Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.15 @ 18:27:07 Player: Maverik Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2376) 2376 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 6482 Bonus ------- High Alert Combat Kills 51 Met Data Miner 300 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Heat Sink Transmission Jammer Propulsion Shielding Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Battery Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Pulse Rifle Particle Cannon Gauss Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Heat Sink Experimental Sensor Array Transmission Jammer Propulsion Shielding Improved Weapon Shielding Improved Medium Laser Gatling Laser Improved EM Pulse Cannon Particle Cannon Gauss Rifle [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . 1 1 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 90 | 6 14 7 17 14 12 12 4 4 Power 11 | 1 2 2 1 2 2 . 1 . Engine 11 | 1 2 2 1 2 2 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 3 1 2 6 6 2 2 2 Treads . | . . . . . . . . . Leg 6 | 2 3 1 . . . . . . Wheel . | . . . . . . . . . Hover 10 | . . . 2 5 3 . . . Flight 10 | . . . . 1 3 2 2 2 Utility 18 | 1 2 2 6 1 2 2 1 1 Device 8 | . . 1 3 . 2 1 1 . Storage 7 | 1 1 1 2 1 . . . 1 Processor 2 | . 1 . 1 . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 35 | 2 7 2 8 5 2 8 . 1 Energy Gun 14 | 1 1 1 4 . 1 5 . 1 Energy Cannon 5 | . . . . 3 1 1 . . Ballistic Gun 8 | 1 3 . . 2 . 2 . . Ballistic Cannon 6 | . 2 . 4 . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . Parts Lost 27 | . . . 1 2 . 11 . 13 Power 3 | . . . . . . 2 . 1 Propulsion 9 | . . . . 1 . 3 . 5 Utility 4 | . . . . . . 1 . 3 Weapon 11 | . . . 1 1 . 5 . 4 Highest Loss Streak 13 | . . . 1 1 . 9 . 13 Average Slot Usage (%) 94 | . 97 100 98 98 96 87 86 82 Engine 10 | . 13 14 11 8 15 8 4 6 Leg 6 | . 27 28 3 . . . . . Hover 11 | . . . 18 26 18 11 . . Flight 4 | . . . . . . 5 20 19 Device 7 | . . . 7 9 15 10 7 14 Storage 15 | . 16 14 14 17 15 15 15 14 Processor 9 | . 11 13 11 9 7 7 7 7 Protection 1 | . . . . . . 4 6 . Energy Gun 9 | . 5 2 10 2 2 14 23 19 Energy Cannon 2 | . . . . 9 7 5 . . Ballistic Gun 5 | . 16 8 . 14 12 2 . . Ballistic Cannon 6 | . 3 11 20 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 73 | 10 18 40 54 58 73 73 54 53 Greatest Support 33 | 20 20 25 25 33 33 33 28 28 Greatest Overweight (x) 15 | . 1 1 4 2 6 15 4 2 Average Overweight (x) 1 | . . . 1 1 2 2 2 1 Largest Inventory Capacity 12 | 6 10 12 12 12 12 12 12 12 Average Capacity 11 | 4 8 10 12 12 12 12 12 12 Most Carried 12 | 4 8 11 12 12 12 12 9 9 Average Carried 8 | 1 5 8 8 10 10 8 6 8 Final Capacity 12 | 6 8 12 12 12 12 12 12 12 Final Carried 12 | 2 7 10 12 12 11 5 9 4 Class Distribution -------------------- 73% | Gunner 16% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Matter Collected 2076 | 197 334 137 654 346 159 209 40 . Remotely . | . . . . . . . . . Salvage Created 2520 | . 187 103 826 586 250 528 40 . Parts 182 | . 18 9 64 45 14 27 5 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 20 9 . Prevented 14 | . . . . . . 10 4 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 77 | . 7 7 30 15 5 11 2 . Guns 36 | . 7 5 7 6 2 7 2 . Cannons 40 | . . 1 23 9 3 4 . . AOE 1 | . . 1 . . . . . . Classes Destroyed 12 | . 3 1 5 1 1 1 . . Worker 2 | . . . 1 . 1 . . . Builder 3 | . . 1 1 1 . . . . Tunneler 2 | . . . 1 1 . . . . Recycler 1 | . . . . . 1 . . . Operator 2 | . . . 1 . 1 . . . Watcher 7 | . 2 . 4 1 . . . . Swarmer 43 | . 5 7 15 7 4 3 2 . Grunt 20 | . 2 . 9 2 . 7 . . Brawler 1 | . . . 1 . . . . . Sentry 11 | . . . 5 5 1 . . . Hunter 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 7 | . 4 3 6 7 7 7 2 . Combat Bots Only 7 | . 3 3 5 6 5 7 2 . Max Kills in Single Turn 2 | . 1 1 2 2 2 2 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Damage Taken 3667 | . 300 217 645 344 62 1194 58 847 Core 960 | . 68 24 125 39 18 284 . 402 Absorbed by Shields 75 | . . . . . 21 54 . . Core Remaining (%) 80 | 100 . 63 68 92 . . . . Volleys Fired 184 | . 28 15 58 29 9 37 4 4 Largest 3 | . 2 2 3 3 3 3 3 3 Hottest 199 | . 70 55 198 181 159 165 199 199 Shots Fired 450 | . 54 30 146 85 27 87 12 9 Gun 244 | . 53 15 36 48 18 53 12 9 Cannon 204 | . 1 15 108 37 9 34 . . Launcher . | . . . . . . . . . Special 2 | . . . 2 . . . . . Kinetic 256 | . 28 30 108 44 10 36 . . Thermal 162 | . 26 . 26 33 17 39 12 9 Explosive . | . . . . . . . . . Electromagnetic 32 | . . . 12 8 . 12 . . Robot Hit Streak 42 | . 16 4 21 28 33 42 6 4 Robot Miss Streak 3 | . 2 2 3 2 1 1 2 1 Penetration Max 1 | . . . . 1 1 1 . . Secondary Targets 4 | . 3 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 318 | . 37 15 96 53 23 78 9 7 Core Hits 129 | . 14 8 47 24 8 23 3 2 Critical Hits 2 | . . . . . 1 1 . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5569 | . 381 285 1751 927 500 1560 90 75 Guns 2836 | . 365 116 527 415 316 932 90 75 Cannons 2618 | . 16 90 1224 476 184 628 . . Explosions 115 | . . 79 . 36 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2707 | . 161 206 1224 286 180 650 . . Thermal 2320 | . 220 79 368 512 320 656 90 75 Explosive . | . . . . . . . . . Electromagnetic 542 | . . . 159 129 . 254 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 4 . . . . . . Average Corruption 1 | . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . Effects 4 | . 1 3 . . . . . . Message Errors 2 | . 1 1 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 88 | . . 28 30 3 27 . . . Projectiles 60 | . . . 30 3 27 . . . Explosions 28 | . . 28 . . . . . . Melee . | . . . . . . . . . Knockbacks 9 | . . 1 8 . . . . . Impact . | . . . . . . . . . Kinetic 9 | . . 1 8 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 467 | . 305 176 385 148 84 258 467 45 Average Temperature 120 | . 134 92 132 39 35 102 230 30 Received Heat Transfer 805 | . 81 . 87 81 . 418 . 138 Effects 7 | . 2 . 4 . . . 1 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . Interference 4 | . . . 4 . . . . . Short Circuit 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . 1 1 . . Heat Transferred 4778 | . 666 100 814 901 629 1234 198 236 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Peak Influence 528 | . 186 226 457 528 182 . . . Average Influence 189 | . 94 121 215 343 146 . . . Maximum Alert Level 2 | . . 1 2 2 . . . . Low Security (%) 58 | 100 100 67 37 15 100 . . . Level 1 34 | . . 32 59 47 . . . . Level 2 6 | . . . 2 36 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . 2 . 2 . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 2 . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 11 9 37 17 10 12 2 4 Peak Tracking Total 6 | . 4 3 5 4 6 6 2 4 Tactical Retreats 2 | . . . . 1 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Traps Triggered 5 | . 4 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . 3 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Machines Disabled 14 | . . 6 2 4 . 2 . . Max in Single Turn 4 | . . 4 1 2 . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Machines Accessed 19 | . 5 1 4 4 . 1 . 4 Terminals 8 | . 3 . 2 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 10 1 7 9 . 8 . 25 Successful 56 | . 8 1 6 8 . 8 . 25 Failed 4 | . 2 . 1 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 20 | . 5 . 2 5 . 8 . . Fabricators . | . . . . . . . . . Repair Stations 7 | . 2 . 5 . . . . . Recycling Units 5 | . 3 . . 2 . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 43 | . 3 1 2 4 . 8 . 25 Record 21 | . . . . 2 . 8 . 11 Part Schematic 6 | . . . . . . . . 6 Robot Schematic 5 | . . . . . . . . 5 Prototype ID Bank 4 | . . . . 1 . . . 3 Open Door 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 3 | . 1 . 2 . . . . . Recycling Unit Hacks 5 | . 3 . . 2 . . . . Recycle Component 1 | . 1 . . . . . . . Process 3 | . 2 . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . 1 1 . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 . . . 6 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . Time 138 | . 26 . 112 . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 189 | . 154 . . 35 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Turns Passed 5902 | 54 612 646 1402 642 528 1143 780 95 Spaces Moved 2972 | 38 385 410 623 442 235 429 342 68 Core 14 | 9 . . . . . 2 . 3 Treads . | . . . . . . . . . Legs 946 | 29 385 410 122 . . . . . Wheels . | . . . . . . . . . Hover 1480 | . . . 501 442 235 302 . . Flight 532 | . . . . . . 125 342 65 Fastest Speed 50 | 50 120 120 150 105 172 172 114 114 Average Speed 166 | 103 121 140 165 114 199 237 221 115 Slowest Speed 800 | 120 150 150 290 176 420 800 357 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 78 82 56 33 6 66 63 71 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . 1 Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 7 | . . 1 . . . 4 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 69 | . . 8 11 46 3 1 . . Melee . | . . . . . . . . . Projectile 11 | . . . 5 2 3 1 . . AOE 58 | . . 8 6 44 . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Total 3565 | 53 481 452 869 517 276 484 356 77 Wait 182 | . 30 4 139 8 1 . . . Move 2964 | 37 384 409 622 441 234 428 341 68 Hop . | . . . . . . . . . Pick Up 90 | 9 18 10 19 14 10 4 6 . Fast Attach 2 | . 1 . . . 1 . . . Attach 50 | 6 6 1 7 7 7 9 3 4 Detach 6 | . 1 . 2 1 . 1 1 . Swap 38 | . 7 6 10 7 4 3 1 . Drop 49 | 1 6 7 12 10 10 2 . 1 Fire 184 | . 28 15 58 29 9 37 4 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 339 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Lgt. Assault Rifle 386 | -10/Materials | Discovered new exit (range 18) 554 | -10/Materials | Discovered new exit (range 17) 667 | -10/Materials | Entered Mines 717 | -10/Mines | Found a hidden stash of uninstalled traps 760 | -10/Mines | Met a Derelict bent on vengeance 920 | -10/Mines | Learned Materials interactive machine intel 998 | -10/Mines | Build established: Scavenger-Mutant 1021 | -10/Mines | Received a Mining Laser from a helpful Derelict 1191 | -10/Mines | Discovered new exit (range 7) 1203 | -10/Mines | Learned 4 Materials zone layouts 1216 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1273 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1279 | -10/Mines | Found Prototype Device 1281 | -10/Mines | Identified Exp. Sensor Array 1313 | -10/Mines | Entered Materials 1313 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1314 | -9/Materials | Identified exit to Mines 1314 | -9/Materials | Identified exit to Materials 1315 | -9/Materials | Loaded intel: 18 interactive machine locations 1554 | -9/Materials | Discovered exit to Mines (range 12) 1744 | -9/Materials | Build established: Gunner 2033 | -9/Materials | Repaired Faulty Exp. Sensor Array 2277 | -9/Materials | Repaired Imp. Light Cannon 2534 | -9/Materials | Discovered exit to Materials (range 3) 2715 | -9/Materials | Entered another Materials area 2715 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2976 | -8/Materials | Discovered new exit (range 17) 3357 | -8/Materials | Entered Factory 3357 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3543 | -7/Factory | Discovered new exit (range 16) 3835 | -7/Factory | Discovered new exit (range 4) 3885 | -7/Factory | Entered Lower Caves 4348 | -7/Lower Caves | Spotted B-75 Beast 4387 | -7/Lower Caves | Destroyed B-75 Beast 4528 | -7/Lower Caves | Attracted the attention of an 0b10 base 4583 | -7/Lower Caves | Destroyed 7 combat bots 4587 | -7/Lower Caves | Lost 9 parts (2p2n5w) 4625 | -7/Lower Caves | Learned Factory trap positions 4625 | -7/Lower Caves | Learned Factory emergency access door positions 4625 | -7/Lower Caves | Learned Extension security intel 4625 | -7/Lower Caves | Learned Extension garrison access intel 4789 | -7/Lower Caves | Discovered new exit (range 15) 5028 | -7/Lower Caves | Entered another Lower Caves area 5078 | -7/Lower Caves | Discovered new exit (range 6) 5094 | -7/Lower Caves | Encountered a Warlord checkpoint 5546 | -7/Lower Caves | Identified exit to Data Miner 5808 | -7/Lower Caves | Entered Data Miner 5808 | -7/Data Miner | Discovered new exit (range 6) 5830 | -7/Data Miner | Met Data Miner 5854 | -7/Data Miner | Learned location of Section 7 (-3) 5854 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5876 | -7/Data Miner | Received God Mode back door access code from Data Miner 5880 | -7/Data Miner | Data Conduit disabled 5887 | -7/Data Miner | Core integrity fell below 50% 5896 | -7/Data Miner | Core integrity fell below 20% 5903 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- gain control via the back door I've installed. Now off with you. 05876_ ORACLE Interface goes dark. 05876_ Data Miner disappears through a trap door. 05876_ ORACLE Interface goes dark. 05880_ Data Conduit disabled. 05887_ Gatling Laser destroyed. 05888_ Pulse Rifle destroyed. 05888_ Cesium-ion Thruster destroyed. 05890_ Imp. Medium Laser destroyed. 05891_ Xenon Bombardment Thruster destroyed. 05892_ Lgt. Deuterium Engine destroyed. 05892_ Imp. Cooling System destroyed. 05897_ Particle Gun destroyed. 05897_ VTOL Module destroyed. 05897_ Dropped Faulty Exp. Sensor Array. 05899_ Cesium-ion Thruster destroyed. 05899_ Com. Battery destroyed. 05899_ Cesium-ion Thruster destroyed. 05899_ Hcp. Battery destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????####??????? | | ??????????###########??????#?#?????### #??????? | | ????????""""""""""""###### # #?#??## #??????? | | ???????"""""" """"""""# # # # ## < ##??????? | | ???????"""""" ######?? | | ???????""" g #?? | | ??????"""" g #?? | | ??????""" g g #?? | | ???????""" @ ##?? | | ???????""" """""""""""""""#####??? | | ???????"""" " ""###############??????? | | ???????"""" ! """###????????????????????? | | ???????"""""" #####??????????????????????? | | ????????####"#; "#??????????????????????????? | | ???????????#"### "#??????????????????????????? | | ???????????#??## "#??????????????????????????? | | ??????????????# "#??????????????????????????? | | ?????????????## "#??????????????????????????? | | ?????????????# "#??????????????????????????? | | ?????????????### "#??????????????????????????? | | ???????????????# "##?????????????????????????? | | ??????????????## ""#?????????????????????????? | | ???????????#?## ""#?????????????????????????? | | ?????????"##"#"X ""#?????????????????????????? | | ?????????"""""" "####??????????????????????? | | ?????????#""""" X"""""??????????????????????? | | ?????????###"#"X "##"#??????????????????????? | | ???????????#?## X""""#??????????????????????? | | ??????????????## "##"#??????????????????????? | | ???????????????#######?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 865 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed ImpactCorruptionChronowheel Manual? 0 Play Time 01:17:32 Cumulative 7.7 hours Start 2020.01.15 @ 17:07:36 End 2020.01.15 @ 18:27:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d52d5a4d-1606-4e19-87e1-c7b946f29cd0