Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 00:11:13 Player: LN-5RVR Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (852) 852 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2397 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 275/280 System Corruption 10% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Improved Ion Engine Shield Generator Mining Laser Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Propulsion Shielding > --- WEAPON ----------- Plasma Cutter Hammer > --- INVENTORY -------- Improved Ion Engine Flight Unit Weight Redist. System Shield Generator Mining Laser Hammer Maul [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Hammer Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 31 | 7 5 2 8 9 Power 5 | . 1 1 2 1 Engine 5 | . 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 4 2 . 4 4 Treads 3 | 2 . . . 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight 8 | . 2 . 3 3 Utility 6 | 1 1 . 2 2 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware 1 | . . . 1 . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 6 | 2 1 1 . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . 1 . 1 Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 10 | . . . . 10 Parts Lost 16 | . 4 3 3 6 Power 3 | . 1 . 1 1 Propulsion 10 | . 2 2 2 4 Utility . | . . . . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 5 | . 4 3 2 5 To Critical Strikes 1 | . . . 1 . Average Backups 5 | 1 5 5 4 6 Power . | . . . . 1 Propulsion 2 | 1 4 3 1 . Utility . | . . . . 1 Weapon 1 | . . 2 2 2 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 82 74 59 71 Engine 4 | . 3 3 3 10 Treads 6 | . . 9 16 2 Leg 8 | . 24 . . . Flight 11 | . 3 18 5 27 Storage 12 | . 14 14 11 11 Processor 7 | . 10 14 4 . Protection 2 | . . . 4 7 Ballistic Gun 6 | . 17 . . . Impact Weapon 5 | . . 4 11 10 Slashing Weapon 4 | . 8 9 . . Peak Build Rating 14 | 5 7 6 10 14 Average Rating 6 | 3 5 5 6 9 On Entrance 5 | . 5 5 6 9 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 16 | 7 13 12 12 16 Greatest Support 40 | 40 20 40 40 26 Greatest Overweight (x) 4 | . 2 . 3 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 7 6 8 Average Carried 5 | 1 5 5 4 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 3 6 4 5 5 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 558 | 73 284 36 95 70 Remotely . | . . . . . Salvage Created 1139 | . 354 29 230 526 Parts 53 | . 20 4 7 22 Haulers Intercepted 4 | . 1 . 1 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 27 | . 9 1 6 11 Melee 13 | . 3 1 4 5 Guns 6 | . 6 . . . AOE 3 | . . . . 3 Classes Destroyed 9 | . 4 . 2 3 Worker 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 4 | . 1 . 1 2 Recycler 1 | . . . . 1 Operator 3 | . 1 . . 2 Watcher 1 | . . . 1 . Swarmer 10 | . 3 . 3 4 Grunt 15 | . 6 1 3 5 Sentry 2 | . . . . 2 Best Kill Streak 7 | . 3 1 3 7 Combat Bots Only 4 | . 3 1 3 4 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 273 | . 72 34 73 94 Missed 78 | . 24 9 15 30 Hits 195 | . 48 25 58 64 Projectile 195 | . 48 25 58 64 Critical Strikes 2 | . . . 1 1 Actively Blocked 1 | . . . . 1 Damage Taken 2206 | . 523 346 575 762 Core 632 | . 118 104 128 282 Absorbed by Shields . | . . . . . Redirected to Shielding 41 | . . . . 41 Core Remaining (%) 55 | 100 . 11 . . Volleys Fired 36 | . 33 . . 3 Largest 2 | . 2 . . 1 Hottest 40 | . 40 . . 20 Shots Fired 59 | . 56 . . 3 Gun 56 | . 56 . . . Cannon . | . . . . . Launcher . | . . . . . Special 3 | . . . . 3 Kinetic 56 | . 56 . . . Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 . . . Robot Miss Streak 4 | . 4 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 109 | . 39 5 26 39 Core Hits 35 | . 17 1 5 12 Critical Kills 4 | . . . 1 3 Critical Parts Destroyed 11 | . . . 3 8 Critical Strikes 15 | . . . 4 11 Smash 15 | . . . 4 11 Melee Attacks 117 | . 17 9 39 52 Impact 95 | . . 4 39 52 Slashing 22 | . 17 5 . . Piercing . | . . . . . Sneak Attacks 9 | . 3 . 2 4 Combat Hostiles 1 | . 1 . . . Follow-up Attacks . | . . . . . Damage Inflicted 2702 | . 554 121 730 1297 Guns 285 | . 285 . . . Cannons . | . . . . . Explosions 279 | . . . . 279 Melee 2136 | . 269 121 730 1016 Ramming 2 | . . . . 2 Kinetic 285 | . 285 . . . Thermal . | . . . . . Explosive 279 | . . . . 279 Electromagnetic . | . . . . . Impact 1793 | . . 47 730 1016 Slashing 343 | . 269 74 . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 463 | . 27 . 145 291 Projectiles . | . . . . . Explosions . | . . . . . Melee 463 | . 27 . 145 291 Knockbacks 2 | . . . 1 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 9 | . 9 . . 5 Average Temperature 3 | . 3 . . 4 Received Heat Transfer 828 | . 225 183 171 249 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . . . 4 5 Combat Hostiles 5 | . . . 2 3 Parts Fried 14 | . . . 8 6 Impact Corruptions 20 | . . . 7 13 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 135 | . 81 53 52 135 Initial 26 | . . 26 . 16 Average 27 | . 16 16 14 76 Influence Increases 1068 | . 304 113 208 443 Destroy 0b10 Robot/C 560 | . 180 40 120 220 Destroy 0b10 Robot/NC 50 | . 10 . 15 25 Destroy Leader 120 | . 42 10 14 54 Allied During Kill 3 | . . 3 . . Successful Hack 57 | . 12 . 14 31 Disable Machine 45 | . . . . 45 Destroy Structure 8 | . . . . 8 Partial Spotted 105 | . 15 15 30 45 Lose Combat Pursuer 120 | . 45 45 15 15 Influence Decreases 1001 | . 235 182 167 417 Entered New Map 68 | . . 43 . 25 Time Decay 680 | . 195 124 157 204 Lost Part 125 | . 40 15 10 60 Purge Threat 128 | . . . . 128 Squads Dispatched 6 | . 3 . . 3 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 20 7 11 12 Peak Tracking Total 5 | . 5 4 3 5 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 1 | . . . . 1 Exploded 1 | . . . . 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 13 | . 3 . 4 6 Terminals 8 | . 1 . 2 5 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 11 . 7 16 Successful 19 | . 5 . 4 10 Failed 15 | . 6 . 3 6 Catastrophic 4 | . 2 . 1 1 Database Lockouts . | . . . . . Manual 27 | . 8 . 7 12 Terminals 17 | . 3 . 4 10 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 16 | . 8 . 2 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Open Door 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . . 3 Report Inventory 1 | . . . . 1 Retrieve Matter 3 | . 2 . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 3 . 4 4 Terminals 4 | . 1 . 1 2 Assimilate 3 | . 1 . 1 1 Detonate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units 6 | . 2 . 2 2 Reject 4 | . 2 . 1 1 Mask 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 3 . 2 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . . 8 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 10 10 Highest-Rated Ally 31 | . . 31 10 10 Total Orders 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 3 | . . 3 . . Total Damage 63 | . . 63 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2380 | 66 849 388 619 458 Spaces Moved 2246 | 37 657 649 498 405 Core 9 | 4 1 . 1 3 Treads 377 | 30 . 73 229 45 Legs 464 | 3 461 . . . Wheels . | . . . . . Hover 6 | . . . 6 . Flight 1390 | . 195 576 262 357 Fastest Speed 29 | 50 37 37 34 29 Average Speed 74 | 144 95 50 93 51 Slowest Speed 280 | 160 190 160 200 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 62 84 19 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 10 | . . . . 10 Melee 3 | . . . . 3 Projectile . | . . . . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2680 | 48 799 690 582 561 Wait 211 | . 80 27 30 74 Move 2242 | 36 656 648 497 405 Hop . | . . . . . Pick Up 25 | 3 7 2 4 9 Fast Attach 11 | 5 1 . 3 2 Attach 19 | 2 4 4 4 5 Detach 4 | 2 . . 1 1 Swap 4 | . . . 2 2 Drop 9 | . 1 . 2 6 Fire 36 | . 33 . . 3 Melee 117 | . 17 9 39 52 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 3) 568 | -10/Materials | Discovered new exit (range 13) 840 | -10/Materials | Lost 4 parts (1p2n1w) 868 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Entered Mines 1020 | -10/Mines | Received a Mining Laser from a helpful Derelict 1094 | -10/Mines | Core integrity fell below 50% 1187 | -10/Mines | Core integrity fell below 20% 1203 | -10/Mines | Lost 3 parts (2n1w) 1273 | -10/Mines | Discovered new exit (range 15) 1302 | -10/Mines | Identified exit to Materials 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Propulsion x2 1848 | -9/Materials | Discovered new exit (range 16) 1923 | -9/Materials | Entered Storage 1923 | -9/Storage | Accompanied by 1 ally 2217 | -9/Storage | Core integrity fell below 50% 2243 | -9/Storage | Core integrity fell below 20% 2267 | -9/Storage | Lost 5 parts (4n1w) 2286 | -9/Storage | System corruption reached 10% 2381 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02322_ An alarm sounds. 02322_ ALERT: Alarm triggered, dispatching investigation squad. 02328_ System corrupted: Weight Redist. System rejected. 02331_ U-05 Engineer lays Concrete. 02333_ U-05 Engineer builds a Wall. 02338_ U-05 Engineer lays Concrete. 02347_ System corrupted: Component data lost. 02347_ Connecting with Door Terminal... 02366_ System corrupted: Component data lost. 02373_ Y-45 Defender suffers critical hit (Smash). 02373_ Destroyed Hvy. Assault Rifle. 02373_ Y-45 Defender system corrupted by crushing effect. 02377_ Y-45 Defender misfires. 02381_ Destroyed Heat Sink. 02381_ Y-45 Defender system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????? ????????? | | #?????????????????????????????????? ??????? | | =% #?????????????????????????????????? #?????? | | #?????????????????????????????????# #?????? | | ######???????????????????????????? #?????? | | # "[[#???????????????????????????? ?????? | | + [[#???????????????????????????? ??????? | | # "[[#???????????????????????????? ??????? | | #T####????????????????????????????# ???????? | | ###??????####??????????#######????# ???????? | | #???????? ########## #????# ????????? | | ###?????# #????# ????????? | | #T#?????# #????# ?????????? | | % # #?????# ! #????# ?????????? | | +["??????? ??######### #????# #?????????? | | [%#%#???????# #??????????## #######/##????????? | | [###???????# #???????##### # #????????? | | #?????????# #??????## Y # # """ #????????? | | #?????????# #??????#T @ + %# """ #????????? | | #?????????# #??????##" ## /%!""" #????????? | | #?????????# #???????#**## %# % #????????? | | ###########/##??????#**## # """ #????????? | | # #??????#**## % # """ #????????? | | # #??????##### # """ #????????? | | % " #??????????# # #????????? | | # #??????????# ##### ######????????? | | # #??????????# #????##?????????????? | | !#####+######"########???# #???????????????????? | | [[=^^| #???# ####????????????????? | | *=[%^^= #???# #????????????????? | | %^^[ # # # #????????????????? | | ################# #????????????????? | | # #??????# =%[% #####????????????? | | # " """" #??????# %% = + [#????????????? | | # "! ! " #??????# #T###????????????? | | # "=]!!" #??????# T" ###??????????????? | | + """""" #??????+ "" #????????????????? | | # #??????# [=! #????????????????? | | # #??????# [=! #????????????????? | | # #??????# ####"Y"###????????????????? | | # #??????+ #??#"""#??????????????????? | | ##########??????##+##??#####??????????????????? | | ###############???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Myspace root@ Challenges ------------ None Game ------ Seed ArchitectShiftParser Manual? 0 Play Time 00:36:30 Cumulative 39.9 hours Start 2026.06.25 @ 23:27:39 End 2026.06.26 @ 00:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 23 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e844c0bb-ba9d-44b6-aef8-19a3d9c4f75f