Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 15:54:40 Player: Nalzok Result: Destroyed by as-57456 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 541 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 125/125 System Corruption 9% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer EM Pulse Gun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 3 11 Power 4 | . . 4 Engine 3 | . . 3 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 92 | . 98 89 Engine 11 | . 14 9 Core 1 | . . 2 Leg 26 | . 28 25 Storage 24 | . 26 23 Energy Gun 13 | . 14 13 Ballistic Gun 12 | . 14 12 Naked Turns . | . . . Heaviest Build 29 | 13 29 28 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 10 Average Capacity 10 | 6 10 10 Most Carried 11 | 6 11 10 Average Carried 8 | 6 8 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 352 | 200 33 119 Remotely . | . . . Salvage Created 249 | . . 249 Parts 5 | . . 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . . 12 Guns 12 | . . 12 Classes Destroyed 2 | . . 2 Grunt 2 | . . 2 Assembled 10 | . . 10 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1092 | . . 1092 Core 269 | . . 269 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | . 1 62 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 92 | . 2 90 Gun 92 | . 2 90 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 32 | . 1 31 Thermal 34 | . 1 33 Explosive . | . . . Electromagnetic 26 | . . 26 Robot Hit Streak 4 | . . 4 Robot Miss Streak 6 | . . 6 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 50 | . . 50 Core Hits 23 | . . 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 537 | . . 537 Guns 537 | . . 537 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 139 | . . 139 Thermal 200 | . . 200 Explosive . | . . . Electromagnetic 198 | . . 198 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 8 | . . 8 Corruption Purged . | . . . Effects 8 | . . 8 Message Errors 3 | . . 3 Matter Fused 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 245 | . 9 245 Average Temperature 100 | . 6 102 Received Heat Transfer 95 | . . 95 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | . . 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 70 | . 15 70 Average Influence 31 | . 12 44 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 1 14 Peak Tracking Total 3 | . 1 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 734 | 22 271 441 Spaces Moved 381 | 19 172 190 Core . | . . . Treads . | . . . Legs 381 | 19 172 190 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 145 | 120 146 146 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 28 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 480 | 18 192 270 Wait . | . . . Move 379 | 18 171 190 Hop . | . . . Pick Up 11 | . 10 1 Fast Attach 5 | . 3 2 Attach 4 | . . 4 Detach . | . . . Swap 5 | . . 5 Drop 13 | . 7 6 Fire 63 | . 1 62 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Entered Mines 300 | -10/Mines | Met a Derelict bent on vengeance 353 | -10/Mines | Build established: Mutant 355 | -10/Mines | Assembled infested the area 360 | -10/Mines | Assisted by a Guerilla fighting off Assembled 408 | -10/Mines | Learned location of Storage (-9) 640 | -10/Mines | Lost 4 parts (1p2n1u) 665 | -10/Mines | Core integrity fell below 50% 697 | -10/Mines | Core integrity fell below 20% 735 | -10/Mines | Destroyed by as-57456 with Assembled Maul Last Messages --------------- 00662_ as-41596 destroyed. 00664_ as-74693 destroyed. 00672_ System corrupted: FCS attempts to trigger EM Pulse Gun. 00672_ System corrupted: EM Pulse Gun misfires. 00674_ System corrupted: EM Pulse Gun targeting data glitched. 00675_ Knocked back. 00678_ as-65960 misfires. 00681_ Imp. Aluminum Leg destroyed. 00690_ Destroyed Asb. Hover Unit. 00696_ as-17983 destroyed. 00698_ Acquired 1 matter. 00699_ W6Y0ADFX:FVUWZEL#/A7LMCG&KT 00701_ as-65960 misfires. 00704_ EM Pulse Gun destroyed. 00704_ Acquired Assault Rifle. 00706_ Lgt. Nuclear Core destroyed. 00708_ as-65960 destroyed. 00711_ Acquired 11 matter. 00723_ Acquired Lgt. Ion Engine. 00728_ C3C%7#C2VVKS0MECHQSMF Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????######??????????????????????? | | ????????## ##?????????????????????? | | ######### ##????????????????????? | | #????####????????????? | | #???## #????????????? | | ########### #??## #????????????? | | ??###?????## ##??# #?????????????? | | ?## #?????# ###???#=!*##????????????? | | ## ###??# #?????#=%% ##???????????? | | # #### #???###* ##??????????? | | # % #???# #??#######?? | | ### ##### ### #??# #?? | | ##?# #?## ##??# #?? | | ####??####### ###?###???# #?? | | % ????????????## ##??????# #?? | | ??????????????# ######?# """ #?? | | ???????????????# % ###=""" #?? | | ???????????????## %%% %%=%""" #?? | | ????????????#### % ### =###= % #?? | | ???????????## % ###?# #?#######?? | | ??????????## ##???# #?????????? | | ?????????## #????# #?????????? | | ?????????# ##????#@ #?????????? | | ????????# #####?????#a #?????????? | | ????????# #??????????# #?????????? | | ????????## #???????????# #?????????? | | ?????????###???????????? #?????????? | | ???????????????????????? #?????????? | | ???????????????????????? #?????????? | | ???????????????????????? ##?????????? | | ??????????????????????? ##??????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightSubatomicCoupler Manual? 0 Play Time 00:08:07 Cumulative 177.0 hours Start 2019.11.16 @ 15:49:39 End 2019.11.16 @ 15:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 58 Gallery% 72 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: ae86cf17-f471-4690-96a0-a3576aedf079