Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 10:44:30 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (783) 783 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-159) -159 TOTAL SCORE: 1889 Bonus ------- Follower Combat Kills 50 Friendly Fire -209 Cogmind --------- Core Integrity 23/400 Matter 104/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Medium Storage Unit Light Armor Plating Medium Laser Light Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 5 4 2 12 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 2 . 4 Device 1 | . . . 1 Storage 3 | . 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 2 2 2 4 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 2 10 Power 2 | . 1 . 1 Propulsion 2 | . . 1 1 Utility 3 | . . . 3 Weapon 7 | . 1 1 5 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 86 77 59 Engine 3 | . 10 . 1 Treads 20 | . 28 20 9 Device 1 | . . . 5 Storage 13 | . 13 14 11 Protection 10 | . 6 14 9 Energy Gun 1 | . 4 . . Ballistic Gun 19 | . 14 21 19 Launcher 5 | . 9 6 . Naked Turns . | . . . . Heaviest Build 43 | 8 22 17 43 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 10 10 15 Average Capacity 10 | 5 9 10 12 Most Carried 10 | 4 6 9 10 Average Carried 6 | . 3 8 8 Final Capacity 15 | 5 10 10 15 Final Carried 8 | . 6 8 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 530 | 219 160 86 65 Remotely . | . . . . Salvage Created 722 | . 461 121 140 Parts 59 | . 38 16 5 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 13 7 3 Guns 6 | . 3 1 2 AOE 17 | . 10 6 1 Classes Destroyed 8 | . 6 . 2 Worker 2 | . 2 . . Builder 3 | . 3 . . Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 14 | . 10 4 . Duelist 1 | . . . 1 Sentry 2 | . . . 2 Thug 1 | . . . 1 Best Kill Streak 10 | . 10 4 1 Combat Bots Only 5 | . 5 4 1 Max Kills in Single Turn 4 | . 4 3 2 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 177 | . 68 10 99 Missed 48 | . 16 5 27 Damage Taken 2011 | . 726 71 1214 Core 539 | . 152 10 377 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 35 . Volleys Fired 66 | . 31 6 29 Largest 2 | . 2 2 2 Hottest 70 | . 70 50 70 Shots Fired 124 | . 58 10 56 Gun 94 | . 40 5 49 Cannon . | . . . . Launcher 30 | . 18 5 7 Special . | . . . . Kinetic 84 | . 31 5 48 Thermal 10 | . 9 . 1 Explosive 30 | . 18 5 7 Electromagnetic . | . . . . Robot Hit Streak 11 | . 7 8 11 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | . 32 8 35 Core Hits 58 | . 33 12 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 2 . 1 Burn 2 | . 2 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2285 | . 1302 580 403 Guns 498 | . 235 33 230 Cannons . | . . . . Explosions 1778 | . 1067 540 171 Melee . | . . . . Ramming 9 | . . 7 2 Kinetic 396 | . 145 33 218 Thermal 102 | . 90 . 12 Explosive 1778 | . 1067 540 171 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 144 | . 69 19 56 Shots 10 | . 4 2 4 Rammed 6 | . 1 4 1 Targets Rammed 6 | . 1 4 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 210 24 32 Average Temperature 41 | . 52 10 9 Received Heat Transfer 780 | . 345 30 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 444 | . 407 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 384 | . 384 186 134 Initial 104 | . . 104 . Average 93 | . 167 74 55 Maximum Alert Level 1 | . 1 . . Low Security (%) 88 | 100 57 100 100 Level 1 11 | . 42 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 17 5 16 Peak Tracking Total 6 | . 6 4 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful . | . . . . Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 12 | . . 6 6 Total Damage 229 | . . 124 105 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2669 | 89 737 1267 576 Spaces Moved 1476 | 59 400 776 241 Core 18 | 14 . . 4 Treads 1458 | 45 400 776 237 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 165 | 133 160 160 199 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 66 97 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 142 | . 104 30 8 Melee . | . . . . Projectile . | . . . . AOE 142 | . 104 30 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1594 | 70 445 791 288 Wait . | . . . . Move 1473 | 58 399 775 241 Hop . | . . . . Pick Up 22 | 6 9 3 4 Fast Attach . | . . . . Attach 22 | 5 4 2 11 Detach 2 | . 1 1 . Swap 1 | . . . 1 Drop 2 | 1 . . 1 Fire 66 | . 31 6 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 1 4 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 479 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Discovered new exit (range 11) 827 | -10/Materials | Entered Mines 942 | -10/Mines | Learned Materials stockpile data 1044 | -10/Mines | Discovered new exit (range 15) 1228 | -10/Mines | Learned Materials emergency access door positions 1299 | -10/Mines | Discovered new exit (range 9) 1301 | -10/Mines | Met a Derelict testing a Signal Generator 2094 | -10/Mines | Entered Materials 2094 | -9/Materials | Accompanied by 1 ally 2094 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -9/Materials | Discovered new exit (range 5) 2277 | -9/Materials | Discovered new exit (range 16) 2615 | -9/Materials | Core integrity fell below 50% 2646 | -9/Materials | Core integrity fell below 20% 2670 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Lgt. Armor Plating destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). M-13 Machinist repairs Y-45 Defender. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. M-13 Machinist fits Backup Propulsion I on Y-45 Defender. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Lgt. Treads severed. Med. Laser severed. 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Y ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????!!!!!?????????????????????? | | ???????????????????????!!!!!?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCorePick Manual? 0 Play Time 00:13:27 Cumulative 4.5 hours Start 2024.03.31 @ 10:09:26 End 2024.03.31 @ 10:44:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d0453693-be64-49cc-8eff-8fab1cafe5f1