayer unfolds itself. 02249_ Slug penetrates Wall. 02256_ KE Penetrator destroyed. 02261_ System corrupted: Substantial component data lost. 02263_ Slug penetrates Wall. 02269_ Penetrated by Slug. 02272_ Slug penetrates Wall. 02272_ Penetrated by Slug. 02276_ Lgt. Ion Engine destroyed. 02276_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ??#### ##??????????##############???????????????? | | ??# ###???????## # # ###? ?????????? | | ???# ###?????# # ????????? | | ???# ##???## % BB ???????? | | ???# ##### h BB ???????? | | #### ## ???????? | | # # ????????? | | # #???????????????? | | #?#????????????????? | | % @ #???????????????????? | | #???????????????????? | | ## #???????????????????? | | # ##### #### #???????????????????? | | ##### #???# #??#####???????????????????? | | ??? #???# #??????????????????????????? | | ?? ####??# # #??????????????????????????? | | ? ## ##???? # #??????????????????????????? | | # ?## ##???? # ## #??????????????????????????? | | # ???# #???? ?# ?# ??????????????????????????? | | #???? #??????# ? ?????????????????????????? | | ?????# #??????# ? ?????????????????????????? | | ?????####??????? ?# ??????????????????????????? | | ????????????????? ??# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 1 Salvage Targeting 4 Item Schematics ----------------- Melee Analysis Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Cloaking Device | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictTransdimensionalLog Manual? 0 Play Time 00:27:58 Cumulative 36.0 hours Start 2024.09.09 @ 23:47:34 End 2024.09.10 @ 00:16:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06076ce1-dfdc-4a49-acc7-cf651c65145d