Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 20:55:46 Player: Some Pennies Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (388) 1940 Value Destroyed (14439) 14439 Prototype IDs (317) 6340 Alien Tech Used (15) 3000 Bonus (35398) 35398 TOTAL SCORE: 71617 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 1547 Follower Combat Kills 2012 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -461 Cogmind --------- Core Integrity 0/1600 Matter 179/300 Energy 490/490 System Corruption 0% Temperature Cool (29) Movement Treading (160) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (16) ----- Experimental Power Amplifier High-capacity Storage Unit Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Experimental Weapon Cycler Layered Heavy Armor Plating Centrium Medium Armor Plating Improved Powered Armor > --- WEAPON (2) ------- Omega Cannon > --- INVENTORY (22) --- Zero-point Reactor Advanced Heavy Siege Treads Advanced Power Amplifier 2N-1CE's Frost Array Advanced Energy Well (500) Advanced Energy Well (500) Experimental Energy Well (600) Improved Matter Compressor (300) Advanced Particle Accelerator Quantum Capacitor Improved Weapon Cycler Thermal Barrier Integrity Redistributor Cooled Nova Cannon Cooled Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier 2N-1CE's Frost Array High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Experimental Transmission Jammer Advanced Phase Shifter Experimental Utility Shielding Improved Powered Armor Improved Powered Armor Thermal Barrier Advanced Shield Generator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Quantum Reactor Zero-point Reactor Advanced Heavy Siege Treads Energy Well Experimental Energy Well Advanced Kinecellerator Quantum Capacitor Layered Heavy Armor Plating Advanced EM Disruption Field High-powered Tractor Beam High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Warp Cannon Cooled Nova Cannon Cooled Nova Cannon Omega Cannon [Rating: 240] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device 2N-1CE's Frost Array Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Gauss Rifle Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Omega Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . Utility 14 | . . 1 . . . 1 . . . 4 . . . . 1 . . . . 2 . . 1 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 759 | 4 12 48 6 . 9 43 33 11 8 43 1 1 5 . 36 43 10 10 8 51 22 5 11 5 28 7 7 73 191 28 Power 66 | . 2 4 . . . 1 5 . . 1 . . . . 4 4 1 1 1 9 5 1 2 . 1 2 1 2 19 . Engine 14 | . 2 3 . . . 1 4 . . 1 . . . . 1 1 . 1 . . . . . . . . . . . . Core 26 | . . 1 . . . . 1 . . . . . . . 3 3 1 . 1 9 1 1 2 . . . . . 3 . Reactor 26 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 2 1 2 16 . Propulsion 140 | 2 1 15 . . . 12 9 8 1 8 . . . . 3 14 1 . . 8 5 . 1 . 13 . . 12 27 . Treads 68 | 2 1 15 . . . 11 9 8 1 . . . . . . 6 . . . . . . . . . . . 3 12 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 70 | . . . . . . 1 . . . 8 . . . . 3 8 1 . . 8 5 . 1 . 13 . . 9 13 . Utility 347 | 1 5 13 . . 2 12 6 3 3 26 1 1 4 . 24 14 4 8 4 27 7 1 8 1 11 4 4 43 83 27 Device 178 | 1 1 7 . . . 2 2 1 1 13 1 . 1 . 11 4 . 1 3 14 3 . 6 1 5 4 4 19 51 22 Storage 25 | . 4 1 . . . 1 . . . 1 . . . . 2 4 . . . 1 . . 1 . . . . 5 5 . Processor 29 | . . . . . . 2 . . . 2 . . 2 . . . 1 1 . 1 1 . . . . . . 2 17 . Hackware 35 | . . . . . . . 1 . 2 9 . 1 1 . 7 . . 5 . 4 . 1 . . 2 . . 2 . . Protection 80 | . . 5 . . 2 7 3 2 . 1 . . . . 4 6 3 1 1 7 3 . 1 . 4 . . 15 10 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | 1 4 16 6 . 7 18 13 . 4 8 . . 1 . 5 11 4 1 3 7 5 3 . 4 3 1 2 16 62 1 Energy Gun 11 | . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . 5 . Energy Cannon 76 | . . 7 1 . 4 5 4 . 1 . . . . . 2 3 2 . . 4 2 2 . 1 1 . . 8 29 . Ballistic Gun 21 | 1 3 4 . . . 7 2 . 2 . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 10 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . 1 . 3 1 Launcher 22 | . 1 4 1 . 3 4 3 . . . . . . . . 2 1 . . . . . . 1 . . . 1 1 . Special Weapon 4 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . Impact Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 46 | . . . . . . 2 2 . . 4 . . . . 2 2 1 . . . 1 1 . . 1 1 1 7 21 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . 1 . . . . . . 4 . . 1 . 1 1 . 1 1 3 . . . . . . . . . . Unidentified Prototypes 38 | . . 1 . . . 1 3 . . . . . 3 . 4 1 1 . . 3 . 4 2 3 5 1 . 2 4 . Parts Lost 29 | . 1 1 . . . 4 1 . . 2 . . 1 . . 8 2 . 3 . 1 . . . . . . . . 5 Power 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Utility 15 | . 1 1 . . . 1 . . . 1 . . 1 . . 3 1 . 1 . . . . . . . . . . 5 Weapon 6 | . . . . . . 2 . . . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . Highest Loss Streak 8 | . 1 1 . . . 1 1 . . 1 . . 1 . . 8 1 . 3 . 1 . . . . . . . . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 100 100 99 99 100 99 97 93 93 97 100 99 95 89 90 98 93 87 83 88 89 87 91 89 89 82 79 Engine 4 | . 14 9 11 11 11 9 8 9 9 6 6 6 6 6 . . . 1 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 4 4 3 3 6 7 Treads 17 | . 28 33 33 33 33 35 36 36 36 . . . . . . 19 . . . . . . . . . . . . 9 11 Flight 7 | . . . . . . . . . . 26 26 26 26 26 28 7 29 29 29 20 20 20 22 22 22 25 25 22 3 . Device 12 | . 13 12 11 11 11 7 10 10 8 6 6 6 5 6 5 5 5 1 1 8 8 7 11 16 15 18 19 20 22 25 Storage 6 | . 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 3 Processor 5 | . . . . . . 5 . . . 4 6 6 6 6 . . 4 2 . . 2 5 4 4 4 4 4 3 18 19 Hackware 12 | . . . . . . . 5 9 17 33 33 33 33 33 34 29 23 30 41 36 30 26 26 22 24 21 20 20 2 . Protection 7 | . . 8 11 11 11 13 11 7 1 . . . . . 4 8 6 5 3 5 8 10 5 4 7 8 8 7 9 7 Energy Cannon 4 | . . 10 21 . 21 7 8 9 9 . . . . . . 2 1 . . . . . . . . . . . 1 . Ballistic Gun 4 | . 27 9 . . . 9 8 9 6 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 6 6 6 6 4 2 4 5 5 5 4 2 4 4 4 4 3 2 1 . Special Melee Weapon 1 | . . . . 11 . . . . . 4 . . 4 6 4 4 . 1 3 4 . . . . . . . . . . Peak Build Rating 240 | 9 14 20 19 18 21 35 37 36 39 65 64 65 74 74 90 86 93 101 97 121 127 141 152 168 173 197 186 213 240 236 Average Rating 96 | 8 12 17 18 17 20 30 31 33 36 53 63 64 71 74 84 76 83 89 93 110 114 111 140 153 151 182 183 199 219 231 On Entrance 85 | 6 9 12 19 17 18 21 31 32 34 38 61 64 65 74 74 86 81 83 94 91 116 107 141 146 156 156 184 184 211 233 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 13 52 61 61 56 65 113 113 105 105 21 20 19 20 20 27 129 51 29 27 33 34 52 42 51 40 43 43 103 170 176 Greatest Support 245 | 40 40 60 60 60 60 82 80 80 82 20 20 20 20 20 37 109 27 27 39 34 43 34 40 52 40 65 55 69 245 240 Greatest Overweight (x) 16 | . 1 1 1 . 1 1 1 1 1 1 . . 6 . 1 6 1 9 . 10 5 1 1 . 11 1 1 16 7 . Average Overweight (x) . | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 10 10 10 10 25 25 10 10 10 10 10 10 10 10 10 10 12 22 22 22 Average Capacity 18 | 8 19 20 20 20 20 22 25 25 25 10 10 10 10 10 10 21 10 10 10 10 10 10 10 10 10 10 10 14 20 22 Most Carried 25 | 8 20 20 20 20 20 25 25 25 25 25 10 10 10 10 10 25 10 10 10 10 10 10 10 10 10 10 10 14 22 22 Average Carried 17 | 6 17 19 19 19 19 21 24 24 24 9 10 10 9 10 9 19 9 9 9 9 9 9 9 8 9 9 9 11 19 19 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 22 22 22 Final Carried 25 | 8 19 20 20 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 8 10 10 10 7 10 9 10 9 13 22 19 Class Distribution -------------------- 34% | Scavenger-Mutant 17% | Alien-Mutant 13% | Wizard-Sprinter 6% | Wizard-Ninja 6% | Mutant 6% | Hacker-Sprinter 5% | Wizard-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Mutant | -5/Extension Hacker-Sprinter | -5/Cetus Wizard-Mutant | -5/Archives Wizard-Sprinter | -5/Hub_04(d) Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -4/Lab Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Assassin | -2/Section 7 Wizard-Ninja | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 11757 | 282 616 1507 51 . 169 1063 629 207 86 361 . 65 89 . 359 776 63 251 20 703 107 . 235 . 287 . 1 559 1722 1549 Remotely 1858 | . . 229 . . . 59 . . . . . . . . . . . . . . . . . . . . . . 369 1201 Salvage Created 21168 | 120 963 2367 294 . 235 2584 1240 875 . 569 . . . . 563 836 . 280 121 992 42 . 271 . 264 . . 1284 6298 970 Parts 1003 | 14 76 162 18 . 13 142 71 31 . 23 . . . . 23 38 . 26 7 47 2 . 3 . 8 . . 64 200 35 Haulers Intercepted 33 | . 2 6 . . . 5 5 . . 2 . . . . 4 1 . . 1 4 . . . . . . . 3 . . Recyclers Shooed 18 | . 1 . 1 . . 1 6 3 . 1 . . . . 1 2 . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 202 | . 20 47 7 . 6 32 14 7 . . . . . . . 11 . . . . . . . . . . . 7 33 18 Melee 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . Guns 59 | . 19 22 . . . 15 2 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 93 | . . 11 6 . 3 11 8 6 . . . . . . . 1 . . . . . . . . . . . 5 24 18 AOE 34 | . 1 13 1 . 3 5 4 . . . . . . . . 7 . . . . . . . . . . . . . . Classes Destroyed 19 | 2 7 5 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Worker 27 | . . 8 . . . 3 . . . . . . . . 3 . . . 1 5 . . . . . . . 1 6 . Builder 16 | . 1 1 1 . . 2 2 . . . . . . . . 5 . . . 3 . . . . . . . 1 . . Tunneler 11 | 3 . . 1 . . 1 . . . . . . . . . 2 . . 1 2 . . . . . . . 1 . . Hauler 33 | . 2 6 . . . 5 5 . . 2 . . . . 4 1 . . 1 4 . . . . . . . 3 . . Recycler 45 | 1 3 3 1 . . 7 3 7 . 2 . . . . . 3 . . . 2 . . 2 . 2 . . 2 7 . Mechanic 6 | . 1 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Operator 16 | . 1 3 . . . 1 1 . . . . . . . . . . 8 . . . . . . . . . 1 1 . Watcher 32 | . 3 5 . . . 4 2 . . 5 . . . . 2 . 1 . . 4 1 . . . . . . 2 3 . Swarmer 28 | . 9 10 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 63 | . 11 22 1 . 3 14 4 1 . . . . . . . 4 . . . . . . . . . . . . 3 . Brawler 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 9 | . . 4 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Protector 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 38 | . . 9 . . . 12 6 3 . . . . . . . 2 . . . . . . . . . . . 2 4 . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . 2 3 . . . . . . . . 2 . . . . . . . . . . . . 5 . Programmer 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 11 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 2 6 11 4 . 3 6 7 4 . 2 . . . . 1 8 1 4 1 4 1 . 2 . 1 . . 3 5 7 Combat Bots Only 9 | . 4 9 4 . 3 3 3 2 . . . . . . . 7 . . . . . . . . . . . 2 4 7 Max Kills in Single Turn 4 | 1 2 4 2 . 3 2 2 1 . 1 . . . . 1 2 1 1 1 1 1 . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 1 . 3 1 2 . . . . . . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1381 | . 68 169 11 . 11 125 78 9 . 12 30 1 . . 2 84 38 . 11 13 60 . 16 16 16 29 26 60 71 425 Missed 488 | . 18 55 . . 5 28 19 4 . 7 18 . . . 1 29 16 . 2 8 30 . 8 7 10 11 5 27 26 154 Damage Taken 18443 | . 751 1392 175 . 58 1535 810 74 . 109 128 18 . . 69 1542 616 . 380 174 706 . 120 185 139 358 542 890 856 6816 Core 2847 | . 225 193 32 . 7 234 31 14 . 42 42 18 . . 69 195 82 . . . 213 . 98 53 52 47 12 161 249 778 Absorbed by Shields 2087 | . . . . . . . . . . . . . . . . 118 . . . . 22 . . 16 . . . . 134 1797 Reduced by Siege Mode 797 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 797 Redirected to Shielding 593 | . . 18 . . . 20 3 . . . . . . . . . . . . 97 67 . . 15 18 49 51 . 56 199 Ignored by Resistances 641 | . . . . . . 122 81 . . . . . . . . . . . . . . . . . . . 8 44 152 234 Regen/Repaired (Parts) 4891 | . 311 . . . . 230 . . . 149 . . 116 . 31 126 20 . . 318 . . . . 301 190 531 867 203 1498 Core Remaining (%) 66 | 100 10 . . . 42 . . . 49 . . . . 88 . . . . 65 . . 81 . 80 . . 86 . . . Volleys Fired 1052 | 7 75 153 22 . 9 124 73 32 . . . . . . 2 68 18 . . 10 4 . . 2 1 . 2 23 291 136 Largest 2 | 2 2 2 2 . 2 2 2 2 . . . . . . 1 2 2 . . 1 1 . . 1 1 . 1 1 2 1 Hottest 180 | 40 46 136 136 . 136 136 108 103 . . . . . . 98 114 180 . . 90 120 . . 100 100 . 100 100 150 100 Shots Fired 1648 | 14 149 306 42 . 19 241 138 64 . . . . . . 2 74 28 . . 10 4 . . 2 1 . 2 23 393 136 Gun 798 | 14 148 206 . . . 130 62 32 . . . . . . . . . . . . . . . . . . . . 206 . Cannon 785 | . . 82 41 . 17 98 71 32 . . . . . . 2 54 23 . . 10 4 . . 2 1 . 2 23 187 136 Launcher 65 | . 1 18 1 . 2 13 5 . . . . . . . . 20 5 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 740 | 14 148 206 . . . 130 62 32 . . . . . . . 11 . . . . . . . . . . 2 . 21 114 Thermal 596 | . . 82 41 . 17 59 71 32 . . . . . . 2 43 23 . . 10 4 . . 2 1 . . 23 164 22 Explosive 65 | . 1 18 1 . 2 13 5 . . . . . . . . 20 5 . . . . . . . . . . . . . Electromagnetic 247 | . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . 208 . Robot Hit Streak 51 | 6 9 23 6 . 3 18 26 11 . . . . . . . 9 6 . . . . . . . . . . 5 51 28 Robot Miss Streak 5 | 3 4 5 2 . 2 4 3 2 . . . . . . . 2 3 . . . . . . . . . . . 2 2 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 22 Shots Hit Robots 1210 | 7 88 176 17 4 8 152 95 43 . 17 . . 6 . 27 64 16 16 7 34 9 . 4 . 7 . . 29 275 109 Core Hits 568 | 5 44 99 9 . 9 91 40 15 . 8 . . . . 8 60 18 4 2 14 1 . 1 . 2 . . 16 83 39 Critical Kills 14 | . . 1 . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . 9 . Critical Parts Destroyed 11 | . . 2 . . . 4 2 1 . . . . . . . 2 . . . . . . . . . . . . . . Critical Strikes 49 | . . 3 . . . 8 2 1 . . . . . . 1 7 . . 1 1 1 . . . . . . 2 13 9 Meltdown 11 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 9 . Destroy 15 | . . 2 . . . 6 2 1 . . . . . . . 4 . . . . . . . . . . . . . . Blast 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Corrupt 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 10 | . . . . . . . . . . . . . . . 1 3 . . 1 1 1 . . . . . . 2 1 . Melee Attacks 525 | . . . 3 4 . 4 6 . . 54 . . 8 . 56 49 3 16 12 73 35 5 14 6 32 5 8 63 69 . Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 477 | . . . . . . 4 6 . . 53 . . 1 . 48 30 3 16 12 73 29 5 14 6 32 5 8 63 69 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 124 | . . . 1 4 . . 2 . . 7 . . 6 . 15 26 . 7 4 21 6 . 2 . 4 . . 9 10 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56749 | 97 1401 4428 492 . 309 4087 2572 1019 . 1005 . . . . 1307 3548 993 1350 534 2564 147 . 319 . 531 . . 3948 15943 10155 Guns 6564 | 97 1236 1894 . . . 1752 684 405 . . . . . . . . . . . . . . . . . . . . 496 . Cannons 25313 | . . 1085 358 . 202 1423 1217 549 . . . . . . . 494 561 . . . . . . . . . . 1050 8219 10155 Explosions 5239 | . 165 1418 47 . 107 901 531 . . . . . . . . 1588 432 . . . . . . . . . . . 50 . Melee 19485 | . . . 58 . . . 128 . . 1005 . . . . 1307 1466 . 1350 534 2564 147 . 319 . 531 . . 2898 7178 . Ramming 148 | . . 31 29 . . 11 12 65 . . . . . . . . . . . . . . . . . . . . . . Kinetic 17254 | 97 1236 1894 . . . 1752 684 405 . . . . . . . 146 . . . . . . . . . . . . 1860 9180 Thermal 13687 | . 165 1085 405 . 202 771 1217 549 . . . . . . . 348 561 . . . . . . . . . . 1050 6359 975 Explosive 4964 | . . 1418 . . 107 838 531 . . . . . . . . 1588 432 . . . . . . . . . . . 50 . Electromagnetic 1211 | . . . . . . 715 . . . . . . . . . . . . . . . . . . . . . . 496 . Impact 58 | . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19427 | . . . . . . . 128 . . 1005 . . . . 1307 1466 . 1350 534 2564 147 . 319 . 531 . . 2898 7178 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 5 1 1 1 1 . . . . 2 . . . . . 2 2 2 3 9 2 2 1 1 . . . . . . Average Corruption 1 | . 5 1 1 1 1 . . . . 1 . . . . . 2 2 1 2 6 2 2 1 1 . . . . . . Corruption Purged 13 | . . . . . . . . . . 2 . . . . . . . 2 . 9 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 79 | . . 7 11 6 10 . . . . 1 . . . . . 4 6 3 1 24 1 3 2 . . . . . . . Message Errors 20 | . . 1 5 2 2 . . . . . . . . . . . 2 2 . 5 . 1 . . . . . . . . Matter Fused 15 | . . 1 . 1 3 . . . . 1 . . . . . 2 . 1 . 5 . 1 . . . . . . . . Heat Flow Errors 7 | . . 3 . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Energy Discharges 18 | . . 2 3 2 2 . . . . . . . . . . . 2 . 1 6 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 1 1 . . . . . . . . . . . . 2 . . 5 . . 2 . . . . . . . Data Loss (major) 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . Misfires 4 | . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 4997 | . . 17 28 . . 10 9 71 . 226 . . . . 133 240 40 454 100 642 . . 170 . 184 . . 933 1358 382 Projectiles 896 | . . . . . . . 9 70 . . . . . . . 7 . . . . . . . . . . . 69 359 382 Explosions 84 | . . 13 . . . 10 . . . . . . . . . 21 40 . . . . . . . . . . . . . Melee 4017 | . . 4 28 . . . . 1 . 226 . . . . 133 212 . 454 100 642 . . 170 . 184 . . 864 999 . Knockbacks 59 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 52 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 50 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 76 | . . . . . . 61 5 . . . . . . . . 10 . . . . . . . . . . . . . . Shots 4 | . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . Rammed 14 | . . 2 5 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 2 5 . . 1 2 6 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 615 | . 24 208 48 . 164 383 . . . . . . 341 . 95 260 120 . 207 249 615 184 . 233 30 164 248 42 168 62 Average Temperature 47 | . 7 24 18 . 37 55 . . . . . . 179 . 40 103 52 . 65 50 175 110 . 127 8 72 89 21 66 33 Received Heat Transfer 2544 | . 186 501 . . 9 576 108 18 . . 51 9 . . . 200 . . . 9 745 . . 9 18 27 63 9 6 . Effects 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Total Turns 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 129 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 51 Robots Corrupted 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 15 | . . 1 3 . . 1 . . . . . . . . . . . . . 2 . . . . . . . . 8 . Impact Corruptions 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 9 . Combat Hostiles 11 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Melted 39 | . . 3 1 . 1 4 2 . . . . . . . . . . . . . . . . . . . . 1 27 . Heat Transferred 13899 | . 150 1966 679 . 370 1358 1924 787 . . . . . . . 370 592 . . . . . . . . . . 777 4225 701 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2080 | 20 382 975 457 . 134 797 586 278 . 164 . . . . 189 617 395 414 264 204 568 . 130 1818 1120 2080 1878 1211 814 . Initial 1170 | . 13 101 357 . . . 316 192 . . . . . . . 87 146 158 144 15 96 . . 72 1100 357 1170 1126 294 . Average 317 | 12 270 636 276 . 53 394 401 86 . 54 . . . . 64 364 209 348 122 72 349 . 58 1690 672 1869 1736 448 477 . Maximum Alert Level 5 | . 1 3 2 . . 3 2 1 . . . . . . . 2 1 2 1 1 2 . . 5 4 5 5 4 3 . Low Security (%) 32 | 100 12 3 19 . 100 25 . 86 . 100 . . . . 100 8 77 2 76 99 19 . 100 1 . . . 5 . . Level 1 24 | . 87 22 60 . . 22 56 13 . . . . . . . 44 22 86 23 . 39 . . . . . . 64 7 . Level 2 18 | . . 28 20 . . 39 43 . . . . . . . . 46 . 10 . . 40 . . . 70 . . 17 16 . Level 3 23 | . . 45 . . . 13 . . . . . . . . . . . . . . . . . . 22 . . . 74 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 12 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 98 . 99 99 . . . Squads Dispatched 107 | . 5 7 . . . 9 4 . . 8 . . . . 7 1 . . 4 12 8 . . . 5 6 7 14 10 . Investigation 39 | . 4 2 . . . 3 2 . . 6 . . . . 4 . . . 1 7 3 . . . 1 . 1 3 2 . Extermination 15 | . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . 1 . . 4 5 . Reinforcement 29 | . 1 2 . . . 1 1 . . 1 . . . . 1 1 . . 3 4 4 . . . 2 . . 6 2 . Assault 20 | . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . 1 6 6 1 1 . Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 33 | . 1 2 . . . 2 2 1 . 1 . . . . . 1 2 . 1 2 2 . . . 1 . . 2 13 . Communications Jammed 70 | . . . . . . . . . . 3 . . . . 21 . . . . 6 18 . . . . . . 17 5 . Distress Signals 50 | . . . . . . . . . . . . . . . 21 . . . . 6 18 . . . . . . . 5 . Times Spotted 532 | . 29 66 5 . 7 45 19 6 . 24 7 3 . . 24 21 10 12 12 33 39 . 5 13 16 15 33 27 33 28 Peak Tracking Total 26 | . 3 7 4 . 3 3 5 2 . 7 4 4 . . 4 4 5 2 7 6 15 . 3 4 7 18 26 7 4 5 Tactical Retreats 64 | . 3 2 . . . 2 . . . 5 2 2 . . 8 . . . 1 12 6 . 2 1 4 3 1 6 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 20 | . 2 1 . . . . . . . 1 . . . . 1 2 . . . 2 1 . . 1 . . . 6 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . . . . . . . . . . 10 . . . . 16 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Reprogrammed 26 | . . . . . . . . . . 11 . . . . 5 . . . . 4 . . 6 . . . . . . . Reused 8 | . . . . . . . . . . 1 . . . . 2 . . . . 4 . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 . . . . 2 . . . . 4 1 . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 61 | . 2 6 9 . . 6 5 . . . . . . . 1 2 . . 1 . 6 1 . 4 . 5 5 . 5 3 Max in Single Turn 9 | . 2 1 9 . . 3 1 . . . . . . . 1 1 . . 1 . 1 1 . 1 . 1 1 . 2 1 Garrison Access 15 | . . . . . . . 1 . . 4 . . . . 2 . . . 1 3 . . 1 . 2 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 213 | . 10 13 . 3 . 12 10 8 1 25 1 2 . . 24 6 1 . 10 29 7 . 5 . 10 . 1 22 13 . Terminals 123 | . 7 9 . . . 8 7 2 . 12 . . . . 12 5 1 . 9 14 5 . 2 . 4 . 1 14 11 . Fabricators 20 | . . . . . . . . . . 5 . . . . 3 . . . . 6 1 . . . 2 . . 3 . . Repair Stations 15 | . 1 . . . . 1 . . . 1 . . . . 2 . . . . 4 . . . . 2 . . 3 1 . Recycling Units 23 | . 2 2 . . . 1 2 4 . 1 . . . . 4 1 . . . 2 1 . 1 . . . . 1 1 . Scanalyzers 8 | . . 2 . . . 2 . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . Garrison Access 15 | . . . . . . . 1 . . 4 . . . . 2 . . . 1 3 . . 1 . 2 . . 1 . . Total Hacks 937 | . 26 33 . 33 . 35 25 36 10 98 1 2 . . 113 13 2 . 55 140 42 . 28 . 42 . 15 110 78 . Successful 769 | . 18 18 . 33 . 21 17 32 10 72 1 2 . . 102 12 1 . 51 127 35 . 25 . 38 . 13 82 59 . Failed 165 | . 8 15 . . . 14 8 4 . 26 . . . . 10 1 1 . 4 12 7 . 3 . 4 . 2 28 18 . Catastrophic 26 | . . 1 . . . 1 2 . . 3 . . . . 1 . . . . 4 1 . . . . . . 10 3 . Database Lockouts 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Manual 438 | . 16 21 . 1 . 22 14 7 . 31 . . . . 69 8 1 . 32 59 27 . 11 . 19 . 11 49 40 . Terminals 603 | . 19 24 . . . 22 19 3 . 45 . . . . 70 11 2 . 54 89 36 . 19 . 26 . 15 80 69 . Fabricators 78 | . . . . . . . . . . 26 . . . . 12 . . . . 24 1 . . . 4 . . 11 . . Repair Stations 54 | . 2 . . . . 4 . . . 4 . . . . 4 . . . . 14 . . . . 10 . . 12 4 . Recycling Units 82 | . 5 4 . . . 2 4 9 . 4 . . . . 20 2 . . . 10 5 . 6 . . . . 6 5 . Scanalyzers 31 | . . 5 . . . 7 . . . 12 . . . . 5 . . . . . . . 2 . . . . . . . Garrison Access 19 | . . . . . . . 2 . . 7 . . . . 2 . . . 1 3 . . 1 . 2 . . 1 . . Terminal Hacks 388 | . 6 5 . 33 . 3 4 25 10 21 1 2 . . 43 7 1 . 31 55 21 . 12 . 15 . 13 40 40 . Record 78 | . . . . 32 . . . 24 10 . . . . . 1 . . . . 2 . . . . 1 . . 3 5 . Part Schematic 23 | . . . . . . . . . . 3 . . . . 3 . . . 3 4 2 . 1 . . . 3 4 . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 15 | . 1 . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 9 . Prototype ID Bank 34 | . 2 . . . . 1 2 . . 2 . . . . 6 . . . 2 6 4 . . . 2 . 1 3 3 . Open Door 13 | . . . . . . . 1 . . . 1 2 . . . 3 1 . . . . . . . 1 . . 3 1 . Level Access Points 8 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . 1 . . . 1 1 1 . Branch Access Points 9 | . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 2 . 1 . 1 1 . . Emergency Access Points 23 | . . . . . . . . . . 1 . . . . 3 . . . 3 6 1 . . . . . 1 2 6 . Machine Index 9 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . 1 . 1 . . 1 1 . Terminal Index 5 | . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 15 | . . . . . . . . 1 . 1 . . . . 1 1 . . 1 3 1 . . . . . 1 2 3 . Unreport Threat 21 | . . 2 . . . . . . . . . . . . 1 2 . . 2 . 1 . . . 3 . 1 6 3 . Locate Traps 32 | . 3 2 . . . 1 . . . 3 . . . . 4 . . . 4 7 1 . 2 . 1 . 1 2 1 . Reprogram Traps 5 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . Dispatch Records 5 | . . . . . . . . . . . . . . . 3 . . . 1 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 9 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . 1 2 2 . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 10 | . . . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 1 . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . Recall Reinforcements 9 | . . . . . . . . . . . . . . . . . . . 2 4 1 . . . 1 . . 1 . . Hauler Manifests 6 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . . . . . 1 . . Registered Components 6 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . 1 1 . . Registered Prototypes 7 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . . 1 . . 1 . . Zone Layout 30 | . . 1 . . . . . . . 1 . . . . 2 1 . . 7 9 4 . 2 . 1 . 1 . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 48 | . . . . . . . . . . 15 . . . . 7 . . . . 17 . . . . 2 . . 7 . . Network Status 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Load Schematic 28 | . . . . . . . . . . 9 . . . . 5 . . . . 10 . . . . 1 . . 3 . . Build 17 | . . . . . . . . . . 5 . . . . 2 . . . . 6 . . . . 1 . . 3 . . Repair Station Hacks 51 | . 2 . . . . 2 . . . 4 . . . . 4 . . . . 13 . . . . 10 . . 12 4 . Scan Component 26 | . 1 . . . . 1 . . . 2 . . . . 2 . . . . 7 . . . . 5 . . 6 2 . Repair 25 | . 1 . . . . 1 . . . 2 . . . . 2 . . . . 6 . . . . 5 . . 6 2 . Recycling Unit Hacks 30 | . 2 2 . . . 1 2 3 . 1 . . . . 7 1 . . . 4 2 . 2 . . . . 2 1 . Retrieve Matter 8 | . . . . . . . . . . . . . . . 3 . . . . 2 1 . 1 . . . . 1 . . Retrieve Components 22 | . 2 2 . . . 1 2 3 . 1 . . . . 4 1 . . . 2 1 . 1 . . . . 1 1 . Scanalyzer 27 | . . 2 . . . 7 . . . 11 . . . . 5 . . . . . . . 2 . . . . . . . Insert Component 13 | . . 1 . . . 3 . . . 5 . . . . 2 . . . . . . . 2 . . . . . . . Analyze 14 | . . 1 . . . 4 . . . 6 . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . . 1 . . 4 . . . . 2 . . . 1 3 . . 1 . 2 . . 1 . . Seal Access 15 | . . . . . . . 1 . . 4 . . . . 2 . . . 1 3 . . 1 . 2 . . 1 . . Unauthorized Hacks 209 | . 8 9 . . . 8 10 4 . 16 . . . . 34 4 . . 19 34 12 . 8 . 9 . . 20 14 . Terminals 142 | . 6 7 . . . 6 8 . . 10 . . . . 16 3 . . 19 21 8 . 4 . 7 . . 15 12 . Track 10 | . . . . . . . . . . . . . . . . 1 . . 2 1 1 . 1 . . . . 1 3 . Assimilate 16 | . . . . . . . . . . 3 . . . . 3 . . . 3 3 1 . . . 1 . . 1 1 . Botnet 36 | . 1 . . . . 1 3 . . 2 . . . . 5 . . . 4 6 2 . 1 . 2 . . 6 3 . Disrupt 11 | . . 1 . . . . . . . . . . . . . 1 . . 2 . 2 . . . 1 . . 1 3 . Operators 10 | . . 1 . . . . . . . . . . . . 1 1 . . 1 1 1 . 1 . 1 . . 1 1 . Skim 59 | . 5 5 . . . 5 5 . . 5 . . . . 7 . . . 7 10 1 . 1 . 2 . . 5 1 . Fabricators 23 | . . . . . . . . . . 6 . . . . 5 . . . . 7 1 . . . 2 . . 2 . . Prioritize 11 | . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 1 . . 2 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 11 | . . . . . . . . . . 3 . . . . 3 . . . . 4 . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 43 | . 2 2 . . . 1 2 4 . . . . . . 13 1 . . . 6 3 . 4 . . . . 3 2 . Monitor 5 | . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . . . . . . . Reject 10 | . . . . . . . . . . . . . . . 4 . . . . 2 1 . 1 . . . . 1 1 . Recyclers 6 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . . . . 1 . . Mask 11 | . . . . . . . . . . . . . . . 4 1 . . . 2 1 . 1 . . . . 1 1 . Tunnel 11 | . 2 2 . . . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 145 | . 7 12 . . . 12 8 4 . 20 . . . . 19 4 . . 8 15 3 . 3 . 3 . 1 16 10 . Full Trace Events 13 | . . . . . . 1 . . . 3 . . . . 1 . . . . 3 . . . . . . 1 3 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . 1 . . . 3 . . . 8 . . 16 . 5 . . . 3 4 2 . 1 . . . 3 4 . . Parts Built 20 | . . . . . . . . . . 5 . . . . 3 . . . . 7 . . . . 1 . . 4 . . Authchips 10 | . . . . . . . . . . 3 . . . . 2 . . . . 4 . . . . 1 . . . . . Time 695 | . . . . . . . . . . 192 . . . . 38 . . . . 306 . . . . 34 . . 125 . . Total Part Build Rating 111 | . . . . . . . . . . 22 . . . . 13 . . . . 41 . . . . 8 . . 27 . . Parts Repaired 25 | . 1 . . . . 1 . . . 2 . . . . 2 . . . . 6 . . . . 5 . . 6 2 . Time 863 | . 26 . . . . 26 . . . 94 . . . . 69 . . . . 261 . . . . 129 . . 207 51 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 206 | . . . . . . . . . . . . . . . . . . . . 206 . . . . . . . . . . Retrieved Components 113 | . 13 11 . . . 10 20 12 . 3 . . . . 11 10 . . . 13 3 . 3 . . . . 2 2 . Parts Scanalyzed 11 | . . 1 . . . 3 . . . 5 . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . 3 . . . 5 . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . 4 . . . . . 1 . . 6 . 5 . . . . . 1 . . . . . . . . . Non-combat 10 | . . . . 3 . . . . . 1 . . 1 . 5 . . . . . . . . . . . . . . . Combat 7 | . . . . 1 . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 18 | . . . . 4 . . . . . 1 . . 6 . 6 . . . . . 1 . . . . . . . . . parse_system 11 | . . . . 4 . . . . . . . . 6 . . . . . . . 1 . . . . . . . . . find_chute 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . . . . . . 4 . . . . . . 1 19 . . . . 8 . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 122 | . . . 3 . . . . 4 . 3 . . . . 3 24 5 . 1 3 8 . . . 1 . . . 67 . Largest Group 53 | . . . 3 3 3 1 . 4 . 2 . . . . 1 14 6 6 6 2 5 . . . 1 . . . 53 . Highest-Rated Group 1197 | . . . 40 40 40 16 . 85 . 36 . . . . 26 485 519 519 506 71 253 . . . 26 . . . 1197 . Highest-Rated Ally 234 | . . . 16 16 16 16 . 27 . 26 . . . . 26 159 136 96 96 45 65 . . . 26 . . . 234 . Total Orders 10 | . . . . . . . . 2 . 1 . . . . 1 1 . . . 2 . . . . 3 . . . . . STAY 6 | . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 759 | . . . . . 25 5 . 4 . . . . . . 3 152 59 29 19 . 41 . . . . . . . 422 . Total Damage 18375 | . . . . . 277 63 . 83 . . . . . . 30 3456 1297 1118 665 . 1096 . . . . . . . 10290 . Kills 88 | . . . . . 3 . . 1 . . . . . . . 28 9 4 4 . 5 . . . . . . . 34 . Allies Corrupted 5 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 15 | . 1 . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 9 . Derelict Logs Recovered 5 | . . . 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 37386 | 93 2101 2485 1755 581 1380 2433 1649 1992 1920 1900 200 178 364 118 1479 1837 334 229 192 1835 509 259 196 69 693 171 109 1558 8235 532 Spaces Moved 34401 | 25 771 1129 690 355 556 869 541 676 790 3083 568 541 1135 300 3364 1167 259 264 552 3304 940 228 494 232 1055 372 409 2847 6729 156 Core 54 | . . . . . . . . . . . . . 11 . . . . 14 . 11 2 . . . 5 . . 11 . . Treads 11050 | 25 771 1129 690 355 556 869 541 676 790 . . . . . . 475 . . . . . . . . . . . . 4017 156 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23297 | . . . . . . . . . . 3083 568 541 1124 300 3364 692 259 250 552 3293 938 228 494 232 1050 372 409 2836 2712 . Fastest Speed 5 | 160 160 160 160 160 240 156 240 240 238 26 26 26 26 26 5 23 23 23 5 23 19 28 25 12 17 7 5 6 5 160 Average Speed 79 | 160 231 168 239 160 240 196 240 241 239 27 26 26 28 26 24 107 35 54 22 28 28 29 25 12 22 10 8 26 102 160 Slowest Speed 850 | 160 240 240 240 160 240 240 240 245 242 95 26 26 350 26 91 640 89 500 23 550 300 99 96 25 600 79 79 850 412 160 Overloaded Moves 1274 | . . . . . . . . . . . . . . . 8 . . . 30 . 4 . . 221 . 277 402 179 153 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 119 | . . . . . . . . . . 38 . . . . 10 4 . . 7 24 3 . 1 7 7 6 2 9 1 . Cave-ins Triggered 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Exploration Rate (%) 64 | 2 95 94 96 76 96 77 95 99 55 61 62 70 84 56 60 76 72 90 49 70 56 93 20 34 33 53 29 51 94 15 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 21 | . 2 5 . 1 . 1 2 4 . 3 . . . 1 . . . . . . . . . . . . . 2 . . Known Exits Taken 18 | . 1 . 1 . 1 1 . . . 1 1 1 1 1 1 . . . 1 1 . 1 1 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 . 1 . 1 . . 1 1 1 . . . . . . 1 1 1 . . 1 . . . . 1 . . 1 . Scrap Searched 22 | . . . 3 . 1 . . . 9 . 3 3 2 1 . . . . . . . . . . . . . . . . Spaces Dug 338 | . 9 24 4 . . 14 4 . . 33 . . . . 22 43 . . 5 42 19 . 9 4 24 . 4 37 37 4 Terrain Destroyed 889 | . 35 97 55 . 2 124 47 12 . 33 . . . . 22 115 77 . 5 42 19 . 9 4 24 . 4 37 107 19 Melee 215 | . . . 2 . . 4 4 . . 33 . . . . 20 7 . . 5 32 15 . 9 2 23 . 4 35 20 . Projectile 139 | . . . 3 . . 11 9 12 . . . . . . 2 38 3 . . 10 4 . . 2 1 . . 2 23 19 AOE 534 | . 35 97 50 . 2 108 34 . . . . . . . . 70 74 . . . . . . . . . . . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 42129 | 64 960 1450 738 368 587 1349 751 972 819 4010 619 577 1169 339 3914 1609 467 322 591 4051 1131 417 545 253 1453 489 461 3512 7793 349 Wait 4287 | 22 48 56 5 4 1 248 50 211 2 807 51 36 16 40 423 212 168 25 18 570 107 150 16 9 315 99 21 414 131 12 Move 34157 | 24 770 1128 689 354 555 868 540 674 789 3014 567 540 1134 299 3344 1159 258 263 538 3263 933 227 491 218 1042 360 405 2829 6726 156 Hop 93 | . . . . . . . . . . 30 . . . . 9 2 . . 6 16 3 . 1 6 5 5 1 8 1 . Pick Up 411 | 5 32 22 4 3 6 31 16 7 7 25 . . 1 . 14 17 3 2 1 22 8 15 2 3 6 7 3 19 122 8 Fast Attach 253 | . . 5 . . . 6 6 2 4 3 . . 5 . 14 6 1 7 2 19 8 1 4 1 17 1 11 45 84 1 Attach 205 | 1 1 3 . . 1 8 1 . 1 12 . . 1 . 4 11 6 . 2 8 5 6 4 3 8 3 3 22 82 9 Detach 118 | . . . . . . . . . . 3 . . . . 2 7 4 . . 3 3 2 3 2 4 1 1 16 64 3 Swap 317 | 3 11 40 6 . 8 29 26 9 3 28 1 1 . . 18 26 3 3 4 24 9 . 3 2 4 4 . 7 26 19 Drop 591 | 2 23 41 4 3 7 30 31 15 13 34 . . 4 . 18 15 3 6 3 27 12 11 7 1 19 4 6 50 197 5 Fire 1052 | 7 75 153 22 . 9 124 73 32 . . . . . . 2 68 18 . . 10 4 . . 2 1 . 2 23 291 136 Melee 525 | . . . 3 4 . 4 6 . . 54 . . 8 . 56 49 3 16 12 73 35 5 14 6 32 5 8 63 69 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . 2 5 . . 1 2 6 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . 16 . . Rewire 30 | . . . . . . . . 16 . . . . . . . 10 . . . . 4 . . . . . . . . . Trap 26 | . . . . . . . . . . . . . . . 10 . . . . 16 . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . . . . . . 8 . . 5 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 (discovered 1 exit: Sur) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 410 | -10/Materials | Repaired Hcp. Storage Unit 658 | -10/Materials | Discovered new exit (range 11) 838 | -10/Materials | Discovered new exit (range 6) 1265 | -10/Materials | Loaded intel: 1 repair station location 1352 | -10/Materials | Discovered new exit (range 16) 1388 | -10/Materials | Learned Storage terminal intel 1436 | -10/Materials | Identified exit to Subcaves 1476 | -10/Materials | Learned 2 Mines zone layouts 1506 | -10/Materials | Learned Storage stockpile data 1525 | -10/Materials | Learned Storage trap positions 1555 | -10/Materials | Identified exit to Materials 1643 | -10/Materials | Learned location of 2 exits from Subcaves 1701 | -10/Materials | Learned location of 2 exits from Mines 2078 | -10/Materials | Crushed by falling debris 2078 | -10/Materials | Core integrity fell below 50% 2078 | -10/Materials | Core integrity fell below 20% 2195 | -10/Materials | Entered another Materials area 2195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -9/Materials | Discovered new exit (range 12) 2512 | -9/Materials | Build established: Scavenger-Mutant 2526 | -9/Materials | Discovered new exit (range 19) 2949 | -9/Materials | Discovered new exit (range 11) 3395 | -9/Materials | First assault squad dispatched 3482 | -9/Materials | Destroyed 9 combat bots 3510 | -9/Materials | Discovered new exit (range 13) 4019 | -9/Materials | Learned Storage security intel 4155 | -9/Materials | Learned location of Zion (-6) 4257 | -9/Materials | Learned Storage stockpile data 4340 | -9/Materials | Learned Storage stockpile data 4680 | -9/Materials | Entered Mines 4681 | -9/Mines | Identified exit to Materials 4682 | -9/Mines | Identified exit to Exiles 4691 | -9/Mines | Met a Derelict bent on vengeance 5229 | -9/Mines | Learned Materials terminal intel 5244 | -9/Mines | Excavation squad dispatched 5244 | -9/Mines | A large section of the Mines collapsed 5251 | -9/Mines | Core integrity fell below 50% 5494 | -9/Mines | Excavation squad dispatched 5528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5559 | -9/Mines | Found a hidden stash of uninstalled traps 6233 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6435 | -9/Mines | Entered Exiles 6435 | -9/Exiles | Accompanied by 3 allies 6474 | -9/Exiles | Met 8R-AWN 6501 | -9/Exiles | Met EX-HEX 6611 | -9/Exiles | Met EX-BIN 6643 | -9/Exiles | Aligned with FarCom system 6645 | -9/Exiles | Given EX-Vault access code 6683 | -9/Exiles | Opened EX-Vault 6695 | -9/Exiles | Found Supersonic Drone Bay 6742 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6792 | -9/Exiles | Met EX-DEC 6868 | -9/Exiles | Visited The Gauntlet 7000 | -9/Exiles | Discovered new exit (range 10) 7016 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 7016 | -9/Exiles | Entered Mines 7016 | -8/Mines | Accompanied by 3 allies 8396 | -8/Mines | Entered Materials 8396 | -8/Materials | Accompanied by 1 ally 8396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8397 | -8/Materials | Identified exit to Storage 8398 | -8/Materials | Loaded intel: 12 terminal locations 8989 | -8/Materials | Garrison activated, responded to threat 9638 | -8/Materials | Repaired Lgt. Treads 9699 | -8/Materials | Discovered new exit (range 16) 10091 | -8/Materials | Discovered new exit (range 13) 10497 | -8/Materials | Garrison activated, responded to threat 10796 | -8/Materials | First assault squad dispatched 10829 | -8/Materials | Discovered new exit (range 15) 10829 | -8/Materials | Entered Storage 10830 | -8/Storage | Loaded intel: 16 trap records 10832 | -8/Storage | Loaded intel: 12 terminal locations 12429 | -8/Storage | First assault squad dispatched 12471 | -8/Storage | Used back door to open Recycling access 12471 | -8/Storage | Discovered new exit (range 4) 12478 | -8/Storage | Entered Recycling 12811 | -8/Recycling | Discovered new exit (range 28) 13893 | -8/Recycling | Core integrity fell below 50% 14335 | -8/Recycling | Lost 4 allies 14405 | -8/Recycling | Scanned before Scraplab entrance 14441 | -8/Recycling | Entered Scraplab 14465 | -8/Recycling | Discovered new exit (range 3) 14470 | -8/Recycling | Entered Scraptown 14960 | -8/Scraptown | Turned away by UFD registrar 14980 | -8/Scraptown | Visited Red Mages 15122 | -8/Scraptown | Visited Cyclists 15268 | -8/Scraptown | Visited Fellowship of the Rings 15326 | -8/Scraptown | Visited Bundlers 15507 | -8/Scraptown | Visited Awakened 15574 | -8/Scraptown | Visited Shadow of the Wyrm 15721 | -8/Scraptown | Build established: Hacker-Mutant 15982 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 16223 | -8/Scraptown | Discovered new exit (range 13) 16390 | -8/Scraptown | Entered Factory 16390 | -6/Factory | Evolved 4 slots: Utility x4 16720 | -6/Factory | Spotted B-75 Beast 16786 | -6/Factory | Discovered new exit (range 9) 16838 | -6/Factory | Discovered new exit (range 12) 16902 | -6/Factory | Fabricated Cld. VTOL Module? 17120 | -6/Factory | Build established: Hacker-Sprinter 17154 | -6/Factory | Identified exit to Lower Caves 17259 | -6/Factory | Learned Hub_04(d) emergency access door positions 17331 | -6/Factory | Identified exit to Factory 17470 | -6/Factory | Learned location of Lower Caves (-6) 17499 | -6/Factory | Learned location of 1 exit from Extension 17537 | -6/Factory | Learned location of 3 exits from Factory 17688 | -6/Factory | Fabricated Cld. VTOL Module (x1) 17886 | -6/Factory | Fabricated Cld. VTOL Module? 18069 | -6/Factory | Fabricated Cld. VTOL Module? 18112 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18234 | -6/Factory | Repaired Adv. Plasma Cannon 18273 | -6/Factory | Repaired Imp. Light Armor Plating 18290 | -6/Factory | Entered Lower Caves 18323 | -6/Lower Caves | Learned 4 Factory zone layouts 18324 | -6/Lower Caves | Encountered a Warlord checkpoint 18399 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18482 | -6/Lower Caves | Discovered new exit (range 13) 18485 | -6/Lower Caves | Identified exit to Lower Caves 18490 | -6/Lower Caves | Entered another Lower Caves area 18582 | -6/Lower Caves | Learned 4 Factory zone layouts 18618 | -6/Lower Caves | Discovered new exit (range 7) 18621 | -6/Lower Caves | Identified exit to Zion 18668 | -6/Lower Caves | Entered Zion 18687 | -6/Zion | Discovered new exit (range 14) 18719 | -6/Zion | Learned Factory garrison access intel 18732 | -6/Zion | Found Prototype Processor 18732 | -6/Zion | Identified Spectral Analyzer 18740 | -6/Zion | Found Prototype Processor 18740 | -6/Zion | Identified Exp. Target Analyzer 18745 | -6/Zion | Found Prototype Processor 18745 | -6/Zion | Identified Exp. Signal Interpreter 18775 | -6/Zion | Found Spectral Analyzer 18813 | -6/Zion | Rebuked by Imprinter 18848 | -6/Zion | Learned Factory emergency access door positions 18871 | -6/Zion | Given A8's code to call for help 18969 | -6/Zion | Visited the Megawrench Repair Shop 18969 | -6/Zion | Megawrench repaired 7 parts 19023 | -6/Zion | Build established: Wizard-Sprinter 19031 | -6/Zion | Identified exit to Proximity Caves 19032 | -6/Zion | Entered Proximity Caves 19138 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19150 | -5/Proximity Caves | Entered Factory 19150 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19151 | -5/Factory | Identified exit to Extension 19151 | -5/Factory | Identified exit to Factory 19154 | -5/Factory | Loaded intel: 4 garrison access locations 19440 | -5/Factory | Identified exit to Upper Caves 19522 | -5/Factory | Repaired Broken Imp. VTOL Module? 19780 | -5/Factory | Central database locked down 19927 | -5/Factory | Learned location of 2 exits from Factory 20076 | -5/Factory | Learned Quarantine non-interactive machine intel 20085 | -5/Factory | Fabricated Imp. Plasma Cutter (x2) 20105 | -5/Factory | Learned 8 Factory zone layouts 20130 | -5/Factory | Fabricated Huge Storage Unit (x1) 20143 | -5/Factory | Learned Research interactive machine intel 20334 | -5/Factory | Repaired Imp. Fusion Compressor 20629 | -5/Factory | Entered Extension 20743 | -5/Extension | Rescued a captive Derelict 20744 | -5/Extension | Rescued a captive Derelict 20794 | -5/Extension | Rescued a captive Derelict 20816 | -5/Extension | Rescued A7 21166 | -5/Extension | Lost 3 allies 21167 | -5/Extension | Build established: Wizard-Mutant 21230 | -5/Extension | Rescued a captive Derelict 21251 | -5/Extension | Rescued a captive Derelict 21320 | -5/Extension | Found Prototype Protection 21321 | -5/Extension | Identified Med. Regenerative Plating 21404 | -5/Extension | Disrupted transfer network 22145 | -5/Extension | Crushed by falling debris 22222 | -5/Extension | Destroyed 7 combat bots 22261 | -5/Extension | Lost 8 parts (4n3u1w) 22339 | -5/Extension | Discovered exit to Factory (range 10) 22339 | -5/Extension | Discovered new exit (range 6) 22466 | -5/Extension | Entered Cetus 22466 | -5/Cetus | Accompanied by 5 allies (A7) 22471 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22489 | -5/Cetus | Spotted Cetus Guard 22489 | -5/Cetus | Spotted Cetus Guard 22492 | -5/Cetus | Spotted Cetus Guard 22499 | -5/Cetus | Allies destroyed Cetus Guard 22499 | -5/Cetus | Spotted Cetus Guard 22507 | -5/Cetus | Allies destroyed Cetus Guard 22521 | -5/Cetus | Allies destroyed Cetus Guard 22533 | -5/Cetus | Allies destroyed Cetus Guard 22537 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 22543 | -5/Cetus | Lost 4 allies 22588 | -5/Cetus | Started Cetus Manufacturing Module 22592 | -5/Cetus | Discovered new exit (range 16) 22613 | -5/Cetus | Manufactured an Enhanced Grunt 22638 | -5/Cetus | Manufactured an Enhanced Grunt 22663 | -5/Cetus | Manufactured an Enhanced Grunt 22688 | -5/Cetus | Manufactured an Enhanced Grunt 22713 | -5/Cetus | Manufactured an Enhanced Grunt 22724 | -5/Cetus | Spotted Cetus Guard 22724 | -5/Cetus | Spotted Cetus Guard 22729 | -5/Cetus | Allies destroyed Cetus Guard 22731 | -5/Cetus | Spotted Cetus Guard 22732 | -5/Cetus | Spotted Cetus Guard 22740 | -5/Cetus | Allies destroyed Cetus Guard 22749 | -5/Cetus | Allies destroyed Cetus Guard 22757 | -5/Cetus | Discovered exit to Factory (range 16) 22760 | -5/Cetus | Met Revision 17 22800 | -5/Cetus | Entered Archives 22800 | -5/Archives | Accompanied by 6 allies 22815 | -5/Archives | Build established: Hacker-Sprinter 22827 | -5/Archives | Discovered new exit (range 14) 22834 | -5/Archives | Discovered new exit (range 16) 22922 | -5/Archives | Discovered exit to Factory (range 15) 23029 | -5/Archives | Entered Hub_04(d) 23029 | -5/Hub_04(d) | Accompanied by 5 allies 23125 | -5/Hub_04(d) | Network Hub disabled 23160 | -5/Hub_04(d) | Learned Extension terminal intel 23170 | -5/Hub_04(d) | Spotted Lightning 23172 | -5/Hub_04(d) | Spotted Lightning 23172 | -5/Hub_04(d) | Spotted Lightning 23174 | -5/Hub_04(d) | Network Hub disabled 23190 | -5/Hub_04(d) | Spotted Lightning 23191 | -5/Hub_04(d) | Learned Factory emergency access door positions 23207 | -5/Hub_04(d) | Lost 3 parts (1p1u1w) 23213 | -5/Hub_04(d) | Learned 4 Extension zone layouts 23221 | -5/Hub_04(d) | Entered Factory 23221 | -4/Factory | Evolved 2 slots: Utility x2 23222 | -4/Factory | Identified exit to Upper Caves 23222 | -4/Factory | Identified exit to Armory 23223 | -4/Factory | Identified exit to Research 23266 | -4/Factory | Build established: Wizard-Sprinter 23470 | -4/Factory | Fabricated Exp. Utility Shielding? 23746 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 23775 | -4/Factory | Found Prototype Device 23775 | -4/Factory | Identified Exp. ECM Suite 23801 | -4/Factory | Repaired Hvy. Missile Launcher 23904 | -4/Factory | Learned Testing garrison access intel 23932 | -4/Factory | Learned Research scanalyzer intel 23967 | -4/Factory | Learned Quarantine stockpile data 23984 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 24001 | -4/Factory | Learned 4 Factory zone layouts 24028 | -4/Factory | Spotted B-86 Titan 24137 | -4/Factory | Repaired Exp. Cooling System 24326 | -4/Factory | Repaired Exp. Utility Shielding 24383 | -4/Factory | Fabricated System Purifier (x1) 24434 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 24504 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 24612 | -4/Factory | Fabricated Imp. Light Armor Plating (x2) 24773 | -4/Factory | Repaired Exp. Utility Shielding 24809 | -4/Factory | Repaired Cld. VTOL Module 25016 | -4/Factory | Central database locked down 25056 | -4/Factory | Entered Armory 25057 | -4/Armory | Met VL-GR5, who suggested a friendly competition 25265 | -4/Armory | Found Zero-point Reactor 25317 | -4/Armory | Energy Cycler disabled 25346 | -4/Armory | Discovered exit to Research (range 14) 25484 | -4/Armory | Lost 3 allies 25534 | -4/Armory | Discovered new exit (range 13) 25565 | -4/Armory | Entered Lab 25565 | -4/Lab | Discovered exit to Research (range 9) 25569 | -4/Lab | Hidden lab's door opened automatically 25569 | -4/Lab | Sensor layout match revealed 25570 | -4/Lab | Gained access to the hidden lab's interior 25718 | -4/Lab | Found Alien Artifact 25721 | -4/Lab | Found Alien Artifact 25726 | -4/Lab | Found Alien Artifact 25734 | -4/Lab | Found Alien Artifact 25741 | -4/Lab | Identified Integrated Mediator 25741 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 25742 | -4/Lab | Identified Core Expander 25742 | -4/Lab | Installed Core Expander, added new Power slot 25744 | -4/Lab | Found Prototype Hackware 25746 | -4/Lab | Found Prototype Energy Cannon 25746 | -4/Lab | Identified Warp Cannon 25748 | -4/Lab | Found Warp Cannon 25751 | -4/Lab | Found Hvy. Regenerative Plating 25757 | -4/Lab | Unable to decrypt terminal 25807 | -4/Lab | Identified Deep Network Scanner 25824 | -4/Lab | Entered Research 25824 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25825 | -3/Research | Loaded intel: 41 interactive machine locations 25826 | -3/Research | Loaded intel: 6 scanalyzer locations 25857 | -3/Research | Identified exit to Research 25857 | -3/Research | Identified exit to Testing 25865 | -3/Research | Identified Transdimensional Reconstructor 25865 | -3/Research | Identified Core Reset Matrix 25999 | -3/Research | Spotted B-86 Titan 26020 | -3/Research | Entered Testing 26021 | -3/Testing | Maximum security lockdown engaged 26024 | -3/Testing | Warped through subspace 26032 | -3/Testing | Found Prototype Device 26041 | -3/Testing | Identified 2N-1CE's Frost Array 26046 | -3/Testing | Found Prototype Ballistic Cannon 26054 | -3/Testing | Discovered exit to Research (range 10) 26064 | -3/Testing | Found Prototype Energy Gun 26066 | -3/Testing | Identified Tachyon Dispersion Ray 26089 | -3/Testing | Entered Research 26089 | -2/Research | Evolved 2 slots: Utility x2 26093 | -2/Research | Identified Omega Cannon 26131 | -2/Research | Identified exit to Quarantine 26151 | -2/Research | Found Quantum Capacitor 26171 | -2/Research | Build established: Wizard-Ninja 26181 | -2/Research | Repaired Exp. Utility Shielding 26211 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 26225 | -2/Research | Repaired Imp. Light Armor Plating 26259 | -2/Research | Repaired Cld. Field Propulsion Drive 26284 | -2/Research | Found Prototype Device 26284 | -2/Research | Identified Exp. Thermal Shield 26288 | -2/Research | Discovered new exit (range 30) 26339 | -2/Research | First assault squad dispatched 26375 | -2/Research | Fabricated Graviton Reactor (x1) 26673 | -2/Research | Discovered new exit (range 27) 26706 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 26779 | -2/Research | Used Core Reset Matrix 26782 | -2/Research | Entered Quarantine 26783 | -2/Quarantine | Maximum security lockdown engaged 26783 | -2/Quarantine | Detected hypermatrix surge 26783 | -2/Quarantine | Sensed 15 artifacts in vicinity 26788 | -2/Quarantine | Found Sigix Broadsword 26799 | -2/Quarantine | Found Terrabomb 26805 | -2/Quarantine | Found Matter Drive 26819 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 26820 | -2/Quarantine | Used Terrabomb 26822 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 26835 | -2/Quarantine | Found Subatomic Replicator 26838 | -2/Quarantine | Discovered new exit (range 8) 26851 | -2/Quarantine | Spotted Fortress 26863 | -2/Quarantine | Discovered new exit (range 6) 26953 | -2/Quarantine | Entered Section 7 26954 | -2/Section 7 | Maximum security lockdown engaged 26954 | -2/Section 7 | Sensed 24 artifacts in vicinity 26954 | -2/Section 7 | Identified exit to Access 26960 | -2/Section 7 | Found Integrated Dissipator 26972 | -2/Section 7 | Spotted S7 Guard 26977 | -2/Section 7 | Found Core Membrane 26977 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26997 | -2/Section 7 | Spotted Alpha 7 26998 | -2/Section 7 | Spotted Alpha 7 26999 | -2/Section 7 | Spotted B-99 Colossus 27007 | -2/Section 7 | Found Integrity Redistributor 27007 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-80) 27009 | -2/Section 7 | Found Integrity Redistributor 27010 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27011 | -2/Section 7 | Found Integrity Redistributor 27024 | -2/Section 7 | Found LRC Storage 27024 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 27026 | -2/Section 7 | Found LRC Insulator 27026 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 27035 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 27036 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 27062 | -2/Section 7 | Entered Access 27062 | -1/Access | Evolved 2 slots: Utility x2 27132 | -1/Access | Fabricated Graviton Reactor? 27133 | -1/Access | Fabricated Cld. Field Propulsion Drive (x1) 27216 | -1/Access | Identified exit to Command 27216 | -1/Access | Identified exit to Surface 27331 | -1/Access | Repaired Cld. Field Propulsion Drive 27421 | -1/Access | Repaired Cld. Nuclear Pulse Thruster 27441 | -1/Access | Repaired Imp. Light Armor Plating 27483 | -1/Access | Repaired Exp. Utility Shielding 27651 | -1/Access | Found Prototype Device 27651 | -1/Access | Identified System Purifier 27833 | -1/Access | Learned location of Command (-1) 28003 | -1/Access | Fabricated Imp. Weapon Cycler? 28090 | -1/Access | Repaired Graviton Reactor 28114 | -1/Access | Warped through subspace 28177 | -1/Access | Repaired Imp. Light Armor Plating 28273 | -1/Access | Found Unknown Protection 28273 | -1/Access | Identified Imp. Powered Armor 28285 | -1/Access | Found Imp. Powered Armor 28289 | -1/Access | Found Imp. Powered Armor 28312 | -1/Access | Search patrols dispatched 28562 | -1/Access | First assault squad dispatched 28581 | -1/Access | Build established: Wizard-Assassin 28620 | -1/Access | Entered Command 28656 | -1/Command | Repaired Imp. Powered Armor 28690 | -1/Command | Repaired Cld. Field Propulsion Drive 28969 | -1/Command | Found Unknown Device 28969 | -1/Command | Identified Adv. Force Booster 29055 | -1/Command | Phase Generator disabled 29366 | -1/Command | Build established: Wizard-Ninja 29368 | -1/Command | Found Quantum Capacitor 29522 | -1/Command | Central database locked down 29710 | -1/Command | Spotted M Guard 29715 | -1/Command | Spotted M Guard 29725 | -1/Command | Spotted Combat Programmer 29725 | -1/Command | Spotted Combat Programmer 29733 | -1/Command | Destroyed Combat Programmer 29739 | -1/Command | Destroyed Combat Programmer 29743 | -1/Command | Warp Cannon suddenly broke down 29759 | -1/Command | Destroyed M Guard 29764 | -1/Command | Destroyed M Guard 29764 | -1/Command | All MAIN.C guards destroyed 29770 | -1/Command | Found Prototype Device 29770 | -1/Command | Identified Thermal Barrier 29773 | -1/Command | Found Prototype Reactor 29773 | -1/Command | Identified Zero-point Reactor 29778 | -1/Command | Found Prototype Energy Cannon 29778 | -1/Command | Identified Cld. Nova Cannon 29780 | -1/Command | Found Cld. Nova Cannon 29820 | -1/Command | Disengaged cave seal 29827 | -1/Command | Disengaged cave seal 29838 | -1/Command | Build established: Wizard-Sprinter 30120 | -1/Command | First assault squad dispatched 30239 | -1/Command | Build established: Alien-Mutant 30350 | -1/Command | Lost 5 allies 30417 | -1/Command | Met MAIN.C 30423 | -1/Command | 0b10 Conduit disabled 30431 | -1/Command | Destroyed MAIN.C Shell 30432 | -1/Command | MAIN.C activated Command garrisons 30461 | -1/Command | Destroyed MAIN.C 30487 | -1/Command | Lost 19 allies 30496 | -1/Command | Discovered exit to Surface (range 32) 30496 | -1/Command | Discovered exit to Surface (range 107) 30496 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30575 | -1/Command | Found Adv. EM Disruption Field 30598 | -1/Command | Spotted B-99 Colossus 30975 | -1/Command | Found Exp. Transmission Jammer 31441 | -1/Command | Found Exp. Core Analyzer 31450 | -1/Command | Found Adv. Kinecellerator 31463 | -1/Command | Found Exp. Targeting Computer 31471 | -1/Command | Found Exp. Core Analyzer 33168 | -1/Command | Found Exp. System Purifier 33187 | -1/Command | Found Zero-point Reactor 33190 | -1/Command | Found Zero-point Reactor 33200 | -1/Command | Found Omega Cannon 34273 | -1/Command | Found Exp. Targeting Computer 36272 | -1/Command | Build established: Alien-Assassin 36389 | -1/Command | Found Adv. Particle Accelerator 36661 | -1/Command | Build established: Alien-Skirmisher 36847 | -1/Command | Warped through subspace to slip node 36847 | -1/Command | Discovered new exit (range 5) 36855 | -1/Command | Entered Access_0 36856 | -1/Access_0 | Sensed 2 artifacts in vicinity 36857 | -1/Access_0 | Met Architect 36873 | -1/Access_0 | Destroyed A8 36892 | -1/Access_0 | Architect warped through subspace 36937 | -1/Access_0 | Architect warped through subspace 36975 | -1/Access_0 | Architect warped through subspace 36997 | -1/Access_0 | Subspace Access Node disabled 37011 | -1/Access_0 | Architect warped through subspace 37014 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-258) 37015 | -1/Access_0 | Core integrity fell below 50% 37081 | -1/Access_0 | Architect warped through subspace 37112 | -1/Access_0 | Destroyed 7 combat bots 37136 | -1/Access_0 | Architect warped through subspace 37148 | -1/Access_0 | Subspace Access Node disabled 37164 | -1/Access_0 | Build established: Alien-Mutant 37167 | -1/Access_0 | Core integrity fell below 20% 37188 | -1/Access_0 | Architect warped through subspace 37197 | -1/Access_0 | Subspace Access Node disabled 37272 | -1/Access_0 | Found Exp. Weapon Cycler 37310 | -1/Access_0 | A6 warped into view 37330 | -1/Access_0 | Destroyed A6 37333 | -1/Access_0 | Architect warped through subspace 37366 | -1/Access_0 | Architect warped through subspace 37387 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 37330_ A6 follow-up attacks with Enh. Force Lance. 37330_ A6: "Avenge me, architects!" 37330_ A6 destroyed. 37332_ Architect suffers critical hit (Blast). 37332_ Destroyed Prototype Hackware. 37332_ Architect knocked back. Architect warps through subspace. 37338_ Ended siege mode. 37340_ Acquired 29 matter. 37361_ Quantum Shear penetrates Wall. 37361_ Architect knocked back. 37363_ Penetrated by Quantum Shear. 37364_ Destroyed Exp. Phase Shifter. 37365_ Quantum Shear penetrates Earth. Architect warps through subspace. 37384_ Penetrated by Quantum Shear. 37384_ Imp. Powered Armor destroyed. 37384_ Penetrated by Quantum Shear. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ??????????##?##### ? #?# #####??#######?#??????? | | ?????????#?#??###??###### #???#########?###?????? | | ????????#### #?#? ? ##############??????? | | ?????#???? ? ?# ###############?????? | | ?????#### ?#?? ###################?? | | ???#? ? ?# #############?#####?? | | ??##? ? ##################### | | ?#?#? ? ?## ##################### | | ? ## ? #### #################### | | ? ####? ? #### ################### | | ? ? ?##?# ?#### ################## | | ? ?##?#??###?## #?#;;"####################### | | ?????##?######### ####################### | | ? ############# ###################### | | ?? #######?########## ###################### | | ################# ###################### | | ? ?###?##?############ ####################### | | ? ???##?########?###### ####################### | | ?#################### ####################### | | ?################### ######################## | | ######?############# ;######################## | | ?#################### ######################## | | ?###################### ####################### | | ? ### ############## #################### | | ?#? ############## ############ | | ## ## @############ ####### ## | | ##### ## ########### ####### ## | | ##### ## ####### ##% ####### ####### ## | | ####### # #########; "####### "###### ## | | ######## # ######### # ###"## ####### ## | | ######## # ########## ####"#" ###### ## | | ######## # ########## #####" ##### # | | ####### ########## #####""# | | ######### ########### ### ## % # | | ########## ########## % """"### #### # | | ########### ######### % ### ### ## | | ########### ###### #### ### ## | | ########### ######### "#### ### # | | ###### ### ####% "#### # | | ##### ## ####% ""### ## | | ##### ##### % "###! ####### | | ###### ######" """= " ##### #### | | ## ### ###### #####" %###### ##### | | ## ############# ##### " """"## ##### | | ## ############ #### " ""# "#### | | ## ########### ## " "## ] %% " ## | | ## ##### ### #" " "## """!!%########### | | ## #### """""" "## " !!=!# ######## | | #" """ ### " ##### *!%= # #####" | | "" "##" ##### "=!" ##" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 191 Coolant Potential 80 Energy Generation 90 Energy Capacity 840 Matter Stores 300 Matter Capacity 600 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 22 Cloak Strength 3 Power Amplification 40 Additional Mass Support 16 Armor Coverage 2800 Resistance: KI 20 Resistance: TH 50 Resistance: EM 25 Core Shielding 20 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 24 Melee Accuracy 14 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 50 Kinecelleration 50 Force Boost 40 Offensive Hacking 76 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Lgt. Quantum Reactor | -2/Section 7 | Hacked Graviton Reactor | -2/Section 7 | Hacked Cld. Field Propulsion Drive | -2/Section 7 | Hacked Adv. Cloaking Device | -1/Access | Hacked Imp. Weapon Cycler | -1/Access | Hacked Adv. Kinecellerator | -1/Access | Hacked Adv. Heavy Siege Treads | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Imp. Plasma Cutter | x2 | -5/Factory | Authchip Huge Storage Unit | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip System Purifier | x1 | -4/Factory | Authchip Exp. Terrain Scanner | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory Imp. Light Armor Plating | x2 | -4/Factory Graviton Reactor | x1 | -2/Research | Authchip Graviton Reactor | x1 | -1/Access Cld. Field Propulsion Drive | x1 | -1/Access Imp. Weapon Cycler | x2 | -1/Access Alien Tech Used ----------------- Integrated Mediator Core Expander Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Matter Drive Terrabomb Core Membrane Integrity Redistributor Integrated Dissipator LRC Storage LRC Insulator Subatomic Replicator Supercharged Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- 50k Club Artifact Hunter Behind The Curtain void main() Challenges ------------ None Game ------ Seed AlphaRestorationCompactor Manual? 0 Play Time 11:07:53 Cumulative 246.8 hours Start 2024.08.19 @ 18:12:29 End 2024.08.22 @ 20:55:46 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 191 Adventurer 5 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 63 Gallery% 81 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb29df35-a9b1-474a-b04d-1c88cbbfb524