Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 10:38:47 Player: Garn Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (4381) 4381 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 8154 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 202/300 Energy 31/100 System Corruption 13% Temperature Hot (272) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Matter Compressor (250) Enhanced Optical Array Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Lightning Gun Heavy Laser Heavy Laser Plasma Rifle Cooled Particle Cannon Autogun Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Plasma Rifle Improved Heavy Laser Cooled Particle Cannon Cooled Particle Cannon Heavy Plasma Cannon > --- INVENTORY -------- Fission Core Fission Core Advanced Heat Sink Advanced Heat Sink Matter Compressor Enhanced Optical Array Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Lightning Gun Heavy Laser Heavy Laser Heavy Plasma Cannon Autogun Gauss Rifle Assault Cannon Heavy Flak Cannon Long-range Missile Launcher [Rating: 71] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 . 1 1 Weapon 3 | . . 1 1 . 1 Parts Attached 99 | 8 12 20 26 3 30 Power 15 | 2 1 3 5 . 4 Engine 10 | 2 1 2 5 . . Core 5 | . . 1 . . 4 Reactor . | . . . . . . Propulsion 17 | 2 5 2 6 . 2 Treads 7 | . . . 5 . 2 Leg 7 | 2 2 2 1 . . Wheel 3 | . 3 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 2 2 6 4 2 13 Device 17 | 1 . 5 1 1 9 Storage 3 | 1 2 . . . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 6 | . . 1 3 . 2 Artifact . | . . . . . . Weapon 38 | 2 4 9 11 1 11 Energy Gun 18 | 2 2 5 5 1 3 Energy Cannon 8 | . 1 . 3 . 4 Ballistic Gun 9 | . 1 4 2 . 2 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 . 2 Parts Lost 28 | . 3 2 1 . 22 Power 6 | . 1 1 . . 4 Propulsion 2 | . 1 . . . 1 Utility 9 | . . 1 1 . 7 Weapon 11 | . 1 . . . 10 Highest Loss Streak 14 | . 2 1 1 . 14 To Critical Strikes 3 | . . . . . 3 Average Backups 16 | 1 6 15 19 19 19 Power 1 | . 1 1 1 . 1 Propulsion 1 | . . 2 1 1 1 Utility 7 | . 2 6 9 7 8 Weapon 6 | 1 1 4 7 9 7 Tool/Special . | . . . . . . Unused Backups 29 | 2 2 2 6 3 14 Power 2 | 1 . . 1 . . Propulsion 2 | . . . 2 . . Utility 17 | 1 2 1 2 3 8 Weapon 8 | . . 1 1 . 6 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 98 Engine 7 | . 13 7 8 15 1 Core 4 | . . 3 . . 11 Treads 14 | . . . 25 22 19 Leg 6 | . 11 22 . . . Wheel 1 | . 16 . . . . Device 13 | . 14 19 8 14 12 Storage 9 | . 14 11 9 7 6 Processor 2 | . . . . 6 6 Protection 4 | . . 1 8 . 5 Energy Gun 9 | . 18 19 6 . 1 Energy Cannon 8 | . 5 5 5 13 14 Ballistic Gun 14 | . 4 7 22 16 15 Peak Build Rating 71 | 7 8 21 36 39 71 Average Rating 31 | 5 7 16 28 36 57 On Entrance 17 | . 7 8 19 34 37 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 118 | 14 51 61 81 87 118 Greatest Support 62 | 20 26 23 60 60 62 Greatest Overweight (x) 13 | . 2 3 3 1 13 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 Most Carried 20 | 5 10 20 20 20 20 Average Carried 16 | 1 6 15 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 10 20 20 20 14 Class Distribution -------------------- 42% | Scavenger-Tank 16% | Scientist-Tank 13% | Mutant 10% | Scavenger-Gunner 9% | Scientist-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scientist-Tank | -8/Materials Scientist-Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4225 | 280 298 526 1537 262 1322 Remotely . | . . . . . . Salvage Created 5169 | 176 751 894 1543 233 1572 Parts 265 | 15 30 52 76 17 75 Haulers Intercepted 4 | . . 2 1 . 1 Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 95 | . 11 20 31 4 29 Guns 61 | . 9 16 28 . 8 Cannons 32 | . 2 4 3 4 19 AOE 1 | . . . . . 1 Classes Destroyed 14 | 2 4 3 1 1 3 Worker 5 | . 2 2 . . 1 Builder 1 | . 1 . . . . Tunneler 6 | 5 . . . . 1 Hauler 4 | . . 2 1 . 1 Recycler 4 | 1 2 . 1 . . Watcher 5 | . 1 2 2 . . Swarmer 10 | . . 3 3 . 4 Grunt 61 | . 11 12 21 3 14 Duelist 1 | . . . 1 . . Sentry 13 | . . 5 6 . 2 Specialist 2 | . . . . . 2 Hunter 3 | . . . . . 3 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Best Kill Streak 5 | 3 3 4 5 4 4 Combat Bots Only 5 | . 3 4 5 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 642 | . 95 84 113 6 344 Missed 167 | . 24 22 26 3 92 Hits 475 | . 71 62 87 3 252 Melee 3 | . . . 2 . 1 Projectile 472 | . 71 62 85 3 251 AOE 2 | . . . 1 . 1 Critical Strikes 12 | . . 1 4 1 6 Damage Taken 6881 | . 845 617 1149 147 4123 Core 1358 | . 177 163 113 43 862 Absorbed by Shields 1098 | . . 184 306 12 596 Core Remaining (%) 72 | 100 29 59 79 93 . Volleys Fired 267 | 10 72 49 67 6 63 Largest 5 | 2 2 3 4 4 5 Hottest 319 | 90 110 175 167 132 319 Shots Fired 888 | 20 141 140 261 24 302 Gun 654 | 20 132 116 220 12 154 Cannon 229 | . 9 24 41 12 143 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 411 | . 31 37 180 12 151 Thermal 441 | 20 110 103 58 6 144 Explosive 5 | . . . . . 5 Electromagnetic 31 | . . . 23 6 2 Robot Hit Streak 18 | 4 9 18 17 9 18 Robot Miss Streak 5 | 2 3 5 4 2 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 535 | 10 91 88 164 15 167 Core Hits 269 | 7 31 45 94 8 84 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 12 | . . 7 3 . 2 Burn 8 | . . 6 2 . . Destroy 4 | . . 1 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9797 | 143 1150 1365 2812 400 3927 Guns 6069 | 143 1064 1137 2245 154 1326 Cannons 3386 | . 86 228 567 246 2259 Explosions 342 | . . . . . 342 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4087 | . 255 474 1947 154 1257 Thermal 4884 | 143 895 891 524 126 2305 Explosive 342 | . . . . . 342 Electromagnetic 484 | . . . 341 120 23 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 6 . 13 Average Corruption 6 | . . . 5 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 103 | . . . 32 . 71 Message Errors 25 | . . . 5 . 20 Matter Fused 19 | . . . 6 . 13 Heat Flow Errors 12 | . . . 4 . 8 Energy Discharges 14 | . . . 3 . 11 Parts Fused 3 | . . . 2 . 1 Data Loss (minor) 14 | . . . 6 . 8 Data Loss (major) 1 | . . . 1 . . Misfires 5 | . . . . . 5 Alerts 3 | . . . 1 . 2 Weapon Failures 7 | . . . 4 . 3 Overload Shots . | . . . . . . Overflow Damage 23 | . . . 1 . 22 Projectiles 23 | . . . 1 . 22 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . . . 10 . 4 Impact . | . . . . . . Kinetic 13 | . . . 9 . 4 Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 478 | 120 475 212 410 400 478 Average Temperature 122 | 46 136 60 128 200 142 Received Heat Transfer 1401 | . 459 229 457 . 256 Effects 25 | . 6 . 1 4 14 Shutdowns 6 | . 1 . . 1 4 Energy Bleed 2 | . 1 . . . 1 Interference 8 | . 3 . . . 5 Matter Decay 2 | . 1 . . 1 . Short Circuit 2 | . . . 1 1 . Damage (minor) 2 | . . . . 1 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 19 | . 7 6 . . 6 Heat Transferred 10042 | 372 2294 2775 1443 148 3010 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . 2 . 1 Low Security (%) 85 | 100 100 100 53 100 96 Level 1 9 | . . . 31 . 3 Level 2 4 | . . . 15 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 447 | 15 94 125 447 168 296 Initial 168 | . . 5 50 168 21 Average 102 | 2 32 47 199 68 93 Influence Increases 2948 | 30 379 619 853 102 965 Destroy 0b10 Robot/C 1900 | . 220 400 620 80 580 Destroy 0b10 Robot/NC 125 | 30 30 30 20 . 15 Destroy Leader 446 | . 52 108 136 20 130 Successful Hack 80 | . 14 6 34 . 26 Disable Machine 105 | . 30 . 15 . 60 Destroy Structure 97 | . 3 . 13 2 79 Lose Combat Pursuer 195 | . 30 75 15 . 75 Influence Decreases 2764 | 30 364 515 600 430 825 Entered New Map 306 | . . 10 69 204 23 Time Decay 2188 | 30 334 485 521 226 592 Lost Part 270 | . 30 20 10 . 210 Squads Dispatched 24 | . 3 2 6 2 11 Investigation 12 | . 1 2 3 . 6 Extermination 5 | . . . . 1 4 Reinforcement 7 | . 2 . 3 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . 15 29 38 4 47 Peak Tracking Total 13 | . 3 5 5 4 13 Tactical Retreats 10 | . 1 4 1 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 1 1 3 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . 2 . 1 . 4 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 18 | . 4 2 4 . 8 Terminals 10 | . 2 . 2 . 6 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 5 | . . 2 2 . 1 Garrison Access . | . . . . . . Total Hacks 63 | . 8 10 20 . 25 Successful 38 | . 5 8 13 . 12 Failed 23 | . 3 1 6 . 13 Catastrophic 8 | . 1 . 3 . 4 Database Lockouts 2 | . . 1 1 . . Manual . | . . . . . . Terminals 30 | . 3 . 7 . 20 Fabricators 3 | . . . . . 3 Repair Stations 2 | . 2 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 25 | . . 10 13 . 2 Garrison Access . | . . . . . . Terminal Hacks 15 | . 1 . 4 . 10 Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Alert Level 2 | . . . 1 . 1 Locate Traps 3 | . 1 . 1 . 1 Disarm Traps 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Zone Layout 4 | . . . 1 . 3 Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 17 | . . 8 9 . . Insert Component 3 | . . 2 1 . . Analyze 3 | . . 1 2 . . Retrieve Study 11 | . . 5 6 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 2 4 . 7 Full Trace Events 13 | . 1 2 4 . 6 Feedback Events 2 | . . . 1 . 1 Corruption 2 | . . . 1 . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 67 | . . . . . 67 Total Part Build Rating 4 | . . . . . 4 Part Studies Acquired 10 | . . 4 6 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1327 | 79 938 309 . . 1 IFF 1 | . . . . . 1 Seismic 1326 | 79 938 309 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8340 | 158 957 1907 2358 586 2374 Spaces Moved 3016 | 100 476 562 789 245 844 Core 14 | 13 . . . . 1 Treads 1844 | . . . 756 245 843 Legs 813 | 87 131 562 33 . . Wheels 345 | . 345 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 252 170 210 210 Average Speed 207 | 110 126 258 225 210 212 Slowest Speed 700 | 120 260 330 410 210 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 32 | 5 59 58 52 5 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 108 | . . . 10 2 96 Melee . | . . . . . . Projectile 45 | . . . 10 2 33 AOE 63 | . . . . . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4501 | 128 693 907 1205 306 1262 Wait 861 | . 104 230 237 33 257 Move 3011 | 99 475 561 788 244 844 Hop . | . . . . . . Pick Up 120 | 8 21 26 31 10 24 Fast Attach 7 | 2 . 1 2 . 2 Attach 43 | 5 4 5 11 3 15 Detach . | . . . . . . Swap 110 | 1 8 20 44 3 34 Drop 82 | 3 9 15 25 7 23 Fire 267 | 10 72 49 67 6 63 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Discovered new exit (range 15) 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1417 | -9/Materials | Build established: Scavenger-Gunner 1594 | -9/Materials | Discovered new exit (range 12) 1860 | -9/Materials | Discovered new exit (range 7) 2153 | -9/Materials | Build established: Scavenger-Tank 2930 | -9/Materials | Discovered new exit (range 15) 2953 | -9/Materials | Central database locked down 3023 | -9/Materials | Entered another Materials area 3023 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3444 | -8/Materials | Discovered new exit (range 15) 4336 | -8/Materials | Build established: Scientist-Tank 5075 | -8/Materials | Central database locked down 5352 | -8/Materials | Discovered new exit (range 10) 5381 | -8/Materials | Entered Factory 5381 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5703 | -7/Factory | Build established: Scientist-Gunner 5884 | -7/Factory | Discovered new exit (range 15) 5967 | -7/Factory | Entered another Factory area 5967 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6422 | -6/Factory | Crushed by falling debris 6455 | -6/Factory | Lost 5 parts (1n2u2w) 6665 | -6/Factory | Build established: Scavenger-Tank 7067 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 7997 | -6/Factory | System corruption reached 10% 8151 | -6/Factory | Build established: Tank 8310 | -6/Factory | Cargo convoy interrupted 8335 | -6/Factory | Core integrity fell below 50% 8339 | -6/Factory | Core integrity fell below 20% 8341 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08333_ M-28 Smith repairs I-36 Angel. 08334_ The unstable cave ceiling collapses. 08334_ Critical hit (Destroy). 08334_ Hvy. Plasma Cannon destroyed. 08334_ Imp. Heavy Laser destroyed. 08334_ Cld. Particle Cannon destroyed. 08334_ Penetrated by Slug. 08336_ Overheating: Fission Core damaged (-36). 08336_ Penetrated by Slug. 08336_ Adv. Targeting Computer destroyed. 08336_ Knocked back. 08337_ System corrupted: Heat flow error (+155). 08338_ Penetrated by Slug. 08338_ Shield Generator destroyed. 08338_ Penetrated by Slug. 08338_ Fission Core destroyed. 08338_ Penetrated by Slug. 08338_ Adv. Heat Sink destroyed. 08338_ Knocked back. 08339_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# """ #! #??????????????? | | ?????????????### """ ########??????????????? | | ?????????????# """ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# "" #?????????????????????? | | ?????????? ?## "" #?????????????????????? | | ????????? """ #?????????????????????? | | ????????? = """ #?????????????????????? | | ????????? %%! 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"#????? | | ??????????????????????????# # !Hx #?????? | | ??????????????????????????# #########!"+##?????? | | ??????????????????????????# #?????????# #??????? | | ??????????????????????????# ???????????#??????? | | ??????????????????????????###??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Cld. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Particle Cannon | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Particle Gun | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Autogun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots More Dakka Please Challenges ------------ None Game ------ Seed PortableLobotomyParser Manual? 0 Play Time 03:13:19 Cumulative 15.5 hours Start 2026.07.14 @ 21:45:40 End 2026.07.16 @ 10:38:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 244ef359-14ef-4250-a67c-bdb21595eeed