Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 16:13:21 Player: SURFACESEEKER Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (2675) 2675 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 7910 Bonus ------- Follower Combat Kills 88 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 240/240 System Corruption 6% Temperature Cool (222) Movement Core (600) Ox11 Location -7/Zion Parts ------- > --- POWER (2) -------- Makeshift Power Source Makeshift Power Source > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Heart of Steel > --- WEAPON (3) ------- Makeshift Laser > --- INVENTORY (10) --- Humpback Superbattery (2000) Improved Sensor Array Melee Analysis Suite System Backup Module Makeshift System Restoration Module Improved Recalibrator Shock Rifle Katana Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Heart of Steel > --- WEAPON ----------- Lightning Gun Makeshift Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Humpback Superbattery Improved Sensor Array Melee Analysis Suite System Backup Module Makeshift System Restoration Module Improved Recalibrator Shock Rifle Katana [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Seismic Analyzer Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 2 | . . . 2 . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 154 | 8 7 4 20 12 1 . 22 6 33 17 24 Power 19 | 1 1 1 4 2 . . 3 1 4 . 2 Engine 13 | 1 . 1 3 2 . . 3 1 . . 2 Core 6 | . 1 . 1 . . . . . 4 . . Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 2 . 5 3 . . 7 1 4 1 3 Treads 5 | . . . . . . . . . 2 1 2 Leg 20 | 2 2 . 5 3 . . 6 . 1 . 1 Wheel 2 | . . . . . . . 1 1 . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 48 | 3 . . 5 2 1 . 5 . 13 9 10 Device 19 | 1 . . 2 1 . . 3 . . 6 6 Storage 21 | 1 . . 3 1 1 . 1 . 10 1 3 Processor 2 | 1 . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . . 1 . 3 2 . Artifact . | . . . . . . . . . . . . Weapon 59 | 2 4 3 6 5 . . 7 4 12 7 9 Energy Gun 26 | 1 2 . 1 2 . . 4 2 7 2 5 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 15 | 1 1 3 4 2 . . . 1 2 . 1 Ballistic Cannon 3 | . . . . . . . 1 . . . 2 Launcher 6 | . . . . . . . . . 2 3 1 Special Weapon 3 | . 1 . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 1 1 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . Parts Lost 62 | . 2 1 3 8 . . 15 1 21 4 7 Power 14 | . . . 3 2 . . 3 . 4 1 1 Propulsion 15 | . . . . 3 . . 4 1 2 2 3 Utility 12 | . . . . 1 . . 3 . 7 . 1 Weapon 21 | . 2 1 . 2 . . 5 . 8 1 2 Highest Loss Streak 9 | . 1 1 1 8 . . 9 1 8 2 5 Average Slot Usage (%) 87 | . 96 99 94 93 94 88 63 81 73 94 93 Engine 5 | . 7 3 8 4 11 11 8 15 . . 8 Core 5 | . 5 10 1 . . . . . 7 13 6 Treads 8 | . . . . . . . . . 3 19 17 Leg 10 | . 28 28 20 21 22 22 13 16 6 . 5 Flight 3 | . . . . . . . . . 5 7 5 Device 9 | . 14 14 14 4 11 11 7 7 . 9 13 Storage 14 | . . . 16 28 17 11 9 7 23 14 10 Processor 3 | . 14 14 11 11 11 11 2 . . . . Protection 1 | . . . . . . . . 7 . 4 . Energy Gun 9 | . 8 10 3 3 . . 4 12 19 10 10 Ballistic Gun 6 | . 16 17 16 18 22 22 5 1 1 . . Launcher 2 | . . . . . . . . . . 4 4 Slashing Weapon 2 | . . . . . . . 2 . . 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 130 | 8 11 11 44 51 88 88 99 110 108 61 130 Greatest Support 91 | 20 20 20 20 20 20 20 46 30 43 71 91 Greatest Overweight (x) 31 | . . . 8 2 4 4 31 3 28 1 3 Average Overweight (x) 1 | . . . 1 1 1 4 6 3 3 . 1 Largest Inventory Capacity 44 | 6 4 4 16 20 24 24 44 24 24 16 36 Average Capacity 18 | 4 4 4 12 18 19 24 24 24 16 15 22 Most Carried 24 | 4 4 4 16 16 20 20 24 23 21 16 24 Average Carried 15 | 2 3 3 10 11 15 20 20 20 14 15 19 Final Capacity 24 | 4 4 4 16 16 24 24 24 24 16 16 10 Final Carried 21 | 3 4 4 15 12 20 20 21 21 16 16 10 Class Distribution -------------------- 53% | Scavenger-Mutant 13% | Scavenger-Gunner 9% | Hauler-Mutant 8% | Scavenger-Skirmisher 5% | Derelict-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2535 | 174 232 71 370 228 . . 253 26 564 245 372 Remotely . | . . . . . . . . . . . . Salvage Created 3204 | 105 273 25 762 76 . . 607 26 536 239 555 Parts 204 | 8 16 3 59 . . . 28 . 29 12 49 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 23 10 1 Prevented 3 | . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 70 | . 6 2 18 7 . . 8 1 13 10 5 Melee 3 | . . . . . . . 2 . 1 . . Guns 52 | . 6 2 18 7 . . 4 1 10 2 2 Cannons 3 | . . . . . . . 2 . . . 1 AOE 11 | . . . . . . . . . 1 8 2 Classes Destroyed 16 | 1 1 1 2 1 . . 5 1 1 . 3 Worker 2 | . . . . . . . 2 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . Mechanic 1 | . . . . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 20 | . . 2 3 . . . . . 5 10 . Grunt 26 | . 6 . 10 . . . 5 . 5 . . Duelist 3 | . . . . . . . 3 . . . . Sentry 7 | . . . 5 . . . . . 2 . . Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . . Zionite 18 | . . . . . . . . . . . 18 Tinkerer 4 | . . . . . . . . . . . 4 Assembled 7 | . . . . 7 . . . . . . . Mutant 4 | . . . . . . . . . . . 4 Best Kill Streak 9 | 3 3 2 4 5 . . 3 1 3 4 9 Combat Bots Only 5 | . 3 2 4 5 . . 3 1 3 4 4 Max Kills in Single Turn 4 | 1 1 1 1 2 . . 1 1 1 2 4 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . . . . . 1 2 1 Melee 1 | . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 9935 | . 401 156 1029 953 . . 1977 198 2686 706 1829 Core 1430 | . 104 33 195 184 . . 209 25 409 84 187 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 45 . . . 5 62 . . . . Volleys Fired 331 | 14 25 12 73 28 . . 61 8 41 20 49 Largest 3 | 2 2 2 2 2 . . 2 3 3 3 3 Hottest 193 | 60 100 85 100 126 . . 126 128 155 138 193 Shots Fired 589 | 28 33 18 120 43 . . 79 24 79 40 125 Gun 509 | 28 31 18 118 39 . . 53 16 70 30 106 Cannon 53 | . . . . . . . 26 8 6 . 13 Launcher 19 | . . . . . . . . . 3 10 6 Special 8 | . 2 . 2 4 . . . . . . . Kinetic 308 | 14 24 12 110 21 . . 49 16 27 . 35 Thermal 164 | 14 9 6 10 22 . . 30 8 20 . 45 Explosive 19 | . . . . . . . . . 3 10 6 Electromagnetic 98 | . . . . . . . . . 29 30 39 Robot Hit Streak 18 | 6 10 3 18 4 . . 7 3 5 10 18 Robot Miss Streak 7 | 3 2 3 4 7 . . 3 3 4 2 5 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 10 | . 1 . 1 2 . . 2 . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . 1 Shots Hit Robots 377 | 17 26 9 86 18 . . 69 12 41 19 80 Core Hits 197 | 8 13 3 37 11 . . 27 1 24 21 52 Critical Hits 10 | . . . . . . . . 1 1 . 8 Critical Kills 5 | . . . . . . . . 1 1 . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . 5 Melee Attacks 25 | . . . . . . . 15 1 4 5 . Impact . | . . . . . . . . . . . . Slashing 25 | . . . . . . . 15 1 4 5 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7722 | 185 284 140 962 250 . . 1462 427 1022 978 2012 Guns 4793 | 185 284 138 962 250 . . 618 140 744 236 1236 Cannons 750 | . . . . . . . 392 58 124 . 176 Explosions 1686 | . . . . . . . . 229 121 742 594 Melee 481 | . . . . . . . 448 . 33 . . Ramming 12 | . . 2 . . . . 4 . . . 6 Kinetic 3140 | 75 216 104 899 115 . . 639 111 417 . 564 Thermal 1553 | 110 68 34 63 135 . . 371 87 195 . 490 Explosive 1686 | . . . . . . . . 229 121 742 594 Electromagnetic 850 | . . . . . . . . . 256 236 358 Impact . | . . . . . . . . . . . . Slashing 481 | . . . . . . . 448 . 33 . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 2 5 6 Average Corruption 2 | . . . . . . . . 1 2 3 5 Corruption Purged 7 | . . . . . . . . . . 7 . Effects 77 | . . . . . . . . 1 22 34 20 Message Errors 23 | . . . . . . . . . 8 8 7 Matter Fused 12 | . . . . . . . . . . 9 3 Heat Flow Errors 9 | . . . . . . . . . 3 5 1 Energy Discharges 10 | . . . . . . . . . 5 4 1 Data Loss (minor) 13 | . . . . . . . . . 6 4 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . 2 2 Targeting Errors 4 | . . . . . . . . 1 . 2 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 191 | . . . . . . . 11 111 . 69 . Projectiles 15 | . . . . . . . 2 13 . . . Explosions 167 | . . . . . . . . 98 . 69 . Melee 9 | . . . . . . . 9 . . . . Knockbacks 8 | . . . . . . . 4 1 2 . 1 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . 4 1 2 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . . 2 50 . 99 . Shots 4 | . . . . . . . . 1 . 3 . Rammed 2 | . . . . . . . 1 . . . 1 Targets Rammed 3 | . . 1 . . . . 1 . . . 1 Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 552 | 40 118 120 460 506 . . 177 388 552 234 222 Average Temperature 111 | 19 49 48 100 234 . . 37 208 200 70 66 Received Heat Transfer 2792 | . 228 6 348 360 . . 801 . 900 . 149 Effects 18 | . . . . 7 . . . 2 9 . . Shutdowns 4 | . . . . 1 . . . 2 1 . . Energy Bleed 2 | . . . . . . . . . 2 . . Interference 5 | . . . . 4 . . . . 1 . . Matter Decay 3 | . . . . 2 . . . . 1 . . Short Circuit 2 | . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 3 . 1 . 5 Heat Transferred 3225 | 250 162 74 150 296 . . 851 185 481 . 776 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 390 | 20 168 137 390 111 . . 167 54 . . . Initial 111 | . 13 65 . 111 . . . 37 . . . Average 70 | 4 102 83 200 29 . . 44 28 . . . Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 90 | 100 100 100 46 100 . 100 100 100 . . . Level 1 9 | . . . 53 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 5 . . . 1 1 . . . Investigation 2 | . . . 2 . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 5 | . 2 . 3 . . . . . . . . Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 6 | . 1 . 2 . . . 3 . . . . Communications Jammed 2 | . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . 2 . . . Times Spotted 135 | . 10 7 26 12 . . 26 1 14 11 28 Peak Tracking Total 9 | . 3 2 6 6 . . 5 1 7 4 9 Tactical Retreats 13 | . . . 2 2 . . 5 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 11 | . . . 2 . . . 1 1 2 . 5 Max in Single Turn 2 | . . . 1 . . . 1 1 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 9 | . . . 3 . 1 . 1 1 2 1 . Terminals 5 | . . . 2 . . . 1 1 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 22 | . . . 10 . 1 . 3 1 6 1 . Successful 17 | . . . 6 . 1 . 3 . 6 1 . Failed 5 | . . . 4 . . . . 1 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . . 8 . 2 . 2 1 . . . Terminals 17 | . . . 8 . . . 3 1 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 . 1 . 1 . 6 1 . Record 6 | . . . . . . . . . 5 1 . Open Door 1 | . . . . . . . . . 1 . . Zone Layout 2 | . . . 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 5 . . . 2 . . . . Terminals 6 | . . . 4 . . . 2 . . . . Track 2 | . . . 2 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 3 | . . . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . 2 . . . 1 1 1 . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . 21 . . . . . . . . . Total Damage 244 | . . 244 . . . . . . . . . Kills 6 | . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 17883 | 278 268 804 1052 1083 1391 210 1630 846 2570 3570 4181 Spaces Moved 7517 | 191 134 554 436 469 766 22 485 325 1085 1207 1843 Core 29 | 13 . . 10 . . . 5 . 1 . . Treads 3401 | . . . . . . . . . 351 1207 1843 Legs 3606 | 178 134 554 426 469 766 22 225 173 659 . . Wheels 481 | . . . . . . . 255 152 74 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 240 150 130 120 163 165 Average Speed 182 | 115 120 120 169 171 176 240 217 172 217 175 197 Slowest Speed 1600 | 120 120 120 450 180 240 240 1600 210 1450 185 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 . . Cave-ins Triggered 2 | . . . . 1 . . . . . 1 . Exploration Rate (%) 46 | 7 16 86 31 43 89 6 31 7 74 83 89 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . . . . 3 . 2 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . 2 2 3 Spaces Dug 16 | . 2 . 2 4 . . 2 1 . 5 . Terrain Destroyed 156 | . 2 . 2 4 . . 9 17 26 96 . Melee 8 | . . . . . . . 2 1 . 5 . Projectile 16 | . 2 . 2 4 . . 7 1 . . . AOE 132 | . . . . . . . . 15 26 91 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 11095 | 223 206 676 644 696 805 180 963 590 1218 2616 2278 Wait 2851 | . 34 100 67 183 15 159 353 245 18 1351 326 Move 7500 | 190 133 553 435 468 765 21 484 324 1078 1206 1843 Hop 3 | . . . . . . . . . 3 . . Pick Up 154 | 10 4 2 30 5 19 . 22 4 35 8 15 Fast Attach 26 | 1 1 1 2 . 1 . . . 4 7 9 Attach 79 | 7 3 . 13 8 . . 18 3 21 2 4 Detach 3 | . . . 1 . . . 1 . . 1 . Swap 49 | . 3 3 5 4 . . 4 3 8 8 11 Drop 71 | 1 3 4 18 . 5 . 4 2 6 8 20 Fire 331 | 14 25 12 73 28 . . 61 8 41 20 49 Melee 25 | . . . . . . . 15 1 4 5 . Ram . | . . . . . . . . . . . . Kick 2 | . . 1 . . . . 1 . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 279 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 547 | -10/Materials | Entered Mines 601 | -10/Mines | Learned Materials trap positions 721 | -10/Mines | Discovered new exit (range 8) 728 | -10/Mines | Build established: Scavenger-Mutant 813 | -10/Mines | Discovered new exit (range 9) 863 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 932 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 935 | -10/Mines | Found Prototype Device 1120 | -10/Mines | Core integrity fell below 50% 1351 | -10/Mines | Entered Materials 1351 | -9/Materials | Evolved 2 slots: Utility x2 1352 | -9/Materials | Loaded intel: 23 trap records 1352 | -9/Materials | Identified Exp. Sensor Array 2236 | -9/Materials | Discovered new exit (range 16) 2403 | -9/Materials | Entered Mines 2404 | -9/Mines | Met a Derelict testing a Signal Generator 2411 | -9/Mines | Found Signal Generator 2467 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2519 | -9/Mines | Assembled infested the area 2524 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2580 | -9/Mines | Core integrity fell below 50% 2631 | -9/Mines | Core integrity fell below 20% 2658 | -9/Mines | Lost 8 parts (2p3n1u2w) 2862 | -9/Mines | Build established: Hauler-Mutant 2903 | -9/Mines | Crushed by falling debris 3216 | -9/Mines | Build established: Scavenger-Mutant 3476 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3477 | -9/Mines | Discovered new exit (range 5) 3486 | -9/Mines | Entered Exiles 3536 | -9/Exiles | Met 8R-AWN 3573 | -9/Exiles | Met EX-HEX 3641 | -9/Exiles | Met EX-BIN 3672 | -9/Exiles | Aligned with FarCom system 3674 | -9/Exiles | Given EX-Vault access code 3722 | -9/Exiles | Opened EX-Vault 3737 | -9/Exiles | Found Superbattery 3780 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3836 | -9/Exiles | Met EX-DEC 4022 | -9/Exiles | Visited The Gauntlet 4522 | -9/Exiles | Discovered new exit (range 15) 4832 | -9/Exiles | Discovered new exit (range 15) 4877 | -9/Exiles | Left Exiles lab with Superbattery 4877 | -9/Exiles | Entered Mines 4938 | -8/Mines | Discovered new exit (range 8) 5087 | -8/Mines | Entered Materials 5087 | -8/Materials | Evolved 2 slots: Propulsion x2 5177 | -8/Materials | Build established: Scavenger-Skirmisher 5591 | -8/Materials | Lost 9 parts (1p2n2u4w) 5835 | -8/Materials | Build established: Hauler-Mutant 6419 | -8/Materials | Lost 4 parts (1p2n1u) 6656 | -8/Materials | Discovered new exit (range 7) 6717 | -8/Materials | Entered Factory 6717 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7024 | -7/Factory | Build established: Scavenger-Skirmisher 7549 | -7/Factory | Discovered new exit (range 9) 7563 | -7/Factory | Entered Lower Caves 7665 | -7/Lower Caves | Attracted the attention of an 0b10 base 7724 | -7/Lower Caves | Lost 8 parts (2p1n2u3w) 7777 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 8104 | -7/Lower Caves | Learned Factory terminal intel 8104 | -7/Lower Caves | Learned location of Extension (-4) 8134 | -7/Lower Caves | Build established: Gunner 8236 | -7/Lower Caves | Core integrity fell below 50% 8282 | -7/Lower Caves | Lost 6 parts (1p2u3w) 8598 | -7/Lower Caves | Build established: Scavenger-Gunner 9379 | -7/Lower Caves | Encountered a Warlord checkpoint 9432 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9641 | -7/Lower Caves | Found Prototype Device 9747 | -7/Lower Caves | Discovered new exit (range 16) 10133 | -7/Lower Caves | Entered another Lower Caves area 10134 | -7/Lower Caves | Encountered a Warlord checkpoint 10240 | -7/Lower Caves | Identified Heart of Steel 11090 | -7/Lower Caves | Build established: Scavenger-Tank 11216 | -7/Lower Caves | Learned 8 Factory zone layouts 11289 | -7/Lower Caves | Discovered new exit (range 12) 11678 | -7/Lower Caves | Crushed by falling debris 11721 | -7/Lower Caves | Build established: Scavenger-Mutant 13297 | -7/Lower Caves | Discovered new exit (range 5) 13703 | -7/Lower Caves | Entered Zion 13872 | -7/Zion | Given A8's code to call for help 14052 | -7/Zion | Discovered new exit (range 16) 14242 | -7/Zion | Visited the Megawrench Repair Shop 14242 | -7/Zion | Megawrench repaired 10 parts 14591 | -7/Zion | Learned Factory stockpile data 15135 | -7/Zion | Found Prototype Energy Gun 15441 | -7/Zion | Given the Hacking Drone Bay 15445 | -7/Zion | Found Prototype Device 15549 | -7/Zion | Learned location of Warlord (-5) 15567 | -7/Zion | Learned Factory emergency access door positions 15827 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16818 | -7/Zion | Build established: Derelict-Skirmisher 16995 | -7/Zion | Rebuked by Imprinter 17116 | -7/Zion | Attempted to imprint without authorization 17116 | -7/Zion | Attacked by Zionites 17150 | -7/Zion | Core integrity fell below 20% 17645 | -7/Zion | Destroyed Imprinter 17671 | -7/Zion | Extracted access codes from Imprinter's data core 17867 | -7/Zion | 1C-UTU came to Zion's defense 17884 | -7/Zion | Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Last Messages --------------- 17817_ System corrupted: FCS attempts to trigger Mak. Shrapnel Gun. 17817_ System corrupted: Mak. Shrapnel Gun misfires. 17847_ System corrupted: FCS attempts to trigger Lightning Gun. 17847_ System corrupted: Lightning Gun misfires. 17863_ 4K-YRC(z) pulls a Mak. Laser out of the Twisted Machinery. 17864_ PT-RBK(z) pulls a Mak. Axe out of the Twisted Machinery. 17867_ 1C-UTU: "Who are you to come after my hometown?" 17868_ EXQ=4YP8/ DEG/Q|O5%F:MCTZ9WL7 17876_ Slammed into 1C-UTU. 17877_ Arm. Treads severed. 17877_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 17879_ Arm. Treads destroyed. 17880_ Med. Treads destroyed. 17880_ Destroyed Mak. Terrain Scanner. 17881_ Imp. Treads destroyed. 17882_ Lightning Gun destroyed. 17883_ Critical hit. 17883_ Mak. Shrapnel Gun destroyed. 17883_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 17883_ PT-RBK(z) destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????#"" | | ??????????????????????????##" | | ??????????????????????????#""" | | ??????????????????????????##"" | | ???????????????????????????#"" | | ???????????#?###?#?????????##"" """ | | ????????####?#####?#?#??????#""""""" " | | ????#?####?#####??#######??#"""""" " | | ????##???######?####?#??#?#####"" | | #?#?#####?################??#"#" | | ?#########??#??#######?#?###?#"" | | ##?###############?##########"" | | ############?####?##?########"" | | #??##?###?##################"#"" "" | | #?#####?####?############?##""#"" """ | | ###?#?#######?##########?#######"" """ | | ###?###"?#""##?####"#############" "" | | ###"""""###""##"##""#" ""##"#"###" | | #""#############"""""" " """"##"#""""" | | ??"#"""""""""" #""" " """"""""" | | #"##"""""""""" #""" = z | | ##"#"" ! ###" *%%*!% | | ####"""""" ## !z=[=%!"""""""" | | ####""""""" != /=%!=""##""""" | | ####""""" [!!l![! */* #""##""""""" " | | ?#"#""""""" !/ @% ! ==%####""" """" " | | ####"""""" ### /[*=####"" """ " | | ##"#"" [] ##"" *====###"" "" " | | ##"#"""""""""" #""" !]%####"" " | | ?#?#"""""""""" #"#" !*!####"" | | ?#"##############"" !"#### | | ##"?#"###"#######"# ""##"" """ | | ?#####?##### #### ###"" """ | | #########"# ####"" " """ | | ?##?####### #"?###""" """ | | ?#?#?#?##"# #""?###""" """ | | ?#"??##?""## #### ###?##"#"" """ " | | ???"??"##""# ##?######"#####""" " | | ????#?###### #######?#"##??##" | | ?????""""""" """"?#"?####"" | | ?????###### % ######"#???##"" "" | | ?????# " = " #?#"?"?##" ! """ | | ?????# " %* " #???????#"" """" | | ?????#"""" ==[! " " #?"????#""" """" | | ?????#""""" """"#??????###" """" | | ?????#""""" """" #????????#""""""""" | | ?????#" " " ""#???????#"""""#"#"" | | ?????#"" """" " " #???????###"####### | | ?????#""""""" """""" #?????????##??????? | | ?????#"""" """"""""""#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 18 Terrain Scan Density 135 Jamming Range 8 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed DefenseBehemothWand Manual? 0 Play Time 01:53:25 Cumulative 128.4 hours Start 2022.01.01 @ 14:04:54 End 2022.01.08 @ 16:13:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c03a6092-92cc-4511-acae-f7b6573144ec