Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 00:13:00 Player: P9H Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3177) 3177 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 6420 Bonus ------- Follower Combat Kills 28 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 335/335 System Corruption 1% Temperature Cool (0) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Melee Analysis Suite Utility Shielding Improved Utility Shielding > --- WEAPON (3) ------- Chainsword > --- INVENTORY (20) --- Light Ion Engine Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Wheel Large Matter Pod (150) Improved Targeting Computer Improved Targeting Computer Core Analyzer Weapon Cycler Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Graphene Brace Tractor Beam Flak Gun Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Melee Analysis Suite Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Gauss Rifle Bore Cannon Chainsword > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Advanced Treads Cooling System Large Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Core Analyzer Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Tractor Beam Gauss Rifle Rocket Launcher Mace [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Tractor Beam Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . 1 . 2 . 1 Weapon 1 | . . 1 . . . . Parts Attached 83 | 6 7 13 3 7 15 32 Power 15 | 1 3 2 1 1 1 6 Engine 12 | 1 3 2 1 1 1 3 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 20 | 2 2 3 . . 5 8 Treads 2 | . . . . . 1 1 Leg 2 | . 2 . . . . . Wheel 16 | 2 . 3 . . 4 7 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 4 . 2 6 5 Device 1 | . . 1 . . . . Storage 2 | 1 . 1 . . . . Processor 4 | . 1 . . 1 1 1 Hackware . | . . . . . . . Protection 12 | . . 2 . 1 5 4 Artifact . | . . . . . . . Weapon 29 | 2 1 4 2 4 3 13 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 1 4 1 . 2 5 Ballistic Cannon 9 | . . . 1 3 . 5 Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 46 | . 5 2 . 1 8 30 Power 8 | . 2 . . . 1 5 Propulsion 14 | . 2 1 . . 2 9 Utility 8 | . . 1 . . 4 3 Weapon 16 | . 1 . . 1 1 13 Highest Loss Streak 7 | . 2 1 . 1 3 7 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 7 15 19 18 19 18 Power 4 | 1 . 3 5 5 6 5 Propulsion 1 | . 1 1 1 1 1 1 Utility 6 | . 1 7 10 7 5 8 Weapon 3 | . 3 3 3 4 5 3 Tool/Special . | . . . . . . . Unused Backups 41 | . 4 10 4 2 1 20 Power 9 | . . 4 1 . . 4 Propulsion 2 | . 1 . . . . 1 Utility 21 | . 1 3 1 1 1 14 Weapon 9 | . 2 3 2 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 97 98 100 99 87 92 Engine 10 | . 13 11 11 9 8 11 Leg 5 | . 15 15 . . . . Wheel 12 | . 11 6 22 18 16 11 Storage 9 | . 14 11 11 9 9 7 Processor 15 | . 12 11 11 18 18 18 Protection 13 | . . 10 11 17 17 19 Ballistic Gun 16 | . 27 32 23 6 6 7 Ballistic Cannon 4 | . . . 9 19 2 4 Slashing Weapon 2 | . . . . . 8 4 Peak Build Rating 41 | 6 8 18 19 33 32 41 Average Rating 23 | 2 7 12 18 31 29 33 On Entrance 15 | . 6 8 18 19 28 30 Naked Turns . | . . . . . . . Heaviest Build 82 | 10 12 58 64 82 72 82 Greatest Support 32 | 32 32 32 26 26 32 32 Greatest Overweight (x) 8 | 3 3 5 2 8 3 7 Average Overweight (x) 2 | 1 . 2 2 4 2 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 17 | 7 8 19 20 20 20 20 Most Carried 20 | 4 8 20 20 20 20 20 Average Carried 16 | 2 7 15 19 19 19 19 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 1 8 20 20 20 20 19 Class Distribution -------------------- 46% | Mutant 39% | Tank 6% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 2935 | 112 291 356 93 416 504 1163 Remotely . | . . . . . . . Salvage Created 3913 | . 503 611 54 509 940 1296 Parts 223 | . 27 42 6 28 46 74 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 82 | . 10 17 3 12 17 23 Melee 20 | . . . . . 9 11 Guns 43 | . 10 17 3 2 8 3 Cannons 17 | . . . . 8 . 9 AOE 2 | . . . . 2 . . Classes Destroyed 13 | . 4 2 . 3 . 4 Worker 11 | . 1 1 . 3 . 6 Builder 2 | . . . . 1 1 . Tunneler 1 | . . . . 1 . . Recycler 9 | . 2 1 . 1 3 2 Mechanic 1 | . . . . . . 1 Swarmer 22 | . 3 7 3 1 3 5 Grunt 40 | . 7 8 . 6 10 9 Brawler 2 | . . 1 . . . 1 Sentry 10 | . . 1 . 4 4 1 Specialist 2 | . . . . . . 2 Hunter 2 | . . . . 1 . 1 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 4 4 3 6 6 5 Combat Bots Only 6 | . 3 4 3 4 6 4 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 606 | . 68 61 6 86 98 287 Missed 173 | . 16 16 2 34 28 77 Hits 433 | . 52 45 4 52 70 210 Melee 1 | . . . . . . 1 Projectile 432 | . 52 45 4 52 70 209 AOE 1 | . . . . . . 1 Critical Strikes 15 | . 1 . . 3 5 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 6539 | . 586 559 35 859 1052 3448 Core 1194 | . 136 82 10 130 120 716 Absorbed by Shields . | . . . . . . . Redirected to Shielding 310 | . . 11 . 62 33 204 Core Remaining (%) 69 | 100 45 . 77 . 54 . Volleys Fired 266 | . 53 51 3 42 32 85 Largest 3 | . 2 3 3 3 1 3 Hottest 126 | . 40 66 66 120 28 126 Shots Fired 550 | . 98 153 9 109 33 148 Gun 405 | . 98 153 9 20 32 93 Cannon 134 | . . . . 80 1 53 Launcher 11 | . . . . 9 . 2 Special . | . . . . . . . Kinetic 534 | . 98 153 9 100 33 141 Thermal 5 | . . . . . . 5 Explosive 11 | . . . . 9 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 11 7 3 7 10 8 Robot Miss Streak 10 | . 5 9 2 5 5 10 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 375 | . 60 83 5 49 54 124 Core Hits 204 | . 32 38 3 27 52 52 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 19 | . 1 . . 2 3 13 Burn 1 | . . . . . . 1 Destroy 3 | . 1 . . . . 2 Blast 7 | . . . . 2 . 5 Sever 8 | . . . . . 3 5 Melee Attacks 67 | . . . . . 30 37 Impact . | . . . . . . . Slashing 67 | . . . . . 30 37 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . 3 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8608 | . 513 850 76 1803 2063 3303 Guns 3108 | . 513 850 76 138 492 1039 Cannons 1827 | . . . . 1077 . 750 Explosions 720 | . . . . 588 . 132 Melee 2834 | . . . . . 1470 1364 Ramming 119 | . . . . . 101 18 Kinetic 4865 | . 513 850 76 1215 492 1719 Thermal 70 | . . . . . . 70 Explosive 720 | . . . . 588 . 132 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2834 | . . . . . 1470 1364 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 8 13 Message Errors 3 | . . . . . 1 2 Matter Fused 7 | . . . . . 1 6 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 2 Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 364 | . . . . 68 125 171 Projectiles 53 | . . . . 33 . 20 Explosions 35 | . . . . 35 . . Melee 276 | . . . . . 125 151 Knockbacks 19 | . . . . 7 . 12 Impact 1 | . . . . . . 1 Kinetic 15 | . . . . 6 . 9 Secondary 3 | . . . . 1 . 2 Self-Inflicted Damage 115 | . . . . 60 47 8 Shots 2 | . . . . 2 . . Rammed 20 | . . . . . 17 3 Targets Rammed 20 | . . . . . 17 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 444 | . 31 49 . 444 241 338 Average Temperature 100 | . 11 18 . 172 58 82 Received Heat Transfer 1908 | . 282 129 . 267 504 726 Effects 10 | . . . . 9 . 1 Shutdowns 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 222 | . . . . . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 100 100 84 100 100 Level 1 1 | . . . . 15 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 265 | . 65 137 113 265 161 115 Initial 100 | . . 3 43 . 100 29 Average 44 | . 14 45 31 76 81 31 Influence Increases 2430 | . 270 426 70 583 438 643 Destroy 0b10 Robot/C 1720 | . 200 340 60 320 340 460 Destroy 0b10 Robot/NC 130 | . 15 10 . 40 20 45 Destroy Leader 364 | . 40 60 10 84 70 100 Allied During Kill 21 | . . . . 21 . . Successful Hack 7 | . . . . . 7 . Disable Machine 45 | . . . . 30 . 15 Destroy Structure 98 | . . 1 . 73 1 23 Lose Combat Pursuer 45 | . 15 15 . 15 . . Influence Decreases 2352 | . 261 323 182 344 611 631 Entered New Map 251 | . . 6 69 . 139 37 Time Decay 1692 | . 221 307 113 306 392 353 Lost Part 381 | . 40 10 . 10 80 241 Lost Ally 28 | . . . . 28 . . Squads Dispatched 15 | . 2 2 1 2 2 6 Investigation 5 | . 1 . 1 . 2 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 1 2 . 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 12 | . 1 2 . 4 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 17 27 2 29 25 42 Peak Tracking Total 9 | . 4 5 2 5 4 9 Tactical Retreats 3 | . 1 1 . 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 4 | . . 1 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 3 | . . . . 2 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 10 | . 1 . 1 3 4 1 Terminals 6 | . 1 . . 2 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 1 1 Total Hacks 24 | . 3 . 1 3 14 3 Successful 8 | . 1 . 1 2 4 . Failed 16 | . 2 . . 1 10 3 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 9 | . . . . . 9 . Terminals 16 | . 3 . . 2 11 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . 1 3 3 Terminal Hacks 6 | . 1 . 1 1 3 . Record 1 | . . . . . 1 . Open Door 2 | . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . . 4 1 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 50 | . . . . 50 . . Total Damage 460 | . . . . 460 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 3315 | . . . . 752 921 1642 Optics 3315 | . . . . 752 921 1642 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 5900 | 57 974 1102 435 769 921 1642 Spaces Moved 2865 | 38 514 461 286 413 377 776 Core 36 | 34 2 . . . . . Treads 22 | . . . . . 8 14 Legs 600 | . 371 229 . . . . Wheels 2207 | 4 141 232 286 413 369 762 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 120 120 120 110 Average Speed 141 | 117 114 192 120 148 130 138 Slowest Speed 470 | 200 200 470 120 200 385 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 73 30 49 45 55 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 12 | . . . . 12 . . Terrain Destroyed 115 | . . . . 90 1 24 Melee . | . . . . . . . Projectile 33 | . . . . 22 1 10 AOE 82 | . . . . 68 . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 4190 | 50 821 590 374 483 710 1162 Wait 705 | . 228 25 73 9 210 160 Move 2859 | 37 513 460 285 412 376 776 Hop . | . . . . . . . Pick Up 107 | 7 15 25 3 7 14 36 Fast Attach 12 | . 2 2 1 1 1 5 Attach 56 | 6 4 4 . 3 9 30 Detach . | . . . . . . . Swap 25 | . 1 7 2 3 7 5 Drop 57 | . 5 16 7 6 6 17 Fire 266 | . 53 51 3 42 32 85 Melee 67 | . . . . . 30 37 Ram 20 | . . . . . 17 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 8 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 58 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Discovered new exit (range 16) 1031 | -10/Materials | Identified exit to Materials 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1339 | -9/Materials | Build established: Tank 1994 | -9/Materials | Discovered new exit (range 8) 2001 | -9/Materials | Identified exit to Mines 2134 | -9/Materials | Entered Mines 2186 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2279 | -9/Mines | Met a Derelict shopkeep closing up shop 2545 | -9/Mines | Discovered new exit (range 6) 2549 | -9/Mines | Identified exit to Materials 2569 | -9/Mines | Entered Materials 2569 | -8/Materials | Accompanied by 3 allies 2569 | -8/Materials | Evolved 2 slots: Utility x2 2570 | -8/Materials | Identified exit to Factory 3079 | -8/Materials | Lost 3 allies 3330 | -8/Materials | Discovered new exit (range 6) 3337 | -8/Materials | Identified exit to Storage 3338 | -8/Materials | Entered Storage 3561 | -8/Storage | Lost 3 parts (2u1w) 3615 | -8/Storage | Build established: Mutant 3797 | -8/Storage | Lost 3 parts (1p2n) 3918 | -8/Storage | Identified exit to Recycling 4234 | -8/Storage | Discovered exit to Factory (range 19) 4259 | -8/Storage | Entered Factory 4259 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4671 | -7/Factory | Lost 4 parts (2u2w) 4945 | -7/Factory | Build established: Scavenger-Tank 5063 | -7/Factory | Lost 4 parts (1p1n2w) 5213 | -7/Factory | Cargo convoy interrupted 5213 | -7/Factory | Lost 5 parts (1p2n1u1w) 5259 | -7/Factory | Lost 5 allies 5614 | -7/Factory | Core integrity fell below 50% 5644 | -7/Factory | Lost 7 parts (2p2n3w) 5832 | -7/Factory | Core integrity fell below 20% 5860 | -7/Factory | Lost 3 parts (1n2w) 5901 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05868_ R-06 Scavenger collects Imp. Targeting Computer. 05869_ Acquired 20 matter. 05869_ K-01 Serf collects debris. 05871_ R-06 Scavenger collects Med. Matter Pod. 05872_ K-01 Serf collects debris. 05883_ Lgt. Nuclear Core destroyed. 05883_ K-01 Serf collects debris. 05884_ Sneak attack on K-01 Serf. 05884_ Destroyed Wheel. 05884_ K-01 Serf destroyed. 05885_ Wheel destroyed. 05886_ Sneak attack on A-02 Transporter. 05886_ A-02 Transporter Lgt. Treads severed. 05890_ Acquired 10 matter. 05891_ Acquired 9 matter. 05892_ Acquired Flak Gun. 05893_ R-06 Scavenger collects Cooling System. 05893_ Wheel destroyed. 05896_ K-01 Serf collects debris. 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""" ?????# # !! #???????????? | | ??????????? ?????+ # !/ #???????????? | | ????????????""" ??????# ##############???????????? | | ????????????"""???????# #????????????????????????? | | ?????????????""???????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????"?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustMetaDrivehammer Manual? 0 Play Time 00:53:44 Cumulative 42.8 hours Start 2025.07.22 @ 23:16:54 End 2025.07.23 @ 00:13:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8125f385-8dfc-4f2d-b9fc-c0d8df8f7548