Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 02:12:00 Player: gorb Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (13) 65 Value Destroyed (307) 307 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 7292 Bonus ------- Follower Combat Kills 160 Cogmind --------- Core Integrity 0/1300 Matter 210/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Transmission Jammer Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle > --- INVENTORY -------- Advanced ECM Suite Improved Thermal Shield Coil Gun Gauss Cannon Great Maul [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Precision Assault Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Great Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Slots Evolved 14 | . . 2 2 2 2 . . 2 . . . . 2 . 2 . Power 3 | . . . 1 . 1 . . . . . . . 1 . . . Propulsion 6 | . . 2 . 1 1 . . . . . . . 1 . 1 . Utility 5 | . . . 1 1 . . . 2 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 46 | 6 3 3 5 6 2 1 . 6 . 3 . . 4 4 2 1 Power 9 | 1 . . 1 1 . . . 1 . 2 . . 3 . . . Engine 4 | 1 . . 1 1 . . . 1 . . . . . . . . Core 3 | . . . . . . . . . . 2 . . 1 . . . Reactor 2 | . . . . . . . . . . . . . 2 . . . Propulsion 17 | 2 2 2 4 1 1 . . 2 . 1 . . . . 2 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . 2 2 4 1 1 . . 2 . 1 . . . . . . Utility 12 | 1 . 1 . 3 1 1 . 2 . . . . 1 2 . . Device 8 | . . 1 . 2 1 1 . 1 . . . . . 2 . . Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 8 | 2 1 . . 1 . . . 1 . . . . . 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 . . 1 . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . . . . 1 . . . Parts Lost 25 | . . . 1 . . . . . . 4 . . . 9 . 11 Power 4 | . . . . . . . . . . 1 . . . 1 . 2 Propulsion 9 | . . . . . . . . . . 2 . . . 5 . 2 Utility 9 | . . . 1 . . . . . . 1 . . . 2 . 5 Weapon 3 | . . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 10 | . . . 1 . . . . . . 3 . . . 6 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . 3 3 2 3 3 5 6 6 8 7 6 6 6 6 1 1 Power . | . 1 2 1 1 . . 1 . . . . . 1 1 . . Propulsion . | . 1 . 1 1 . . . 1 2 2 1 1 . . . . Utility 1 | . . . . 1 2 2 2 2 3 2 2 2 2 1 . . Weapon 2 | . 1 1 . . 1 3 3 2 3 3 3 3 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . 2 . . . . 1 . . . . . . . . Power 2 | . . . 2 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 71 66 78 78 85 87 93 88 88 87 88 88 73 70 48 24 Engine 9 | . 14 11 18 15 19 20 20 16 17 14 5 5 5 . . . Reactor 3 | . . . . . . . . . . . . . 1 8 7 3 Wheel 2 | . 14 . . . . . . . . . . . . . 7 4 Flight 25 | . 12 41 34 38 40 40 40 35 35 34 35 35 31 28 . . Device 12 | . . 2 8 2 6 7 13 17 17 17 17 17 11 14 17 8 Storage 5 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 5 4 1 Protection 3 | . . . . 6 6 6 6 5 5 5 5 5 5 4 . . Ballistic Gun 5 | . 16 . 8 7 6 6 6 5 5 5 5 5 5 5 3 1 Peak Build Rating 69 | 6 6 7 18 33 40 41 41 54 49 57 57 57 69 68 50 50 Average Rating 40 | 4 5 6 13 27 36 38 41 49 49 50 57 57 54 56 46 23 On Entrance 34 | . 6 4 7 16 33 37 41 41 49 49 57 57 57 52 26 50 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . 1 1 1 . . . Naked Turns 9 | . . . . . . . . . . . . . . . . 9 Heaviest Build 46 | 12 12 9 13 21 24 25 25 31 31 34 33 33 38 43 46 46 Greatest Support 45 | 26 26 16 20 25 30 30 30 39 39 39 34 34 39 45 41 41 Greatest Overweight (x) 4 | . 3 . . . . . . . . . . . . 1 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 3 7 4 5 5 5 6 6 8 8 8 6 6 8 8 8 2 Average Carried 4 | 1 3 3 2 3 3 5 6 7 8 7 6 6 6 6 1 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 5 3 3 5 5 6 6 8 8 6 6 6 7 6 1 1 Class Distribution -------------------- 64% | Sprinter 31% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Generator-Sprinter | -4/Factory Sprinter | -4/Extension Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Matter Collected 1166 | 142 93 . 155 . . 174 . 114 . 150 . 61 . 272 . 5 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 332 | . 93 . . . . . . . . 239 . . . . . . Parts 26 | . 8 . . . . . . . . 18 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 16 . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Combat Hostiles Destroyed 13 | . 4 . . . . . . . . 9 . . . . . . Guns 13 | . 4 . . . . . . . . 9 . . . . . . Classes Destroyed 2 | . 2 . . . . . . . . . . . . . . . Swarmer 12 | . 3 . . . . . . . . 9 . . . . . . Grunt 1 | . 1 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 . . . . . . . . 5 . . . . . . Combat Bots Only 5 | . 3 . . . . . . . . 5 . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Hostile Shots Fired 278 | . 30 . 16 1 . 8 . 5 . 41 . . . 69 8 100 Missed 91 | . 9 . 10 1 . 4 . 3 . 15 . . . 22 3 24 Hits 187 | . 21 . 6 . . 4 . 2 . 26 . . . 47 5 76 Projectile 187 | . 21 . 6 . . 4 . 2 . 26 . . . 47 5 76 AOE 16 | . . . . . . . . . . . . . . . . 16 Critical Strikes 5 | . . . . . . . . . . . . . . 2 . 3 Damage Taken 3810 | . 189 . 67 . . 75 . 50 . 404 . . . 1056 121 1848 Core 1730 | . 25 . 31 . . 17 . 25 . 52 . . . 279 50 1251 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 42 | . . . . . . . . . . . . . . . 15 27 Core Remaining (%) 93 | 100 90 100 94 100 . . 98 . . . . 92 . 75 . . Volleys Fired 42 | . 12 . 7 . . . . . . 21 . . . 1 . 1 Largest 2 | . 2 . 1 . . . . . . 1 . . . 1 . 2 Hottest 68 | . 40 . 20 . . . . . . 28 . . . 28 . 68 Shots Fired 55 | . 24 . 7 . . . . . . 21 . . . 1 . 2 Gun 54 | . 24 . 7 . . . . . . 21 . . . 1 . 1 Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 55 | . 24 . 7 . . . . . . 21 . . . 1 . 2 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . 4 . 3 . . . . . . 5 . . . . . 2 Robot Miss Streak 3 | . 2 . 2 . . . . . . 3 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 37 | . 14 . 4 . . . . . . 16 . . . . . 3 Core Hits 17 | . 5 . 2 . . . . . . 10 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . . . . . . . . . . 6 . . 13 Impact 6 | . . . . . . . . . . . . . 6 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 665 | . 186 . 33 . . . . . . 319 . . . . 8 119 Guns 557 | . 186 . 33 . . . . . . 319 . . . . . 19 Cannons 30 | . . . . . . . . . . . . . . . . 30 Explosions . | . . . . . . . . . . . . . . . . . Melee 64 | . . . . . . . . . . . . . . . . 64 Ramming 14 | . . . . . . . . . . . . . . . 8 6 Kinetic 587 | . 186 . 33 . . . . . . 319 . . . . . 49 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . . . . . 64 Highest Corruption . | . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . 4 3 Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 338 | . . . 8 207 306 317 165 214 156 300 132 161 328 338 . . Average Temperature 111 | . . . 4 88 135 114 84 95 80 122 70 78 121 138 . . Received Heat Transfer 615 | . 48 . 27 . . 9 . 9 . 9 . . . 486 18 9 Effects 14 | . . . . 1 2 1 . . . 4 . . 1 5 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Energy Bleed 5 | . . . . . . 1 . . . 2 . . . 2 . . Interference 7 | . . . . 1 2 . . . . 1 . . . 3 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 120 | . 120 46 19 15 50 . . 113 . . . . 2 92 37 95 Initial 53 | . . 46 14 . 7 . . 53 . . . . . . . . Average 23 | . 60 41 6 3 19 . . 78 . . . . . 16 . 29 Influence Increases 1360 | . 185 . 30 30 75 240 . 150 . 245 . . 2 225 37 141 Destroy 0b10 Robot/C 380 | . 80 . . . . . . . . 180 . . . 100 20 . Destroy Leader 40 | . 10 . . . . . . . . 20 . . . . 10 . Allied During Kill 21 | . . . . . . . . . . . . . . 14 7 . Successful Hack 33 | . 5 . . . . . . . . . . . . 28 . . Destroy Structure 16 | . . . . . . . . . . . . . 2 8 . 6 Partial Spotted 195 | . 45 . 15 15 15 . . 75 . . . . . 30 . . Lose Combat Pursuer 675 | . 45 . 15 15 60 240 . 75 . 45 . . . 45 . 135 Influence Decreases 1294 | . 75 74 66 15 70 128 46 143 75 133 130 . 2 225 37 75 Entered New Map 330 | . . 64 22 . 8 8 26 33 35 4 130 . . . . . Time Decay 764 | . 75 10 34 15 62 120 20 110 40 89 . . 2 132 . 55 Lost Part 107 | . . . 10 . . . . . . 40 . . . 37 . 20 Lost Ally 93 | . . . . . . . . . . . . . . 56 37 . Squads Dispatched 4 | . . . . . . . . 2 . . . . . 1 1 . Investigation 1 | . . . . . . . . . . . . . . 1 . . Extermination 2 | . . . . . . . . 1 . . . . . . 1 . Reinforcement 1 | . . . . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Distress Signals 7 | . 1 1 2 . . . . 1 . . . . . 1 1 . Communications Jammed 1 | . . . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . Times Spotted 99 | . 10 1 12 2 4 17 . 9 . 12 . . . 12 4 16 Peak Tracking Total 10 | . 4 2 9 2 4 10 . 4 . 5 . . . 5 2 9 Tactical Retreats 23 | . 2 . 1 1 1 5 . 3 . 2 . . . 2 1 5 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Traps Triggered 5 | . . . . . . . . . . . . . 1 4 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Machines Accessed 15 | . 1 . . 1 1 1 . 1 . . . . 1 7 1 1 Terminals 12 | . 1 . . . 1 . . 1 . . . . 1 7 . 1 Fabricators 2 | . . . . 1 . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 23 | . 1 . . 2 1 1 . 1 . . . . 2 12 1 2 Successful 12 | . 1 . . . 1 1 . . . . . . 1 6 1 1 Failed 11 | . . . . 2 . . . 1 . . . . 1 6 . 1 Catastrophic 2 | . . . . . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . . . . Terminals 19 | . 1 . . . 1 . . 1 . . . . 2 12 . 2 Fabricators 3 | . . . . 2 . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . . . 1 1 . . . . . . 1 6 . 1 Record 1 | . . . . . . . . . . . . . . . . 1 Open Door 8 | . . . . . . 1 . . . . . . 1 6 . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . 1 . . . . . . . . . 3 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . 187 . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . 21 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Total Allies 8 | . . . . . . . . . . . . . . 5 3 . Largest Group 5 | . . . . . . . . . . . . . . 5 3 . Highest-Rated Group 240 | . . . . . . . . . . . . . . 240 141 . Highest-Rated Ally 51 | . . . . . . . . . . . . . . 51 47 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . . . 36 6 . Total Damage 1070 | . . . . . . . . . . . . . . 855 215 . Kills 7 | . . . . . . . . . . . . . . 6 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Active Infowar (turns) 2396 | . . 19 117 42 145 193 . 204 80 303 15 46 110 648 370 104 Seismic 136 | . . 19 117 . . . . . . . . . . . . . Jamming 1784 | . . . . 42 144 193 . 203 80 303 15 46 110 648 . . ECM 478 | . . . . . 1 . . 1 . . . . 2 . 370 104 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 1 . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Turns Passed 3160 | 40 212 36 122 139 162 259 57 227 80 303 15 46 110 684 412 256 Spaces Moved 6829 | 32 182 103 241 462 335 719 282 932 398 1032 63 140 181 1257 229 241 Core 140 | 4 4 . . . . . . . . . . . . . 10 122 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 433 | 28 75 . . . . . . . . . . . . . 211 119 Hover . | . . . . . . . . . . . . . . . . . Flight 6256 | . 103 103 241 462 335 719 282 932 398 1032 63 140 181 1257 8 . Fastest Speed 17 | 50 37 31 26 23 20 20 20 20 20 20 23 23 20 17 107 50 Average Speed 28 | 85 62 31 27 23 20 20 20 20 20 20 23 23 20 26 117 87 Slowest Speed 250 | 90 200 31 31 23 20 20 20 20 20 26 23 23 23 107 250 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . 6 1 4 . . 3 . 2 . . . 5 . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 34 14 31 17 11 86 32 24 63 74 16 27 6 49 4 18 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 . 1 . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 . 1 . . 1 1 . Scrap Searched 9 | . . . . . . 1 1 . 2 3 . 2 . . . . Spaces Dug 14 | . . . . . . . . . . . . . 2 . . 12 Terrain Destroyed 14 | . . . . . . . . . . . . . 2 . . 12 Melee 14 | . . . . . . . . . . . . . 2 . . 12 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Res Arm Total 7904 | 44 259 106 288 493 425 833 281 968 397 1104 62 153 248 1610 372 261 Wait 792 | . 50 . 25 18 89 112 . 12 . 46 . 14 20 272 131 3 Move 6773 | 31 181 102 229 459 327 718 281 925 397 1027 62 139 180 1246 228 241 Hop 19 | . . . 5 1 3 . . 3 . 2 . . . 5 . . Pick Up 50 | 7 6 1 9 5 2 2 . 8 . 2 . . 4 1 2 1 Fast Attach 3 | . . . . . . . . . . . . . 3 . . . Attach 68 | 6 3 3 6 6 3 1 . 6 . 4 . . 10 12 7 1 Detach 29 | . 3 . . 3 1 . . 2 . . . . 10 10 . . Swap 12 | . . . . 1 . . . 7 . 1 . . . 3 . . Drop 26 | . 4 . 7 . . . . 5 . 1 . . 7 . 2 . Fire 42 | . 12 . 7 . . . . . . 21 . . . 1 . 1 Melee 19 | . . . . . . . . . . . . . 6 . . 13 Ram 3 | . . . . . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . . . 8 60 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x2 285 | -9/Materials | Discovered new exit (range 11) 289 | -9/Materials | Entered another Materials area 289 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 408 | -8/Materials | Discovered new exit (range 11) 411 | -8/Materials | Entered Factory 411 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 546 | -7/Factory | Discovered new exit (range 14) 550 | -7/Factory | Entered another Factory area 550 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 631 | -6/Factory | Build established: Sprinter 711 | -6/Factory | Discovered new exit (range 5) 712 | -6/Factory | Entered Lower Caves 729 | -6/Lower Caves | Encountered a Warlord checkpoint 750 | -6/Lower Caves | Learned 8 Factory zone layouts 961 | -6/Lower Caves | Discovered new exit (range 14) 971 | -6/Lower Caves | Entered another Lower Caves area 999 | -6/Lower Caves | Encountered a Warlord checkpoint 1022 | -6/Lower Caves | Learned Factory emergency access door positions 1026 | -6/Lower Caves | Discovered new exit (range 8) 1028 | -6/Lower Caves | Entered Factory 1028 | -5/Factory | Evolved 2 slots: Utility x2 1029 | -5/Factory | Identified exit to Factory 1029 | -5/Factory | Identified exit to Upper Caves 1116 | -5/Factory | Spotted B-75 Beast 1243 | -5/Factory | Discovered exit to Upper Caves (range 5) 1255 | -5/Factory | Entered Upper Caves 1291 | -5/Upper Caves | Learned Factory security intel 1333 | -5/Upper Caves | Discovered new exit (range 7) 1335 | -5/Upper Caves | Entered another Upper Caves area 1378 | -5/Upper Caves | Identified exit to Warlord 1464 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1571 | -5/Upper Caves | Entered an active Warlord outpost 1631 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 1638 | -5/Upper Caves | Entered Warlord 1641 | -5/Warlord | Lost 3 parts (1p2n) 1650 | -5/Warlord | Discovered new exit (range 14) 1653 | -5/Warlord | Entered Proximity Caves 1699 | -4/Proximity Caves | Entered Factory 1699 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1700 | -4/Factory | Identified exit to Extension 1809 | -4/Factory | Entered Extension 1902 | -4/Extension | Spotted B-86 Titan 1951 | -4/Extension | Rescued a captive Derelict 1958 | -4/Extension | Rescued a captive Derelict 1965 | -4/Extension | Rescued a captive Derelict 1965 | -4/Extension | Rescued a captive Derelict 1968 | -4/Extension | Rescued a captive Derelict 2483 | -4/Extension | Spotted B-86 Titan 2491 | -4/Extension | Discovered new exit (range 3) 2493 | -4/Extension | Entered Research 2493 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2494 | -3/Research | Identified exit to Quarantine 2524 | -3/Research | Lost 6 parts (1p2n2u1w) 2785 | -3/Research | Build established: Mutant 2815 | -3/Research | Fabricated G-67 Veteran? 2877 | -3/Research | Lost 3 allies 2895 | -3/Research | Discovered new exit (range 9) 2905 | -3/Research | Entered Armory 3043 | -3/Armory | Core integrity fell below 50% 3069 | -3/Armory | Lost 10 parts (2p2n4u2w) 3142 | -3/Armory | Core integrity fell below 20% 3161 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Earth. The unstable cave ceiling collapses. H-77 Assassin crushed by falling debris. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Earth. Penetrated by Slug. Slug penetrates Wall. The unstable cave ceiling collapses. H-77 Assassin crushed by falling debris. Slug penetrates Earth. Slug penetrates Wall. Transfer Shaft disabled. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Transfer Shaft. Slug penetrates Fabricator. Penetrated by Slug. Slug penetrates Earth. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????#????????????????????????????? | | ??############## #???????????????????????????? | | ??# " #?????????##?????????????????? | | ??# ////// ### ##?####### #?????????????????? | | ??# ///// #?######""""# #?????????????????? | | ??# #??# ##"F "#@##?????????????????? | | #######+#####??# # #?????????????????? | | # + #???# # """ ! !#?????????????????? | | # # #???# # "" #?????????????????? | | # ??# ######"# "" "" #?????????????????? | | # ????# + hh "" #?????????????????? | | ??????# ## ### """ Y" #?????????????????? | | ####### ## #?# """ "" #?????????????????? | | # ## #?# """ "" #?????????????????? | | # ######??#?# #?????????????????? | | #?????????#####+##+######??##????????? | | #?????????# # ?? ????????? | | #?????????? # """ ????####? | | #??????????? # ?????# #? | | #???????????? # ??????# #? | | ###########+## + ????????# #? | | # # """???????# #? | | # # # ????????# #? | | ####### # ??????????# #? | | ??????# # ""??" ## ##???????????# #? | | ??????# + """"" # ############# #? | | ??????### #? | | ????????# # #? | | ????????# # # # # #### #? | | ????????# # # # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 50 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 25 Phase Shifting 5 Evasion (%) 71 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-67 Veteran | x3 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticWarpMiniperforator Manual? 0 Play Time 01:29:58 Cumulative 54.5 hours Start 2026.08.02 @ 00:39:11 End 2026.08.02 @ 02:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 91 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 638dd92b-a3f7-4f32-a844-3649cce9ddf4