Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 13:53:58 Player: OccultOnion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (472) 472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2412 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 120/300 Energy 382/410 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Battery Signal Interpreter > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (8) ---- Aluminum Leg Lightpack 2.0 Visual Processing Unit Heavy Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Skeleton Box > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Structural Scanner Visual Processing Unit Sensor Array ECM Suite Improved Light Cannon Improved Light Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 24 | 1 5 1 6 5 6 Power 3 | . . . 1 . 2 Engine 2 | . . . 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | . . . 3 . 2 Treads . | . . . . . . Leg 5 | . . . 3 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 1 1 5 . Device 5 | 1 . 1 1 2 . Storage 5 | . 2 . . 3 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | . 2 . 1 . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 3 | . 1 . . . 2 Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 13 | . . . 5 . 8 Power 3 | . . . 1 . 2 Propulsion 5 | . . . 2 . 3 Utility 1 | . . . 1 . . Weapon 4 | . . . 1 . 3 Highest Loss Streak 4 | . . . 2 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 88 93 97 85 Engine 11 | . 14 11 10 11 7 Leg 29 | . 28 22 28 33 25 Device 9 | . 14 11 10 8 . Storage 12 | . 14 11 11 11 22 Processor 9 | . . 11 11 11 11 Energy Gun 1 | . 17 . . . . Ballistic Gun 7 | . . . 8 11 7 Ballistic Cannon 10 | . 2 11 11 11 11 Special Weapon 2 | . 8 11 1 . . Naked Turns . | . . . . . . Heaviest Build 208 | 12 14 14 14 208 20 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 6 | . . . . 6 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 35 | 8 25 8 8 35 8 Average Capacity 8 | 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 6 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 582 | 210 . . 299 . 73 Remotely . | . . . . . . Salvage Created 442 | 118 5 . 195 . 124 Parts 36 | 7 6 . 18 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 17 | . . . 13 . 4 Guns 2 | . . . 2 . . Cannons 15 | . . . 11 . 4 Classes Destroyed 5 | 2 1 . 2 . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 9 | . . . 9 . . Grunt 8 | . . . 4 . 4 Best Kill Streak 6 | 2 1 . 6 . 2 Combat Bots Only 6 | . . . 6 . 2 Max Kills in Single Turn 1 | 1 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1620 | . . 12 671 . 937 Core 405 | . . . 88 . 317 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 82 | 7 2 . 42 . 31 Largest 2 | 2 1 . 2 . 2 Hottest 139 | 80 100 . 139 . 78 Shots Fired 134 | 13 2 . 75 . 44 Gun 57 | 13 . . 31 . 13 Cannon 75 | . 1 . 43 . 31 Launcher . | . . . . . . Special 2 | . 1 . 1 . . Kinetic 119 | . 1 . 74 . 44 Thermal 9 | 7 1 . 1 . . Explosive . | . . . . . . Electromagnetic 6 | 6 . . . . . Robot Hit Streak 6 | 3 4 . 6 . 5 Robot Miss Streak 4 | 2 . . 4 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 80 | 8 1 . 40 . 31 Core Hits 34 | 3 1 . 18 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1380 | 92 22 . 665 . 601 Guns 307 | 92 . . 129 . 86 Cannons 1049 | . 22 . 512 . 515 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1264 | . 22 . 641 . 601 Thermal 77 | 53 . . 24 . . Explosive . | . . . . . . Electromagnetic 39 | 39 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 2 Average Corruption 2 | . . 2 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . 10 12 2 Message Errors 5 | . . . 2 2 1 Matter Fused 4 | . . . 2 2 . Heat Flow Errors 6 | . . . 2 3 1 Energy Discharges 3 | . . . . 3 . Data Loss (minor) 4 | . . . 3 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . 8 . 4 Projectiles 12 | . . . 8 . 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . 3 . 6 Impact . | . . . . . . Kinetic 9 | . . . 3 . 6 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | 72 20 . 160 262 178 Average Temperature 42 | 35 10 . 24 106 49 Received Heat Transfer 753 | . . 6 225 . 522 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | 125 . . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 313 | 10 45 49 313 . 47 Initial 18 | . 6 18 18 . . Average 94 | 6 24 33 166 . 21 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 83 | 100 100 100 65 . 100 Level 1 16 | . . . 34 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 2 3 18 . 8 Peak Tracking Total 7 | . 2 3 7 . 5 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 7 | . 1 2 . 4 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 4 7 . 49 . Successful 56 | . 1 6 . 49 . Failed 4 | . 3 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 1 6 . 4 . Terminals 11 | . 4 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 52 | . . 3 . 49 . Record 49 | . . . . 49 . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 3 . . . Terminals 4 | . 1 3 . . . Track 2 | . . 2 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 1963 | 40 196 216 561 813 137 Spaces Moved 1405 | 15 141 179 362 662 46 Core . | . . . . . . Treads . | . . . . . . Legs 1405 | 15 141 179 362 662 46 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 123 Slowest Speed 540 | 120 120 120 120 540 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Time Travels 1 | . . . . 1 . Exploration Rate (%) 33 | 2 25 21 54 91 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 3 | . 1 . . . 2 Melee . | . . . . . . Projectile 3 | . 1 . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1553 | 23 166 180 418 681 85 Wait 4 | . . . 4 . . Move 1400 | 14 140 178 361 661 46 Hop . | . . . . . . Pick Up 24 | 1 10 1 5 5 2 Fast Attach 11 | 1 2 . 1 5 2 Attach 10 | . . 1 5 . 4 Detach 1 | . . . . 1 . Swap 3 | . 3 . . . . Drop 18 | . 9 . . 9 . Fire 82 | 7 2 . 42 . 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Identified exit to Materials 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 296 | -9/Materials | Identified exit to Mines 315 | -9/Materials | Build established: Mutant 453 | -9/Materials | Entered Mines 480 | -9/Mines | Learned 4 Materials zone layouts 565 | -9/Mines | Discovered new exit (range 6) 573 | -9/Mines | Identified exit to Materials 901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 901 | -9/Mines | Discovered new exit (range 6) 906 | -9/Mines | Identified exit to Exiles 1014 | -9/Mines | Entered Exiles 1037 | -9/Exiles | Discovered new exit (range 14) 1052 | -9/Exiles | Identified exit to Mines 1077 | -9/Exiles | Met 8R-AWN 1097 | -9/Exiles | Met EX-HEX 1138 | -9/Exiles | Build established: Scavenger-Mutant 1143 | -9/Exiles | Met EX-DEC 1183 | -9/Exiles | Visited The Gauntlet 1346 | -9/Exiles | Learned location of Zion (-7) 1378 | -9/Exiles | Met EX-BIN 1497 | -9/Exiles | Aligned with FarCom system 1498 | -9/Exiles | Given EX-Vault access code 1526 | -9/Exiles | Opened EX-Vault 1533 | -9/Exiles | Found Prototype Device 1533 | -9/Exiles | Identified Skeleton Box 1543 | -9/Exiles | Found Prototype Device 1543 | -9/Exiles | Identified Chronowheel 1543 | -9/Exiles | Activated Chronowheel 1543 | -9/Exiles | Spacetime reconverged on an earlier point 1575 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1640 | -9/Exiles | Found Prototype Storage 1811 | -9/Exiles | Discovered exit to Mines (range 14) 1827 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1827 | -9/Exiles | Entered Mines 1850 | -8/Mines | Core integrity fell below 50% 1878 | -8/Mines | Lost 4 parts (1p2n1w) 1935 | -8/Mines | Core integrity fell below 20% 1964 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01921_ Critical hit (Burn: +37). 01921_ Aluminum Leg destroyed. 01931_ Imp. Light Cannon destroyed. 01932_ G-47 Trooper knocked back. 01934_ Destroyed Lgt. Nuclear Core. 01934_ G-47 Trooper knocked back. 01938_ G-47 Trooper destroyed. 01940_ G-47 Trooper knocked back. 01941_ Slug penetrates Wall. 01943_ Critical hit (Burn: +37). 01945_ Slug penetrates Wall. 01946_ G-50 Soldier knocked back. 01948_ Lgt. Ion Engine destroyed. 01948_ Slug penetrates Wall. 01955_ Critical hit (Burn: +37). 01957_ Slug penetrates Wall. 01958_ Wall collapses. 01958_ Destroyed Lgt. Angular Momentum Engine. 01958_ G-50 Soldier destroyed. 01960_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????## ##?????????????????????????? | | ?????????????????## #########?????????????????? | | ???????# ######## ## ####??????????????? | | ??????# ##?????????????? | | ????? g #?????????????? | | ?????? ]###### ## % #?????????????? | | ??????????????# ####% % ### ##?????????????? | | ??????????????# ???## %%###??##??????????????? | | ??????????????# ###????#;h #?????????g??????????? | | ??????????????# ???????#; g#?????????g??????????? | | ?????????????# ??#######; #???????????g????????? | | ?????????????# ???# #????????????????????? | | ?????????????#????# ! #????????????????????? | | ??????????????????# !@ %#????????????????????? | | ??????????????????# [ %#????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed AnalysisFusionPlating Manual? 0 Play Time 00:30:32 Cumulative 124.5 hours Start 2022.03.31 @ 13:20:31 End 2022.03.31 @ 13:53:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 492fa958-414e-491d-89a0-494e91ec9c09