Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 12:24:17 Player: MOPO3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2212) 2212 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 5661 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Cogmind --------- Core Integrity 477/700 Matter 403/450 Energy 281/290 System Corruption 7% Temperature Critical (528) Movement Walking (255) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Potential Leg > --- UTILITY (4) ------ Huge Storage Unit Large Matter Pod Improved Light Armor Plating > --- WEAPON (4) ------- Particle Gun Light Assault Rifle Flak Gun > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Targeting Computer Core Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Large Matter Pod Structural Scanner > --- WEAPON ----------- Particle Gun Minigun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Targeting Computer Core Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Axe [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . . 2 Parts Attached 74 | 7 11 10 3 1 19 23 Power 8 | 1 2 2 . . 2 1 Engine 6 | 1 1 1 . . 2 1 Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 22 | 2 2 2 2 . 8 6 Treads 11 | 2 2 2 . . 5 . Leg 11 | . . . 2 . 3 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 . 1 1 2 4 Device 5 | . . . 1 1 . 3 Storage 4 | 1 2 . . . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 32 | 3 4 6 . . 7 12 Energy Gun 6 | 1 . . . . 2 3 Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 2 2 . . 2 9 Ballistic Cannon . | . . . . . . . Launcher 9 | . 2 4 . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 26 | . 1 5 . . 7 13 Power 4 | . 1 1 . . 2 . Propulsion 10 | . . 2 . . 3 5 Utility 3 | . . . . . . 3 Weapon 9 | . . 2 . . 2 5 Highest Loss Streak 5 | . 1 3 . . 3 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 98 99 94 100 92 76 Engine 6 | . 12 2 . . 6 7 Core 5 | . 1 10 14 14 1 . Treads 20 | . 27 27 18 . 14 7 Leg 8 | . . . 9 28 20 9 Device 3 | . . . . 14 9 7 Storage 14 | . 14 14 14 14 15 15 Processor 7 | . 12 14 8 . . . Protection 1 | . . . . . 5 1 Energy Gun 1 | . . . . . 3 3 Ballistic Gun 20 | . 27 18 28 28 13 21 Launcher 2 | . . 9 . . 1 . Peak Build Rating 52 | 6 10 10 27 28 33 52 Average Rating 15 | 4 7 8 15 28 25 28 On Entrance 14 | . 6 10 10 27 28 19 Naked Turns . | . . . . . . . Heaviest Build 114 | 14 88 91 88 89 99 114 Greatest Support 90 | 40 40 40 60 60 80 90 Greatest Overweight (x) 5 | . 2 4 2 1 1 5 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 6 16 25 25 25 25 25 Most Carried 25 | 4 12 12 12 12 24 25 Average Carried 11 | 1 9 9 12 11 13 21 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 24 | 4 11 12 12 12 24 22 Class Distribution -------------------- 83% | Mutant 11% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2462 | 248 594 314 . 37 731 538 Remotely . | . . . . . . . Salvage Created 2791 | . 639 334 . . 888 930 Parts 172 | . 45 9 . . 66 52 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 7 | . 1 1 . . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . 17 13 . . 24 12 Guns 35 | . 10 2 . . 11 12 AOE 31 | . 7 11 . . 13 . Classes Destroyed 14 | . 5 3 . . 4 2 Worker 5 | . . 2 . . 3 . Builder 4 | . . . . . 3 1 Hauler 3 | . 2 . . . 1 . Recycler 7 | . 1 . . . 2 4 Operator 1 | . . . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 17 | . 6 . . . 11 . Grunt 28 | . 11 3 . . 9 5 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . . . 2 Sentry 6 | . . . . . 3 3 Demolisher 2 | . . 2 . . . . Hunter 1 | . . . . . 1 . Assembled 8 | . . 8 . . . . Best Kill Streak 9 | . 4 9 . . 7 6 Combat Bots Only 9 | . 4 9 . . 5 4 Max Kills in Single Turn 3 | . 2 2 . . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 411 | . 54 38 . . 149 170 Missed 119 | . 18 11 . . 40 50 Damage Taken 4414 | . 417 688 . . 1579 1730 Core 626 | . 37 173 . . 193 223 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 184 | . 184 . . . . . Core Remaining (%) 60 | 100 . . . 16 64 . Volleys Fired 256 | . 61 32 . . 108 55 Largest 4 | . 2 2 . . 2 4 Hottest 169 | . 60 60 . . 76 169 Shots Fired 535 | . 115 59 . 1 202 158 Gun 483 | . 103 44 . 1 177 158 Cannon . | . . . . . . . Launcher 52 | . 12 15 . . 25 . Special . | . . . . . . . Kinetic 432 | . 103 44 . 1 150 134 Thermal 51 | . . . . . 27 24 Explosive 52 | . 12 15 . . 25 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 11 15 . . 10 11 Robot Miss Streak 6 | . 3 2 . . 4 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 320 | . 70 44 . . 107 99 Core Hits 213 | . 40 38 . . 68 67 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . 1 . . . 2 2 Burn 3 | . . . . . 1 2 Destroy 2 | . 1 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6539 | . 1189 1265 . . 2451 1634 Guns 3776 | . 680 338 . . 1124 1634 Cannons . | . . . . . . . Explosions 2753 | . 509 927 . . 1317 . Melee . | . . . . . . . Ramming 10 | . . . . . 10 . Kinetic 3273 | . 680 338 . . 890 1365 Thermal 503 | . . . . . 234 269 Explosive 2753 | . 509 927 . . 1317 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 2 2 2 . 7 Average Corruption 1 | . 1 1 2 2 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . 3 16 12 5 . 7 Message Errors 10 | . . 5 3 2 . . Matter Fused 8 | . 1 . 4 1 . 2 Heat Flow Errors 6 | . 1 2 2 . . 1 Energy Discharges 7 | . . 5 2 . . . Data Loss (minor) 6 | . . 4 1 . . 1 Data Loss (major) 3 | . . . . 1 . 2 Misfires 2 | . 1 . . 1 . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 165 | . 38 65 . . 62 . Projectiles . | . . . . . . . Explosions 165 | . 38 65 . . 62 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 355 | . 19 97 . . 239 . Shots 17 | . 1 5 . . 11 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 528 | . 150 191 248 2 143 528 Average Temperature 81 | . 21 38 107 2 43 147 Received Heat Transfer 1292 | . 192 83 . . 405 612 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1480 | . . . . . 666 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 470 | . 237 57 . . 470 274 Initial 122 | . . . . . . 122 Average 108 | . 65 19 . . 224 188 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 71 | 100 88 100 . 100 30 52 Level 1 25 | . 11 . . . 60 47 Level 2 2 | . . . . . 8 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 4 . . . 12 7 Investigation 5 | . 3 . . . 1 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 2 1 Assault . | . . . . . . . Garrison 14 | . . . . . 9 5 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 30 16 . . 36 17 Peak Tracking Total 22 | . 5 22 . . 5 5 Tactical Retreats 4 | . 1 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . 1 1 . . 4 . Max in Single Turn 1 | . 1 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 14 | . 10 1 . . 2 1 Terminals 9 | . 7 1 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 45 | . 34 3 . . 4 4 Successful 23 | . 20 1 . . 2 . Failed 22 | . 14 2 . . 2 4 Catastrophic 10 | . 7 2 . . 1 . Database Lockouts . | . . . . . . . Manual 25 | . 19 3 1 . 2 . Terminals 24 | . 19 3 . . 2 . Fabricators . | . . . . . . . Repair Stations 11 | . 11 . . . . . Recycling Units 6 | . 4 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 9 . . . . . Scan Component 5 | . 5 . . . . . Repair 4 | . 4 . . . . . Recycling Unit Hacks 5 | . 4 . . . 1 . Retrieve Components 5 | . 4 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 5 1 . . 1 . Terminals 7 | . 5 1 . . 1 . Botnet 7 | . 5 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 8 1 . . 1 1 Full Trace Events 5 | . 3 1 . . . 1 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 4 . . . . . Time 104 | . 104 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 19 . . . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 34 | . . 34 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7679 | 98 2131 1779 581 361 2287 442 Spaces Moved 2501 | 54 880 519 234 212 515 87 Core 2 | 2 . . . . . . Treads 1791 | 52 880 519 118 . 182 40 Legs 708 | . . . 116 212 333 47 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 170 170 176 180 Average Speed 229 | 155 200 321 245 170 201 272 Slowest Speed 560 | 160 320 480 320 170 242 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 99 98 43 55 26 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 193 | . 26 62 . . 105 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 193 | . 26 62 . . 105 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3994 | 64 1141 574 240 213 1574 188 Wait 1088 | . 172 6 . . 910 . Move 2495 | 53 879 518 233 211 514 87 Hop . | . . . . . . . Pick Up 59 | 4 12 7 . 1 22 13 Fast Attach 21 | 6 3 . 3 . 1 8 Attach 24 | . . 5 . 1 10 8 Detach . | . . . . . . . Swap 29 | 1 8 5 . . 8 7 Drop 21 | . 6 1 4 . . 10 Fire 256 | . 61 32 . . 108 55 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 409 | -10/Materials | Identified exit to Materials 988 | -10/Materials | Discovered exit to Materials (range 4) 1051 | -10/Materials | Identified exit to Mines 1214 | -10/Materials | Discovered exit to Materials (range 4) 1260 | -10/Materials | Discovered new exit (range 8) 1296 | -10/Materials | Identified exit to Subcaves 1867 | -10/Materials | Repaired Lgt. Treads 1895 | -10/Materials | Repaired Lgt. Treads 1922 | -10/Materials | Repaired Lgt. Treads 1949 | -10/Materials | Repaired Grenade Launcher 2230 | -10/Materials | Entered Mines 2231 | -10/Mines | Assembled infested the area 2271 | -10/Mines | Destroyed 9 combat bots 2369 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2471 | -10/Mines | Core integrity fell below 50% 2496 | -10/Mines | Lost 3 allies 2502 | -10/Mines | Lost 3 parts (1p1n1w) 2559 | -10/Mines | Discovered exit to Materials (range 10) 2919 | -10/Mines | Learned location of 1 exit from Materials 2951 | -10/Mines | Learned Materials terminal intel 3537 | -10/Mines | Core integrity fell below 20% 3794 | -10/Mines | Discovered exit to Materials (range 15) 3820 | -10/Mines | Received a Mining Laser from a helpful Derelict 3993 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3996 | -10/Mines | Discovered new exit (range 5) 4005 | -10/Mines | Identified exit to Exiles 4009 | -10/Mines | Entered Exiles 4009 | -10/Exiles | Accompanied by 1 ally 4089 | -10/Exiles | Met 8R-AWN 4144 | -10/Exiles | Met EX-HEX 4246 | -10/Exiles | Met EX-BIN 4281 | -10/Exiles | Aligned with FarCom system 4285 | -10/Exiles | Given EX-Vault access code 4368 | -10/Exiles | Opened EX-Vault 4378 | -10/Exiles | Found Prototype Device 4378 | -10/Exiles | Identified Chronowheel 4378 | -10/Exiles | Activated Chronowheel 4391 | -10/Exiles | Found Prototype Leg 4391 | -10/Exiles | Identified Potential Leg 4395 | -10/Exiles | Found Potential Leg 4435 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4561 | -10/Exiles | Discovered new exit (range 15) 4590 | -10/Exiles | Left Exiles lab with Potential Leg 4590 | -10/Exiles | Entered Mines 4597 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4626 | -9/Mines | Learned location of 1 exit from Materials 4790 | -9/Mines | Learned Materials emergency access door positions 4941 | -9/Mines | Discovered new exit (range 5) 4951 | -9/Mines | Entered Materials 4951 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4952 | -8/Materials | Identified exit to Factory 4954 | -8/Materials | Loaded intel: 12 terminal locations 5344 | -8/Materials | Garrison activated, responded to threat 5729 | -8/Materials | Garrison activated, responded to threat 6238 | -8/Materials | Garrison activated, responded to threat 6702 | -8/Materials | Build established: Scavenger-Mutant 7141 | -8/Materials | Lost 3 parts (1p1n1w) 7238 | -8/Materials | Entered Factory 7238 | -7/Factory | Evolved 2 slots: Weapon x2 7310 | -7/Factory | Garrison activated, responded to threat 7357 | -7/Factory | Lost 5 parts (3n1u1w) 7579 | -7/Factory | Lost 4 parts (2u2w) 7680 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Potential Leg. R-06 Scavenger collects Com. Wheel. R-06 Scavenger collects Minigun. R-06 Scavenger collects Sml. Storage Unit. Acquired 11 matter. R-06 Scavenger collects Gauss Rifle. R-06 Scavenger collects Imp. Melee Analysis Suite. Acquired Imp. Light Armor Plating. R-06 Scavenger collects Aluminum Leg. Y-54 Guardian emerges from the garrison. R-06 Scavenger destroyed. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Imp. Heat Sink. System corrupted: Matter fused (-6). Power failure, Rnf. Deuterium Engine shutdown. System corrupted: Beam Rifle failed to cycle. Y-54 Guardian destroyed. Beam Rifle destroyed. Critical hit (Burn: +37). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###################### ?????????????????? | | ?????????###################### ?????????????????? | | ?????????## # # ?????????????????? | | ?????????## # # ?????????????????? | | ?????????## # # ?????????????????? | | ?????????## # # ?????????????????? | | ?????????## """ """ # # ?????????????????? | | ?????????## """ """ # # ?????????????????? | | ?????????## """ """ # # ?????????????????? | | ?????????## # ! # # ??????? | | ?????????######+######+################### ???? | | ?????????### *% % ???? | | ??????????## !=% % ???? | | ??????????## =! @""G"" ???? | | ??????????## = %b"!" ???? | | ??????????## g%% ???? | | ??????????########### [g! ##########+##???? | | ??????????########### ## ???? | | ???????????????????## ! ##??????????????? | | ???????????????????## """%g ##??????????????? | | ???????????????????## """""= ##??????????????? | | ???????????????????## """"" ##??????????????? | | ??????????????????? # ^ ##??????????????? | | ??????????????????? # ^ ##??????????????? | | ??????????????????? # """""" ##??????????????? | | ??????????????????? # """??" ??????????????? | | ??????????????????? # "????" ??????????????? | | ??????????????????? + ?????? ?????????????? | | ??????????????????? # ?????? ?????????????? | | ??????????????????? # ??????? ? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Just Browsing Quantum Hacking Challenges ------------ None Game ------ Seed RelayNavigationPrototype Manual? 0 Play Time 00:35:45 Cumulative 22.8 hours Start 2024.08.31 @ 11:47:53 End 2024.08.31 @ 12:24:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6b35af8-5b00-40f8-adfd-596cb2e14179