Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 23:02:44 Player: RockoDyne Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (898) 898 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2388 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 276/280 System Corruption 1% Temperature Cool (2) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- Shotgun Shotgun Shotgun > --- INVENTORY (5) ---- Reinforced Ion Engine Light Deuterium Engine Improved Light Cannon Shock Bomb Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Terrain Scan Processor Target Analyzer Medium Armor Plating > --- WEAPON ----------- Shotgun Shotgun Shotgun > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Light Treads Improved Light Cannon Shock Bomb Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 34 | 8 2 5 19 . Power 6 | 1 1 1 3 . Engine 4 | 1 . . 3 . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 9 | 3 . 1 5 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel 2 | 1 . 1 . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 7 | 1 1 1 4 . Device 2 | . . 1 1 . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 12 | 3 . 2 7 . Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 7 | 3 . . 4 . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . 6 10 . Power 4 | . . 2 2 . Propulsion 5 | . . 2 3 . Utility 2 | . . 1 1 . Weapon 5 | . . 1 4 . Highest Loss Streak 6 | . . 2 6 . To Critical Strikes 1 | . . . 1 . Average Backups 5 | 3 6 6 3 5 Power 1 | . 1 1 1 2 Propulsion . | 1 2 1 . . Utility . | . . . . . Weapon 1 | . 1 2 1 3 Tool/Special . | . . . . . Unused Backups 7 | . . 1 2 4 Power 3 | . . . 1 2 Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . 1 2 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 83 | . 98 86 66 100 Engine 6 | . 6 2 8 11 Core 3 | . 7 10 . . Treads 17 | . 28 13 13 22 Wheel 2 | . . 8 . . Flight 1 | . . . 4 . Device 5 | . . 6 4 11 Storage 6 | . 14 14 2 . Processor 7 | . . . 8 22 Protection 5 | . 12 7 4 . Ballistic Gun 22 | . 28 21 15 33 Peak Build Rating 19 | 6 9 10 19 18 Average Rating 10 | 5 7 7 10 18 On Entrance 7 | . 6 9 5 18 Avg Prop Armor Cover (%) 12 | . . 12 . . Naked Turns . | . . . . . Heaviest Build 24 | 14 17 17 24 18 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 5 | . . 5 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 5 5 Most Carried 8 | 5 7 8 5 5 Average Carried 5 | 3 6 6 3 5 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 4 7 5 5 5 Class Distribution -------------------- 59% | Mutant 28% | Gunner 5% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1209 | 244 132 194 400 239 Remotely . | . . . . . Salvage Created 1099 | . 233 350 434 82 Parts 65 | . 11 23 25 6 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 32 | . 6 14 8 4 Guns 29 | . 6 12 7 4 AOE 3 | . . 2 1 . Classes Destroyed 8 | . 3 1 4 . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 12 | . 3 6 . 3 Grunt 13 | . 3 6 3 1 Sentry 5 | . . . 5 . Assembled 2 | . . 2 . . Best Kill Streak 4 | . 4 3 3 3 Combat Bots Only 4 | . 4 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 278 | . 32 68 151 27 Missed 84 | . 10 13 55 6 Hits 194 | . 22 55 96 21 Melee 7 | . . 4 3 . Projectile 187 | . 22 51 93 21 Critical Strikes 5 | . 1 . 3 1 Damage Taken 2455 | . 289 678 1290 198 Core 602 | . 57 142 352 51 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . 20 . . Volleys Fired 124 | . 15 52 50 7 Largest 3 | . 2 2 3 3 Hottest 69 | . 40 50 69 69 Shots Fired 206 | . 30 77 77 22 Gun 190 | . 30 66 72 22 Cannon . | . . . . . Launcher 16 | . . 11 5 . Special . | . . . . . Kinetic 167 | . 30 66 49 22 Thermal 12 | . . . 12 . Explosive 16 | . . 11 5 . Electromagnetic 11 | . . . 11 . Robot Hit Streak 10 | . 4 9 10 6 Robot Miss Streak 6 | . 2 4 5 6 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 120 | . 17 37 56 10 Core Hits 71 | . 9 26 30 6 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . 1 1 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2417 | . 258 740 1288 131 Guns 1690 | . 241 479 839 131 Cannons . | . . . . . Explosions 686 | . . 255 431 . Melee . | . . . . . Ramming 41 | . 17 6 18 . Kinetic 1423 | . 241 479 572 131 Thermal 172 | . . . 172 . Explosive 640 | . . 255 385 . Electromagnetic 141 | . . . 141 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 1 1 Average Corruption 1 | . . 4 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . 2 4 5 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . 2 2 Heat Flow Errors 2 | . . 1 1 . Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . 1 1 . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . 30 . Projectiles . | . . . . . Explosions 30 | . . . 30 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 104 | . . 75 29 . Shots 3 | . . 2 1 . Rammed 15 | 1 2 2 10 . Targets Rammed 16 | 1 3 2 10 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 144 | . 23 129 144 . Average Temperature 26 | . 6 26 32 . Received Heat Transfer 840 | . 156 138 501 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 420 | . . . 420 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 95 100 Level 1 1 | . . . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 212 | . 105 91 212 113 Initial 28 | . . 21 11 28 Average 58 | . 41 34 107 36 Influence Increases 1141 | . 145 321 530 145 Destroy 0b10 Robot/C 600 | . 120 240 160 80 Destroy 0b10 Robot/NC 20 | . 5 . 15 . Destroy Leader 154 | . 20 40 74 20 Successful Hack 25 | . . . 25 . Disable Machine 45 | . . . 45 . Destroy Structure 57 | . . 26 31 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 225 | . . 15 165 45 Influence Decreases 1119 | . 90 347 485 197 Entered New Map 98 | . . 34 18 46 Time Decay 883 | . 90 274 368 151 Lost Part 138 | . . 39 99 . Squads Dispatched 5 | . 1 . 4 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 9 15 23 10 Peak Tracking Total 7 | . 4 3 7 3 Tactical Retreats 8 | . . 1 5 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 1 . 6 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 3 . 20 . Successful 15 | . . . 15 . Failed 8 | . 3 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . . 7 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 7 | . 3 . 4 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Record 5 | . . . 5 . Emergency Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks 4 | . . . 4 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 5 . Full Trace Events 5 | . 1 . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 10 | . . . 10 . Retrieved Matter 10 | . . . 10 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 442 | . . 302 140 . Structural 442 | . . 302 140 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 5 | . . 2 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2499 | 142 298 710 848 501 Spaces Moved 1650 | 84 151 477 639 299 Core 50 | 6 . 2 42 . Treads 961 | 72 151 150 289 299 Legs . | . . . . . Wheels 367 | 6 . 325 36 . Hover . | . . . . . Flight 272 | . . . 272 . Fastest Speed 32 | 50 160 90 32 160 Average Speed 124 | 146 160 116 101 160 Slowest Speed 300 | 160 160 300 250 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 27 70 39 60 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 64 | . . 29 35 . Melee . | . . . . . Projectile . | . . . . . AOE 64 | . . 29 35 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1920 | 104 177 556 776 307 Wait 23 | . . 4 18 1 Move 1642 | 83 150 476 634 299 Hop 2 | . . . 2 . Pick Up 43 | 10 5 4 24 . Fast Attach . | . . . . . Attach 43 | 8 2 10 23 . Detach 15 | 2 1 6 6 . Swap . | . . . . . Drop 12 | . 1 2 9 . Fire 124 | . 15 52 50 7 Melee . | . . . . . Ram 13 | 1 . 2 10 . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 441 | -10/Materials | Entered Mines 775 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 792 | -10/Mines | Learned Materials trap positions 881 | -10/Mines | Discovered new exit (range 6) 953 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 953 | -10/Mines | Discovered new exit (range 6) 980 | -10/Mines | Discovered new exit (range 15) 1006 | -10/Mines | Learned 2 Materials zone layouts 1012 | -10/Mines | Excavation squad dispatched 1012 | -10/Mines | A large section of the Mines collapsed 1020 | -10/Mines | Core integrity fell below 50% 1151 | -10/Mines | Entered Materials 1151 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1152 | -9/Materials | Identified exit to Materials 1153 | -9/Materials | Loaded intel: 13 trap records 1299 | -9/Materials | Lost 6 parts (1p1n4w) 1318 | -9/Materials | Core integrity fell below 50% 1464 | -9/Materials | Discovered new exit (range 8) 1743 | -9/Materials | Core integrity fell below 20% 1999 | -9/Materials | Entered Mines 2079 | -9/Mines | Build established: Gunner 2311 | -9/Mines | Learned Materials terminal intel 2412 | -9/Mines | Learned location of 1 exit from Materials 2425 | -9/Mines | Found a hidden stash of uninstalled traps 2500 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02177_ WQ1GRU2&NDT5W=WRGM7LZ 02177_ Acquired derelict log, extracted data. World map updated: -10/Materials. 02184_ K-01 Serf collects debris. 02302_ System corrupted: FCS attempts to trigger Shotgun. 02302_ System corrupted: Shotgun misfires. 02311_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 02334_ Extracted 100 matter. 02337_ Extracted 26 matter. 02389_ System corrupted: Energy discharge (-92). 02407_ System corrupted: Matter fused (-8). 02412_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 02425_ A stash of uninstalled traps is collected here! 02477_ K-01 Serf collects debris. 02498_ T-07 Excavator is excavating. 02498_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ??####?????# #???????????????????????????? | | ?## ###???# #???????????????????????????? | | ?# ##??# #???????????????????????????? | | ?# #### #???????????????????????????? | | ??#&&& #???????????????????????????? | | ???# & #### #???????????????????????????? | | ???## #??# #???????????????????????????? | | ????## #### #???????????????????????????? | | ????## #???????????????????????????? | | ???## ######???????????????????????????? | | ???# ##???????????????????????????????? | | ???# ##??????????????????????????????? | | ??## ##?????????????????????????????? | | ??# #### #????????????????????????? | | ??# #????????????????????????? | | ??# #####????????????????????????? | | ??## """ ##############???????????????? | | ???# """ ss @ s #???????????? | | ??## """ ## ## ########???????????????? | | ??# ## ## #??????????????????????? | | ??# ## #??????????????????????? | | ??## ###### #??????????????????????? | | ???## ##???? u??????????????????????? | | ????## #????? t #?????????????????????? | | ????## ##???# ##?????????????????????? | | ????# #??? ###??????????????????????? | | ????# #???##?????????????????????????? | | ????# ##??????????????????????????????? | | ????# ##???????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???## ##????????????????????????????????? | | ????###??????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 63 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Hydra Organ Harvest Challenges ------------ None Game ------ Seed DeuteriumSurveybotMask Manual? 0 Play Time 00:40:18 Cumulative 6.9 hours Start 2026.03.31 @ 22:19:52 End 2026.03.31 @ 23:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec32caf0-e10c-4969-9100-44b813736aac