Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 19:39:37 Player: TheGamingJasper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (117) 585 Value Destroyed (5011) 5011 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 13746 Bonus ------- High Alert Combat Kills 110 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Targeting Computer Improved Targeting Computer Target Analyzer Improved Target Analyzer Improved Kinecellerator Improved Weapon Cycler Reaction Control System Cloaking Device Backup Plating I Advanced Shield Generator > --- WEAPON ----------- Autogun Hypervelocity Railgun Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Medium Storage Unit Railgun [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Targeting Computer Device Improved Shield Generator Storage Medium Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Medium Reflective Plating Weapon Advanced Assault Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Gamma Bomb Array Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . . . 1 . 1 Utility 11 | . . . . 2 1 2 . . . . 1 1 1 2 1 Weapon 2 | . . . . . 1 . . . . . 1 . . . . Parts Attached 102 | 5 2 3 9 16 8 3 3 2 . . 2 24 5 6 14 Power 15 | 1 . . 3 1 1 . . 1 . . . 4 . 1 3 Engine 6 | 1 . . 3 . . . . . . . . 1 . . 1 Core 6 | . . . . 1 1 . . 1 . . . 2 . . 1 Reactor 3 | . . . . . . . . . . . . 1 . 1 1 Propulsion 34 | 1 1 1 5 4 5 1 . . . . . 5 2 3 6 Treads . | . . . . . . . . . . . . . . . . Leg 28 | 1 1 1 5 4 5 1 . . . . . 5 2 3 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 6 Utility 28 | 1 1 . 1 6 1 2 2 . . . 1 7 2 1 3 Device 9 | . . . . . . 1 1 . . . . 4 2 1 . Storage 4 | 1 . . 1 . . . . . . . . 1 . . 1 Processor 5 | . 1 . . . 1 1 . . . . . 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 9 | . . . . 6 . . 1 . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 . 2 . 5 1 . 1 1 . . 1 8 1 1 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . . 1 . . . 1 . . 1 5 1 1 . Ballistic Cannon 12 | . . 2 . 4 1 . 1 . . . . 3 . . 1 Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . . Parts Lost 55 | . . . 1 4 . . 3 1 . . . 20 1 15 10 Power 10 | . . . . . . . . 1 . . . 3 . 3 3 Propulsion 16 | . . . 1 3 . . . . . . . 5 . 2 5 Utility 14 | . . . . 1 . . 3 . . . . 5 . 5 . Weapon 15 | . . . . . . . . . . . . 7 1 5 2 Highest Loss Streak 15 | . . . 1 2 . . 3 1 . . . 9 1 15 5 To Critical Strikes 3 | . . . . . . . . . . . . . . 3 . Average Backups 6 | 1 2 4 7 7 8 7 7 8 10 10 8 6 3 5 2 Power . | . 1 1 . . . 1 1 . 1 1 1 1 1 . . Propulsion . | . 1 . . . . 1 1 1 1 1 1 . . 2 . Utility 3 | . . 1 4 5 6 4 3 4 5 5 4 2 2 1 . Weapon 1 | . . 1 2 1 1 1 1 2 3 3 2 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . . . 2 1 3 . . 2 . . . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 6 | . . . 1 1 2 . . 2 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 77 85 98 98 99 99 96 92 93 93 92 90 93 69 20 Engine 2 | . 14 11 11 . . . . . . . . 2 . . . Core 4 | . . . . 8 7 6 6 5 6 6 5 5 9 4 . Leg 26 | . 17 33 42 35 30 26 26 26 26 26 23 19 19 16 . Device 4 | . . . . . . 6 5 6 6 6 5 10 13 13 . Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 7 7 4 3 Processor 14 | . 2 11 11 9 15 19 20 20 20 20 17 18 19 13 2 Protection 6 | . . . . 17 15 13 9 6 6 6 11 5 4 2 . Ballistic Gun 4 | . 28 4 . 3 . . . 4 6 6 9 11 8 5 . Ballistic Cannon 13 | . . 15 22 14 22 20 20 15 13 13 11 5 9 5 . Peak Build Rating 120 | 5 7 10 13 29 43 52 55 54 54 54 60 86 106 120 78 Average Rating 44 | 4 5 9 12 19 37 50 52 53 54 54 59 69 91 85 46 On Entrance 38 | . 5 7 10 13 29 43 52 52 54 54 54 60 79 106 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 70 | . . . . . . . . . . . . . . 48 22 Heaviest Build 78 | 14 14 18 25 41 47 51 55 56 54 54 63 78 72 77 37 Greatest Support 141 | 10 20 30 40 45 70 75 75 75 75 75 75 90 123 141 70 Greatest Overweight (x) 4 | 1 1 . . 1 1 . . . . . . 2 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 8 9 Most Carried 10 | 4 3 7 9 10 10 9 10 10 10 10 9 10 5 8 8 Average Carried 7 | 1 2 4 7 8 8 8 8 8 10 10 8 6 3 5 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 3 6 9 9 10 8 7 10 10 10 8 3 5 5 1 Class Distribution -------------------- 36% | Gunner 34% | Mutant 23% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 4396 | 250 125 38 560 580 372 61 417 439 . . . 1123 246 145 40 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3891 | . 203 40 770 525 277 33 114 276 . . . 1305 130 174 44 Parts 200 | . 9 3 47 32 15 3 6 8 . . . 64 2 8 3 Haulers Intercepted 5 | . . . 2 1 1 . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 6 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 104 | . 7 1 20 17 7 3 6 14 . . . 23 2 2 2 Guns 26 | . 7 . . 3 . . . 1 . . . 12 1 2 . Cannons 75 | . . 1 20 14 7 3 6 13 . . . 8 1 . 2 AOE 3 | . . . . . . . . . . . . 3 . . . Classes Destroyed 13 | . 2 1 3 2 2 . . . . . . 1 . 1 1 Worker 2 | . . . 1 . . . . . . . . 1 . . . Hauler 5 | . . . 2 1 1 . . . . . . 1 . . . Recycler 3 | . . . 1 . . . . . . . . 2 . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . 1 . Swarmer 32 | . 3 . 3 6 . 3 4 9 . . . 4 . . . Cutter 2 | . . . . . . . . . . . . . . . 2 Grunt 34 | . 4 . 7 7 3 . . 4 . . . 9 . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 19 | . . 1 10 3 1 . . 1 . . . 1 2 . . Hunter 8 | . . . . 1 1 . 2 . . . . 2 . 2 . Programmer 8 | . . . . . 1 . . . . . . 7 . . . Best Kill Streak 5 | . 3 1 4 4 3 3 4 4 . . . 5 1 2 2 Combat Bots Only 4 | . 3 1 4 4 3 3 4 4 . . . 4 1 1 2 Max Kills in Single Turn 3 | . 1 1 2 1 1 2 1 2 . . . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Hostile Shots Fired 1006 | . 44 2 66 81 37 12 57 66 . . . 197 10 157 277 Missed 326 | . 7 2 20 23 17 4 15 18 . . . 32 2 36 150 Hits 680 | . 37 . 46 58 20 8 42 48 . . . 165 8 121 127 Melee 11 | . . . . . . . . . . . . . . . 11 Projectile 669 | . 37 . 46 58 20 8 42 48 . . . 165 8 121 116 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 28 | . . . 1 2 . . 2 1 . . . 9 . 4 9 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Damage Taken 12070 | . 327 . 710 810 363 86 640 527 . . . 2726 185 2621 3075 Core 2945 | . 71 . 66 21 . . 17 . . . . 398 . 751 1621 Absorbed by Shields 1027 | . . . . . . 32 100 203 . . . 431 31 230 . Ignored by Resistances 34 | . . . . . 34 . . . . . . . . . . Core Remaining (%) 86 | 100 71 . 83 96 100 . . . . 98 100 65 100 48 . Volleys Fired 274 | . 18 1 54 54 17 5 14 23 . . . 58 5 21 4 Largest 4 | . 2 2 2 2 3 3 3 3 . . . 4 4 4 1 Hottest 173 | . 40 66 66 66 120 120 127 127 . . . 150 173 173 58 Shots Fired 658 | . 36 2 108 103 41 13 40 68 . . . 164 18 61 4 Gun 185 | . 36 . . 16 . . . 6 . . . 87 8 32 . Cannon 473 | . . 2 108 87 41 13 40 62 . . . 77 10 29 4 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 658 | . 36 2 108 103 41 13 40 68 . . . 164 18 61 4 Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 8 5 12 17 5 3 5 8 . . . 12 14 6 6 Robot Miss Streak 9 | . 7 . 4 4 3 2 4 6 . . . 4 1 9 1 Penetration Max 2 | . . . . . . . . . . . . 1 . 2 . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . Shots Hit Robots 394 | . 21 2 72 59 24 6 18 41 . . . 107 14 27 3 Core Hits 205 | . 11 1 28 29 12 3 9 20 . . . 68 5 17 2 Critical Kills 5 | . . . . . . . . . . . . 3 . 2 . Critical Parts Destroyed 10 | . . . . . . . . . . . . 3 . 7 . Critical Strikes 43 | . . . 3 2 1 . 3 6 . . . 15 2 10 1 Destroy 15 | . . . . . . . . . . . . 6 . 9 . Blast 28 | . . . 3 2 1 . 3 6 . . . 9 2 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11039 | . 297 43 1562 1224 663 196 449 1209 . . . 4134 459 630 173 Guns 2705 | . 289 . . 203 . . . 72 . . . 1810 108 223 . Cannons 7494 | . . 43 1562 1021 663 196 449 1137 . . . 1528 351 371 173 Explosions 796 | . . . . . . . . . . . . 796 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 44 | . 8 . . . . . . . . . . . . 36 . Kinetic 10199 | . 289 43 1562 1224 663 196 449 1209 . . . 3338 459 594 173 Thermal 796 | . . . . . . . . . . . . 796 . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 7 . 1 10 Average Corruption 3 | . . . . . . . . . . . . 4 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . 17 . . 8 Message Errors 7 | . . . . . . . . . . . . 5 . . 2 Matter Fused 4 | . . . . . . . . . . . . 3 . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . 2 . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . 3 . . . Misfires 2 | . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 313 | . . . 1 16 10 4 . 47 . . . 235 . . . Projectiles 167 | . . . 1 16 10 4 . 47 . . . 89 . . . Explosions 146 | . . . . . . . . . . . . 146 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 59 | . . . 5 6 7 2 3 16 . . . 16 . 2 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 54 | . . . 4 6 7 2 3 13 . . . 15 . 2 2 Secondary 5 | . . . 1 . . . . 3 . . . 1 . . . Self-Inflicted Damage 290 | . . . . . . . . . . . . 273 . 17 . Shots 3 | . . . . . . . . . . . . 3 . . . Rammed 7 | . . . . . . . . . . . . . . 7 . Targets Rammed 10 | . 3 . . . . . . . . . . . . 7 . Kicked 3 | . 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 546 | . . . 57 297 262 156 431 311 . . . 383 255 546 227 Average Temperature 130 | . . . 19 108 88 62 181 118 . . . 158 122 311 97 Received Heat Transfer 1313 | . 90 . 234 297 105 . . 87 . . . 308 30 27 135 Effects 23 | . . . . 2 . . 2 . . . . 7 . 12 . Shutdowns 7 | . . . . . . . 1 . . . . 2 . 4 . Energy Bleed 4 | . . . . . . . 1 . . . . 2 . 1 . Interference 5 | . . . . 2 . . . . . . . 2 . 1 . Damage (minor) 3 | . . . . . . . . . . . . 1 . 2 . Damage (major) 4 | . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 600 | . . . . . . . . . . . . 600 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 1 . . . . . . . 2 1 . 2 Low Security (%) 62 | 100 100 100 47 36 100 100 . . . . 100 39 19 100 78 Level 1 32 | . . . 52 63 . . . . . . . 36 80 . 18 Level 2 5 | . . . . . . . . . . . . 23 . . 2 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 601 | . 101 30 291 356 146 78 . . . . . 601 299 114 427 Initial 299 | . . 25 8 115 146 13 . . . . . . 299 114 . Average 150 | . 44 16 154 213 63 38 . . . . . 261 234 65 89 Influence Increases 4146 | . 168 30 617 518 212 88 140 340 . . . 1214 64 105 650 Destroy 0b10 Robot/C 2080 | . 140 20 400 340 140 60 120 280 . . . 460 40 40 40 Destroy 0b10 Robot/NC 65 | . . . 20 10 5 . . . . . . 25 . 5 . Destroy Leader 502 | . 20 10 144 82 42 10 20 30 . . . 102 20 12 10 Allied During Kill 4 | . . . . . 4 . . . . . . . . . . Successful Hack 14 | . 7 . . 7 . . . . . . . . . . . Disable Machine 300 | . . . 15 45 15 . . . . . . 225 . . . Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . Destroy Structure 266 | . 1 . 8 4 6 3 . . . . . 192 4 48 . Partial Spotted 30 | . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 735 | . . . 30 30 . 15 . 30 . . . 60 . . 570 Influence Decreases 3719 | . 107 71 364 468 507 98 158 340 . . . 643 432 308 223 Entered New Map 767 | . . 36 12 158 177 15 8 . . . . . 272 89 . Time Decay 2238 | . 107 35 342 270 310 83 120 330 . . . 293 150 80 118 Lost Part 529 | . . . 10 40 . . 30 10 . . . 200 10 139 90 Lost Ally 20 | . . . . . 20 . . . . . . . . . . Purge Threat 165 | . . . . . . . . . . . . 150 . . 15 Squads Dispatched 18 | . 1 1 3 . 1 . . . . . 1 5 . 3 3 Investigation . | . . . . . . . . . . . . . . . . Extermination 5 | . . . . . 1 . . . . . . 2 . . 2 Reinforcement 10 | . 1 1 3 . . . . . . . 1 . . 3 1 Assault 2 | . . . . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 8 | . 1 . 2 1 1 . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 232 | . 11 2 29 26 10 4 6 15 . . 1 34 3 22 69 Peak Tracking Total 24 | . 4 1 5 5 4 3 4 4 . . 1 6 1 16 24 Tactical Retreats 16 | . . . 2 1 . 1 . 1 . . . 2 . . 9 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 11 | . . . 6 . 1 . . . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 21 | . . . 1 3 1 . . . . . . 16 . . . Max in Single Turn 6 | . . . 1 1 1 . . . . . . 6 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 23 | . 2 1 5 3 3 1 . 1 2 . . 2 . . 3 Terminals 18 | . 2 1 5 2 2 1 . . . . . 2 . . 3 Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 54 | . 3 1 12 7 5 1 . 1 15 . . 5 . . 4 Successful 28 | . 1 . 4 4 1 . . 1 15 . . 1 . . 1 Failed 25 | . 2 1 8 2 4 1 . . . . . 4 . . 3 Catastrophic 9 | . 2 1 2 2 1 . . . . . . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 15 | . 1 1 5 2 3 1 . . . . . . . . 2 Terminals 32 | . 3 1 12 3 3 1 . . . . . 5 . . 4 Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 24 | . 1 . 4 1 . . . 1 15 . . 1 . . 1 Part Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 4 | . . . 3 . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . 1 . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . Retrieve Study 3 | . . . . 3 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 4 2 3 1 . . . . . 2 . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 2 | . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . Highest-Rated Group 48 | . . . . . 48 . . . . . . . . . . Highest-Rated Ally 24 | . . . . . 24 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . . . . . . . Total Damage 108 | . . . . . 108 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Active Infowar (turns) 40 | . . . . . . . . . . . . . . 40 . Cloaking 40 | . . . . . . . . . . . . . . 40 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 7010 | 85 286 95 1086 595 744 184 621 822 99 265 41 1129 316 226 416 Spaces Moved 4649 | 47 134 52 569 302 383 129 456 567 80 213 32 572 221 154 738 Core 126 | 7 . . . . . . . . . . . . . 77 42 Treads . | . . . . . . . . . . . . . . . . Legs 3851 | 40 134 52 569 302 383 129 456 567 80 213 32 572 221 77 24 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 672 | . . . . . . . . . . . . . . . 672 Fastest Speed 32 | 50 120 120 120 108 112 125 125 125 125 125 125 120 120 50 32 Average Speed 111 | 158 158 120 120 119 140 125 125 125 125 125 125 122 120 85 40 Slowest Speed 260 | 190 190 120 120 190 178 125 125 125 125 125 125 260 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . . . . 28 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 32 7 88 40 19 3 71 61 70 55 1 18 7 4 24 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . 1 3 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 191 | . . . 6 1 5 2 19 23 . . . 119 1 15 . Melee . | . . . . . . . . . . . . . . . . Projectile 89 | . . . 6 1 5 2 19 23 . . . 17 1 15 . AOE 102 | . . . . . . . . . . . . 102 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total 5935 | 58 169 84 866 441 558 141 476 630 79 212 33 893 263 209 823 Wait 756 | . 10 19 206 44 131 3 . 29 . . . 200 27 17 70 Move 4582 | 46 133 51 568 301 382 128 455 566 79 212 31 571 220 153 686 Hop 24 | . . . . . . . . . . . . . . . 24 Pick Up 112 | 7 3 6 9 15 9 1 3 7 . . . 26 6 4 16 Fast Attach 4 | . . . 1 2 . . . . . . . 1 . . . Attach 83 | 5 2 3 1 8 2 2 2 1 . . 2 27 4 4 20 Detach 2 | . . 2 . . . . . . . . . . . . . Swap 34 | . . . 8 6 7 1 1 1 . . . 6 1 3 . Drop 44 | . . 2 9 11 10 1 1 3 . . . 4 . . 3 Fire 274 | . 18 1 54 54 17 5 14 23 . . . 58 5 21 4 Melee . | . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . 7 . Kick 3 | . 3 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . 10 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 12) 86 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x2 415 | -9/Materials | Discovered new exit (range 16) 467 | -9/Materials | Entered Storage 1451 | -9/Storage | Identified exit to Recycling 1545 | -9/Storage | Discovered new exit (range 7) 1553 | -9/Storage | Entered Materials 1553 | -8/Materials | Evolved 2 slots: Utility x2 2060 | -8/Materials | Central database locked down 2132 | -8/Materials | Discovered new exit (range 4) 2148 | -8/Materials | Entered Factory 2148 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2451 | -7/Factory | Fabricated X-57 Shotgunner (x2) 2455 | -7/Factory | Build established: Scavenger-Gunner 2858 | -7/Factory | Discovered new exit (range 9) 2889 | -7/Factory | Build established: Gunner 2892 | -7/Factory | Entered another Factory area 2892 | -6/Factory | Evolved 2 slots: Utility x2 3064 | -6/Factory | Discovered new exit (range 10) 3076 | -6/Factory | Entered Lower Caves 3283 | -6/Lower Caves | Identified exit to Lower Caves 3461 | -6/Lower Caves | Lost 3 parts (3u) 3523 | -6/Lower Caves | Spotted B-75 Beast 3697 | -6/Lower Caves | Entered another Lower Caves area 3932 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3979 | -6/Lower Caves | Learned 4 Factory zone layouts 4030 | -6/Lower Caves | Learned 8 Factory zone layouts 4505 | -6/Lower Caves | Encountered a Warlord checkpoint 4507 | -6/Lower Caves | Learned Factory terminal intel 4511 | -6/Lower Caves | Discovered new exit (range 9) 4519 | -6/Lower Caves | Entered Data Miner 4519 | -6/Data Miner | Discovered new exit (range 6) 4543 | -6/Data Miner | Met Data Miner 4588 | -6/Data Miner | Received God Mode back door access code from Data Miner 4618 | -6/Data Miner | Entered Proximity Caves 4695 | -5/Proximity Caves | Learned Factory garrison access intel 4712 | -5/Proximity Caves | Learned location of 1 exit from Factory 4875 | -5/Proximity Caves | Discovered new exit (range 7) 4883 | -5/Proximity Caves | Entered Factory 4883 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4884 | -5/Factory | Identified exit to Factory 4886 | -5/Factory | Loaded intel: 26 terminal locations 4887 | -5/Factory | Loaded intel: 4 garrison access locations 4910 | -5/Factory | Discovered exit to Factory (range 11) 4924 | -5/Factory | Entered another Factory area 4924 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5352 | -4/Factory | Garrison activated, responded to threat 5416 | -4/Factory | Lost 4 parts (2n1u1w) 5425 | -4/Factory | Build established: Scavenger-Gunner 5642 | -4/Factory | Lost 9 parts (2p1n2u4w) 5977 | -4/Factory | Lost 5 parts (2n1u2w) 5988 | -4/Factory | Discovered new exit (range 15) 6053 | -4/Factory | Entered Research 6053 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6340 | -3/Research | Discovered new exit (range 4) 6369 | -3/Research | Entered another Research area 6369 | -2/Research | Evolved 2 slots: Utility x2 6547 | -2/Research | Released all parts (10) 6578 | -2/Research | Lost 15 parts (3p2n5u5w) 6586 | -2/Research | Discovered new exit (range 15) 6595 | -2/Research | Entered Access 6595 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6680 | -1/Access | Found Gamma Bomb Array 6957 | -1/Access | Lost 3 parts (1p2n) 6964 | -1/Access | Build established: Mutant 6972 | -1/Access | Core integrity fell below 50% 6993 | -1/Access | Released all parts (2) 7003 | -1/Access | Core integrity fell below 20% 7005 | -1/Access | System corruption reached 10% 7008 | -1/Access | Door terminal overloaded 7010 | -1/Access | Discovered new exit (range 6) 7011 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Enh. Hardcell Cannon destroyed. Impulse Thruster Array destroyed. Door malfunctions. System corrupted: Energy discharge (-37). Drone sends a signal. Impulse Thruster Array destroyed. Released Med. Storage Unit. Released Imp. Target Analyzer. Door malfunctions. System corrupted: Heat flow error (+279). Slug penetrates Terminal. H-88 Terminator retrieves Drone. System overload, Sealed Barrier opened. Terminal disabled. P-80 Master resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. The Access Shell folds into the floor. EXIT=FOUND U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????# | | #?????????????????????????#######????????# | | #?????????????????????????# ???????# | | #?????????????????????????# ??? ???# | | #########????????????????????????# ?? #?# | | ?????? #???????????????????????# ? #?# | | ??? ?? #???????????????????????# "" #?# | | #?? #???????????????????????# "" #?# | | # ? " #???????????????????????# """""" #?# | | # """ #???????????????????????# """""" #?# | | # ?""" #???????????????????????# "" #?# | | # " #?????????????##????????#[ "" #?# | | ? #?????????### #####????# #?# | | ??? ?????????## # #????# #?# | | #####/##################################+######## | | |su =%=* | | pss gg /%== | | #####+############s b h""#####"#+############# | | ???? ????????## s pp ""=#?? ??????????# | | ???? ???????## ==g""#?? ????????# | | ??? " ??????## *%| T#?# ??????# | | ??? """ #?????## !! "#?# " #????# | | ?? """ #??????# "#?# """ #????# | | ?? " #?????## ""### """ ! #????# | | ?# #?????# ## " ######+ | | ?# #?????## @ ### ! # | | ?# ? ? #??????# #?# # | | ?####?#??##??????# #?# ! ? # | | ?????????????????# #?# "??"" # | | ?????????????????# <" #?# ??????? # | | ?????????????????# "" #?####????????## "" | | ?????????????????# #????????????????? """ | | ?????????????????# #??????????????????""" | | ?????????????????# #???????????????????"? | | ?????????????????#""""""""""#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 540 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 750 Resistance: TH 15 Weapon Cycling 20 Evasion (%) 78 Targeting Accuracy 11 Target Analysis 8 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ X-57 Shotgunner | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed CombatDrainedChainsaw Manual? 0 Play Time 01:23:28 Cumulative 32.9 hours Start 2025.12.22 @ 17:09:35 End 2025.12.22 @ 19:39:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 57 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 979051cb-1625-4789-b518-c9fd6e5e3859