Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 22:46:24 Player: OG DANIEL Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1519) 1519 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4194 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Target Analyzer Microactuators Improved Field Recycling Unit > --- WEAPON ----------- Shock Rifle Shock Rifle Gauss Rifle > --- INVENTORY -------- Authchip [R/Combat] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Terrain Scan Processor Device Shield Generator Processor Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 80 | 7 4 23 10 36 Power 22 | 2 1 8 2 9 Engine 19 | 2 1 8 . 8 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 14 | 2 . 7 1 4 Treads 5 | 2 . 2 1 . Leg 9 | . . 5 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 1 3 3 12 Device 12 | 1 1 1 2 7 Storage . | . . . . . Processor 5 | . . 2 . 3 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 24 | 2 2 5 4 11 Energy Gun 13 | 2 2 2 2 5 Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | . . 2 1 4 Ballistic Cannon 3 | . . 1 . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 3 | . . . . 3 System Corruption 13 | . . . . 13 Parts Lost 31 | . 1 6 . 24 Power 5 | . 1 1 . 3 Propulsion 7 | . . 2 . 5 Utility 11 | . . 2 . 9 Weapon 8 | . . 1 . 7 Highest Loss Streak 10 | . 1 3 . 10 To Critical Strikes . | . . . . . Average Backups 2 | . 1 1 1 5 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 5 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 95 89 95 83 Engine 7 | . 13 10 7 3 Treads 11 | . 28 13 9 3 Leg 12 | . . 15 18 12 Device 17 | . 24 16 12 15 Processor 13 | . . 12 18 17 Protection 2 | . . . 2 6 Energy Gun 13 | . 28 15 9 7 Ballistic Gun 5 | . . 3 16 6 Ballistic Cannon 2 | . . 2 . 4 Peak Build Rating 41 | 8 11 17 29 41 Average Rating 21 | 5 10 13 22 33 On Entrance 13 | . 8 11 17 29 Avg Prop Armor Cover (%) 8 | . . 10 8 6 Naked Turns . | . . . . . Heaviest Build 35 | 9 11 14 20 35 Greatest Support 40 | 40 40 40 23 33 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 Average Carried 2 | . 1 1 1 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 . . 5 5 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 17% | Scavenger-Tank 13% | Scavenger-Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1329 | 256 64 315 164 530 Remotely 292 | . . 220 72 . Salvage Created 2304 | 136 386 834 249 699 Parts 164 | 13 33 54 15 49 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 8 17 2 8 Guns 25 | . 6 14 2 3 Cannons 8 | . . 3 . 5 Classes Destroyed 12 | 3 4 3 . 2 Worker 11 | 1 2 4 . 4 Builder 5 | . 1 . 1 3 Tunneler 6 | 3 3 . . . Hauler 3 | . . 1 2 . Recycler 5 | 1 . 1 . 3 Watcher 2 | . 1 1 . . Swarmer 6 | . 3 3 . . Grunt 17 | . 5 11 1 . Duelist 1 | . . 1 . . Sentry 4 | . . 2 1 1 Hunter 4 | . . . . 4 Programmer 3 | . . . . 3 Best Kill Streak 7 | 3 7 7 2 5 Combat Bots Only 7 | . 4 7 1 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 497 | . 55 77 18 347 Missed 169 | . 15 24 7 123 Hits 328 | . 40 53 11 224 Projectile 328 | . 40 53 11 224 Critical Strikes 9 | . 1 2 1 5 Part Disruptions 1 | . . . . 1 Damage Taken 4107 | . 440 611 117 2939 Core 953 | . 86 150 11 706 Absorbed by Shields 350 | . . . 47 303 Redirected to Shielding 107 | . . . 19 88 Core Remaining (%) 81 | 100 65 62 98 . Volleys Fired 198 | 7 42 57 17 75 Largest 3 | 2 2 2 2 3 Hottest 140 | 80 112 112 110 140 Shots Fired 392 | 14 85 112 35 146 Gun 341 | 14 85 98 32 112 Cannon 51 | . . 14 3 34 Launcher . | . . . . . Special . | . . . . . Kinetic 133 | . . 28 13 92 Thermal 197 | 7 84 84 22 . Explosive . | . . . . . Electromagnetic 62 | 7 1 . . 54 Robot Hit Streak 17 | 4 11 17 10 10 Robot Miss Streak 8 | 2 3 4 3 8 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 246 | 8 54 75 24 85 Core Hits 107 | 6 17 38 9 37 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 5 4 . 3 Burn 9 | . 5 4 . . Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3647 | 100 796 1098 403 1250 Guns 2867 | 100 772 843 378 774 Cannons 690 | . . 255 25 410 Explosions 78 | . 24 . . 54 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 1433 | . . 353 149 931 Thermal 1867 | 33 781 745 254 54 Explosive . | . . . . . Electromagnetic 335 | 67 15 . . 253 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . 1 . 2 19 Average Corruption 11 | . 1 . 2 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . 2 . 8 43 Message Errors 12 | . . . . 12 Matter Fused 11 | . . . 2 9 Heat Flow Errors 5 | . . . . 5 Energy Discharges 6 | . . . 2 4 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . 1 . 1 5 Data Loss (major) 3 | . . . 2 1 Misfires 3 | . 1 . 1 1 Misdirections 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 55 | . . . 5 50 Projectiles 14 | . . . 5 9 Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks 7 | . . 2 . 5 Impact . | . . . . . Kinetic 7 | . . 2 . 5 Secondary . | . . . . . Self-Inflicted Damage 191 | . 33 . . 158 Shots 4 | . 1 . . 3 Rammed 2 | . . . . 2 Targets Rammed 5 | . . 1 . 4 Kicked 3 | . . 1 . 2 Crushed . | . . . . . Highest Temperature 267 | 36 171 148 198 267 Average Temperature 49 | 17 50 40 52 67 Received Heat Transfer 619 | . 165 270 80 104 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 9 | . 3 5 1 . Heat Transferred 5210 | 75 2344 2186 555 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 168 | 10 91 168 48 112 Initial 48 | . 3 . 48 . Average 42 | 2 33 93 12 31 Influence Increases 1290 | 25 250 462 71 482 Destroy 0b10 Robot/C 700 | . 160 340 40 160 Destroy 0b10 Robot/NC 160 | 25 35 35 15 50 Destroy Leader 190 | . 22 74 14 80 Successful Hack 12 | . . 12 . . Disable Machine 90 | . . . . 90 Destroy Structure 48 | . 3 1 2 42 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 75 | . 30 . . 45 Influence Decreases 1264 | 20 252 349 185 458 Entered New Map 75 | . 2 3 68 2 Time Decay 954 | 20 240 296 117 281 Lost Part 235 | . 10 50 . 175 Squads Dispatched 10 | . 1 2 . 7 Investigation 1 | . . 1 . . Extermination 3 | . . . . 3 Reinforcement 6 | . 1 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 13 18 4 25 Peak Tracking Total 13 | . 4 4 2 13 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . . 6 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 2 4 2 4 Terminals 7 | . 2 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 4 | . . 2 1 1 Garrison Access . | . . . . . Total Hacks 25 | . 4 7 10 4 Successful 11 | . 1 5 5 . Failed 12 | . 3 1 4 4 Catastrophic 3 | . 1 . . 2 Database Lockouts 2 | . . 1 1 . Manual 8 | . 4 2 2 . Terminals 12 | . 4 3 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 12 | . . 4 7 1 Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 1 . Record 1 | . . . 1 . Disarm Traps 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 2 4 . Retrieve Study 6 | . . 2 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 . 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 2 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1152 | 64 585 135 . 368 Terrain 784 | 64 585 135 . . Structural 368 | . . . . 368 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3352 | 137 585 808 478 1344 Spaces Moved 1868 | 72 270 429 362 735 Core 68 | 10 . . . 58 Treads 409 | 62 270 77 . . Legs 1391 | . . 352 362 677 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 105 50 Average Speed 130 | 144 160 117 109 135 Slowest Speed 300 | 160 160 160 112 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 7 56 33 25 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 2 . 2 47 Melee . | . . . . . Projectile 13 | . . . 2 11 AOE 38 | . 2 . . 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2395 | 88 340 624 413 930 Wait 156 | . 20 81 1 54 Move 1864 | 71 269 428 361 735 Hop . | . . . . . Pick Up 5 | . . . 5 . Fast Attach 83 | 7 4 25 11 36 Attach 1 | 1 . . . . Detach 27 | 2 2 13 9 1 Swap 4 | . . 1 . 3 Drop 52 | . 3 18 9 22 Fire 198 | 7 42 57 17 75 Melee . | . . . . . Ram 2 | . . . . 2 Kick 3 | . . 1 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 8) 671 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -9/Materials | Lost 3 parts (1p1n1w) 984 | -9/Materials | Destroyed 7 combat bots 1197 | -9/Materials | Build established: Scavenger-Mutant 1498 | -9/Materials | Discovered new exit (range 16) 1505 | -9/Materials | Central database locked down 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1727 | -8/Materials | Discovered new exit (range 13) 1808 | -8/Materials | Central database locked down 2009 | -8/Materials | Entered Factory 2009 | -7/Factory | Evolved 2 slots: Utility x2 2194 | -7/Factory | Build established: Tank 2496 | -7/Factory | System corruption reached 10% 2784 | -7/Factory | Lost 8 parts (2n4u2w) 2935 | -7/Factory | Discovered new exit (range 11) 3078 | -7/Factory | Identified exit to Lower Caves 3260 | -7/Factory | Build established: Scavenger-Gunner 3334 | -7/Factory | Core integrity fell below 50% 3345 | -7/Factory | Core integrity fell below 20% 3353 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03329_ K-01 Serf destroyed. 03329_ W-25 Informer sends out distress signal. 03331_ Acquired Lgt. Ion Engine. 03332_ Target Analyzer destroyed. 03335_ Microactuators destroyed. 03336_ Lgt. Ion Engine destroyed. 03339_ R-06 Scavenger collects Wheel. 03341_ K-01 Serf cleans the Construction Platform. 03344_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03346_ K-01 Serf cleans the Matter Pump. 03350_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 03351_ K-01 Serf cleans the Matter Pump. 03351_ M-28 Smith repairs S-27 Virus VTOL Module. 03352_ K-01 Serf cleans the Matter Pump. 03353_ Slammed into K-01 Serf. 03353_ Destabilizing: Core damaged (-21). 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Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferBraceSword Manual? 0 Play Time 00:36:39 Cumulative 41.1 hours Start 2025.12.10 @ 22:10:48 End 2025.12.10 @ 22:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2679842-2626-496e-9a3f-34b98c1f7064